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    1. Skrakar 11 yrs ago

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Yay!
Ignoring the unintentional implication of "Slavs aren't white", I'd suggest that both Russia and China exist in some form, even if it's fragmented. If anything, Slavs tend toward creating independent countries and claiming that they're completely different nations some decades later. European Union most probably wouldn't exist in your world, but knowing Germans, they'd most likely become a dominant European power (they just don't know when to quit). In such a war that hit the planet, I'm pretty sure that the smallest and the least important countries would be no more. So, basically, business as usual in Africa, Balkan Peninsula is a giant crater, Middle East a nuclear wasteland instead of a desert one and somebody accidentally vapourised both Koreas. Also, there's S.T.A.L.K.E.R.: Tears of Fukushima in Japan.

So the second reason. Gotcha. I'm asking since I have an idea for a character being a brain stuck in a miniaturised combat mech.
I'm nearly finished, the only things that remain are history and relationships if any.

Though I'd like to see if the concept is acceptable first.
Name: Ushgar No-Trukk
Age: 19

Appearance:
Ushgar is a veritable behemoth even among his fellow orcs, being as tall as 7' 8" when fully upright and nearly as broad as a nobleman's wardrobe. His skin is more grey than green and has a very dark hue when compared to that of other pureblooded orcs. His hair is black and very greasy, reaching the length of just under his shoulder blades. Ushgar is fairly average in terms of orcish beauty standards: blackbearded, flat-nosed, with tusks that are halfway up to his nose height and prominent cheekbones - the only things that could catch an orc lass's attention would be three parallel scars that are from his right eyebrow to his hairline which he paints white. His eyes are piss-yellow and inexpressive, which makes him a very poor choice for light-hearted smalltalk and any kind of diplomacy as most non-orcs interpret his gaze for one of calm murderous intent.

Skills/Abilities:

- Shieldbanger: Ushgar is one of the rare orcs that use shields in combat and he does it in ways that baffle even the elves. He launches his opponents off their feet with his tower shield nearly as effectively as with his maul.

- Juggernaught: You cannot stop the juggernaught. Once Ushgar starts going, he keeps going. He spearheads infantry charges and breaks through enemy formations with the force of a knight on an armoured horse. Move or get trampled.

- Battering Ram: In some cases, Ushgar can act as a living battering ram, especially indoors.

- Prime Target: Due to his size and attire, enemy champions and soldiers will often mistake Ushgar for the leader of Nar Mat Kordh-Ishi and prioritise him as the main target or challenge him to a duel, falsely believing that his injury of death would scatter the mercenaries.

- Proficient with Rocks: Everyone laughs when Ushgar chooses rock for a dueling weapon. None laugh for long. Mostly because they're crushed under it.

- Son of a Shep...Smith: Ushgar has some skill as both weapon- and armoursmith, though he is better at fixing than making things.

Equipment:

- Main Weapon, Maul: For a maul of orcish make, the one that Ushgar wields looks oddly plain with the lack of spikes, charms and ornaments. It is also bigger and heavier than normal, even by greenskin standards.

- Secondary Weapon, Misericorde: Ushgar picked up the habit of carrying a misericorde with him from humans as he learned that it's sometimes better to take a noble hostage than kill him...but you have to check if someone is a noble first and a maul won't really cut it in that situation. Plus, he likes the pun when he explains why he carries a misericorde.

- Off-hand, Tower Shield: What Ushgar hauls with him is a tower shield only in name. It's far bigger than any tower shield one has ever laid eyes on to provide cover for the goliath that uses it. As it is made of hard wood and only reinforced by steel, Ushgar must replace it after each engagement as the amount of weaponry stuck in it reduces its structural integrity.

- Armour, Complete Set of Full Plate: Ushgar's full plate differs little from that of other orcs - slabs of steel on the outside and nets of steel on the inside. But what makes this armour his is what Ushgar added to it. The pauldron on his shield arm has four thick spikes along its width that resemble wyvern claws. He prefers rivet gauntlets to the standard ones and has a spike rack welded to his back plate to display trophies collected in battle. On his right tasset is a meat hook for the freshly decapitated heads. For his helmet, he chose a horned one with a crest to divert attention to him. As the last touch to his armour serve various tribal amulets of teeth, wood and bone that hang from his pauldrons and tassets.

Personality:
Most orcs of Nar Mat Kordh-Ishi would describe Ushgar as a cold and distant individual who is as arrogant as he is fanatical and unwilling to associate himself with lesser orcs. The word that would better describe him is "shy". Some would call him the bravest among them. He'd rather define himself as craven, afraid of punishments for failing to fulfill the orders given to him. While many say that he is strangely modest for an orc, Ushgar deems that he has nothing to be modest about as he did only what he was told to do.

While there are those who think that Ushgar is highly ambitious and that he only bides his time to take over the mercenary band, those who placed him among the elites know the truth that this orc is a follower, not a leader, and a very useful follower indeed.

