Avatar of Sightles
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  • Old Guild Username: Sightles
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    1. Sightles 11 yrs ago

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Can't wait to start this! So excited!
Awesome!
Name: Ash Barton

Age: 19

Gender: Female

Gemstone: Diamond

Appearance:


Personality: Ash's personality is a reflection of her somewhat broken self. She is reactive, and only typically speaks when spoken to. Submissive by nature, and friendly by proxy, Ash is a person that wouldn't normally be associated with some that has a special gift. Inclined to keep to herself, Ash actually yearns for more personal interaction with as many people as possible, but will never make the desire public. Despite this reservedness, Ash is actually quite good with social skills once finally engaged, and is surprisingly smart and understanding of many situations. The biggest part of Ash's personality is her deflection of anything targeting. Either it be praise, or scorn, Ash has a knack for always avoiding or deflecting any type of attention put on her, instead wishing to focus on others.

Gifts (Limited to Three): Ash's power is the ability to materialize 4 inches of uncut, thick diamond anywhere on her body, making a nearly impenetrable shield. She can chose to cover a specific part of her body with the diamond, or she can chose to turn her whole body to diamond, which she can do so instantly. Luckily, Ash's second power is possessing a sizable amount of strength, permitting her to move and run while she is using her diamond skin ability. While this strength is powerful, it is nowhere near peak human strength, or even in the same ballpark as super strength. Ash's drawbacks to her powers are very dangerous to her well being. While she is able to use her diamond powers, and has a good amount of strength, Ash's body is still fragile. Excessive bludgeoning force could hurt her, such as a car crashing into her at full speed. While she'd likely live, she would be lucky to leave the incident with minimal damage to internal organs. Ash's second drawback is somewhat more serious, due to the ability to materialize diamond from her skin, and dematerialize it instantly, she suffers from limited nerve and internal damage from it. Extensive use of her powers can trigger tonic-clonic seizures, which last for nearly 20 minutes. The seizures take a violent toll on Ash's body, and mental health. Often leading to large gaps of memory loss exceeding a couple of days, the seizures are also slowly killing Ash.

History: Ash grew up in a broken family, spending time between her mother and father since a very young age. Ash grew up a single child, but was not lent the special privileges of the position. Never spoiled, or coddled, Ash's parents had a tendency of allowing Ash to figure out things for herself, never lending much help. Ash did not thrive off of this, and she grew a dependency disorder with people close to her. Growing up a mainly normal life, albeit with less social interaction than a normal life, Ash didn't discover her powers until she was 17. Ash's father's house had caught fire in the middle of the night for an unknown reason, causing part of the ceiling to collapse down on her while she slept. Desperate to get the piece of ceiling off of her to save herself, Ash's powers finally materialized, giving her the strength, and the diamond skin, to escape the burning house. Unfortunately, Ash's father died in the fire, leaving her with her mother. After a long period of withdrawal, and depression, Ash received a letter asking her to a house. The letter knew of her powers, something she hadn't shared with many people. Left with no other roads, Ash decided to trudge to the house, in order to find solace, and maybe safety.
Name: Arsen Carue

Age(At time of death): 24

Gender: Male

Appearance: Arsen bears many scars and deformities from his time serving in war. Arsen has many plates of metal bolted to places on his body where his skin is missing, leading him to look half-man, and half-machine. Arsen's eyes are deep and possess a very somber look, the look of a man who has seen too many atrocities in his short life. Arsen's eyes conduct a deep, and almost 'meaningful' blue, which helps place a softer look on his hard and chiseled face. One of the metal pieces bolted to his skin covers a good portion of his right face, from cheek bone to trachea. Arsen is a clean shaven man, with a shaggy 'carpet-like' head of black hair. In the ruffles of his shaggy, slightly curly hair, he possesses some very visible strands of silvered hair. Arsen's skin is that of a very pale man, as if he had never seen the light of day almost. Besides the bolted pieces of metal adorning Arsen's exposing flesh, he also wears very loose fitting clothes, along with a snow white cloak that is obviously too wide and a hair too tall for the 6'4'', 220lb man, that he often uses to cover his entire being, except his head. One of the more notable, and instantly recognizable features on Arsen is the fact he is missing his left hand, covered with a white cloth bandage, accompanied by a missing right ear. Along with these deformities are burn scars that cover the, otherwise unblemished, left side of his face, leaving a small spot of skin where his hair does not grow, his left shoulder, and stretches down far enough to the wrist of his left missing hand. Another deformity that would be instantly recognized, if it was shown, is his lack of any leg underneath his right knee. In it's place is a amalgamation of scrap pieces of flesh, and metal, that forms a limb that can at least pass as a normal human limb while it is clothed. Despite all of his injuries, Arsen never limps, nor does he ache enough to warrant a pained expression.

