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    1. Schradinger 11 yrs ago

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Actually, the objective of Soresu to redirect attacks using the most efficient moves possible perfectly counters the heavy, powerful strikes of Djem So. A Soresu user will outlast a Djem So user by a wide margin, and when the Djem So user starts making mistakes is when the Soresu user find an opening to exploit. Soresu uses the power of the style against itself to wear down the opponent into making a mistake. Soresu is the reason Obi-Wan won the fight with Vader in episode 3. It's similar to how a Jiu Jitsu user is pretty much always going to beat a wrestler. The wrestler may have power and weight on their side, but Jiu Jitsu is designed specifically to use that against them.

Makashi, however, is all about finesse and precision, the perfect counter to Soresu's efficiency because it doesn't tire out the user like Djem So does, and its strikes are all aimed at specific targets. It's why Dooku took Obi-Wan down so fast in Episode 2, and anakin was able to hold him off for so long. The finesse of Makashi has a difficult time countering the power and ferocity of Djem So.

Trust me on this. I've spent a great deal of time studying the subject. Lol.
Eklispe said
Would this be to late to join? It looks like a lot of fun and i'd like to get a bit better at this kinda stuff. :)


It is absolutely never too late to join, and we'd be very glad to have you. :) Just head over to the character deposit (there's a link to it at the end of the first post), and write up a character for LeeRoy to approve. If you have any questions about tiers or combat or powers or anything, don't hesitate to ask. We all try and do our best to help.

@Gado: Getting killed may be bad for business, but starting the tournament with a 4-0 kill streak definitely isn't. ;)
Couple things to note: Soresu is actually very good against Djem So, but weak to makashi, and the durability of your armor seems to be on par with duraplast, rather than normal durasteel. I'd switch the materials.

Just a couple things to note that were a tad inaccurate.

Edit: And why only three powers? I'm used to fighting forcies with training in up to ten. Lol.
I may be interested. I'll have to think on a character type though.
The 360 degree detection only works within 10 meters. Beyond that he can only sense electrical systems, so he wouldn't be able to sense your character's mist form unless he was within 10 meters, for instance. It works by saturating the environment in his vicinity with a very low-level electrical field, tuned to his specific variation of bio-electricity. It has no effect on the environment, but when an object passes through it he can detect that disturbance. He was also unable to sense LeeRoy's character, due to him being an undead zombie animated by black magic instead of the normal electrical impulses of the nervous system. This ability has a logical progression to it, and thus weaknesses can be deduced and utilized. Is it easy? No. Can every character do it? Not necessarily. But it makes a certain amount of sense and is congruent with the way the rest of his abilities work. Whether it was overpowered or not was up to you, and you deemed it not. Everything it can do was clearly outlined in the CS, and accepted. The same is not even remotely true of your shadow vision or mist form ability and the ways you've attempted to utilize them. There is no comparison here.

As for all the other things you mention, those too, were very clearly outlined in the CS, and accepted. I have not attempted to use my character's abilities in any way that was not congruent with the information given in his CS, which again, you accepted. If you want to send all the CS's back to the drawing board, that's up to you, but until then I would really appreciate it if everyone would just stick to the things that are in their approved character sheets. This is why detail is the fundamental tenant of a good character sheet for a combat RP. It prevents people from ending up in arguments like this one when someone uses an ability in a way that they think is fine but was never approved because it wasn't in the CS.
I grew up in a forest. I know exactly what they're like. If you'd like to get into a debate on the detailed specifics of shadows, I can do that. Technically, all a shadow is is a place that has less light than the places around it, which would essentially give your character an awareness of the entire universe except the portion surrounding the brightest star. A shadow isn't an actual thing, it's just what we call a place where there is noticeably less light than the places around it. Taken to its logical conclusion, his ability to see shadows gives him something very near to omniscience, which would be a blatantly overpowered ability.

My point here is that you can pretty much say he can see anything anywhere and get away with it due to the ambiguity of the power itself, and the fact that a logical progression cannot be applied to the power without making the situation even worse. As the thread creator, this is ultimately your playground, but as the other guy who reviews the abilities, I've had a bad feeling about most of the stuff your character can do from the beginning. I didn't bring most of it up then because I wanted to give you the benefit of the doubt, but you've demonstrated twice now that you have no problem ignoring the constraints placed on your character and his abilities (the first time when you dematerialized two posts in a row, and this time when you dematerialized to grab the weapons then did it again to return). The fact that you changed it after getting called on it is irrelevant, since it clearly wasn't just a bout of forgetfulness. Not after happening twice.

I understand that it saps the fun out of fights when debates like this keep happening, but the rules and limitations laid out for the character were very clear. To quote your amended CS: "turning into a shadow is used to avoid otherwise fatal attacks, avoid attention or maneuver for an attack. both have a one turn cooldown after use and only last for the turn they are used in." That is the ability that was approved, and nowhere does it say anything about partial transformation, or reaching out with a partially transformed limb to retrieve something. Twice now you've very clearly broken the rules, and yet you seem to think that it's my fault these debates keep happening.
Right now it's looking like we'll be doing at least two collab posts saturday night (one for the crypt examination and another for the ritual portion), though who exactly will participate in each is still somewhat undecided.

Until then, people could still individually write their reactions to the actual ritual, before Mr. Cloak showed up and tried to fry us all.
Since magic exists in everything, he'd be able to see it regardless, but I'd imagine all of the fire except the stuff Mr. Cloak was actually shooting out of his hand would just be more or less mundane.

On the bright side though, Atlas would see right through the smoke. :)
LeeRoy has links to all the approved characters in the second post of the character deposit, so everyone can access them easily from there.
I'd actually be kind of interested to see how Arty would do on his own against the four of you.

Or since Evvie's already approved, it could start with the three of you and Vordak could show up once Ido gets approved.
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