Posted in the wrong thread section. I didn't know that was a thing.
And is it just me, or are the colors not showing up? Maybe it's because I'm typing this from mobile, but that shouldn't affect font color...should it? EDIT: Got the colors working. Apparently I copied the wrong hex color over, and my sleepy brain didn't realize how nonsensical it was.
By the way, are you pinged when I edit the ping into the post? Apologies if you didn't receive the notification. I forgot to ping you the first time and edited the tag in later.
Name. Lyre Moneaux Nicknames. None Age. 16 Pronouns. she/her Occupation. Computational biologist (currently hired by the national intelligence agency for research purposes) Skin color. Fair, light-skinned Hair color. Black Eye color. Blue Height. 158cm/5'2 Weight. 42kg/92lb
Appearance
Lyre is a short and petite girl with chopped black hair and pale skin. No tattoos, but her arms and fingers are dotted with various scars from skin-picking. Her eyes are a dull blue—pale gray in dim and regular lighting, a soft blue in brighter environments.
For casual purposes, she often wears a thin sky-blue hoodie, old sweatpants, plain white socks, and faded navy-blue sneakers. For work, she wears some old t-shirt, the same sweatpants, a gray vest, and newer black ankle boots (without heels).
Personality
Lyre is the classic "genius loner" with an unconventional upbringing and personality. She is blunt and speaks her mind, never hesitant to point out flaws. Her expression is consistently stoic and her voice matches its monotony; however she just tends to emote in other ways, like absentminded fidgeting or through the cadence of her speech. Lyre has always been hyperfixated on finding answers to the things she doesn't know. Her powerful self-sufficiency when it comes to research, as well as her organizational skill and strong deduction, are byproducts of her insatiable curiosity.
Despite her genius intellect, Lyre has a hard time navigating social situations. Unable to read between the lines, she often doesn't know what others want from her. This doesn't stop her from trying to socialize when others approach her, though she doesn't seek out company on her own. Lyre enjoys teamwork due to its efficiency when done well. Unfortunately she cannot handle conflict, being both unempathetic and usually unapproachable for these types of issues.
Lyre shows no interest in politics. Despite accepting a confidential commission by the government, she doesn't really know or care about much of its inner workings. To her, politics runs on money, not morals. Lyre also hates administration, both working as an authority and taking orders from one. Though she does prefer group settings over solitary work, cooperation is key. Unnecessary power dynamics make her feel uncomfortable.
When stressed, Lyre can be either unresponsive or extremely bitchy. She tends to get irritated more easily, and might even have public breakdowns in bad cases. Anything can cause her stress, from deadlines to hindered progress to physical injury to even just a crooked picture frame.
Experiences
Lyre had a relatively normal upbringing, though had a hard time in school. Due to her outspoken nature, she was notorious for causing fights and hated answering to the teachers. Classwork never challenged her, and Lyre lost faith in education. She never went to class, instead hiding in the library or on the playground.
Because of her prolonged absences and problematic behavior, she switched schools multiple times, all the while trying to jump grade levels and drowning in the paperwork for it. In her eyes, what was the point of an education if it couldn't go at her pace?
Lyre caused enough stress for her parents that they were often irritable around her. Her nitpicky habits amplified around her family. Once, when she was six years old, her father ordered her to leave their home because she annoyed him so much. Lyre really exited and left, but it was a minor incident. Her mother and father were always both loving and responsible individuals. Nobody was hurt, but being demanded to leave was one of Lyre's most prominent childhood memories.
Finally, she found a place at a boarding school filled with "gifted children" like her. It was a regular education but also like a trade school - one took lessons, and if they had an interest or predisposition to any particular field, this school turned them into world-class specialists. Lyre had played with computers before, but programming became her life there.
Though academics were finally a fit for Lyre, she still lacked social skills. A school for gifted children was naturally competitive. With plenty of arrogant kids gathered in one place, it was next to impossible to make friends without directly approaching someone. So, like many others, she kept quiet and worked alone.
The government sought her out when she was fifteen, asking her to brew up some special lifeform. Though confused why they chose to hire a computer scientist for this type of work, Lyre attributed that to the average person's stupidity and accepted the commission. For another year she studied and experimented—which turned out successfully. She even managed to complete her project with enough time to attempt to add genetic ornaments and tweaks to her creation, the results of which turn out rather unexpected.... TO BE CONTINUED IN RP
If you can't do it, practice until you can. If you can do it, practice until you can do it perfectly. If you can do it perfectly, practice until you can do it perfectly every time.
This thing call weak is meant to make people stronger. To be able to say ‘I am weak’ means there is this feeling that I want to become stronger. To think ‘I am strong’, it’s like it's better to just end there.
That was a fun read. I hope my writing is adequate to roleplay with you, haha. If not, I guess I'll have to improve. Client x Bodyguard and Assassin x Target/Assassin both interest me. I'm down to hear your plots, if you already have any in mind, and here are some of my own.
Character Client is born with dangerous, superhuman abilities of some kind. Being the first of what anyone has ever seen before, the public erupts into hysterics. There's no choice. The government has to stage an execution, leaving the public to think Client is dead while confidential scientists gather data on this supernatural specimen. Character Bodyguard is the bodyguard hired to keep Client in check - make sure they don't escape, cause harm to the property, others, or themselves, etc. However, Bodyguard's role is complicated when the authorities start sending Client on spooky confidential government missions, which Bodyguard must accompany Client on and continue monitoring.
