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    1. Spades 10 yrs ago

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22xander said
You know perfectly well that you made the rest silly :3


Shhh...
22xander said
:p I'd don't know if I can play, it looks complicated and silly which is a weird combination. Also, I wanted black fire :3


It's not supposed to be complicated, but yes, silly somewhat. But trust me, it can get real f'd up, with what me and the Co-GM Kiri have in store. And when we were picking colors, she didn't want to do black or orange, so.. sorry, lmao. But if you don't want to join, that's up to you, I wish you well.
Upon joining, you will have the opportunity to create your own character, using this sheet.




What is the “flame color”? Well, when your created character enters the world, they and their friends find nine lanterns. These lanterns are unique to each person, and can even only be lifted by that person. The flames inside serve as a small companion to your character, and you can give them their own personality and name. When you select your color, it comes with its own unique ability (some are odd, some are simple.) and a phobia that your character struggles with, the phobia in which you’ll be given via private message. Feel free to keep it a secret for interesting character development and interactions.

The colors are as follows:
Red – It.. turns into a sword! Nowai! [taken]
Blue – Watch out, that person’s got a hammer. [open!]
Yellow – Pew pew.. bow and arrow. [taken]
Green – Giant crocodile, anyone? [taken]
Purple – Self-healing. [open!]
Pink – Holy flying shark, batman! [taken!]
White – Coolio mask that allows the wearer to have camo skin. [open!]
Gray – Shred that magic Guitar, d00d! [taken]
Invisible – Touch a rock? Rock skin. Touch a diamond? Diamond skin. Etc. [taken]

Curious about naming your little flame friend? Guess what, we’ve made it simple—it’s your character’s name backwards. Tada. ..Don’t be smart and name your character Racecar or Bob..
NPCs






















"Death is inevitable."

Tʜᴇ Mᴀɪʀᴇ
"There's constant singing- not what you imagine though. Not the songs of bedtime but some contorted likeness that has no source and never ends. Never ends. Never ends never ends.." - a failed hero when asked about their home

Your journey begins here on the barren wasteland of the Maire. In the distance mired by a purple and toxic fog stands a castle, which is bleakly set against a forever night sky. The scorched hills brandish sparse thickets of blackened and decaying brambles, which stand alongside gnarled arthritic trees that seem to writhe with life to snatch at anyone who carelessly wanders too close. Singing can constantly be heard when traveling through the land- twisted nursery rhymes or bedtime songs, malicious and horrid stories- with no apparent source. Towns are speckled about the Maire and are vehemently overcrowded with people visibly oppressed and living in a dark age of fear and death. The land is plagued by a culmination of the worst fears of those inhabiting the surface- they are often embodied as monsters that lurk about in search of dreamers to attack. The heroes must not only watch out for these terrors but also for pits that open up in the ground without warning- they are often filled with snakes or spiders or some other horrors. Caves are obvious homes for beasts. There is a forest that, if stepped into, the heroes will never be seen again- and should be avoided at all costs. The sounds of clockwork are thanks not only to a large culmination of winged alarm clocks that flap about overhead but the forever visible Clocktower. The most magnificent of these structures is the Hourglass- which acts as a balance between the worlds and is the cause of the ever changing landscape- which sits in the sky in the place of the sun.

Tʜᴇ Hᴏᴜʀ Gʟᴀss
The landscape is ever changing thanks to a giant hourglass in the sky, which turns uncontrollably and at random on its own. It once kept the balance between the land of Nightmare and Dreams- however now its thrown the world into chaos. The sandman, the keeper of the hourglass, fails to see what is wrong with it. He blames the war, however, for throwing it out of balance. As a result the barrier between the lands that prohibit inhabitants from crossing either side has grown weak or even broken in some places.

Mɪʀʀᴏʀ Pᴀss
The pass of mirrors is simply a road flanked by tall floating mirrors. It stands just before the castle and acts as a way to ward off any unwanted monsters or visitors alike. If a traveler were to look into one of the mirrors they would be yanked in by their own reflection and killed. Avoid the mirrors at all costs.

