Avatar of Stairdweller
  • Last Seen: 7 yrs ago
  • Old Guild Username: Stairdweller
  • Joined: 10 yrs ago
  • Posts: 156 (0.04 / day)
  • VMs: 0
  • Username history
    1. Stairdweller 10 yrs ago

Status

User has no status, yet

Bio

User has no bio, yet

Most Recent Posts

I'm interested. I have a character from years ago that I've always wanted to age-up to adulthood and use again.
Okay, that sounds reasonable. I can tweak her reason for leaving to fit that.
Now with edits for history compliance!

Name: Kieniscar "Kieny" Dryvalley
Age: 13
Gender: Female
Race: Dwarf
Class: Cleric (Level 0)

What you want to be when you grow up? She wants to be a cobbler.

Who is your mentor?: Rithgrid Slate, a dwarfish saddler. Rithgrid is not related to Kieny, but was a childhood friend of her mother. Kieny's parents are both alive and well, but she was not interested in following in their trade (white-smithing) and so was apprenticed to Rithgrid. Although she would rather learn cobbling, Kieny settled for saddle making because the town cobbler was not accepting apprentices (he has seven children, and is thus guaranteed of someone to take over the business) because she thought the skills would be somewhat relevant. She was also greatly influenced by the travelling clerics who visited her village (see history). She also has a current master, a cobbler in Loudwater.

Brief Biography: Kieny was born and raised in Middleridge, a mixed human-dwarf village near the black road. The dwarves primarily quarry slate for export, while the humans are generally farmers and labourers. Kieny's parents didn't work directly in the mine, but rather as smiths they manufactured tools and so on for use by the other inhabitants of Middleridge. As smiths, her parents were respected members of the community, and Kieny was afforded a little more leisure time as a small child than the children of a quarryman or farmer might have been. Although her village was too small to have a dedicated temple, it was serviced by a few travelling clergymen of various dieties. Kieny spent a great deal of time listening to the Priest of Moradin, a dwarf called Rin Brightore, and greatly improved her reading skills by studying the holy books he lent to her family.
Kieny had the usual assortment of friends - Gorra and Lentar, son and daughter of the cobbler, Dewdrid, Cassomera and Jade, children of various miners, and several others. She was neither the leader of the group now the bottom rung.
Although she was generally content in Middleridge, Kieny was not able to find a cobbler to train her as an apprentice. She often toyed with the idea of moving to a larger town or city in order to pursue her chosen trade. About five weeks ago, Elder Rin, her cleric friend, counselled her that if she wanted to leave, this was the time to do so. His clerical powers warned him that something bad was coming - something of shadows, darkness, evil, slavery and the divine, something that would touch all the small towns and villages of the region. However, Rin was not a powerful enough cleric to pinpoint the source of the coming peril or exactly what its nature was.
So, Kieny used a combionation of her life savings and a loan from her parents to purchase a set of leatherworking tools from Rithgrid and set aside a sum of money to pay an apprenticeship fee in Loudwater. She travelled to the city without incident, and found a cobbler who regularly trained many apprentices to take her on. As a fiscally responsible dwarf girl, she immediately wrote home to ask her parents to send the other portion of the apprenticeship fee (they had decided it was not safe for a girl trravelling alone to carry so much money). She has not, to this day, received an answer.
It wasn't long after that The change occured in Loudwater. Kieny learned the lesson about not following the new God very quickly, after being forced to attend the public executions of several clergymen and the faithful of other dieties. She hid her holy book behind a loose section of wainscotting in her bedroom and professed conversion - while remaining unchanged in her heart.
by the present day, she has heard numerous conflicting stories from travellers about empty villages and slain clerics and mayors. Suffice it to say, she is extremely worried about her friends and family.

What person(s) of interest do you know where you are from? Who all do you have a relationship with?: As it is a small village, Kieny knows most of the dwarves who call it home, at least in passing. However, although the human and dwarf contingents were friendly, they tended to keep to themselves. Therefore, she did not know many of the humans and doesn't really have much experience interacting with them. She is very familiar with the travelling clerics that visited her village.

Equipment:
- The leather-working supplies that her parents helped her to buy from her former master, including: an awl, several strong leather needles, a large roll of sinew for sewing, a pair of wing dividers, a set of three four-prong thonging chisels, a pot of leather conditioning salve, a half-litre bottle of neatsfoot oil, a 1/4 pound block of beeswax, a swivel knife, a small head knife, a small piece of jewellers rouge and a leather strop, and three tooling chisels - a smooth bevel, a chequered pear shader, and a bar backgrounder. All of these tools are kept in a hard leather case with several compartments; except the head knife, which she keeps in a sheath on her belt.
-Nondescript travelling attire: an ankle length, dark brown skirt, an undyed, long sleeved linen shirt, a sturdy dark brown leather vest, a money pouch worn on a string around her neck and kept under her shirt, sturdy leather work boots, a wide leather belt with two small buttoned pouches and a knife sheath, a broad brimmed straw hat, and a wide-cowled linen cloak. Also, a sturdy backpack.
-A book of legends about the Dwarvish deities, which she keeps securely hidden.

Class Skills: - She knows quite a bit about the more popular Gods worshipped in her town, especially the Dwarven deities Moradin and Berronar Truesilver. (This might be two points?)
- She knows how to handle a knife for cutting leather, and feels like she could apply this to a fight if necessary.

Life Skills: - Basic leatherworking skills like sewing, dyeing, cutting, basic tooling, and general care
- She can read very quickly for a child her age.
- Some basic woodworking as it applies to saddlery; mostly sanding and measuring. (Her master didn't think she was ready for cutting yet.)
That's no problem, but it is kind of a crazy random happenstance.
I'm interested. Here is a character. I know a little about the setting, but I'm about a decade out of date. I'll make notes where i need more info.

Name: Kieniscar "Kieny" Dryvalley
Age: 12
Gender: Female
Race: Dwarf
Class: Cleric

What do you want to be when you grow up? She wants to be a cobbler.

Mentor: Rithgrid Slate, a dwarfish saddlemaker. Rithgrid is not related to Kieny, but was a childhood friend of her mother. Kieny's parents are both alive and well, but she was not interested in following in their trade (whitesmithing) and so was apprenticed to Rithgrid. Although she would rather learn cobbling, Kieny settled for saddlemaking because the town cobbler was not interested in taking apprentices (he has seven children, and is thus guaranteed of someone to take over the business) because she thought the skills would be somewhat relevant.

Class skills: - She knows quite a bit about the more popular Gods worshipped in her town, especially the Dwarven deities Moradin and Berronar Truesilver. (This might be two points?)

Life skills: - Basic leatherworking skills like sewing, dyeing, and general care
- She can read very quickly for a child her age.
- some basic woodworking as it applies to saddlery; mostly sanding and measuring. (Her master didn't think she was ready for cutting yet.)
Do you have room for another? I'm thinking of a character with a silver tongue and an encyclopedic knowledge of edible wild plants.
© 2007-2024
BBCode Cheatsheet