Bodyguard can have powers, but we'll have to do more worldbuilding first to see what is allowed and what isn't.
Character Bodyguard, a robot that has become self-aware and fully autonomous, runs away from their owner and desperately searches for a job. They stumble upon Character Client, a young person in enough danger to hire them as a bodyguard. Client ensures Bodyguard a new home with them in exchange for the bodyguard service.
I don't have this one fully thought out yet, but plots shouldn't be hard to brainstorm from here. Just a little more character-building and a spark of inspiration is all we need.
Character One and Character Two are both top assassins. When they are both sent on a mission to take down the same victim, they know one of them will have to die somewhere along the line. They both value their lives, their jobs, and the reward for bringing back the corpse. Having nothing to go off of except for a bodycount and an alias, this mission becomes a mindgame between the two of them.
I can see this plot heading in a lot of directions. Suspense, romance, angst, tragedy, action - it's pretty open.
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nulla quis porta lacus. Pellentesque habitant morbi tristique senectus et netus et malesuada fames ac turpis egestas. Integer sed lacus id nibh convallis euismod. Nullam volutpat non felis ultricies convallis. Pellentesque blandit scelerisque ullamcorper. Sed euismod semper luctus. Integer et mauris pellentesque turpis convallis laoreet. Praesent a turpis vitae augue vehicula mollis non et sapien. Vestibulum ante ipsum primis in faucibus orci luctus et ultrices posuere cubilia Curae; Nullam ac mollis turpis, at mollis elit. Nullam at ante sit amet augue porta euismod a ac justo. Vestibulum in lobortis lorem. In fermentum lacus ante, a fringilla nunc gravida sed. Integer elementum malesuada magna, id laoreet lacus sagittis in. Proin eros metus, maximus interdum nisi et, rhoncus aliquet erat.
About
Name. Mobius Strip Age. XX Pronouns. he/she/they Ethnicity. Country More as relevant. More as relevant
Experiences
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[h1][color=78ac61]Searchaway Mobius[/color][/h1][center][img]i.imgur.com/p5otES7l.jpg[/img][/cente…"Lorem ipsum sit dolor amet."[/i][/color][/h3][/right] [sup][sub][h2][color=78ac61][b]Concept[/b][/color][/h2][/sub][/sup] [indent][color=f2efe9]Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nulla quis porta lacus. Pellentesque habitant morbi tristique senectus et netus et malesuada fames ac turpis egestas. Integer sed lacus id nibh convallis euismod. Nullam volutpat non felis ultricies convallis. Pellentesque blandit scelerisque ullamcorper. Sed euismod semper luctus. Integer et mauris pellentesque turpis convallis laoreet. Praesent a turpis vitae augue vehicula mollis non et sapien. Vestibulum ante ipsum primis in faucibus orci luctus et ultrices posuere cubilia Curae; Nullam ac mollis turpis, at mollis elit. Nullam at ante sit amet augue porta euismod a ac justo. Vestibulum in lobortis lorem. In fermentum lacus ante, a fringilla nunc gravida sed. Integer elementum malesuada magna, id laoreet lacus sagittis in. Proin eros metus, maximus interdum nisi et, rhoncus aliquet erat.[/color][/indent]
[sup][sub][h2][color=78ac61][b]About[/b][/color][/h2][/sub][/sup] [indent][color=c0c781]Name.[/color] [color=f2efe9]Mobius Strip[/color] [color=c0c781]Age.[/color] [color=f2efe9]XX[/color] [color=c0c781]Pronouns.[/color] [color=f2efe9]he/she/they[/color] [color=c0c781]Ethnicity.[/color] [color=f2efe9]Country[/color] [color=c0c781]More as relevant.[/color] [color=f2efe9]More as relevant[/color][/indent]
[sup][sub][h2][color=78ac61][b]Experiences[/b][/color][/h2][/sub][/sup] [indent][color=f2efe9]Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nulla quis porta lacus. Pellentesque habitant morbi tristique senectus et netus et malesuada fames ac turpis egestas. Integer sed lacus id nibh convallis euismod. Nullam volutpat non felis ultricies convallis. Pellentesque blandit scelerisque ullamcorper. Sed euismod semper luctus. Integer et mauris pellentesque turpis convallis laoreet. Praesent a turpis vitae augue vehicula mollis non et sapien. Vestibulum ante ipsum primis in faucibus orci luctus et ultrices posuere cubilia Curae; Nullam ac mollis turpis, at mollis elit. Nullam at ante sit amet augue porta euismod a ac justo. Vestibulum in lobortis lorem. In fermentum lacus ante, a fringilla nunc gravida sed. Integer elementum malesuada magna, id laoreet lacus sagittis in. Proin eros metus, maximus interdum nisi et, rhoncus aliquet erat.[/color][/indent]
Character sheets are fun to make. They're good reference if I ever forget a character's experiences, voice, aura, whatever. Nothing beats reading old rp posts, but sheets are aesthetically pleasing and make good review. That being said, I don't make character sheets for roleplay characters myself - it's all in good fun for me, and I'd rather spend my time actually writing than simply compiling information.
I always make new characters for other roleplays. It doesn't feel right to reuse old ones, because those old characters are created of both their personality AND experience. They aren't the same when they're introduced to a separate universe. An alternate universe, sure. But an entirely different roleplay? It doesn't make sense to give two different people the same identity. It doesn't make sense at all.
"I made you" looks nice. I usually write 1-3 paragraphs of reply, but really reply length can vary wildly depending on what's going on in roleplay at the time.