Avatar of SupahCow090
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    1. SupahCow090 11 yrs ago

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Bio

15 year old boy from the Philippines. I like books and games and food. Whoops, I just summed up my life.

Go visit my stupid blog: www.stationaryvagabond.weebly.com

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Name: Scarlet Wither

Race: Human

Age: 16

Gender: Female

Bio: Scarlet never wanted to be a Huntress. That changed one night. His father went to the woods to gather fruits and things he could use since they weren't very rich. They were lesser than most people. Because of that, they had to find alternatives to save money. Unexpectedly, an Ursa appeared out of nowhere. His father didn't bring his weapon. He met his doom. He met death. Ever since then, Scarlet hated the Grimm monsters. The loss of her father was too much. Her new ambition is to become a Huntress to protect people from Grimm because she herself knows the pain of losing someone important. She doesn't want any one to experience that anymore. Thus, she joined Beacon.

Weapon:


Semblance:


Strength: Scarlet excels at long range combat. She manages to throw Cyclone perfectly and as Cyclone is a boomerang, It comes back and may hit an enemy again, making one throw deal two damages whether if the target is the same or different. One may think that the cooldown for her weapon's attack is a pull back. Here, they are wrong. Scarlet can manipulate the speed, direction and power of Cyclone. If combat-related, she uses Cyclone in a power and speed oriented phase that can wipe out enemies in an instant.

Weakness: Melee. Scarlet can stand a chance in a melee battle if the enemy wields a gigantic weapon and uses them slowly but if the enemy is combo-oriented or speed-oriented, then she fails. Her weapon isn't designed for close-combat, only using it as a melee weapon for certain situations. Alongside her weapon's lack of melee power, she also can't fight with her fists nor her feet. In cases like this, she would often use her Semblance and hide from the enemy's vicinity or teleport to a place where she can deal more damage.

Social: Scarlet is shy at first to everyone she meets. It takes time for her to open up. She's the one who wouldn't start conversations with her seatmate. She's the one who would rather have awkward silence than talking. Once she opens up, she becomes more talkative but still remains quite shy. She becomes friendly and appreciative over time though. She does not feel anything different for Faunus, she treats them the same way she treats humans.
Finished Scalet's CS! Just for everyone's information if they need to know lol

Full Name
Aria Cecil Mystique

Nickname(s)
Ari

Gender
Female

Age
112 in Elven years, 16 in human years.

Year
2nd Year.

Birthday
April 1

Astrological Sign
Aries

Species
Elf

Class
Summoner - A class applicable for most races. They are the ones who pact with spirits for their help. All summoners carry a book that contains the summoning spells that will automatically be engraved in once the pact is completed. The spirits a summoner can make a pact with are mostly, if not all, elemental spirits. Making a pact may or may not be easy as it depends on the spirit's condition. Some spirits would agree upon asking for help, some would require some requirements while others would settle it down with a fight if the summoner is worthy enough for their aid.

Weapon


World
Lucis

Short Biography
Aria was raised in Lucis by his parents. His father, Maxwell Mystique, was a summoner like what Aria is today but due to one pact that Maxwell made, it costed his life and left poor Aria with her mother. Aria wants to continue his father's aim to be one of the best summoners there is. Upon receiving the letter from The Academy of Arcane Arts, she left her mother with her brothers and promised to come back as the best summoner there is.

Personality
Aria is shy, soft-spoken, and always nervous if she's with people she doesn't know. If she's with people she's comfortable with, she's loud, optimistic, and outgoing.

Partner
(Undecided)

Fear(s)/Weakness(es)/Limit(s)
Aria's biggest pet peeve are insects. She hates creepy crawlies. She finds them disgusting, horrifying and terrible. If she were to battle a creature that is insect-like. She would rather kill herself than be near to that creature. Even if an insect spirit that's powerful would want to make a pact with her for free, she would immediately turn down the offer and probably run away crying.

Battle-wise, Aria isn't weak against any kind of class or race because she doesn't directly fight with them. Her biggest weak point is her book. If she doesn't have it, she's practically useless and defenseless. It is ambiguous to anybody whether she can summon without her book.

Strange Attributes/Abilities/Traits
Like most summoners, Aria can talk to spirits. But unlike anybody else, Aria can understand directly what the spirits say unlike normal summoners who only rely on gestures made by the spirits. This could possibly make things easier for Aria.

Other
Although Aria has been training for several years now, she still hasn't made a pact with any spirit as they are dangerous and Aria may not be able to handle it. As of now, Aria comfortably uses Sylph most of the time. She also is very good friends with Sylph and usually summons Sylph so she could talk with her. She uses Luna and Undine from time to time but never uses Ifirt because there seems to be a problem with Ifrit, which, as of now, is unknown.
Here's my CS! I'd probably still work on it later but this is pretty much how my character looks. :)
-

Full Name
Aria Cecil Mystique

Nickname(s)
Ari

Gender
Female

Age
112 in Elven years, 16 in human years.

