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Recent Statuses

4 yrs ago
Well, that was a rather turbulent year.
1 like
5 yrs ago
Shady's back, tell a friend.
1 like
5 yrs ago
It is time for churros.
5 yrs ago
A random generator created this username for me.
1 like
5 yrs ago
Started playing Salem in F/GO. It's gotten to the point where the youtube ads are hyping me up for the timegate to be lifted.

Bio

Back from a spell with all my witty charm to take advantage of the quiet nights of a graveyard shift, one that goes from 20:30 [EST] to 8:30.

DMs are open for whatever. Discord handle will be given as needed, more often than not to make it easier to contact (or be contacted by) folks in ongoing RPs.

Ongoing mobage picks: Limbus Company; Arknights (every so often); Marvel Snap.

Avid fan of video essays.

Most Recent Posts

Here it is, conveniently I was mulling over this idea for the past few months and this helped me make the character faster than expected. Tell me what's there to fix, whether they're concept and balance issues or errors in grammar, syntax or format.

Gonna be preparing an Assassin related to a Argentinean folkloric figure, Martin Fierro

Yahoo! Yahoo! Yahoo! Yahoo! Ya-Ya-Ya-Yahoo! Yahoo! Ya-Yahoo! Yahoo! Yahoo! Ya-Ya-Ya-Ya-Ya-Ya-Ya-Ya-Yahoo!
Billy Herrington shall demonstrate how it is done.
The iceberg that sunk the Titanic will also make an appearance.
Will do that when I get on finishing the rest of it, it'll be under the "Magic" section
@Juvvie
Cheat Sheet:

1st Gate: Purifies stuff
2nd Gate: Turns stuff into raw magic over time.
3rd Gate: Turns raw magic into elemental magic.
4th Gate: Controls elemental magic (Throwing fireballs, manipulating water, creating gusts of wind or creating earth spikes)

5th Gate: Weaken stuff
6th Gate: Makes stuff stronger and harder.
7th Gate: Potency buff to stuff
8th Gate: Change if stuff is solid, liquid or gaseous

9th Gate: Heals stuff and makes it better over time.
10th Gate: Super buff to stuff, but it can lead to it breaking.
11th Gate: Make more stuff.
12th Gate: Change stuff.
I'll do a preemptive claim on the S-rank slot by posting my WIP sheet for Magnus, mostly so that Juvvie can review the concept of the magic.



I'll be tinkering on this very post with any modifications and listing the changes in subsequent posts on the thread, the next changes in mind being filling out the rest of the items and making it look pleasant to the eye.
Will throw a sheet in later today.
Solvent
okay: three, two, one, let's jam






The early bird gets the worm. That was a rather good saying, although it wouldn't be enough to explain why Aria was a morning person in most of the cases. The mornings tended to be quiet and, unlike the nights, one had the liberty to move around the place without stumbling into any janitors as the sunlight slowly entered through the windows of the hall, a pleasant yellow tinge carefully glazing over the buildings that could be seen through the glass panel of the hallway. A magnificent view that she didn't think she'd ever see.

Marineford. She had made it in.

As lackluster as their training course had been, Aria was understanding of the situation: the rise in piracy meant that there weren't enough hands to have in the base for this matter, as important as it was in hindsight. And, despite how wrong as it seemed, the only way that Justice could be imposed at this point of time meant that the marines were meant to deal with bounty hounters and other assorted scum.

A slight commotion that came from the kitchen withdrew Aria from her thoughts, as a couple of chairs and trays cluttered noisily to the floor, followed by the tiny clattering of minuscule legs and the menacing snapping of claws. The scream from one of the other recruits earned a sigh from her as she ventured into the kitchen and found the hope of the seas attempting to fit as many marines as they could between the countertop and the shelves at the sight of an animated toaster that threatened to snip at their ankles should they get too close.

Less than three minutes later the issue had been resolved by smashing the legs to bits and removing the lower half of the pincers with a couple of precise strikes. A quick spin on her heel and she exited the room, her cloak fluttering behind her due to the movement before settling down as the tapping of her cane faded into the hallway. Aria'd have a word with her roommate later, automated toasters would only cause trouble down the line.




The news of a mission reached Aria's ears later that day, in the middle of her training. The pause had been good, but this made her wonder if they also lacked manpower within the dispatchment department as well. If they were going to give her almost no information on what she was supposed to do, then this was gonna be more difficult than expected.

Orders were orders, nevertheless, and she arrived the destination less than five minutes before noon. Punctuality was important if she wanted to rise through the ranks and have enough priviledges to command a ship or even an entire fleet. She spent the waiting minutes wondering who could Salamanca possibly be before hearing the voice that she had the (dis)grace of sharing a room with. A single nod was given as a salute as Aria adjusted her gloves and allowed the tasteless joke to go unanswered. The answer to the question was apparent in her eyes, and as such she was gonna let Elizabeth figure it out all by herself.
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