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    1. SIngemeister 11 yrs ago

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So tempted to write up Tane's greeting-battle-challenge dance
Name: Aria-A'Taszch, The Eightfold Lord, the Infinite Spider, The Vermin King

Aspect: Decay, Sickness, Vermin and Healing. He is rot and mildew and blight and corrosion, and is associated with vermin and their predators. But at the same time, he is their opposite. He can hold back plagues and epidemics, he can keep crops stored in granaries from going off and free of rats and pests. He is a patron of the wilds and of doctors and farmers.

Personality: Aria-A'Taszch is a pensive god, slow to act and first to think a problem over as much as he can. Every action is measured and considered carefully before he carries it out. He looks down on people who act with haste and without thought, and has much more respect for those who think through their deeds first. He considers the sicknesses and blights he inflicts as necessary to keep societies advancing, to prevent unneeded decadence and complacency.

Avatar: To mortals, he appears as this


To his fellow deities, he is a great rotting spider, the increases in size, number of eyes and legs the more he is looked at.
Siphran said
I see the parallels.
Chirix: Grunts
Gorrompek: Sangheili
Elizoph: San 'Shyuum
They're insects right?

Insectoid, and the Gorrompek are probably closer to mammals in terms of physiology. Sorry, I'm a biologist so calling aliens words related to phylogenetic groups from our planet really annoys me.

Catharyn said
I'll put that in the Tindrel section. Guidelines for how races conduct themselves are useful but i also want players to run with their characters and see what they can create. I'm sure as the RP goes on people will refine the races so that they all work perfectly (or imperfectly) together.

Yeah, these are just typical traits. Like for humans you'd probably have argumentative, adaptable and libidinous
Haven't played Halo, so I can't really comment.
So far

Chirix: Strong, dexterous, exceptional team-workers; herd mentality, panicky, overly emotional
Gorrompek: Fast, agile, rapid reaction times, fairly robust; overly aggressive, overzealous, tendency to act before thinking
Eliazoph: Extremely intelligent, the cleverest often working at scales beyond human capability; not very practical, physically inferior to humans, often absent-minded, sometimes overly logical, rarely decisive.
It's 01:40. I'm off to sleep. Good night, rude mechanicals!
I have no idea what time it is where you lot are, but I will probably be trying to throw some zeds at the ceiling meself
If Bryan doesn't think much of you, you'll know.
Don't worry, I don't think IC interactions reflect OoC ones.
Working on my post, I swear!
FortunesFaded said
I agree, i think it'd make the Tindrel race more appealing and (as Catharyn pointed out) more choices. I'm just wondering if organizations such as the New Collective and HiveTank (more pacifist organizations it seems) would want to be lumped in with the Liberation Front and the Black Carapace? Though their goals seem to be the same, the way they go about it varies completely and it makes me wonder if someone in the New Collective would even support the practices of the Black Carapace?


Aha, but it's HiveTank running the show, using the more violent organisations in tandem with the peaceful ones in a carrot-and-stick measure. The way I'm currently seeing the Eliazoph, or at least some of them, is that they're very good at long-term planning. The Tindrel in these organisations are also desperate to get themselves out of the mire, and the general opinion is that the best way to do that is to work together, no matter what you think of your neighbours. After all, the TEFfers are probably unlikely to ever deal with Black Carapace or Shadow-Weavers. Might not even know they're affiliated with them.
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