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  • Old Guild Username: Still "Strangelander"...
  • Joined: 11 yrs ago
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    1. Strangelander 11 yrs ago

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In Gizoogle 11 yrs ago Forum: Spam Forum
Ok, spam, I don't probably go round here but I thought you might trip off all dis bullshit. Maybe. I don't give a gangbangin' fuck fo' realz. Anyways, you translate shiznit tha fuck into thug speak. It aint nuthin but pimped out. Go find a RP or suttin' n' translate dat shit. If you want. I don't give a gangbangin' fuck. You've probably already peeped all dis bullshit.

http://gizoogle.net/index.php
Whoop, falling behind on getting my post up but have this to look at and wonder "what?" at.
http://gizoogle.net/tranzizzle.php?search=http%3A%2F%2Fwww.roleplayerguild.com%2Ftopics%2F11878%2Fposts%2Fic&se=Go+Git+Dis+Shiznit
Be warned, it contains excessive Gangster speak
I'm gonna go ahead and start up another post, it'll probably be up tonight.
Augh, I'm so sorry. This is really shitty of me, but I just can't get a post up. Every time I start typing, I just lose the will to continue and it feels like a chore. I don't know if I was just excited about it at first then it wore off, or if I just have too much going on right now, but I just can't get a post written up right now. You are all free to take this RP and continue it, or start it over, and add and change whatever. I'm really sorry everybody.
Oooh, you should let us see :V
Oooh, I'm loving Baltimore's abilities :D And totally sorry for stealing your slag singularity, I missed that (probably because I'm a derp fish). I can change it to my second choice, which was one of the Vladof fire-fountain things which I cannot remember the name of...
Wizard said
This has to do with initial excitement. Once it wears off, you lose interest. You can prevent it by writing down all of your ideas, leave them for a week and then return to them and see if you are still interested. Work with the ideas a bit more and then leave them for a week again. I've recently taken to this method, which has made me scrap dozens of ideas. There is but one idea that I'm still interested in and still working on. When I finally get around to posting it, my initial excitement will be at a zero, which will help me to be consistent in running the roleplay.

I feel like this might be a large part of my particular case. I have plenty of text-files sitting around on my desktop with ideas I'm still interested in doing, but this one is a reboot (well, spiritual successor I guess) of an Old Guild RP I did and I went and posted it, but now I'm kinda regretting it.

Dervish said
One more thing!If you had a source of inspiration for the game, go back to it and just enjoy it, temind yourself why you wanted to roleplay with those ideas. You were inspired somewhere, sometimes you just need to recharge that inspiration.

Oh, I should try this (as well as your other suggestions)! But that means I gotta dig up my PS2 and Wild Arms... If I can find them. Or I could read Dark Tower again.
On the co-GM thing, do you have tips for finding a co-GM? I would say somebody I know and trust in real life, though I don't know anybody on the Guild in real life (though now that I think about it, I know people who might be interested).

I'm going to try to rough it through for a bit, and it if I still feel uninterested then I think I'll talk to my players about handing over the reins or something.
Hopefully Arget will pop up again, otherwise I can try and get another post, but that might be pretty difficult since I was the 2nd to last person to post...
Dervish and the rest have already put it quite nicely, but I'm gonna throw a few wordy words down on all this.

I see absolutely nothing wrong with fandom RPs, and I myself participate in fandom and "original" RPs in about equal measure. Cliches (and tropes and whatever else) aren't necessarily bad,and it's much easier to understand something that's based on something else.

So I have what I think is a really cool idea for an original story that I've called //godEngine.INITIALIZE, but unfortunately I've found it very hard to explain in a way that makes sense because it doesn't borrow heavily from any sources (at least consciously) so it's very hard to make the player understand without making them read walls of text that will make little sense to them. On the old guild I ran two fairly successful original RPs (one might be the one that LoneSilverWolf mentioned?), but that also depends on what your definition of original is. To be original does it have to not draw from any sources at all and only come from your head? Because I think that's nigh impossible in this day and age for many of the reasons Dervish stated above. I've found that original RPs work best by mixing things that are familiar to players and throwing in your own twists and original stuff.

So one of these RPs was called "Iveron, of Gunpowder and Steel", it was a fairly original (in my opinion, though the plot wasn't all the original I felt like the world was). It took place in a fantasy world recovering from the aftermath of a large war against the Fae (which were less "Oh, faeries and elves and gnomes, yay!" and more uncanny valley and Lovecraftian horror along with old fairy tale stuff like kidnapping children). A long time ago, humanity (in it's purest form) died out, but before they died they created a sort of immortality drug that had some pretty bad side-effects, including going blind, albinism, and other mutations that made them rather unnerving to most other races. There were Satyrs who lived in nomadic clans, and the (admittedly horribly named) Masque... Who wore masks for unknown reasons (we decided because anybody that saw their faces tended to go insane), we had bird-people with a chess based caste system, we had animal shifters from an island nation off the coast, we had people made of fire/water/stone/whatever-other-element. A mysterious Council that acted as a sort of universal law that governed the use of magic. A lot of that was pretty familiar to fantasy fans, some of it not so much, but we made our own world from it, and it worked (though real life did get in the way)! For pretty much all the original worlds I create, I borrow from other sources and twist things around and add in my own stuff.

As for fandom RPs (even though plenty of other people have said it), I think it's quite possible to do an original RP even if it's set in another world that's already been made. You can build onto the world, have an alternate series of events happening in the world, and plenty of other things.

Uh... I'm not sure what else to say so... Uh... Carry on, I guess. Hopefully that contributed to the discussion.
Argh, I'm so sorry I haven't gotten around to posting again yet. I've got more schoolwork than usual and we lost power for a while up at my house. Hopefully I can get a post up today or tomorrow as well as taking a look at Auri.
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