Though he lacks the boastfulness and bloodlust of a typical orc, Ushgar is by no means an apathetic individual that is swept by the currents. He is loyal to his superiors and comrades in arms, and devoted to the tasks given to him, even if he does not agree with them. And despite not being very talkative, he likes when others talk AT him for whatever reason. Sometimes, Ushgar enjoys to eavesdrop, though this is often interpreted as him spying for the higher-ups. Secretly, he prefers creating things to destroying them.

History:
Ushgar was born into Storm Cleaver tribe as a first and only son of a blacksmith who was until then cursed to spawn only daughters. As such, he immediately became the heir of the trade, tending to his father's workshop before he even learned where it's okay to shit. As he was growing up, he listened to the legends of his tribe which described better times when the tribe was stronger, more numerous and more feared among its enemies. What intrigued him most were the stories of Storm Cleavers being giants, compared to what they were now. And when he displayed gigantic growth when he was eleven by overgrowing his father significantly, the shaman declared a new age for the Storm Cleavers and that in a few generations, they will again be the masters of Rosheni Mountains when they drive dwarves and humans out.

Unfortunately, that never came to be. On his fourteenth birthday, Ushgar returned to his village from the hunt to witness the end of a massacre conducted by a half-orc known as Sir Derrin Orcslayer, who was one of those halfbreeds who desperately wanted to prove their loyalty to their human ancestry in blood of whelps. The encounter was nothing glorious, nothing of which the bards would sing. Orcslayer never saw his killer, the last thing before his eyes was a boulder flying towards him. Ushgar did not even know who he killed until he recognised the armour from the stories the elders told about a menace to orckind in the mountains. The young orc wasn't proud of his triumph over the slayer of his kin just as Sir Derrin probably wasn't too thrilled over a death caused by an oversized pebble. Uncertain of what to do, Ushgar removed the crushed armour from the half-orc's corpse and headed in no particular direction with only said armour on his back.

After several days of walking without pause, with no food or drink, he stumbled upon Nar Mat Kordh-Ishi host by accident and with no strength left in him at the foot of the mountain. There he met Radush Eyedrinker who recognised the armour Ushgar was carrying and demanded to know how he came into possession of the suit. The old orc burst into laughter upon hearing the cause of Orcslayer's demise and commanded the young rock-tosser to join his mercenaries. Ushgar had no will to refuse. He was tended to and sent to the pikes.

After some years with Nar Mat Kordh-Ishi, Ushgar was molded into a disciplined line-breaker and became one of the unofficial champions of the Company. For a time, he was with the Blades until he proved that a maul and shield are a better fit for him during a drunken brawl between his tusker comrades and some dwarven mercenaries. Since they were off duty and with no protection, Ushgar used a table for a shield and a bench for a weapon to defend himself from the stumpies who came with knives to a fist fight. It is enough to say that the whole Company is banned for life from that tavern. As his skill grew with sword-and-board kind of fighting, Radush decided to transfer Ushgar to The Chosen where his size and way of combat did not clash as much and to serve as a decoy for those who wished to behead the serpent that is Nar Mat Kordh-Ishi before schedule.

Relationships and Acquaintances:
Radush Eyedrinker -- Ushgar respects and obeys Radush, but further from that, he has no relationship with him worth mentioning. He occasionally serves as the Warmaster's enforcer and scarecrow.

Captain Lontok 'Snaketung' -- Ushgar knows of the Company's resident blabbermouth and enjoys his noise, realising that even if he tires of attentively listening to his speeches, Lontok only requires another person for his lectures to hide the fact that he loves the sound of his own voice. A good thing too, as Ushgar does not understand half the things Lontok motors on about half the time and if he ever stopped to ask the giant for a more detailed opinion on his orations than "yeah, makes sense", he'd be disappointed. Despite that, Ushgar values Snaketung's companionship, no matter how one-sided it is.
@HeySeuss:
Okay, expect it in some hours.
Does that mean I should send it to you via PM rather than post it in the Sheet thread?
This post is meant to be a long shot.

I'm guessing that one cannot jump on the wagon at this point.
Romdeaux said
Any various types of bodies. though they have to be scientifically explainable. no iron man. unless that's your body.Other than New York. Tokyo, Sydney, and London are the only large collectives, each of those sport similar circumstances. there are small ocean-based groups, but nothing more than 200 people or so.

No Iron Man as in "no arsenal of highly specialised suits to take on specific threats" or no Iron Man as in "no jet engines in your feet and hands that serve as laser cannons too"?

Does that mean that countries like Russia and China are no more? No Germany? I'm guessing that the Balkan Peninsula is a crater named after Belgrade. With all the large collectives aside from one, there's a bit of an Anglo-centric vibe here. I'm sure it wasn't intentional, it's just weird.
Kinda interested, curious about the same things as Ashgan.

When you say full-body cyborgs, does that mean humanoid and human-sized like Robocop or does it include other kinds of mechanical bodies? Plus, what's the situation outside the remnants of the US?
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