The foreigner's sympathetic smile withered at the captive's ungrateful remark. Zarif turned away from him, hearing the sound of wood dropping to the ground around the bend, along with a pathetic whimpering sound. The merchant almost felt worse for
that detestable creature than the one behind the bars.
Zarif: "I don't kill anyone unless my comrades and I been contracted and paid to do so. Surely one of Shulaar's knows something as simple as that." The merchant looked back at the man, who's scowl didn't drop.
Zarif: "Though, if it is your will, we would be more than happy to leave you in your cell. Under the laws set down by the Great King Hammurabi in the dawn of days, such a thing is not murder." With that, Zarif kicked off down the hall, rounding the bend, pulling out the great longspear strapped to the side of Salador.
The spear was quite heavy, noticeably slowing him down, but against the Yeek cowering in the corner, it made little difference. All it took was one clean thrust through the throat as the dromedary came to a halt at the end of the hall, and the Yeek was finished. It let out a wet whimper as it slid off his lance and onto the floor, dead.
Zarif rides 7 tiles to 11-16, and attacks the Yeek Skirmisher, dealing 10 damage, killing it instantly. He then moves 3 tiles back up the hallway to 11-13.
With that, it seemed the job really was done. It had been quick, and clean, with no losses, can't get much better than that. All that remained was to take any loot that could be found, deal with that foul-mouthed captive, and let their client look around.
For the first time, Zarif has really put in some martial might this mission. Having done so, he felt like his skills had improved a bit.
Zarif leveled up!