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  • Old Guild Username: Svenn
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    1. Svenn 11 yrs ago
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Tearstone said -snip-


Oh man, I gots stuff to fix probs.
aww man, you made the 69th post.
go to bed
Sophia Marchessa makes me laugh and how she will survive lol

I like how Rhodry Glenn has a little of insanity spark to him.

For Ellie, I have a question... what happened to her father? haha just wondering, but I Like her and her treehouse. That's a good idea.
I was just pointing out that you're a little excited.
well squee
Post your commands here.

Remember, ::: Request character


The Forest of the giant trees is a hazardous place. There is biodiversity everywhere and many things can kill you. Although food may not be a problem the creatures might. You'll run into more creatures than NPCs. This is also a breeding ground for night creatures because not much sunlight is able to shine through the canopy of leaves.


The mountainous terrain is ideal for mining and bandits. Not much on the surface of the map, but what about underground? Food could be a problem if you don't find a food source.


The barren wastelands of the world are the deserts. Thugs, witches, dead people live here. Many civilizations that had fallen remain in the desert. Little plant population and deadly animals that come out in the cold night. Many sandstorms are current, not much water. Is it survivable?

BEGIN!


Welcome to Peril!


This is like the fifth version of the game. woo!
Anywho, this is a game where you make a character and put in commands to make your character survive the perilous worlds. It's a lot simpler than you're thinking.
All you do is,
Create character; type in "::: Request character [type in race here]"
Put in a command; type in "::: Kill Drakel" or "::: Eat Fruit", whatever you please.
You will put these commands into the command thread. In this thread you can ask me questions and talk to other players. Form teams, cults, or cities!

What can you do in this game? Many things. It's a free for all. Kill everyone! Become a farmer! Be a thief! It's all your choice.
You will be randomly placed in one of the three maps. You cannot choose because simply you do not choose where you are born.

The Forest of the giant trees is a hazardous place. There is biodiversity everywhere and many things can kill you. Although food may not be a problem the creatures might. You'll run into more creatures than NPCs. This is also a breeding ground for night creatures because not much sunlight is able to shine through the canopy of leaves.


The mountainous terrain is ideal for mining and bandits. Not much on the surface of the map, but what about underground? Food could be a problem if you don't find a food source.


The barren wastelands of the world are the deserts. Thugs, witches, dead people live here. Many civilizations that had fallen remain in the desert. Little plant population and deadly animals that come out in the cold night. Many sandstorms are current, not much water. Is it survivable?

As you see in the three maps there are creatures that stand by the campfire. The campfire is your base. You can build walls or buy them with money to save you time. The creature that is by your base is the guide. They can be interacted with, killed, and kill, but they don not go anywhere outside the base usually. I'll give you a report on them.


Pix is the guide for the giant tree forest map. She is a Pixie that is good and can use magic. She starts off with 10 Mana and 10 Health.


Dribs is the guide for the mountainous terrain map. He is a Dribble and is good at attacking. He starts off with 20 Health.


Golem is the guide for the desert map. He is a sand golem and is good at defense. He starts off with 15 health, but takes 1/2 the damage.

Well then....

About your characters. You can choose a race from the following;
Mudmen: Resemblance of of mud color. More brawn than brains. more connections to animals.
Imps: Little red creatures. Can fly low levels and faster than most species. low low strength
Orcs: Green lumps of lard. Bigger and stronger, sense of frenzy. low low speed
Elements: Four types; Fire, water, earth, and air. Fire=red, water=blue, earth=brown, air=yellow. Can somewhat control the elements.
Demons: Dark blue skinned, red eyes. More evil presence, can fly mid levels. low speed.
Angels: White skinned. Angelic presence, can fly mid levels. low attack
Giants: Giant humanoids. Pinkish color, superior strength, moves slower.
Sistelcrone: Intelligent creatures, White spikes on light blue skin. Able to learn things quick. low speed & attack.
Immortals: White general humaniods. ABLE TO CHOOSE CLASS, GIVES YOU ABILITIES. (When requesting character, just add in your made up class).
Necros: Purple skinned. Dead do not attack on sight, able to raise dead through rituals and sacrifices. Low speed.
Blacks: Black skinned. Shadowy people. Sneak is high and many abilities. Low strength and low speed.

