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    1. Strangelander 11 yrs ago

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K_n_M said
I'd be interested in the second idea, if you don't mind doing it over PM.

PM is fine, I'll shoot you one in a bit.
Ok, here is my character sheet again.

Name: Kali

Race: Zebra

Appearance: Kali has has a very light gray coat adorned with dark gray (though not quite black) stripes, primarily on her back and legs. Her mane alternates between coal black and snow white and is spiked, though it bends forwards and is cut short at the back. Her tail is longish and tapers to a point. Compared to other Zebra's, Kali is small though she makes up for it with her agility (all the better for avoiding being eaten by a subject!). Her glyph is a sort of Y symbol, though with a third line in the middle that makes it resemble a claw. She wears a simple saddlebag filled with books on all sorts of dangerous creatures throughout the known world and a necklace adorned with multi-colored feathers. On her left foreleg she wears a set of bands made of iron.

Age: 27

Personality: Kali is very curious about EVERYTHING, possibly to the point of it being dangerous (especially with her area of expertise). Unfortunately, she also misses finer details and tends to run into trouble head first. She talks fast and gets overexcited, though other times she is very mellow and is more able to focus on the task at hand, whatever it may be.

Reason for joining the League: To find all manner of dangerous beasts across the world! And hopefully write a book on them.

Bio: Kali was born to a pair of immigrant zebra researchers in a small pony town in the middle of nowhere, Equestria. Her parents seemed to always be busy with work, though her father always found time to tell her stories about their more active life before Kali's birth. They traveled the world, discovering things thought to be long lost and researching the flora and fauna of the world. Kali spent her days daydreaming about traveling the world, and lived on a steady diet of books about the more exotic locales of Equestria and beyond as well as plenty of adventure novels like Daring Do. This eventually led to multiple incidents of her running off to go explore whatever seemed interesting at the time, which brought about some story-worthy moments.
In her teenage years, her parents made a decision: they would be moving to a city. The city in fact. At first, Kali was excited at the prospect of living in Manehattan, but when she actually came to the city she found she found the skyscrapers and constant bustle claustrophobic in a way. When she finished her schooling, she left home and followed her dream of traveling... At least to places that she could reach by train. Unfortunately, she wasn't the most well off economically. She found herself in Ponyville, home of the infamous Everfree Forest, and she was amazed. Animals had always intrigued her, but in the Everfree she found beasts like manticores, cockatrices, and timberwolves that were so... Majestic! She observed them, at a distance at first, and collected her knowledge in a journal as well as studying the books of others who had done research on these beasts and many others. Soon enough, she was a self-proclaimed "expert" on all sorts of creatures, both dangerous and not. She heard about the League and that it was her duty as an "expert" to join on this trip and document whatever creatures they met along the way.
It all started with a card game.
Way back, before there were stars in the sky, before there was an Earth to live on, before there were cattle to drive, and before there were guns to shoot, there was a table, cards, dice, and chips. Of course, a game needed players.

This is the world of Lucky Bastards. At the 'center' of the world is the Wasteland, the vast area of plains and desert that many call home, whether they be farmers, craftsman, gunslingers, or bandits. To the north lies Akaria, the kingdom of machines where steam is king. Even further north lies Rhys, a frozen hell where a tyrant rules. To the east is Shaq'ir, a desert land where gold, spice, and silk flow freely among the many merchant houses. To the south are the scattered island nations of Iris, where swordfighting, honor, and chivalry still live.
There were 4 players at this table.
The first was the Dealer, the first gunslinger. He bet his Book of Games, where he learned how to play all of these games.
The second was Snake-Eyes, the first of the magi. He bet his eyes, which granted him sight of things that were not meant to be seen by men.
The third was Lady Luck, the first thief. She bet her cards, which she had stolen from the Dealer a long, long.time ago.
The fourth was Roulette, the first craftsman. He bet his tools, which he had used to build many things, including the Dealer's revolver and the table at which they played.

