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    1. Stranger 10 yrs ago

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7 yrs ago
Current I wanted to ask for a vacation, but I realized I would have nothing to do the entire time.
5 likes
7 yrs ago
Sorry to all my partners! Busy day means few replies. >_< I'm working on 'em, I swear!
7 yrs ago
I'm always surprised by how much work it takes to write RP, but it's always worth the effort!

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Most Recent Posts

I do. This looks fun!
Sounds fair.
I'd actually be very interested to try a Kingdom Hearts RP. I'm up for it!
Here's my character sheet:



Name: Ken Nakame
Age: 16
Starter: Froakie
Personality: Ken has a very calm nature, and is usually known for his level-headedness. That said, he does know how to have fun, and is very passionate about Pokemon. Ken is descended from a clan of samurai (he likes to leave out that he's only about 1/16th related to them), and carries around a katana on his back, which he can often be found practicing with in the morning (though he has yet to use it in actual combat). When in battle against someone he considers a worthy opponent, Ken goes through a complete personality change: his usual calm demeanor gives way to a very fired-up and eager youth, and he throws all that he has into the battle.
Dream/Goal: To become one of the greatest trainers of all time.
Sorry, I've been away for a while. I'll fix the mind-reading. And yes, Mindscape requires uninterrupted eye contact for three seconds from no less than two inches away. No worries there! Otherwise, looking forward to starting this!
Baconator said
*taps fingers together* Eeexcellent. Yes, come to the Dark Side... we have Wendys.


Good gosh, no. I worked in that dump for THREE YEARS! I am NEVER going back! O_O
Name: Daisy

Gender: Female

Age: 17

Animal: Shark

Appearance: Normally, Daisy is a somewhat petite girl, standing 5'8". She has lightly tanned skin, but shining blonde hair and deep blue eyes.
Rather than the bathing suits and beachwear favored by her friends (she lives by the beach), Daisy has always enjoyed wearing simple (but beautiful) gowns and dresses. Even so, she prefers to be barefooted, a habit that most of her fellow villagers share.

When transformed, her back sprouts a dorsal fin. Two smaller fins also appear on the back of her hands, which allow for better control while swimming. Her feet flatten out to become like flippers, and gills form on the sides of her neck. Finally, her teeth become extremely sharp and jagged, allowing her to bite through most soft materials and a few weaker metals. Like a shark, her teeth can be knocked out if used too often, or if the thing she tries to bite is too strong for her. Fortunately, lost teeth in shark form will not show when she reverts (her shark teeth and human teeth are separate and interchangeable), and lost shark teeth will eventually grow back.

Bio: Daisy was born and raised in the small beach-side village of Kumir. Even from birth, Daisy stood out among her friends. She was always shy, and preferred to stay inside and read, while her peers were usually on the beach. As time went on, she was able to make friends with a few of the other children, especially a girl named Kelly, who soon became her best friend. The two of them were nearly inseparable, and it was ultimately Kelly's influence that helped Daisy break out of her shell.

On her 16th birthday, the village was celebrating out on the beach. Kelly was the first one to notice one of the children swimming out too far. The child was hit by a larger-than-average wave and disappeared. Daisy didn't hesitate; she rushed out into the water and swam as fast as she could. She could see the child panicking in the water, and feared she wouldn't make it in time. That was the first time she transformed: her shark features burst out of her, and she took off at an inhuman speed. She managed to reach the child and rushed him back to shore. Even as she reached the land, however, her shark features did not go away immediately; the whole village saw her. Everyone took a step back, some even whispering the word "monster". The child she had just saved ran away from her. Desperate and afraid, she turned to her best friend for help... only to see her step away in revulsion. Ultimately, Daisy fled the village for good. She has now been wandering for a full year. With the betrayal from everyone she ever knew, Daisy has become closed off, not letting anyone get too close to her.
I know this is a closed RP, but if at any point you have room for me, I'd be very interested in joining you.
Name: Kurai (last name unknown)

Age: 27

Sex: Female

Personality: Kurai is very crafty and is willing to use whatever means necessary to get what she desires. She doesn't like fighting, and prefers to use charm, wiles, and intimidation to resolve issues. If battle is unavoidable, she prefers to attack from a distance and attempts to end the battle quickly. Outside of combat, she can be flirty and seductive, but does not allow anyone to get close to her. Most "relationships" are short-term and have never amounted to anything serious. Secretly, she does believe in true love, but has never found it.