New Races are always accepted. Just request it.
In Ask Squee 11 yrs ago Forum: Spam Forum
Squee please. No one has ever beaten Smiral... at penis jousting.
Name: Boyd Jäger
Age: 25
Height: 5'11"
Build: Slightly muscled with defined muscle tone, but not heavy.
Appearance:

Family: Boyd was born in Virginia from a 17 year old mother. She didn't want to get an abortion so she had another couple adopt him right away after birth from Wisconsin. That family consisted of his two foster parents and their real daughter Melissa. When the outbreak happened Boyd was on a camping trip away from social media with his wife and some family friends. Once they got back to their home town, it was deserted and dead bodies littered the ground. He drove straight to his house and found blood smeared and spilled everywhere, but no bodies. He found his sister hiding in their secret closet and took her. She was shocked and wouldn't speak. There was no point in finding them because they were most likely part of the outbreak by then. He took his wife and sister with his friends to drive down south to have their backs to the oceans.

Personality: Boyd is quick to think. He has leadership skills, but will offer to anyone else for he hasn't have much confidence. He is good at running away from situations and conserving food. He doesn't have the tolerance for people who don't want to live, the drunk, the rich, and many more. Because of this, not many people like him. He's not capable of trusting people very well.

Occupation Before: Graduated college student for biology major. Only went for four years and trying to save up money for more education. He was a lab assistant for Madison college.

Notable skills: He goes camping a lot and so he has the skills to live in nature. He also can classify animals, plants, and bugs. He knows the human body, both male and female, and so he can help heal people with broken bones or sicknesses. Even though it isn't really important, he can do many lab procedures.

Bio:
Like what I had written before, He was on a camping trip and took his sister, wife, and a couple of friends to go to the south for safety. Ont he way they had met people who had helped them and people who have tried to destroy them. One of the biggest losses was his 16 year old sister who's life had been taken by a guy he thought was a friend. Thus, making it hard for him to trust people. One of his friends, not the closest, but still a good buddy, had gotten sick and tired of looking for food and other survivors. He was slowly becoming lonely and the only girl available was seven years younger than him. He was a good guy, but this outbreak had changed his soul into a monstrosity. He fought with himself over the idea over and over again, but one day he couldn't hold himself back. He took Melissa and raped her. She fought back with every bit of strength she had, but he hit her head with his gun and she bled out. Once Boyd found his sister's body, his friend who murdered the poor girl (Whose name is Charles), told him that she killed herself. Boyd was quick to believe it because she was never the same when he rescued her from their house without their parents insight. She always seemed depressive and suicidal.

Over time Boyd had seen his friends disappear and turn into the dead. He became accepting of it and shed no tear when it came to a person's death, especially one close to him. He felt almost selfish that he showed no sympathy. He just thought it made him look weak. During this transition, he learned that killing silently was the best option, but that meant close range attacks. Boyd and his wife went out to search for more supplies when they hit the jackpot, a hidden bunker full of ammunition and weapons. They both decided not to take much, but a few pistols, knives, and a Kukri. His wife became a fast shooter with a pistol and Boyd have become familiarized with the knives. He didn't like the fact that you had to be up and close with the dead so he had learned to throw them. Not good, but seven out of ten times he can hit the target. His last resort is the kukri that they had taken. It was a swift and curved machete type blade. Easy to lodge into the skull of a rotting walking carcass.

When things finally looked good with their group (with whom Charles, Boyd, and his wife were the only originals), something terrible happened. A group of bandits had attacked and split up their group. Boyd's wife and Charles had escaped and ran south while he hid and watched his group be brutally raped and murdered. This didn't end well for Boyd though. He couldn't stand the thought of rape and he lashed out from hiding and killed three men of the bandit group. He escaped after that trying to find his wife, but couldn't. He walked, drove, and ran for his life to the ocean. There he had found Miami, obviously a dangerous place, but mountains of supplies for him. Along his looting he found a group of people, or they actually found him. They took refuge on a boat in the ocean outside of Miami.

Disability/Fear:
Boyd cannot trust pretty much anyone other than Charles and his wife. Even with the yacht group he is in, he cannot trust very well. He also needs to have his weapons on him all the time, again with the trust issues. Boyd is extremely terrified of drowning however and to sleep. On the boat it is easier for him to sleep, but on the ground with no protection, it gets hard for him.

Weapon of Choice:
Ten throwing knives and a kukri is all he uses. He does have a pistol on his side, but never uses it and it only has eight rounds.

Equipment:
He has only two pairs of outfits saved from the journey (One of which he is wearing). The other is a pair of brown checkered shorts and long sleeved blue Hollister shirt, i mean it doesn't match, but who cares it's the apocalypse! He has two water bottles (both are 24 ounces) with iodine cleanser from places he looted. His weapons (Look above). A small to medium sized backpack to hold his items. They other are three cans of salted nuts (all three are 16 ounces) and a bag of dehydrated strawberries (a regular sandwich bag full).He also has a flashlight with two pairs of extra batteries. He doesn't carry much anymore like he used to.

[If needed to fix things, just ask me to]
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