This particular story will follow a small group of self-proclaimed vigilantes (the eponymous Lucky Bastards) coming from all walks of life, most of them... Not so savory. Despite this, they're dedicated to trying to protect the many towns scattered around the Wasteland, whether it be from monsters, bandits, or hostile tribes. Though they might be a bit over their head... A man who claims to be a reincarnation of the Dealer has gathered a rather large following and plans to unite the Wasteland, though many still don't believe him, despite his seemingly god-like powers. He has responded... Negatively. Sure, the Wasteland does need to unite, but not everything is as it seems.
The game took years to complete. It was a complicated game, and the only game from the book of games that the Five had never played. Finally, on the fifth year the Dealer set down the winning card, taking the whole pot. He then took the others aside, and explained an idea he had.

He was going to build a new world.
And they were to be gods.

So a few of you may have been part of the old Lucky Bastards, which followed the Prophet on her journey to find the Jokers, two legendary artifacts, at the behest of the Dealer himself, and this takes place after where I planned to take that story, and is connected (and the characters from that RP may or may not make an appearance...

Our characters will come from all walks of life, whether they were cattle rustlers, or bank robbers. Machinists from Akaria, tribal shamans, warriors from the Iris islands, preachers, or barmaids. Wherever your character came from, they ended up with the Lucky Bastards.

Keep in mind, while magic does exist it's fairly rare. A few followers of the Gambling Gods (and the other religions too,) can do minor magics (mostly of the healing sort), as well as tribal shamans and there's even a school for the magical arts in Akaria (though it's small and rather secluded). As such, I will only a allow a few characters with magical talent. Otherwise, magic is rather freeform with how it works. Make sure to describe your characters particular style of magic in your post.






So here are my (currently WIP) characters





Characters
Kaz "Lucky Bastard" Landon and Spades Dealer
Sam "Sandyeti" Adams
Lovec "Rook" Stauton
Rodolfo "Rondo" Galvana
Charles "Charlie" Parson
Abraham "All Time" Stronghand
Bryan "Scalphunter" Hudson
Vel "Black Hat" Hawthorne
About Me
Hey, I'm Strangelander and I'm just getting into 1x1 roleplaying, so I might be a little awkward or not completely know how everything for 1x1 works, though I do roleplay in the Casual section of this site so the actual roleplaying part is familiar with me. I usually write about 1-3 paragraphs per post (more for the first post and occasionally other times). I'm a guy, but I play characters of either sex. I'm not into RPs that are comepletely focused on romance, but I'm fine with romance happening if you so desire. I DON'T do smut, but fade to black scenes are OK and I'm fine with violence, though maybe not anything way too over the top. I'm fine with roleplaying both in threads and PM, with a slight preference for threads. Below are a few ideas I want to do, but I also have a list of things I'm interested in below that, so tell me if you have an idea too! I'll put a * next to anything I REALLY want to do.
The Dead Man's Estate (Darkish Fantasy Horror)
A pair of adventurers for hire find themselves in a tiny hamlet with some big problems that all seem to stem from the estate that overshadows the place. There are plenty of rumors surrounding the place, but no one knows for sure what's in there. The mayor of the "town" is apparently the son of the owner of the estate, and wants you too explore it. If only you knew what awaited you inside...
I can explain a bit more about the setting if you wish and we can go over the specifics.

Radio the World (Modern Post-Apocalyptic)
Civilization ended sometime ago and nature has partially reclaimed most areas. Survivors are scattered and often wary of eachother, but in the ruins of a large city two individuals each find a radio and manage to contact eachother. They travel through the city, trying to find eachother in the hopes of being able to be with people who aren't trying to kill them or take their stuff.
I'm leaving the details of the apocalypse open, so if you want to do this we can discuss them. Really, the only thing I don't want is zombies.

Nightwatch (Urban Fantasy/Horror, partially based on The Secret World and (mostly) World of Darkness)
At night, Seattle is anything but safe. At night, the monsters rule. But not if the Nightwatch has anything to say about it... The Nightwatch is a sort of secret society dedicated to keeping supernatural events and creatures under wraps. You are two new inductees into the Nightwatch and you plan to keep your home city of Seattle safe from everything out there.
This one is a mash up of a bunch of fantasy stuff, like the TSW and WoD. The Fae are real, though they aren't nearly as friendly as you think. Vampires stalk the streets at night, either trying to catch people unware or lure them somewhere private. Cults surrounding impossible horrors preform ritual sacrifices and work dark magics. And here you are with your shotgun, a spellbook, and your car ready to take them on.