Appearance: Sultry black-haired woman, standing 5'10". When given a choice of outfit, she prefers style to functionality, choosing dark dresses with somewhat revealing tops. Normally wearing high heels (black, of course). Quite beautiful, even without makeup.

Physical Ability: N/A

Metaphysical Ability: N/A

Psychic Ability: A-Rank
- Telekinesis: Kurai can move, levitate, and (occasionally) manipulate objects at her desire. If the target is nonliving, she can manipulate it without difficulty. If it is living (this includes robots), it can attempt to resist her. She can also use this to fly, though it requires too much concentration to move anything else while doing so.
- Illusion: If her target's mind is weak enough, Kurai can manipulate a person's five senses at will. However, the person is by no means under her control; if they are aware of the illusion, it is immediately shattered. Because illusions affect the five senses, machines are not fooled. This includes cameras and any kind of scanner or recording device.
- Mindscape: This is Kurai's ultimate technique, but it is also the most risky. If Kurai locks eyes with a person for three seconds from no less than two inches away, that person's mind is immediately transported to an area known as a mindscape. It is a world made entirely of illusion. While inside a mindscape, anything the person wills will come into being. Basically, the person is like a god, able to do and create anything their heart desires. Though it is only an illusion, it will seem completely real to them. A person may leave the mindscape and return to their body at any time, and they are told all of this from the beginning by a projection of Kurai. However, few ever wish to leave a world that can fulfill all of their desires, and most choose to remain a while longer. There is no sense of time in the mindscape, so by the time a person is finally willing to return to their body, they may find that their body has all but rotted away, for without the mind to guide it, the person's body will never move from its previous position (unless someone else moves the body). A jolt of electricity will immediately shatter the mindscape.

Backstory: Kurai was born with her abilities, but they never fully manifested until she turned 16. Her very first experience came when she was getting... intimate with her then-boyfriend. The two locked eyes with each other for a moment, when suddenly his body went stiff. She tried everything to awaken him, finally resorting to her father's taser, which finally broke him out of it. When he told Kurai what had happened to him, she could hardly believe her ears. Suddenly afraid of her, her boyfriend threatened to reveal her to Project David. Panicking, Kurai again locked him in a mindscape. This time, however, she did not attempt to wake him, and returned him to his home, claiming that he had grown tired and fallen asleep. He died three days later of dehydration. Scared of what she could do, Kurai ran away from home, abandoned her last name, and began her life as a wanderer.
As time went on, Kurai continued to explore her new-found abilities. Her primary abilities lied in her ability to conjure illusions, which she used to change her identity every time she entered a new town or city. She began using her powers to seduce others, reading their minds to fulfill their personal fantasies. Her telekinesis developed more slowly, but by age 21, she was quite adept at it (though illusion remains her strong-point to this day). She used her powers carefully, but with the worldwide vigilance of Project David, she was not careful enough.
At 23 years old, Kurai encountered her first robot soldier. It was able to identify her as an Avian and immediately attempted to arrest her. She was able to defeat it, but not before it captured a recording of her face and voice. It sent this data back to its superiors, and the chase was on. Kurai fled town, and for six months was hounded by robotic soldiers, which were slowly becoming stronger as time went on. Finally, a squadron of six Chasers (robots designed to capture fleeing targets) was able to corner and subdue her. Kurai was thrown into prison. That was about three and a half years ago. Since then, Kurai was able to learn of the plan to escape, and she is all too eager to join in.

I hope her abilities don't seem OP. I tried to provide as many weaknesses as strengths for them, especially the fact that she has no physical abilities whatsoever, so anyone who can engage her at close range has an immense advantage. Let me know if I need to change anything. Otherwise, I look forward to RPing with you!
ImportantNobody said
She has a squad of personal bodyguards rather then just him, but he can certainly be among them. Being Asian inspired I assume he comes from another land or he could have been born here and it was his ancestors who migrated into our kingdom. Maybe he's not 100% trusted by the other guards, being a foreigner, so has to prove himself?For your advisor, her majesty wouldn't be quick to turn to him unless he can somehow be more subtle about his evilness, tricking her into thinking he's good. I'm sure that's what you have in mind.


Correct! No true evil mastermind is clearly and outright evil, and neither is Jarus. As for Shai Long, that'd work fine. The lack of trust among the other guards would play well into the story.
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