Avatar of Skylar
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    1. Skylar 11 yrs ago

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Interested in joining, will post nation sheet soon and prepare to join. Nation concept: Empire of Valkries, undergoing a industrial-magic revolution (To 1860's American Civil War levels). With all the headaches, disputes, and serious risk of civil war that it implies even without the magitech ironclad robots just being invented.
Call me interested, but a little more detail on how shipbuilding would work in RP would be nice before I start drafting a faction.
Ouch. Sorry to hear that, but kudos for identifying the issue before we committed too deeply at least. Hope to play with you when you do have time to run this.
Interested in joining. My faction concept is that of a corporate colony with a biosynth human population and a very strange past. Starting from being a pleasure resort for a ultrarich and bored human Tycoon to becoming his private feudal estate where he ruled as a despot to create a life of self-indulgence and microcosm of an empire made solely of biosynths for himself before he mysteriously disappeared and left his holdings to his creations. Thus a garden world is held by a hierarchy of biosynths, who find themselves having to decide their own path in this decaying Hegemony. Would that work in this setting?
Sorry peeps, but I need to pull out of this game. I can't give it the time and focus a high-level game like this deserves, and recent IRL events are limiting my writing time. Feel free to use the Grey Stars Coalition as a NPC.
Name: Jochanna Peiper

Age: 18

Appearance:

Blonde hair, tall, Liberion-class bust she tries to strap down for combat.

Nation: Karlsland
Rank: Hauptman (Captain)
Striker Unit: Tiger I "Ragnarok"
Heaviest and most heavily armed and armored striker in the war, as well as the biggest. Operates more like an exoskeleton than a strap-on module compared to other strikers. But also comes with maintenance and magic-consumption issues. Peiper would prefer a Panzer IV, but mission order is for a heavy combat witch.

Weapon: KwK(M) 36 88mm cannon, coaxial and striker-mounted MG 34s, keeps a Liberion M1911 pistol as standby.

Magical Ability: Deep Reserves
Peiper lacks a super magic power, but she has very deep magic reserves for extended fighting and maintaining basic witch powers of strength, resistance, and magic barriers. Making her able to fight and run longer in a striker than her fellow witches at full combat power, or able to run the Tiger striker at all for a whole standard battle.

Animal Familiar: Karlsland Shepard Dog

Personality: Serious, cold. Peiper tries not to be a loner, but has trouble opening up to others after seeing so much war and some of the worst the Neuroi war has brought out. Tends to scavenge Liberion supplies where she can to supplement her loadout, and keeps a stash of D and K rations in a Tiger locker.

Bio/History: WIP

Veteran of the Ardennes
Very interested in playing. I have both strike and land witch concepts I can use and would be happy to pursue either way. I'm leaning towards land witches though.

Sky: Bomber witch, either Liberion or Britannian, but with plenty of machineguns to be of some use in a dogfight. Alternatively, a Fuso cadet recently joining the war, but with high magic potential when she can control it.

Land: Either very veteran Karlsland witch with a prototype Tiger II striker, or a rookie Orussian witch in a T34-85 or a KV-2.
Name: The Grey Stars Coalition
Location: Athens Sector
Flag: WIP
Form of Govt. and Applicable Leader(s): Oligarchy of High Ministers, individual worlds operate on individual systems.

History:
The GSC was born from a coalition of human colonies set out to bring about their vision of eudaimonic societies through advanced genetic engineering and transhumanism. While many methods were pursued, eventually the social engineering ethos of Markov Geist was realized as the most immediately practical of methods in lieu of efficient matter-replication and difficulties in reliable retroviral genetic engineering. Under the principles of Markov Geist, a social ethos created by New Athens Colony that turned the social paradox of self-fullfillment for some being dependant upon the labor of a large exploited lower-class on its head. Instead of trying to eliminate the need for a unskilled and semi-skilled labor class as robotics and automation-advocates had tried for centuries, N-Athen’s solution was to develop a replacement working class in form of vatforms, genejacks, and biosynths. Combined with developments in gestalt and swarm intelligence and control by the neighboring colony of Brightling, a new mass-producible, adaptable, and obedient working class was created and the human workers of New Athens found themselves in a new society of plenty thanks to the tireless labor of the synthetics.

