Name: Akari
Age:26
Gender: Female
Race: Khajiit
Appearance:
Job: Thief
Skills: Blessed by the sign of the Shadow. She's got a very high Sneak skill, and is rather good at lock picking and Archery. She has a love of Alchemy, and an interest in enchanting...but she's not developed that skill very well. She has a grasp on Illusion Magic, but tries not to use it too often. She has a moderate Speech Craft.
Personality: Akari enjoys her life as a thief. She loves the freedom and wants to keep that freedom no matter what. She has a distaste for the Aldmeri Dominion, but a bit of a curiosity for the Soul Cairn. She can be a bit of a smart ass when confronted. But in general loves to make those she works with happy, preferring not to burn her bridges. She has a very big problem with Curiosity...as it does get this kitty in quite a bit of trouble. She finds both males and females attractive and doesn't hide that fact at all.
History: Akari was born to one of the many traveling Caravan's in Skyrim. Her fur tempered by the snowy cold embrace of hearty country. Her mother, a thief herself, began training Akari at a young age...making it seem more like a game than actual training...But their caravan was raided by bandits one night, killing or taking for slaves most of the people she held dear...Akari's mother gave her as much gold as she could and told her to run. After a long journey of hiding and hunting with her claws, she found herself in Riften...where she soon found a home in their Thieves guild. After a few years when news that the Aldmeri Dominion was beginning to rise up on the shores of Cyrodiil she was instructed to go and contact the thieves guild in Cyrodiil to see if there was anything she could steal in the chaos...unfortunately even before she arrived at the Imperial City she could see it... the large rip in the sky... causing such primal fear inside the cat, but also...a severe curiosity as to -what- was going on...But her sensible side won out..and instead she made her way to the city of Bruma hoping there would be someone there that could explain what was going on...or at least some heavy pockets that needed lightening.
Starting Point: Bruma
(tell me if i need to expound on anything)