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    1. Schradinger 11 yrs ago

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Well, Arty's a tier 5 and he can expend enough energy to power a city for two seconds, but he's not at the top range of energy projection. I'd say probably half a minute would be okay.

You probably just missed it, but there was a blurb about the assimilation in the absorption section.

And as Lalliman said, cold is a lack of energy. Absorbing anything from it would just make it worse.
The constant adaptation issue hasn't been fixed either. He can still assimilate any material he touches (including that of nigh-indestructible weaponry), giving him adaptive capabilities that can push him past tier 7.

I'm also pretty sure that a tier 7 wouldn't be able to power a city for a month. Or even a week. That's a MASSIVE amount of energy, and the suit would functionally never be in danger of overloading.
Without limitations, he could also pick up that same dirt and turn it into a fusion bomb. Without super strict (and very specific) limitations on an ability like that, its way above any of the tiers in LeeRoy's list. Even with those limitations, it's still a really powerful ability on its own, even without the energy absorption, cloaking, and firearms.

As far as constant evolution, it's an awesome ability to have in a story setting, but in an arena setting it means that he'll just be getting more and more powerful until nobody else in the RP can even scratch him, much less beat him. Constant evolution, I'm afraid, is an arena-breaking ability. Adaptation, on the other hand (reacting to specific threats based on pre-determined capabilities), is entirely possible given sufficient limitations and vulnerabilities.
Ok, I'd start by taking out the matter manipulation entirely, or reducing it to only a few very specific functions. In order to be of any utility in a fight, he'd have to be able to transmute several cubed feet of matter in seconds, and that rate would also be affected by the density of the material being shifted as well as the density it was being shifted to, along with the MASSIVE power requirements to achieve the fission necessary to break the atoms apart, then the fusion necessary to put them back together (and somehow prevent everything from exploding). The suit would probably have to be producing more energy than it can safely store in order to power that one feature. As a superpower, atom manipulation is a different issue, but to achieve it on such a scale with tech would be an astronomical feat well beyond the capabilities of a tier 7 suit of armor.

For the energy absorption, I'd start by adding a cooldown for switching between types of energy. For instance, he could absorb heat and electricity, but would be unable to absorb other types of energy for two turns afterwards (during which time he could still absorb the initial energy types, provided they do not exceed his storage level).

Regarding the storage level itself, it depends how long the city could be powered by the suit but it may not be as large an amount as you think. If we could collect all the energy from a single bolt of lightning, we could apparently power all of New York for one second. Technically, that counts as powering a city (and new york is a much more populous city than most). I'd start by giving a more specific example of how much the suit can store, then removing the nuclear explosion ability. That part is akin to Arthur releasing a massive electrical surge upon death that kills everyone within a mile of him. It's overpowered, and really kind of a dick move. If you get defeated, you're defeated. You can't have one last final "F*ck you!" attack that your opponent has no hope of surviving. Instead, just have the suit slowly bleed off the excess energy when it gets close to overload.

Finally, the maximum amount of energy he can hold should not exceed the amount that an equal tiered opponent could exert if they put all their power into an attack (you'll just have to guesstimate this part though).
Ok, good. That's definitely the better way to do it.
Is each of these rooms going to get it's own thread or all be located in the same thread?
Arthur can be the founder of the "kill everone and go home" faction.
I have some ideas for limitations that I'll sum up and post after work, which should help bring the suit down to a reasonable level.
Couldn't we just go ahead and form our own factions IC?
That's exactly the point we brought up in the interest check thread. Every previous multiverse failed because there was only one person running it and life pulled them away.
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