Started playing Salem in F/GO. It's gotten to the point where the youtube ads are hyping me up for the timegate to be lifted.
Bio
Back from a spell with all my witty charm to take advantage of the quiet nights of a graveyard shift, one that goes from 20:30 [EST] to 8:30.
DMs are open for whatever. Discord handle will be given as needed, more often than not to make it easier to contact (or be contacted by) folks in ongoing RPs.
Background: One would be forgiven for thinking that Kurtzpel University would only house the best of the best in there. That only greatest of them all would pass the exams, and that within its walls there would only be young men and women only interested in honoring the good name of the institution. After all, its reputation precedes it and only the most capable are welcome to this educational VIP club. However, even within the pinnacle of academic social hierarchy one can find that it has its own brand of delincuents lurking about, the kind of students that gave a reason of being to the behavioral rules and the disciplinary committees.
Enter Uriel Bertolini: the heir of a prestigious italian insurance company renowned for how reliable it is. Such a reputation was earned through hard work: subterfuge, bribes, blackmailing and the ocassional sabotage operation were the methods very few dared to report to the public as they'd soon be staring at either an airplane ticket to settle in a third world warzone due to a sudden need of personnel that part of the globe or other elaborate ways of offering a noose to hang oneself. Not only that, but there were urban legends that envoys of the company approached new businesses just opening up near their offices and casually commented on how flammable it all appeared to be before offering up a business card.
Uriel's position as the son of the founder gave him quite a bit of clout where he lived, and he got accostumed on getting what he wanted through the use of his name, threats and, when it wasn't enough, beating down those who wronged him alongside the thugs that served as his bodyguards. However that all changed when his father told him that he was going to enroll in the Kurtzpel University. Strings were pulled and favors were called in so that he had a squeaky clean past in the official records, and Uriel was thrusted into a place where he no longer had his usual power over his peers. Even if he was smart enough to pass the exams, Uriel found difficulties in keeping up with the demands of the academy as he was accostumed to teachers foregoing from giving him a bad grade out of fear of the consequences.
Nevertheless, even amidst these descendants of large fortunes and intellectual prodigies there were a few others similar to Uriel: young folk who came from other shady backgrounds and unscrupulous families. Even whilst adhering to the university's strict code of conduct, this group of students served as a method of communication and negotiation between the heads of the several families in whichever deals they took part in, something that was always done away from the eyes of the institution's authorities as to avoid legal repercutions. One of such encounters was gonna happen in Glasgow, however fate seemed to have other things in mind for Uriel and others. One of those things appeared to be reincarnating him into a woman.
Extras:
Due to their circumstances, they tend to give a lot of thought to gender related trivialities, such as which bathroom should they use when given options.
They cannot really distinguish tastes.
Legend: The Desert Wind
A child left to the elements of the merciless desert to die a quick and cruel death by parents that couldn't care for her, yet the Goddess willed it for her to live long enough to find an oasis and survive. Alone, she grew and learned how to surpass the gigantic hurdles of the neverending sands. She learned to survive with little to eat or drink, and to fight monsters with her bare hands without expending much energy. The struggles hardened the girl in such a way that a tribe of wandering Orca, stopping by her oasis to replenish their supplies for their long trek, mistook her for a avatar of the sands. In awe of her strength, she was welcomed as one of their own and taken to civilization, her martial prowess honed with technique. And, when she left them to reunite with her kind, the nomads swore that they had been left naked to face the sands. Now, she who became the desert was on seeing the ones that abandoned her, and to show them the rewards of the struggles she went through
Notable Items:
Crown of the Scorpion King: A headpiece made of gold that floats above Uriel's head. Whoever wears this will see good fortune when travelling the desert, and such a blessing is passed to those the wearer deems their companions. Desert dwelling Orca also recognize the origin of the crown, and will always greatly favor its wearer.
Blessing of the Sands: As per the legend, Uriel can survive on much less nourishment than a normal person. Their body is also much more resistant to very high or very low temperatures, poisons and disease.
Martial Arts: A particular style focused on defense, its aim is to outlast the opponent; dodging any strikes coming Uriel's way whilst mercilessly punishing any mistake. The movements are reminiscent of the movements of common desert critters, like snakes or scorpions.
Magical Abilities:
Scorching Sun, Frosting Moon: The Desert Wind has an innate magical capability that shifts in focus to the current present celestial body: During daytime, Uriel is able to channel fire through their limbs, whilst during night time they can channel frost.
Evening, fellas. For the sake of my inner pride do please imagine this is being spoken by the Formula 1 voice setting of Worms World Party, as that is most definitely not the one I have.
In any case, as evidenced by my profile picture, I am a tad bit of a weeb, and came here on the possible prospects of casual roleplaying. More information about myself shall be added at a later date on the "Bio" part of my profile.
Back from a spell with all my witty charm to take advantage of the quiet nights of a graveyard shift, one that goes from 20:30 [EST] to 8:30.
DMs are open for whatever. Discord handle will be given as needed, more often than not to make it easier to contact (or be contacted by) folks in ongoing RPs.
Ongoing mobage picks: Limbus Company; Arknights (every so often); Marvel Snap.
Avid fan of video essays.
<div style="white-space:pre-wrap;">Back from a spell with all my witty charm to take advantage of the quiet nights of a graveyard shift, one that goes from 20:30 [EST] to 8:30. <br><br>DMs are open for whatever. Discord handle will be given as needed, more often than not to make it easier to contact (or be contacted by) folks in ongoing RPs.<br><br>Ongoing mobage picks: Limbus Company; Arknights (every so often); Marvel Snap.<br><br>Avid fan of video essays.</div>