Year
2nd Year.

Birthday
April 1

Astrological Sign
Aries

Species
Elf

Class
Summoner - A class applicable for most races. They are the ones who pact with spirits for their help. All summoners carry a book that contains the summoning spells that will automatically be engraved in once the pact is completed. The spirits a summoner can make a pact with are mostly, if not all, elemental spirits. Making a pact may or may not be easy as it depends on the spirit's condition. Some spirits would agree upon asking for help, some would require some requirements while others would settle it down with a fight if the summoner is worthy enough for their aid.

Weapon


World
Lucis

Short Biography
Aria was raised in Lucis by his parents. His father, Maxwell Mystique, was a summoner like what Aria is today but due to one pact that Maxwell made, it costed his life and left poor Aria with her mother. Aria wants to continue his father's aim to be one of the best summoners there is. Upon receiving the letter from The Academy of Arcane Arts, she left her mother with her brothers and promised to come back as the best summoner there is.

Personality
Aria is shy, soft-spoken, and always nervous if she's with people she doesn't know. If she's with people she's comfortable with, she's loud, optimistic, and outgoing.

Partner
(Undecided)

Fear(s)/Weakness(es)/Limit(s)
Aria's biggest pet peeve are insects. She hates creepy crawlies. She finds them disgusting, horrifying and terrible. If she were to battle a creature that is insect-like. She would rather kill herself than be near to that creature. Even if an insect spirit that's powerful would want to make a pact with her for free, she would immediately turn down the offer and probably run away crying.

Battle-wise, Aria isn't weak against any kind of class or race because she doesn't directly fight with them. Her biggest weak point is her book. If she doesn't have it, she's practically useless and defenseless. It is ambiguous to anybody whether she can summon without her book.

Strange Attributes/Abilities/Traits
Like most summoners, Aria can talk to spirits. But unlike anybody else, Aria can understand directly what the spirits say unlike normal summoners who only rely on gestures made by the spirits. This could possibly make things easier for Aria.

Other
Although Aria has been training for several years now, she still hasn't made a pact with any spirit as they are dangerous and Aria may not be able to handle it. As of now, Aria comfortably uses Sylph most of the time. She also is very good friends with Sylph and usually summons Sylph so she could talk with her. She uses Luna and Undine from time to time but never uses Ifirt because there seems to be a problem with Ifrit, which, as of now, is unknown.
WIP! As said by Tracker through PM, I will be joining Team 1. :D
-

Name: Scarlet Wither

Race: Human

Age: 16

Gender: Female

Bio: Scarlet never wanted to be a Huntress. That changed one night. His father went to the woods to gather fruits and things he could use since they weren't very rich. They were lesser than most people. Because of that, they had to find alternatives to save money. Unexpectedly, an Ursa appeared out of nowhere. His father didn't bring his weapon. He met his doom. He met death. Ever since then, Scarlet hated the Grimm monsters. The loss of her father was too much. Her new ambition is to become a Huntress to protect people from Grimm because she herself knows the pain of losing someone important. She doesn't want any one to experience that anymore. Thus, she joined Beacon.

Weapon:


Semblance:


Strength: Scarlet excels at long range combat. She manages to throw Cyclone perfectly and as Cyclone is a boomerang, It comes back and may hit an enemy again, making one throw deal two damages whether if the target is the same or different. One may think that the cooldown for her weapon's attack is a pull back. Here, they are wrong. Scarlet can manipulate the speed, direction and power of Cyclone. If combat-related, she uses Cyclone in a power and speed oriented phase that can wipe out enemies in an instant.

Weakness: Melee. Scarlet can stand a chance in a melee battle if the enemy wields a gigantic weapon and uses them slowly but if the enemy is combo-oriented or speed-oriented, then she fails. Her weapon isn't designed for close-combat, only using it as a melee weapon for certain situations. Alongside her weapon's lack of melee power, she also can't fight with her fists nor her feet. In cases like this, she would often use her Semblance and hide from the enemy's vicinity or teleport to a place where she can deal more damage.

Social: Scarlet is shy at first to everyone she meets. It takes time for her to open up. She's the one who wouldn't start conversations with her seatmate. She's the one who would rather have awkward silence than talking. Once she opens up, she becomes more talkative but still remains quite shy. She becomes friendly and appreciative over time though. She does not feel anything different for Faunus, she treats them the same way she treats humans.
idk if this is like good enough but here goes!

^Same. Pretty interested.
@ChirpingChirp: By the way, aren't we supposed to place our character's race on our CS? Kinda have the draft of my CS but can't really submit 'til later because of school. :(
I might submit my CS later today. Oh! And I haven't played Tides Of Destiny too. Forgot that one :P Guess we played the same entries then. :P
Very interested! Played all of the Rune Factory games except for the latest one so this'll be fun.
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