<Snipped quote by Server>
In a cosmic way.
*Pinches the bridge of my nose*
<Snipped quote by Server>
In a cosmic way.
<Snipped quote by Server>
Hmmm... Isis would be funny, in a cosmic way. Data might be proud to see me, or Sven, he's a tech fanatic.
<Snipped quote by Server>
I dunno. Like I said, maybe hunt down someone interesting and see what they're up to.
<Snipped quote by Server>
Like what?
<Snipped quote by Server>
Neeee. I guess.
<Snipped quote by Codify>
*Continues*
In fact, I can prove it. Your first example, technology, usually requires electricity, which doesn't function the same in every universe that it exists in. It requires arbitrary universal laws to be a certain way, otherwise, if it even exists in a universe, it won't work the same as in another. If you take technology that requires any arbitrary power-source, it is subject to arbitrary universal laws being different that can change the way it works, if it works at all, in ways that are arbitrary. Even direct reality manipulation has to be changed to some arbitrary, varying degree to be able to influence different dimensions the same way. Normal magic is basically an IE already, so you saying that it's somehow less random than strictly life-based IEs is asinine. Half the time "normal" magic is already life-based in some way anyway. Meanwhile, life-based IEs, while not uniformly this way, do have a great number of them that work the same in every single universe they can exist in. Which happen to include all the ones that I can use, by the way. So yes, life-based "energies," especially the ones I use in particular, are less random or arbitrary than your examples. Check.
<Snipped quote by Server>
Correct. As do your preferred methods.
<Snipped quote by Server>
So do life energies. They're called "energies" for a reason, even though they aren't really energy types.
<Snipped quote by Server>
"Because electricity says so" is not a good reason.
<Snipped quote by Server>
No they don't. They're more arbitrary.