Skulls & Shovels (Fantasy, Funny, Maybe Romance)
A young necromancer drags her friend along to help her dig up the dead and practice her "art". This one is really the only one where I have a specific set of characters in mind and the one I was actually thinking might do with some romance. I would be playing the necromancer, and you would be her friend which is a more open role. I was thinking that they were some kind of fighter type, but that's about it.

Alone (Sci-Fi Horror)
Two people find themselves trapped in a large facility, unsure of how they got there. They explore the facility, hoping to find out who they are, why they're there, and how to get out... *tink* And maybe what that damn noise is.
This is partially inspired by Ruby Quest and Amnesia. Expect plenty of weird mind-bending stuff and horrible background information to dig up.

Race the Sun* (Post-Apocalyptic Diesel/Steampunk Romance?)
We are the crew of an airship running packages across the vast wasteland between cities. Sky Pirates regularly soar the skies in their own ships or in planes, and the streets of the remaining cities aren't particularly safe either. Our latest job has us taking an unknown package across a vast distance from the cavern city Atlas to the seaside city of Ocean's Heart... But this mysterious package, whatever it is, is cause a lot of trouble for our heroes.
Inspired a teensy bit by Guns of Icarus and Mortal Engines (though with less cities on tank treads... Though we could do that). I was thinking this one would have some romance, because hey, our characters are constantly stuck alone, together, in the sky without much space. Still no smut, but fade to black scenes are ok. As always though, romance isn't necessary. Our characters will be making stops at the various towns between Atlas and Ocean's Heart, so we won't be stuck in the air all the time. Remember your rifle in case of sky pirates!

Artifact Testing Division* (Fantasy Comedy)
In one of the premiere universities of the arts, magical and otherwise, a pair of students volunteer to test spells artifacts and retrieved by adventurers and for the extra gold pieces, often with hilarious results.
Basically we're college kids signing up to participate in lab experiments... Except we're MAGIC college kids participating in MAGIC lab experiments. Expect plenty of horrible and silly things to happen to us. I kind of wanted to do "episodes", where each "episode" is based around one particular artifact or experiment. We'd take turns driving the plot and making up artifacts.

Manehattan Weekly (My Little Pony)
Manehattan, the city that never sleeps... Which means plenty if time for the ponies in town to get up to all sorts of shenanigans... News-worthy shenanigans. Our pair of intrepid reporters works for the Manehattan Weekly, and it's our job to find a story for the papers every week.
So this one I also kinda wanted to do in "episodes" where each "episode" is leading up the the publishing of the next issue of the Manehattan Weekly. Like above, we'd take turns driving the plot and story we're investigating.

This (im)Mortal Coil* (Dark Souls)
Two Undead find themselves in a strange land with the same goal: finding a cure for their curse. They decide that they will work together to achieve their goals.
I don't have all that much planned for this, but I do have a good starting set up. This would take place away from the areas the Dark Souls games took place in, but it takes place in the same world. Expect this to be pretty action heavy, though there's definitely going to be plenty of time time for our characters to rest and talk. This doesn't nessecarily have to be based on Dark Souls, but let's stick with the same general idea.

One Billion Space Pesos (Sci-Fi, sort of Comedy)
Ricardo (or just Ricky) is a gunslinger for hire, though not really the best around. After a job gone horribly wrong, he now owes one of the most powerful crime lords in the galaxy one billion space pesos. Now trying to scrounge together a much money as he can, Ricky goes to increasingly desperate measures to scrounge together money. Unfortunately, Nothing seems to be working out for him.
So I wouldn't really call this pure comedy, but I'm definitely not being totally serious with this one. Basically guy named Ricky needs money fast, so he goes on crazy adventures to get space pesos (the currency of the future!). You'd be playing a friend, his sidekick, his pet space wizard turned weasel, or whatever. It's pretty open. And yes, the currency is called Space Pesos. And no one shortens it to "Spaceos" because that sounds like a breakfast cereal.
Genres, Buzzwords, Fandoms(?), and Other Things I Like
Dungeon Crawling*, Fantasy, Exploration, Post-Apocalyptic, Cyberpunk, Steampunk, Sci-Fi, Urban Fantasy, Horror, Lovecraft, Funny, New World of Darkness, D&D/Pathfinder, Shadowrun*, Dark Souls, Starbound, My Little Pony: Friendship is Magic*, XCOM, Borderlands, Bioshock, The Secret World, Mouse Guard

Do feel free to PM me about an idea that doesn't include any of theses above things because I'm usually pretty open to anything I think sounds cool, and there's a chance there's something I totally forgot to put down here.
Munk said
This has a distinct Dark Tower feel to it. Definitely interested.


