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    1. Schradinger 11 yrs ago

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Alternatively, Regeneration as a power could be included in the durability portion of a character's power rating. If a character had only slightly increased durability and a powerful enough regeneration ability, they'd be able to survive "numerous high-caliber rounds", as the tier 4 durability rating puts it. Except they'd survive by rapidly repairing the damage done instead of taking less damage in the first place.
What about characters who actually have regeneration as a power? One of my character ideas involves an ability that requires him to take damage every time he uses it, and he would have a secondary regeneration ability to compensate for that.
The noise didn't hit Ahven as hard as it had Shen, thanks to his position behind the origin point, and while the roar was still loud, it would do no significant harm. While the roar was still resounding around the city street, he climbed out of his perch between the horn and the head and made his way swiftly across the expanse of the brow, then dropped down in front of the beast's other eye. He too, had seen the glimmer of power emanating from the palm of the man atop the skyscraper, and it would be better for them all if the monster did not. Once again he took aim with his pistol, firing into the eye before the lid could draw down for protection. He was praying fervently as he pulled the trigger, hoping beyond hope that the mage's attack would be as devastating as he suspected, because if it wasn't he'd just turned a rampaging monster into a catastrophic event.
He means that friendly fire isn't friendly.

The way I understand it, you'll be joining in the next battle, Eklipse.
It's better, but there are still some things that I mention in my prior post about the character that haven't been addressed. I would also recommend increasing the size of the wingspan to something around twelve feet, since a three foot wingspan wouldn't be even remotely large enough to carry a 5'9" man weighing 125 pounds aloft. That's only 1'6" per wing. Generally, a good rule of thumb for winged characters is to make the wingspan 2x greater than the character's height, though you can shorten or lengthen that a bit if you prefer more maneuverability or more endurance respectively.

I hate to be "that guy", and I apologize in advance if this makes me sound like a jerk because I honestly don't mean it that way, but there are a lot of grammatical errors in that CS that make it very difficult to read. Normally I try not to make an issue out of it, but in this case good grammar is pretty necessary in order for us to obtain a decent grasp of the character and his abilities. If you could try and clean it up (maybe read it aloud to help work out better phrasing and punctuation), I'd be really appreciative.

All that said, don't let this discourage you from participating. I know how frustrating it can be to have to go back to a CS after you've already written and altered it once, but once the kinks get worked out you'll have a much cooler character than you did originally (I'm speaking from experience on that). :)
Well I've been at work all day since you got this up, so there is that... But I'm here now! I'll have to think on a character for a bit though. From the looks of your tier system, the best of the real life human fighters would be in tier 3, correct? There's several UFC fighters with punches measured in excess of 2,000 pounds of force (and kicks in excess of 1.5 tons of force).

Though realistically, it seems that someone capable of lifting 3 tons would be more than capable of moving their own fist fast enough to generate a LOT more then 5 tons of force (much less someone who can lift 5 tons and the force they could realistically generate). Tying the two together seems like an oversimplification. If I may make a suggestion, setting max striking power (in a punch) at twice the max lifting weight would make a bit more sense, without crossing to the other side of the line and over-complicating the issue.
You know, I never actually thought Ahven's ability to shift into another dimension would come in handy in a fight...
Ahven fired the pistol once more, hoping that the second bolt would penetrate deeper and into the creature's brain now that the carapace of the eye was out of the way, then climbed higher and wedged himself between the monster's horn and it's head, using the horn to provide protection from the blindly swiping hand. Briefly, the thought of crossing the head to put out the demon's other eye flashed through his mind, but no. That would be beyond foolish. A monster without one eye had a blind spot, but a monster without two would go into a blind rage and lash out at anything within reach, decimating far more of the city than it otherwise would.
I'm sorry guys, but I don't think I'm going to be able to continue this RP.
You also mentioned
Max Shadow said another note about his lightning, both his ability to charge it fully while still fighting normally, and it's base power that you stated is "capable of outright killing a human, leaving burn marks and smoke rising from their remains" mixed with your fighters ability to use it as an essentially unblockable/undodgable attack comes across as op in my opinion. as seen when you one hit killed the only opponent you actually killed.


A .45 ACP is also capable of killing a human in one hit, and if you load it with incendiary ammo, it'll create the smoke and burn marks too. Killing a human in a single attack isn't a great feat, it's pretty standard for any kind of offensive power, especially in the intermediate tier. Anyone with a .45 can launch half a dozen such attacks in a single post if they so choose, and I'm limited to two (one per hand). Contrary to movie lore, two successive hits from a .45 and you won't be walking away from it. There's an off chance you'll get carted away in an ambulance, but even that's pretty slim. An attack from a .45 ACP is also just as un-dodgeable for a character with the speed yours possesses as a lightning bolt is. The only thing missing in an attack from a .45 ACP loaded with armor piercing ammo (that is present in an attack from my lightning bolt) is the intermediate-tier telekinetic that can curve the bullet (or the killer from wanted, who might not even be intermediate tier).

Point is, being able to guide my lightning on a pre-determined course is no more OP than being able to do the same with a bullet. What would be OP is if I could change the pre-determined trajectory mid-flight in order to continue the attack on a target fast enough (or lucky enough) to avoid it.

All that said: You may be right. Arty's current powerset may be OP. This is the first fight I've used it in, so there was nowhere else to work out the kinks. Even if he is though, he wouldn't be the only one, and I'm going to use him at the level he was approved for.
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