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  • Old Guild Username: Cifer
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    1. Soul 11 yrs ago

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In Survival 11 yrs ago Forum: Free Roleplay
Name: Sin Heller

Age: 18

Class and weapon: Sin chose the Assassin class, obviously, to support his two friends. He was given a European ninjato, a medium-sized, extremely light blade made for piercing and slashing, as the katana is too long and slow to wield efficiently. He also has dozens of throwing knives, dipped in a poison, stored in a pouch on his hip.

Appearance: When one looks at Sin's form, a multitude of observations could be made on his pure physical and outmost layer. Sinpher's skin is a dusty, yet fair tanned color that represents the number of hardships and elemental damage, both natural and combative, he has taken over the years. His physique is a natural balance between muscular and slender, made for both agility, nimbleness, and swiftness with sinewy yet taut and wiry muscles for a small enhancement of strength. Sin's face is naturally set into a permanent smirk, along with jagged, angry-red scars that tears from between his eyebrows and right over his lips, ending near the bottom of his chin. Wild, yet determined and focused teal eyes, sharply curved eyebrows, and short, messy black hair is the only other noticeable features on his face and head, his strong, chiseled jawline and cheekbones cleanly shaved.

Armour: Sin's armour isn't the most unusual that's been seen in this realm. He's usually, and by usually I mean he's never seen without his travelling cloak - A long, gray, battle-tattered, and durable coat made of thin, water and flame-resistant material, something tanned with both leather and cotton cloth. It's designed with a chainmill-protected hood that's matted with black, warm fur, with the lip of the hood pulled down to leave Sin's face hidden in shadows, with his scarred lower face also hidden by a tight gray half-mask. The cloak acts much like a protective cape/hood combo as well, with the cloak only having one sleeve that keeps Sin's right arm, his sword arm, free, while his left arm is pulled into the sleeve for more protective and blocking purposes, a small, circular leather shield pulled over the left arm's forearm. The cloak is clasped at the collarbone by a mottled gray shackle, locking it into place onto Sin's armor and other clothing, providing the teen with a lethal, mysterious image.

Personality:
- Abnormally calm in situations

- Quiet unless spoken to or feeling the need to

- Intelligent

- Able to shut off certain emotions when needed

Other: He's friend with Jacques and Charles.
Payne listened intently when everyone explained their powers, and discussed quietly amongst themselves the plans of their powers. Meanwhile, the biomass being himself leaned backwards, noticing an obnoxiously loud boy enter the room, followed by a female and yet another man. The man had sat down on a bench and began to mutter to himself, throwing a glance at their little 'group'.

"Must be up to something." Payne muttered raspily, but temporarily ignored it. His map was done, written and drawn beautifully and with ultimate detail. Apparently they were on the lower sector, while there was a large steel door, locked by a keypad, somewhere relatively close to the community room, with large stairs leading upwards onto the next sector.

He glanced over at the three other prisoners he was besides, and whispered, "The Map is done."
Ah, having the IC up today or tomorrow will work for me. I'm looking forward to it.
Paul

Name: Paulsen 'Paul' Pierce

Age: 21

Crush: N/A

Relationship Status: N/A

Short Bio: Paul was originally born in an urban district back in Miami, Florida. His mom was a bit of a dope addict, and his father was a drug dealer. Shit went down, and he ended up emancipated. Shortly after, he bought an apartment with the daily stipend he got from the government, and trouble started. He tagged buildings, stole things, parkoured around, and was generally the rat police went after if they saw him up to no good. Shortly after, he moved with his aunt in California. There, he met Ricky, and the two quickly became quick friends, having each other's back when the other got into trouble. Paul continued his delinquent behavior there, the tall buildings and dark alleys providing him with better opportunities. He eventually enrolled into California University, and plans to have a fun time there messing with things.

Personality: Paulsen is calm, impish, and a bit of a joker. He isn't one to throw his problems or questions onto other people, but if someone wants to confess something to him, be it personal or a general question, he listens with honest ears, and in return, would give you an honest answer...if it's not anything stupid.

Honesty and bluntness is another thing. Paul won't lie unless he dislikes you, or doesn't trust you at all. Whenever asked something by people he's completely neutral to, or people he actually likes, Paul responds with the calm bluntness of a rampaging rhino. Whether or not it hurts your feelings, Paul speaks the truth, mostly to help the person asking the questions rather than hurting their feelings and causing drama, even though drama could be funny at times.

It is obvious that Paul cares nothing for authority figures, or serious people in general, and that he mostly lives life to...well, live life.

Appearance: Paul stands at a decent height of 6'1, weighing 197lbs and managing to keep a sharp, lean, muscular figure due to regular exercise and parkour. His skin is a medium-shade of brown, neither too dark, nor too light, with a chiseled jawline and an angular face. He has dark brown, almost black eyes, which are focused and narrowed most of the time, practically glinting with their bright determination and humor. His hair is cut short to his head, while he himself has a trimmed beard along his jaw and chin.