Yeah, Dark Tower definitely had a bit of influence, though less time-travel-y shenanigans and psychotic trains.
Kali blushed slightly at Rosie's introduction and curtsied to the Saurian. She watched Rosie fly off in search of the others (I should really ask her about a How Griffons hunt, or better yet see if I can watch! Or would that be weird?) before turning back to the Saurian and smiling. "Yes, as the Commander said my name is Kali, though the 'all things vicious and bloodthirsty' bit might be a bit inaccurate, even if that is my main area of interest." She turned back around to grab her suitcase and backed up the ramp onto the ship. "Now, where should I- Oh, hello!" she began before she interrupted herself. She waved a hoof in the air at the approaching deer. "I take it that you're one of the explorers?" She trotted back down the ramp and held out a hoof with a grin on her face. "I am Kali, our local expert on creatures big and small."
Awesome! Glad I've got some interest. I'll start up an OOC tonight, but anyone else who wants to join is still welcome!
It all started with a card game.
Way back, before there were stars in the sky, before there was an Earth to live on, before there were cattle to drive, and before there were guns to shoot, there was a table, cards, dice, and chips. Of course, a game needed players.

This is the world of Lucky Bastards. At the 'center' of the world is the Wasteland, the vast area of plains and desert that many call home, whether they be farmers, craftsman, gunslingers, or bandits. To the north lies Akaria, the kingdom of machines where steam is king. Even further north lies Rhys, a frozen hell where a tyrant rules. To the east is Shaq'ir, a desert land where gold, spice, and silk flow freely among the many merchant houses. To the south are the scattered island nations of Iris, where swordfighting, honor, and chivalry still live.
There were 4 players at this table.
The first was the Dealer, the first gunslinger. He bet his Book of Games, where he learned how to play all of these games.
The second was Snake-Eyes, the first of the magi. He bet his eyes, which granted him sight of things that were not meant to be seen by men.
The third was Lady Luck, the first thief. She bet her cards, which she had stolen from the Dealer a long, long.time ago.
The fourth was Roulette, the first craftsman. He bet his tools, which he had used to build many things, including the Dealer's revolver and the table at which they played.

This particular story will follow a small group of self-proclaimed vigilantes (the eponymous Lucky Bastards) coming from all walks of life, most of them... Not so savory. Despite this, they're dedicated to trying to protect the many towns scattered around the Wasteland, whether it be from monsters, bandits, or hostile tribes. Though they might be a bit over their head... A man who claims to be a reincarnation of the Dealer has gathered a rather large following and plans to unite the Wasteland, though many still don't believe him, despite his seemingly god-like powers. He has responded... Negatively. Sure, the Wasteland does need to unite, but not everything is as it seems.
The game took years to complete. It was a complicated game, and the only game from the book of games that the Five had never played. Finally, on the fifth year the Dealer set down the winning card, taking the whole pot. He then took the others aside, and explained an idea he had.

He was going to build a new world.
And they were to be gods.

So a few of you may have been part of the old Lucky Bastards, which followed the Prophet on her journey to find the Jokers, two legendary artifacts, at the behest of the Dealer himself, and this takes place after where I planned to take that story, and is connected (and the characters from that RP may or may not make an appearance...

Our characters will come from all walks of life, whether they were cattle rustlers, or bank robbers. Machinists from Akaria, tribal shamans, warriors from the Iris islands, preachers, or barmaids. Wherever your character came from, they ended up with the Lucky Bastards.

Keep in mind, while magic does exist it's fairly rare. A few followers of the Gambling Gods (and the other religions too,) can do minor magics (mostly of the healing sort), as well as tribal shamans and there's even a school for the magical arts in Akaria (though it's small and rather secluded). As such, I will only a allow a few characters with magical talent.
I'm still in, sorry I haven't posted in a while. I'm not quite sure what to post though...
OH OH OH, sorry, I was talking specifically about the Capra Demon fight. Derp, thought I mentioned that.

Anyways, I totally just went to sleep instead of writing a post so it'll be up later today.
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