Avatar of Thecrash20
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    1. Thecrash20 8 yrs ago

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Most Recent Posts

@Sophrus

Well eve warp is weird too. We have a warp that uses some kind of Nav computer to plot a course that doesn't collide us with things and lands a certain distance from it. Now our warp is just moving our ship super super fast. It's not like creating a portal in Halo or in 40k, we can still crash and burn although the ship's Nav computers avoids this. Going very far distances like a new solar system is impossible since warping uses our Capacitor and it does not hold a large enough to do it in a single warp it could take years which obviously we don't have IC. We don't really warp lightspeed, just move fast(Even though the measurment of AU uses lightspeed). Its like a slower warp than Startrek as the normal human eye can see where their physically at space and we don't just burst into a place, we land. Stargates shoot us warpspeed by "Jumping" us. Although both our Capital ships have Jump drives and we can jump systems if we have a cynosural generator/field.

@Queen Raidne I think we should just allow the EVE ships to warp lightspeed or we need to have Cyno's or something like it in universe.

It's really looking like the interest in this has died down, so I think I'm going to shutter it for now. Thanks for your interest, everyone, if I start it again sometime I'll get in touch.


I actually assumed you had left. @Burning Kitty asked a question and you never provided a answer. I know I haven't put really anything out because I have the skeleton of my CS filled out, but I've had so many RPs drop before we even start due to others that I don't post the full thing until I see others fully committed. Even then most die before the first 50 IC posts...

I'm still interested, also it's the weekend and most people are weekending. I'm still in if others are, but since you already dropped (CANCELED) In the title before anyone could reply back... I guess all hope is lost.
Also interested.


Hmm... You got my attention.
My ships is a mix of OC and the EVE universe. Using assets and pictures from EVE, but I made up some lore that wasn't there and then I
added my own touch on the weapons and use of the ship.@Queen Raidne






Home Universe/Name of Franchise
EVE Online

Role/class
Capital Carrier/Orbital Troop Transport

Faction/Operator/Owner
Caldari Ishukone Corporation Mega Corporation

Crew size
4000 Ship Crew members and 500 Infantry.

Physical Size
1026km Long and 300km Wide

Armament/Complement





History of the Ship
The Liberator is under Command of the Ishukone Corporation , one of the 'Mega Corporations' of the Caldari State. It uses the Hull of the Chimera Carrier, being reconstructed as not only a Fighter Carrier, but a Troop Transport.Used to Protect the corporation's planets and occasionally assaulting Other Empires Planets. The Liberator was assigned to the Battle Group: Ishukone 1. The battle group holds Two two Leviathan Class Titans, Six Wyvern Class Super Carriers, Twelve Chimera Class Carriers and Phoenix Class Dreadnoughts, and finally 4 Chimera class Troop Carriers.The Liberator has successfully Protected 27 Different Planets and has successfully assaulted 13. Not losing a single battle. While it is a small number of Battles compared to many of the other ships in the Battlegroup, it's success rate is admirable.

In it's last battle, Battle Group Ishukone 1 was ambushed by Guirista Pirates. The Battle had damaged the Liberator significantly, damaging its warp stabilizers. Still the Liberator warped. Sadly it had warped into a unknown space, due to the damage done to it's warp core.


Advantages/Disadvantages
+Size more than 1km
-Malfunctioning/missing ship systems(Warp Core)
-Low resources (Ammo and Infantry Manpower)





Notable Crew


Crew Name: Captain Oijo Anttoss
Crew Role: Ship Captain
Crew Description:
The First and only Captain of the Liberator. Oijo has proved to be a brave a capable captain. A man respected and trusted by his crew. The liberator has had a few close calls, but Oijo has always kept his crew's welfare in mind and has occasionally pulled feats of Legend on his Ship. From Crashing his ship to another to create a domino effect on enemy ships, bumping each one further and further to get them out of their weapon Range of his Battle Fleet. Even his last act was used to save his crew.

Crew Name: Denic Keskilm
Crew Role: Mercenary Dropship General
Crew Description:
The Immortal General's name is known across the Caldari state and he has worked for almost every single Mega Corporation in it. Although recently he had accepted the contract given by Ishukone. He is known as a master Tactician, winning countless Battles aboard his MCC. While not much of a fighter himself, he keeps out of the battle, directing from the rear. Some say he never leaves the comfort of his stasis pod. Always running simulations aboard the MCC even when docked.

Crew Name: Hanari Mannidlich
Crew Role: Dropsuit Infantry Captain
Crew Description:
Hanari is also a Immortal Dropsuit Infantry commander although he leads on the ground and is usually in the Forefront of each battle. Translating orders and passing them on from General Keskilm. He is identifiable by his glowing Gold lenses on his Drop suit and his Rare class of weapons he brings to the battlefield. Hanari is not as renown as his leader, but definitely earns his pay.



@Queen Raidne Ill be posting my ship here, but you should know you linked the intrerest check twice instead of the OOC.
Im in! I do have a question, are we allowed to have bio-ships as long as I can create leardership captains and such? Also what kind of ship size are you trying to keep or does it not matter really?
Interested.
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