Likes: Hanging out with cool people, pranks, freerunning/parkour, practical jokes, urban art, and parties (when they're not lame).

Dislikes: Dickbags, annoying people, the obnoxious nerds, jocks, people with their dicks in their own asses, and preppy, stereotypical high-school chicks.

Abilities: Paul is an avid free-runner/parkourist, being able to do some things that would even make professionals jealous. He's fast, really fast, being a high school track star and an infamous graffiti artist. Knows a bit of street-made Kickboxing and is quite skilled with knives.

Oh, and he's also a skilled rapper and breakdancer.

Other: He keeps a keyring in his pant's pocket, which hides a pocketknife and a few tiny bottle of spray paint.

Oh....and pancakes.

Yay.
" Mech....ical... iss.. detec...ed... maintenance crews...on... thei... way. Please wait for them to fix your holding cell, and please do not attempt to leave unless given explicit instructions to do so."

Quiet, almost silent groans escaped his dry, ragged throat, sounding more like low snarls from a starving wolf.

He was a tall man, oddly pale despite his skin seeming to be tan formerly. His head was down, long, spindly brown hair falling into his dazed, unfocused white eyes. Despite being in that same position for years, the man was in oddly good shape, having a sharp, streamlined definition to his muscles, or at least from what could be seen from under the draping, tattered operating suit he had on before. The white satin was stained with crimson life liquid, seemingly from some wound.

This man...was Sin.

He blacked out again.
Sin was in pain.

His head pulsed with unadultered fear, agony, and confusion, even as the former businessman worked hard to control the labored breathing that was currently tearing his parched throat to absolute shreds. From what he could see with a few unfocused glances around the room, he was in some sort of operating cell, with a tattered, blood-stained mattress on one side of the dinky cell, while he had somehow fell to the other side, leaned against the cold steel wall with his knees to his chin and his head down.

"W-what..." His voice came out better than before, but still raspy and deep. "Where am I..." Utilizing a technique that he had learned due to years in the business trade, Sin brought a pale, shackled hand up to his forehead and pressed down hard on his temple, relieving the mind-shambling headache, if only slightly. He prepared to bring his hand back down, most-likely to clench them repeatedly in confusion and desperation, but stopped when his calloused fingertips brushed against a ragged, yet smooth indention.

"The Hell." Sin pressed his hand all along his face, feeling deep....incredibly deep black scars practically melded into his pale face, scratching all along his cheeks, his jawline, his forehead, his chin. Bringing his finger back to his neck, Sin murmured in confusion at the feeling of...of even more scarred tissue on his spinal column. A tattoo of sorts, even. He glanced down at his hands, spotting weird symbols on the palms as well. What in the Hell was going on?!

Deep breaths.

Deep breaths.

His thought process evened out, and the sharp-eyed man from before was back, stumbling onto numb feet and leaning against the steel wall to balance himself. Sin glanced at the bed, and glared at it hard, feeling the scars on his body clench and burn slightly at the angry, yet cold emotion the composed prisoner was feeling. "Why am I here?" He suddenly growled out, slamming his hand against the steel wall with a resounding clang.

So many questions.

Sin's eyes went back to the steel bed, and without realizing it, the man rose a glowing hand towards the bed, before abruptly clenching it. The sharp, horrible screech of pure metal grinding into a basket-ball sized ball of steel sounded throughout the room, bouncing off of the wall and causing Sin to fall to his knees, clenching his arms against his ears.

It only lasted a second, however, and feeling the echo go away, Sin stood back up and stared hard at the spiky, steel metal ball. The Hell was that?! There was absolutely no logical explanation for any of this...this shit! He hated being confused!

"Damn it!"

The ball blasted into the air, before slamming against the cell's door. It budged slightly, but didn't open all the way. Quickly regaining his composure, Sin cautiously rose a hand, throwing it to the side as if he was throwing away some disgusting drink. The cell door budged, before slamming open loudly and allowing a sudden burst of cold, damp air to slam face-first into Sin's nostrils.

"Hng..." Sin clenched his fists, pale face turning a shade of purple, before letting out a breath and walking through the entry-way. The corridor was pure black, and extremely cold, but he ignored the chills. A plaque, shining with momentary light, blinked near his cell door...revealing a date...

"...Damn it." Another headache.

With a grim face, he walked further into the darkness, hearing the sound of another cell door open. Without his knowledge, a sharp, jagged piece of steel floating beside him from the bed, as if it was defending him from anything that may go bump in the dark.

Without any directions, Sin headed for the sound of a cell opening, quickly spotting a small light, similar to the one he had just saw with the date.
I'm going to have to give my reservation up, as unforeseen problems has arisen.
Sorry for my absence. Icecream parteh.

Kidding.

