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    1. TheBiddz 11 yrs ago

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I can imagine Khold being part of the Happas, if they sweet talk him enough. Maxwell definitely wont work with the Ryllans, though Im not sure where Im gonna toss him after him and LeeRoy get off Darashal.
Im assuming both of the ships crashed onto a platform, so Khold hops down off the roof onto the ground, then Tablurath steps out and calls to him? Though Im not sure where his ship came from either. I thought it was going in the opposite direction
Uuuugh. I'd have a fit if my legs were covered in spiders. Also, are these more sound missiles or more conventional explosive missiles?
Which is fine, though I'd say charging with the intent to chase down the main guy who is currently running away is still out of combat. Again, I'll put the wind powers back down and edit my post so he jumped at the ship instead of flying at it. Everything else should still be acceptable, unless you have any other concerns?
Well, say the air was completely made of nitrogen. Kholodny would still be able to make solid dry ice out of the nitrogen in the air. Khold freezes the air itself, not just the water in it. The gaseous materials condense and turn into liquid, then ice along with the water vapor.
The molecular cutting wind blades I'll give you. They were not in his sheet before, and even I personally don't think it'd be a stretch to say his powers would cover that, I can understand how it would seem like it comes out of left field to have them be as sharp as they are. However, his ice powers have been the same since I entered him into the Arena. There is nothing that does not freeze at negative 400 degrees below zero, except for helium. Helium freezes at negative 453 degrees under 25 atmosphere's worth of pressure. That's a bit out of his bounds. However, oxygen, nitrogen, hydrogen, those are all fair game.

So the wind powers I'll have go back to pre sheet levels, which I'll say still include air compression, air blasts, and blades, though the blasts won't be as strong and the blades won't be as sharp. I won't give them up completely though, cause they have been in the sheet from the start and to say he can't use them would mean giving up the five turns of charging I've done and I think that'd be kinda crap.
Then, for the sake of avoiding an argument, because holy hell I do not feel like that, I'm willing to hold off on using come of the powers for the duration of this fight. The only thing I really changed was the reclassification of the wind powers from intermediate tier to high tier. I'd be more than glad to bump them back down until the fight is over. The ice powers stayed the same, and the addition of the anatomy section was to better detail how it works. He is not invulnerable in the slightest, he just doesn't feel pain or bleed. I'd be willing to edit my post too, because he doesn't need to fly to get up there, with the lowered gravity and all.
GreivousKhan said
Whoa, has Kholodny literally become a zombie now? I swear he get's a new power or ability every post. o.0


Khold was a zombie before. It didnt come up before because he didn't get hit by anything. I was planning on having him notice some structural damage next turn.I just don't like having my characters show everything they can do all at once. There's a revised sheet up with way more detailed information in it.
Also, Im still kind of surprised that Tablurath ran from Kholodny. I mean, Khold never even attacked him. I guess he just wasn't confident in his ability c8
After Kholodny stands up and charges a bit more, he begins to be bombarded by the sound bombs from the ships that Tablurath sent after him. He growls angrily at them, and ceases charging, a powerful, thick cap of ice forming on his cannon arm, sealing the wind and magic inside. “WHY are you so fucking persistent! I have never done anything to you or your army Tablurath!” The ice on his left arm begins to grow and change, crawling up his arm, past his shoulder, forming over the left side of his neck and face. It takes the shape of half of a furious Griffon face, a ferocious beak made out of ice covering half his mouth, though not impeding his speech. An eagle eye forms over his own, sharp and brutal, like the most badass eye patch in the world. Khold's left eye is no longer visible, but he has no trouble seeing through it. This is an unconscious change for Kholodny. In his building rage, Stribog's link with him is becoming stronger and stronger, the old god bleeding into his mannerisms and his power leaking out even more. He can barely hear himself even think above the auditory assault, though he feels no pain, his pain nerves being dead and all, but he howls at the ships, Stribog's rage leaking through. “I'll KILL you! You want me to surrender quietly?! You lost that chance a long time ago you coward! There is no escape from the cold of the Russian Winter!!” This is directed at the Commader Tablurath, though he is no longer around. Kholodny cares not, these mooks interest him no more than an insect would.

With his arm capped and his charging stopped for now, Khold now has access to his other powers again, though he's lost the use of his left hand for the time being until he fires that cannon. His right arm will be more than enough though, in a situation like this. As the ships continue to fire at him, he turns to face the leftmost one. A noise akin to a train whistle begins to sound as the winds start to whip around fast and furious. Khold holds his right hand out as a hollow cone of ice forms in front of him. He directs the howling wind in two parts. One wraps itself, spinning around the one, diverting the sound in front of him to the sides, the ground to the left and right of him cracking from the increased force of the sound waves. The other use of the wind is to take purchase under Khold's frame and begin to raise him up, the cone rising with him as his body lifts off of the ground, a harsh echo beginning to creep into his voice as Stribog's grizzled personality comes through “You boys aren't the only ones who can fly around here.”

With that, he launches himself at the ship, the winds carrying him at 300 miles per hour, crossing the small gap in between them in less than a second. The cone stays in front of him the whole time, deflecting the sound and then ramming itself deep into the hull of the craft. Khold has no idea the kind of damage it will do, but he does know what it SHOULD do. First, just from the nature of being a giant spike, it should tear a hole at least large enough to allow Khold inside the ship. Second, the abysmally low temperature of the ice should begin to quickly freeze the hull and everything inside.

Khold continues on to land on top of the craft, turning towards the other ships. Raising his right hand, a large ball of winds forms, a miniature typhoon of 400 mile per hour wind and ice held in his hand before launching off at the side of the other military unit. These winds cut at the microscopic level, which should be more than enough to tear through the hull of something like the ships he's currently facing. At least he thinks so. He's never tried.
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