Tʜᴇ Wᴏᴏᴅ ᴏғ Oʀɪɢɪɴ
A forest darker than any pit or cave in the Maire thanks to the ancient huddle of trees that makes it up. The forest has some sort of power that draws all of those who are close to it to wander in. Once someone has stepped into the forest they are never seen again. Very little is known of what lurks there. Most monsters have been seen crawling out of its depths, however, hence why the locals call it "Wood of Origin".

Tʜᴇ Cᴀsᴛʟᴇ
The center of power of the realm of nightmares and home to its royal inhabitants. It is an almost impenetrable fortress of dark stone with brass battlements. The landscape may change on a whim but the Castle remains the same. Prowling about the grounds around the fortress are the castles pets- giant komodo dragons- that are fed prisoners by the royalty as a pass time. The castle houses the infamous Royal Court of Terrors and the royal families of its members. The castle is forever in an uproar of merriment, play, and parties- as the royalty quite often and easily become bored.

Tʜᴇ Cʟᴏᴄᴋᴛᴏᴡᴇʀ
Even if the heroes happen to be underground they will at least feel the Clocktower chime. The tower is as old as the castle itself and is run by just one man. The tall structure, however, has begun to sink on one side and has begun to tilt. Many now refer to it as the Crooked Tower.

Tʜᴇ Fɪᴇʟᴅ ᴏғ Dᴀʏᴅʀᴇᴀᴍs
"I stand out there often- just listening. Hearing sounds that I took for granted while I was still awake- the sound of the front door opening when dad comes home after a long day at work, her hairdryer as she gets ready for school the next day... Rain.. Her laugh..."- A young wanderer.

Somewhere between the two kingdoms lies a field of flowers. Each flower belongs to someone out on the Surface and reflects what they see as they daydream. This place is a neutral zone, untouched by the chaos of the warring realms.

Tʜᴇ Dʀᴇᴀᴍ ᴡᴏʀʟᴅ

(A WIP)

ᴄᴜʀʀᴇɴᴛ ᴏʙᴊᴇᴄᴛɪᴠᴇ : just post bro, get a feel for everythang sᴛᴀᴛᴜs ᴏғ ʀᴏʟᴇᴘʟᴀʏ: The gang has landed in the Maire, and are surrounded by WOOLVES!?!?!?!!1!! ᴀᴄᴄᴇᴘᴛɪɴɢ? no, sorry! check this post daily!
Now that light and plant life were created, Finnos cracked his knuckles. "I will make, to please you father, beasts that will roam the earth, heavenly beings that will cast themselves over it, and monsters below in the watery depths." Finnos outstretched his hand, calling up some micro-organisms from the waters. With inquistive eyes he studied them, then after a moment they all simultaneously broke off into pairs. One by one, each pair began to form a being, big and small. Some were thrown skywards, and erupted in a flurry of feathers, flesh and bone. "Birds." He said proudly. Afterwards he outstretched his other hand, and brought his two hands together rapidly. Within each clap a pair was placed, and when he parted his hands there a furry being remained. "Animals..."He did this countless of times, scattering them about the earth so they could procreate and fill the lands. And that they did.
With a thoughtful expression, his eyes turned down towards the oceans and rivers. "And fishies.." His giggling laughter filled the air as suddenly fish and other creatures of water began to come into existence with each playful clap of his hands. When he finished, he was satisfied.

He pursed his lips childishly, knowing that this last animal would take far more thought and work. He wanted to impress his father and his siblings. Carefully and deliberately, he began to mold the final two organisms in his own image. They would be called Man, and they would fill the earth and subdue it. But he wanted them to be more than that.
"Sister, if you would." he said sweetly, addressing Cyrilla, "I beg you give them your intelligence."
Expect the roleplay to be up today! We're just smoothing out everything.
Gonna actually have a maximum of seven, if even, people, so it doesn't get crowded.
Hope to see all that were interested there! PM me if you want to reserve a spot.
That looks about right to me.
Remember, Finnos is the God of animals so Artis can't exactly make them. :/
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