While moralists quarreled over the matters of whether synths had souls (it was eventually judged they did not), and whether the dream of eudaimonia was worth having it built on “neo-slavery” (the masses agreed it was), the ethos of Markov Geist and Synth production rapidly spread across the sector and was adopted en masse by the other eudaimonia-seeking colonies who adapted their own developments in social engineering, genetic engineering, industry, and automation into the principles of Markov Geist. The humans of the Athens Sector were now free to pursue self-fulfillment and satisfaction as they desired.

However the principles of Markov Geist promptly ran into problems when attempts were made to spread it further. While Athens colonies were open to neo-slavery and eudaimonia, their more capitalist and power-seeking neighbors were less than receptive to the idea and its implementation and refused envoys of “upgrades”. Furthermore, the social engineering involved in Markov Geist is fundamentally human in nature, unable to adjust for alien views and interpretations of eudaimonia, as well as the genetic engineering involved in Synths being reliant on the flexible human genome. Thus while eudaimonia rapidly developed in the Athens Sector, it did not spread outwards, and several neighbors went so far as to actively block attempts or subvert them in jealousy of their accomplishments.

Finally, the principles of Eudaimonia did not lend itself well towards natural development of heavy industry and large militaries, which caused a major rude awakening during the short Lanius-Athens war when a race of metallic entities descended upon the Athens sector in search of food such as dense urban centers made of refined industrial metals and rare elements. Despite the large sums of resources and funds raised to build militias and hire mercenaries, several worlds fell before the power of the Lanius before containment fleets could be built and armies raised, and millions died by Lanius living-metal plagues and advanced weapons or by outside powers raiding the reeling colonies to acquire their unique technology. Eventually, the bulk of the Lanius simply left the sector when they finished feeding, and the new fleets were turned to secure the borders of the sector while the colonies rebuilt.

The war changed the Athens sector. More than half of the natural born population was killed before military vatforms were developed in sufficient quality and quantity to replace human troops, and many of the core worlds had been ruined in the crossfire and from Lanius exploitation while the Athens sector realized it was surrounded by hostile foes. The military-industrial complex was not dismantled. Instead the new Grey Stars Coalition armed itself in preparation to exact vengeance on those who sought to attack it while it was weak, and to retake the fallen cradle worlds at any cost.

General Military Information:
The GSC Military is a blunt warmachine, akin to the Red Army of the Soviet Union during the Second World War. Large fleet formations deployed en-masse, large space-dropped army units, mass-produced weapons and vatform soldiers. While the GSCM loses something in individual initiative and innovation with its extensive use of Synth personnel directed by AI overseers and tacticians, they have little other choice due to low natural-born population and even fewer able commanders and admirals to lead such forces. The flipside is that with mass-production comes deep reserves and plenty of replacement personnel and equipment, backed by highly efficient military-industrial complexes adapted from eudaimonic technology.

Other:



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I am interested and will be a reliably posting participant if allowed to join. I got several ideas that may be compatible with this setting.
Jeddaven said
Got a few announcements.Skylar, would you be okay with my human nation providing military assistance to the Athens colonies? Earth's reaction to that sort of conflict would probably be fairly aggressive.


I'd imagine there'd be some military intervention. Question is how to set up future interactions without the Athens colonies ending up a subannex of Earth governance.

Jeddaven said
In regards to what I've said, I brought the issue up with someone else, and it's been solved. I don't know why, but I saw reverse-engineering as a shameful thing for humans to need to do. For those who suggested that before, that is the solution I've been convinced to srrive at. Essentially, what's going to happen is that humans will discover or capture more advanced alien technology, but, instead of directly copying it, they use it as a base to go down their own path.


I'm game with this. Plays well into the Grey Star's efforts to convert their post-scarcity Eudaimonic economies and industries into a war machine. Human innovation over copying alien hardware.
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