Kaga said
Well it is, at its simplest, a marketing strategy. Video games are stereotypically "a guy thing", and what tends to get guys' attention? Attractive women. And whether it's a matter of these marketing techniques actually working or just the fact that they're impossible to avoid now, these games sell. And that encourages game developers to keep going with it. So really I think the biggest thing that would need to change is for the game industry to acknowledge that there are more female gamers out there than they think. The only games I ever really see marketed towards females are kids' games, so the "hardcore" gamers are still primarily male, in the eyes of the developers. Bringing more female gamers of that age to their attention might make them change their portrayal of women a little.
Kids games? Thats the only marketed games that are female friendly? You couldn't possibly think of any other examples?
Fighting games, like Mortal Kombat, are the primary candidate for being seen as giving an unrealistic view toward females. But if anything games like that can also empower them in a way. Needless to say, how many women would really play as an unattractive, albet unappealing main character, or any character for that matter? On top of that, not every game portrays females as big breasted, bodacious bootied sex objects. Several adult games even have you play as normal women or even young girls with no sexual appeal.
Maybe we should take aim at fairy tales for portraying unrealistic views.