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    1. So Boerd 11 yrs ago

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<Snipped quote by Pepperm1nts> But strife-ridden colonies about to achieve independence whether they want it or not are pretty much the backbone of this RP.
*With great effort shakes collapsible cane whilst seated in a wheelchair* Not on my watch, sonny!
Pepper, I could take you on as a colony too. I'm looking to get around 2-4 large colonies, including one "Very Densely Populated".
You guys might as well see my rolls (PM'd by Seuss). They lend themselves very well to a ci-devant imperialist superpower, which I am very happy to see.
Population Density (Population 64,000,000) -Regionally Dense; A good amount of manpower for the military and economic purposes, with social infrastructure strained more at a regional basis. Education costs and civic projects range from affordable to expensive. The nation requires a stronger economy to sustain itself. Industrialization -Regionally Concentrated: A specific region of the country is a strong producer of industrial goods, the other parts, not so much. Domestic Technology -Modernizing: The industrial infrastructure is in the process of improvement, and this is a teething process. But the economy is seeing increased activity because of this investment. New technologies are becoming domestically available. However, there is a degree of dependence on imports, including in terms of the expertise to modernize the economy. Educational Institutions -Comprehensive Public Primary and Secondary Schools, Mixed Private/Public Universities, with a free State-Run University System for students that show aptitude Domestic Political Stability -Widespread Labor Strikes Common Mineral Deposits -Moderate deposits of iron, chromium, copper and the like. Valuable Mineral Deposits -Moderate deposits of rare earth metals, and platinum. Petroleum Wells -Some Petroleum, but technically difficult/expensive to exploit with current tech. Fissible Material Deposits -Some fissible material reserves Military Recruitment -Conscription Based for National Service Military Reliability -Unruly Military, prone to exploiting civilians Military Size -Mid-sized, relative to population, some upkeep is involved. Military Technology -Rapid Modernization Military Training and Morale -Well trained; High Morale Military Leadership -Corrupt but Competent; Primary Leadership rose through Military Heroics, other generals were appointed Military Popularity -Unpopular Secret Services -Competent Secret Service; Can't resist meddling in foreign affairs
<Snipped quote by The Captain> Population Density (Population: 72,000,000) -Densely Populated; A large amount of manpower for military and economic purposes, but it also means that there is a degree of strain on social infrastructure in general. Educational costs and civic projects tend to be intensive. Without an economy sufficient to the task, this nation will face difficulties. Industrialization -Minimal: Dependent on imported goods to sustain a technological lifestyle; only a couple factories producing goods. Domestic Technology -Obsolete: The industrial infrastructure and domestic technology level of the nation lags behind, though that does not necessarily mean that the stuff it produces is bad, it's just old-style tech; milled and forging as opposed to metal stamping, more wood than plastic, etc, etc. High technology production requires foreign training and foreign experts. Educational Institutions -Comprehensive Public Primary Schools, Merit/test-score based secondary education (Trade/University Prep), and Private Universities Domestic Political Stability -Widespread Peaceful Dissident Activity Common Mineral Deposits -Minimal deposits of iron, chromium, copper and the like. Valuable Mineral Deposits -Moderate deposits of rare earth metals, and platinum. Petroleum Wells -Moderate Petroleum finds, that are easily exploitable. Fissible Material Deposits -None Military Recruitment -Hereditary, with certain blood lines born to serve Military Reliability -Military Plays Politics Military Size -Tiny, relative to population, but easier to equip, train, and outfit. Military Technology -Limited Modernization Military Training and Morale -Decently Trained; High Morale Military Leadership -Semi-Competent; Rose to their positions through Military Heroics Military Popularity -Unpopular Secret Services -Competent Secret Service; Invested heavily in local politics, such as replacing your current leader with someone they favor
Hey Captain, want to be a main colony? Your rolls are absolutely perfect for it, down to the tiny hereditary army, just like the Princely states.
HeySeuss, perhaps to better model Imperialism, players could opt to play current puppets/satellites/colonies of superpowers?
Alright... I have to admit you are starting to meddle in like..everything. You really arn't giving us every freedom if you are picking our social, economic, military, or technological sectors. You also said you are going to pick if we are a superpower... Just a piece of constructive criticism: People generally like picking most of this stuff. Rolling can sometimes be fun, but it is starting to feel oppressive.
The point is to make a different RP. You make something out of what you are given.
Expect my map claim tomorrow. Because I'm the old guard imperialist, there will be some measure of detail work as my holdings almost certainly be noncontiguous.
In such case, one of you South Adarans will be recieving a visit from a polite but firm Admiral and his gunboats "asking" for trade.
Deth Glitch, how does Red Dragon maintain this monopoly on trade? What if a Resian ship wanted to cut out the middleman?
We're protestant too! Although it's after 1750 and you've got ADM tech 27, so just use "Imperialism"
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