Anyways, Zordon; I like your character, but one aspect of your powers makes me itchy. Gravity Field: The ability to increase the gravity around a person and make them feel as if they were a mime truly stuck in an invisible box. This can also render them immobile, depending on the the force Luci exerts onto them. This itches me because there's no way for someone to escape. I assume that if they exert a will or strength beyond the strength you put on the gravity field, they can escape?

Regardless, you're free to post.

Garrison: I am truly sorry for wasting your time. I should have been back sooner. We are not accepting any more applicants, which I think I put on the first page. Sorry mate.
Can I reserve my character?
•Sinpher 'Sin' Carpenter•

“I hate idiots. Let's do this quickly and smoothly, alright?"

Gender:
Male

Weapon:
Shadowbane - The standard form for this weapon is a sword; durable, swift, and unnaturally sharp. It's a shining obsidian black in color, both absorbing light and reflecting it, and is a sight to see. It's relatively skinny and long, with no crossguard, leaving it dangerous to wield if wielded by unskilled fighters. There's a series of chained spikes and barbedwire on the hilt, in the shape of a 'trigger', though it doesn't seem to hurt Sin himself. By pure will alone, tangible black aura, extremely lethal and sharp, is able to be shot through the sword in either slices, 'bullet's, or directly inserted into the enemy via stabbing, in which it may cause internal injury or simple override of the flesh, ending in a gory death.

Age:
18

Skills/Aura Type:
Sin relies mostly on his heavily offensive, 'kill them all' fighting style. He's mostly skilled in Speed and Strength, a combo of the build, though his speed does outrank his strength in certain aspects. He also has a 'Darkness' Aura Type, disliking the term 'Shadow', as it seems kinda depressing. With the Darkness aura, Sin can contort the magic of Darkness, one of the more lethal Aura types, to his will. He has immense control over his own mind, and thus has control over his aura.

Appearance:
When one looks at Sin's form, a multitude of observations could be made on his pure physical and outmost layer. Sinpher's skin is a dusty, yet fair tanned color that represents the number of hardships and elemental damage, both natural and combative, he has taken over the years. His physique is a natural balance between muscular and slender, made for both agility, nimbleness, and swiftness with sinewy yet taut and wiry muscles for a small enhancement of strength. Sin's face is naturally set into a permanent smirk, along with jagged, angry-red scars that tears from between his eyebrows and right over his lips, ending near the bottom of his chin. Wild, yet determined and focused teal eyes, sharply curved eyebrows, and short, messy black hair is the only other noticeable features on his face and head, his strong, chiseled jawline and cheekbones cleanly shaved.

Sin's apparel isn't the most unusual that's been seen in this realm. He's usually, and by usually I mean he's never seen without his travelling cloak - A long, gray, battle-tattered, and durable coat made of thin, water and flame-resistant material, something tanned with both leather and cotton cloth. It's designed with a chainmill-protected hood that's matted with black, warm fur, with the lip of the hood pulled down to leave Sin's face hidden in shadows, with his scarred lower face also hidden by a tight gray half-mask. The cloak acts much like a protective cape/hood combo as well, with the cloak only having one sleeve that keeps Sin's right arm, his sword arm, free, while his left arm is pulled into the sleeve for more protective and blocking purposes, a small, circular leather shield pulled over the left arm's forearm. The cloak is clasped at the collarbone by a mottled gray shackle, locking it into place onto Sin's armor and other clothing, providing the teen with a lethal, mysterious image.

Personality/Description: Sinpher is calm, laidback, and focused, with an over-casing of serious to seal the deal. He's generally quiet unless he feels the need to speak, or if he's spoken to, and even then he formulates words easily, with the same casual tone he keeps with everything. He isn't one to throw his problems or questions onto other people, but if someone wants to confess something to him, be it personal or a general question, he listens with honest ears, and in return, would give you an honest answer.

Honesty and bluntness is another thing. Sin won't lie unless he dislikes you, or doesn't trust you at all. Whenever asked something by people he's completely neutral to, or people he actually likes, Sin responds with the calm bluntness of a rampaging rhino. Whether or not it hurts your feelings, Sin speaks the truth, mostly to help the person asking the questions rather than hurting their feelings and causing drama, another thing that Sin hates with a passion.

Drama is something Sin dislikes, and it's very easy to realize why. Drama creates problems, and unneeded problems are annoying and complicated. While Sin enjoys puzzles or word-games, he attempts to cut the line whenever it crosses to personal and unrelated emotion shit. Some people may think that, since Sin is such a smooth-mouthed male with a sarcastic wit of a silver blade, it would be stupid for him to hate drama. Sure, Sin may enjoy minor quips and jokes, some in which may be offensive to certain people, especially with the language, but he smoothly lays off when he could see the victim getting really, really upset. Unless they're someone he dislikes. Then he makes them suffer.
I am totally interested in this.

Maybe you should post a blank CS? Without your character information in it?

Regardless, please reserve me a spot.
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