Avatar of Serpentine88
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    1. Serpentine88 11 yrs ago

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The new map. It has been modified to both more accurately represent the fact that the world is 'flat' (actually a convex bowl shape). I have also added a few names, changed some things and added the far north. This is the whole world.

@Sigma: :o
Righty, posted my NS. Time to complete my second IC post.

Next up: I will be working on updating the map.
Here is the current map claims:



We are currently looking for Justinian nations (kingdoms, crusader states and so on) to fill in the empty western space! All those interested, sign up before it gets filled in!.

In other news, my NS is going very well and soon will be posted in here. (you can see it in my test archive if you want to see its progress)
@Chapatrap
here is the most recently updated map (on the discord not OOC)


The tannish-colour without any names is empty space available for players. The large Tannish space to the west is mostly a good idea to be Justinian in, as its within the Justinian sphere of influence and you'll be surrounded by Justinians. You could theoretically be a 'last stand' type Yuwanist or Red Pantheon there, but not a good idea if you want to play a stable, powerful or low-risk nation.

If you want to go Red Pantheon, I suggest the far north-east. If Yuwanist, north-east or that island above Lamash(orange in the east) is available. We currently have a lot of Justinians and Yuwanists but still need more Justinians to fill in that empty space in the west. You can be the other two factions if you want.

There are currently some forest based nations already (one is a Justinian nation that conquered dryad/satyr/nymph lands while another is a Yuwanist wood elf democracy). This does not make the idea unusable though.
@Klomster

#1: Minotaurs are fine.

#2: players are allowed 'celestial entities' to be their countries patrons. Justinians get a demi-avatar (an aspect of the god Justinian), Yuwanists get a celestial servant (basically an angel of Yuwan), while Red Pantheonists get Red Gods (rogue ex-celestial servants). That is to say, if you play Red Pantheonist you can create your own custom Red God for your nation.

#3: A mortal can become a god, but it isn't a simple process. Essentially a mortal hero (patron'd by an existing god) needs to die. After dying that hero ascends and becomes a celestial entity. Once a celestial entity, they can essentially become a god either by killing their patron (which is extremely hard to do and usually depends on outside forces) or their patron god died from other means, in which case your celestial entity goes rogue and becomes a Red God by default.
Good to see the OOC up. I put a lot of work into that IC post xD, so it may take a bit to get my sheet up.
In Serp Archive 7 yrs ago Forum: Test Forum
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