Weapons: Arsen carries a black and gold adorned sheath on his side, within it holds the sword he has used since he was 15. What once would be considered an expertly made and fine crafted piece of weaponry, is now nothing more than a blunted and chipped piece of long metal, bearing as many scars and deformities as it's wielder. The hilt of the sword has obviously been kept in some sort of maintenance, as it still shines somewhat. The silver gilded hilt is adorned with wore out runes, and marks from the society that Arsen once fought for.

Abilities: Arsen possesses a ability few possess, and much less see. During combat, Arsen has been known to enter an almost zen-like state of being, cutting down opponents left and right with the fluidity of a river. Even more amazing is Arsen's ability to shrug off attacks during his zen-like state. In the rare chance he is hit while he moves in his swift, constant motion, he simply rolls with the hit, and even embraces it, as it appears. Arsen never received any type of training to unlock this ability, it appears to simply be natural.

Personality: Arsen is a stoic figure that rarely speaks, unless spoken directly too. A solider through and through, Arsen rallies behind strong-minded individuals, and heeds their commands without hesitation. Loyalty has always been Arsen's best quality, along with his honesty. While 'honorable' would be an adjective that would describe Arsen, disciplined would be a much better one. Instead of having these qualities come naturally to him based on a good moral compass, they were instead beated and molded into Arsen at a young age, in an attempt to make him a invaluable warrior. Arsen hardly ever leaves the shell of his warrior mind, and prefers to allow others do the thinking and talking, while he handles the hard labor. At times, Arsen's stoicism and reservedness may come across as a deep seated depression that Arsen is desperately attempting to bury, which is shown often through is carefully chosen words.

History: Arsen started training for the military at the young age of 14, at the behest of his jingoist-minded father. Arsen started his first deployment at 16, fighting with veteran front-line units most of the time, due to his amazing innate skill with combat. Arsen does not remember the name of his nation, the name of his family, or the name of the people he fought, and fought alongside. Arsen does know that he fought many battles, and earned many scars. Arsen can remember spending long days, or even weeks, on an operating table, before going back onto the battlefield, only to visit the same surgical table after the battle had been won. Arsen never allowed himself time to rest, soldiering on like the way he was taught his whole life. An expert duelist in combat, and an even better offensive juggernaut, Arsen, however, lacked a mind for commanding and leading men into battle. Arsen remembers the last years of his life as somewhat miserable ones. His once perfected battlefield techniques had turned sloppy, but only on purpose. Arsen found himself flinging himself harder and harder at enemies, and more and more into unwinnable situations that he often managed to prevail, or managed to be saved from by doctors. Arsen tried desperately to find the end of his life on the battlefield, but his soldiering mindset, and his seemingly inability to die for long, kept him from the permanent death he so wished for. The last things Arsen remembers is a particularly grueling battle that he had seemingly won single-handedly for his country. Upon returning to base, Arsen remembers returning to the barracks, but remembers nothing else. Now in a limbo, Arsen not only seeks to pass on so that he may finally rest, but he wishes also to learn how he died so that he may reach some peace in his mind

Spirit Clarity(Upon Entry): Green
reserved spot for my bio
The sudden surprise from Emmie running up on him, and yelling, nearly caused Kenneth to shout himself, but he stopped it just in time. Kenneth placed a hand over his chest, trying to calm himself down from the sudden surprise, "I was trying to find you guys, but you ran off!" Kenneth said, his voice slightly raised, as he looked away from Emmie and once again started to look around. After a moment, he looked back to Emmie, "Where the hell did you guys go?"
Gideon's froze mid-step as the all too familiar tone pierced the air. Gideon turned around, slowly, looking to face his lost brother. "Aldric." Gideon managed out, before cracking out into a smile, "I wasn't expecting to see a ghost today." Gideon replied, chuckling at his on joke, taking a step closer to his brother, "The last I heard of you, you and your company were wiped out." Gideon said as he placed a shoulder on Aldric's shoulder, patting it. Gideon then turned his grinning face towards Johnathon, and Bast, eying them. "Are these two your friends, Aldric?" Gideon asked as he placed his hand down, stretching his hand out to Bast, as well as Johnathon, in order to shake their hands. It was obvious that under Gideon's barely mild excitement, and quickness to deflect to Johnathon and Bast, that something must be wrong.
Kenneth had done his own wandering by now. Slowly creeping along a long hallway. The situation was finally starting to get to Kenneth by this point, which was evident by his slow and nervous steps. ~ I don't need everyone else. I'll just find a window and bust out of this place. ~ Kenneth thought, as he stared down the long hall way. Kenneth then could hear lots of foot steps behind him, and someone yell 'Wait up'. Kenneth froze and looked back towards the voice and footsteps, "Guys?" He called out.
Kenneth realized soon that he had been completely left behind, as everyone else had already sped way ahead of him. Kenneth placed his right hand on the wall, and kept very still, looking around, examining his situation. Kenneth wasn't so worried, as he was just stressed and tense, "Guys?" Kenneth called out, as he kept his stone like posture, his eyes carefully glazing over the halls.
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