Avatar of Side Character G
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    1. Side Character G 11 yrs ago

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Absolute Grace said do you think we should stick to three summons instead of four?
I personally don't mind whether the maximum number of summons are decreased or stay as is; rather i'm having more trouble thinking up abilities, especially for the evolved form, sob.

I mean this will be character driven so the number of summons shouldn't matter too much? I think.

Actually on that note, are the summoners limited to one summon out during a battle? [and if the summon is knocked out, then the next one comes in etc]

Username:
Side Character G
Name:
Camil Casimir Desverte
Age:
Twenty-four
Gender:
Male

Specific attributes:
Eye: Sharp teal-green eyes
Hair: Wavy and puffy, oaky-brown hair; doesn't reach below the collars of his usual attire and zero trace of facial hair.
Height: 187cm (~6'2")
Weight: 72kg (~158.7lbs)
Magica Marking:

Located on the center of Camil's amulet as well as on the back of his right hand, though this is almost always hidden from view. If it wasn't under the thick dark fabric, the mark on his hand would glow green. Trees are a symbol of stability and sturdiness with its roots deep in the earth and its bark protecting its body, which is what Camil's Nature magic tends to heavily revolve around; perhaps this is why his marking resembles it so.

Personality:
A confident and bold man, Camil usually takes on the role of the decision maker and at times acting leader of a group. His main forte however lies on the way he treats mistakes and failures as stepping stones for the better future; that is, what makes him adored as the voice of a group of people is the way he accepts people as they are and tries to find ways for them to improve or be useful.
This Nature summoner can be very vain about himself. He thinks every woman out there will at the very least take interest of his outward appearance and will not give a second thought about approaching them if he takes fancy [or bored]. This relates to his possibly flashy attire and occasional posing as well as his abhorrence to meeting anyone unprepared. On that note he has an uncanny jealousy to anyone else who gets more attention than him.

Summons:




Outfits:


History:
To Be Added

Extra:
-If there were others who were aiming to write up a Nature summoner, just say so; I had a few ideas for other summoners so I can change.
-I will fill out history and the rest of the summon's abilities after sleeping and what-not, think of this as a placeholder an checking if what i've written so far is okay.
Questions
-Does the summoners start with or can have the maximum number of summons, or do they obtain them throughout the roleplay?
"The number you have dialed is currently not available. Please try again after the experiments are over."

Speaking of which, would we post about what happens to those that were taken in to be experimented on the post following the experimentation? I mean certain experiments might get somewhat graphic, etc.
I am somewhat confused about the summons; initially it was stated that a Summoner can have at most four summons, however on the 'Summons' section of the CS there are summons labelled from one to five; at least I think that's what it means. Also each summon seems to have different numbers of possible abilities with the first and fifth summon being lowest and the fourth summon being highest, does that mean that the first summon should be significantly weaker than, say, the fourth summon?

Since there were mentions of what this role play was based on, I'm curious; I understand they don't lug around all their summons everywhere, but when summoning is it just a chanting of incantation or requires extra things such as a certain container or similar to release them, or their marks somehow play into this?

Speaking of marks, does the Summoner require a separate mark per summon or does the number of marks not matter?

Where would abilities such as status effects [e.g. poisoning or sleep inducing], bindings, healing etc fit into, special or defense?
Yeah I'm around too, I saw that the site went down for a bit and forgot to check back in until now.
Technically Pat is only interacting with Issac currently and assuming no one else will join it'll be that way so I'll wait a bit longer. Feel free to go ahead and post @ others.
I'm around, just waiting for someone else to post before me once more.
Genkai said I like it, though by the "Only one hue can be conjured by a single person at any instance." line, should I assume he can only throw say, blue the entire battle? Or should the colors themselves only be able to conjure when other certain colors are in play? Ex: You can't use red and then green. But you could use red and then blue? I'm just thinking out loud here. XD

Actually you're right, now that i re-read it the meaning is sort of ambiguous, if not incorrect. What I meant was the person with this weapon can only conjure one colour each. Example being one blue, green, red and/or grey, but not two reds or two blues while the colour exists; it cannot be placed again until dissipating [or in red's case, after exploding].

Honestly I wanted to start with four(?) primary colours and make them have different effects by merging or mixing the colours together but that seemed unnecessarily complex.

I'll edit that part and then add to the original CS on page 3.
well here it is, waiting for confirmation before editing it in the cs.
Pat Hogan.
Pat didn't make any objections for the trio to sit together on one of the cafeteria tables. For one he wasn't just going to leave the two and spirit away to his designated quarantine area, and besides he was concerned whether Mya and Issac would be able to eat properly. They seemed very fragile and exhausted and he felt obliged to stay and protect them, at least until they were done eating. He took a plate of food as well but made no efforts to actually eat it; hopefully no one would ask about his mask and how he's supposed to eat or anything, but that never really happened. Others were either too busy thinking up ways to transfer their 'food' into their bodies without throwing it all back up or too afraid to talk to him anyway. A movement in the corner of his vision made Pat turned to face Mya just as she rose. Pat raised an eyebrow in surprise; she certainly wolfed down her food in an alarming pace, must've been very hungry or something.

"Aw," Pat sighed at Mya's stuttering confession, his shoulders noticeably sloping down at the prospect of parting. He gave a soft nod though for he wasn't into making others stay when they don't want or have to be somewhere.

"Yeah, see you around soon, be safe." He said as brightly as he could, eyes fixed on the pale girl until she was out of his sight.

"Well," His focus went back to Issac. "Want some more?" He asked lightly out of lack of things to say, even before checking whether the taller boy was actually managing to eat it or not.
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