Civilians: 1
Hunters: 6/7
Vampire Group: 3 (1 reserved)
Nixon's Group: 4/5 (1 reserved)
Other Supernatural: 15 (1 sleeper. 1 reserved. 8 AFK.) Open for 2 more users.
There are people who go missing everyday. Friends and family will sometimes just be gone and never seen or heard from again. Sometimes these disappearances go unreported, other times they lead to no results. In a specific town there have been a higher number of these disappearances lately, but the stranger part is that some of them come back.
So, who's the cause of these strange occurrences? Actually, it's a strange mixup and misunderstanding that has created many of these disappearances. A group of vampires felt low in their pack and started kidnapping and turning several people to grow their numbers, then a couple friendly succubi decided to have some lovely boys they found, then a strange man named Nixon entered town with his own personal human trafficking business for some far off place. After a few problems with who gets what human, the supernatural creatures started gearing up to fight each other with the poor townspeople in the middle. What made this even worse was the growing presence of other supernatural entities who started noticing and picking up on what was happening.
After a couple weeks of this hidden fight, a group of hunters have caught on to the recent draining and have decided to look into it. They have taken residence into one of the larger abandon buildings and are trying to stay inconspicuous to figure out the full story and where to strike first.
With the addition of hunters the fight will get much more interesting. Now who will win this multi-sided war? That is where the choice lies to you.
This story is set present day during the summer with school out for a week.
The town named Colver has a small population of 6000. It's fairly unknown and far from any large city. Of course, there's cell service but not the best reception. There's an abandon part of the town with rusted and broken down buildings. To the west of the town is a large forest where lots of town myths started up.
General location areas (may change):
Hunters: Abandon Area
Vampires: Forest
Nixon: School
Rules of the RP:
1. Listen to what I say.
2. Do not godmod, auto hit, etc.
3. Keep romance PG-13, if higher go to PM or fade.
4. Announce if you are leaving or taking a break.
5. You can die/be turned/become some brainwashed lover of a succubus.
6. Do not argue or target on the OOC, please PM me about conflicts.
7. Try to be active.
8. Post a paragraph by the least.
9. Don't be overpowered.
10. Read the rules.
11. Put "Where'd they go?" in your other section of your character.
Co-GMs: Ice2365 and Cartwright
Important Info:
Strengths:
Night vision.
Enhanced athletics.
Enhanced senses.
Feeding of blood from humans enhances powers.
A power of your choice. If you can't come up with one ask me for suggestions.
Weaknesses:
Can go out in the day but get really nasty sunburns.
Can be killed by beheading, stab through the heart, and fire.
Their blood bubbles when cut by steel but it can't kill them.
Feeding off of animals will eventually turn them insane.
How vampires turn humans:
Vampires first drain the blood of the victim then project their own blood into them. After this excruciatingly painful process, the newly turned vampire takes awhile adjusting and sometimes loses memories of themselves. A bond is also created between the two that the one who turned has power over. The bond can be released but until then the newly turned vampire has a hard time disobeying the master.
How to cure vampirism:
The one who needs to be cured can only be if they have never drank any blood at all. After that, they need to drink a mixture of a vampire who is over 1000-years old and dead man's blood. The process painfully takes 24 hours.
Rand's Notes:
Vampires, probably the most common supernatural that this world has. There have always been constant variations on what people thought they were like, then there was the tie in with churches and crosses somehow became a vampire's weakness. I guess they depicted vampires as a spawn of Satin? No idea, I didn't go much into it studying how people were wrong. Anyhow, there's no relation to that whatsoever. Really the only similarity are the fangs and murdering humans.
On basic description of vampires, there's not much. It's just the simple two fangs that are the canine teeth that they can switch back and forth at will. Steel seems to be the only way to identify them when they're trying to hide. When they're cut by it, the blood pours out and sizzles like it's being boiled. It's pretty effective, but the problem is that you need to get close and slice them with a knife, which becomes a really awkward situation when you're wrong. Vampires are mostly nocturnal, but there's no harsh effects on them going out in the sun, all they really need is some sunscreen.
Getting into a fight with these things are quite nasty, especially if you're alone. For starters, they're stronger in both athletics and senses than the normal human, and they have pretty good nightvision to top it off. Steel is the most effective weapon against them as it is the only element that has a unique effect on them. Don't ask me why, it's some scientific reason, like their body doesn't agree with it like ours does with poisons but on a more radical rate. Beheading them is an effective method to making sure they're dead, but shooting or stabbing them in the heart does the job as well. The problem with the latter is that it sometimes doesn't kill them, so what I recommend is beheading them afterwards. Fire works but is probably the worst method for doing so. They can burn to death but holy crap that takes way too long. I remember pouring gasoline in a room with an unconsciousness vampire then setting it flame since I had no other weapons. I sat outside the room for about three hours when he finally stopped screaming.
Strengths:
Can turn into a full wolf at will.
Stronger and faster.
Greater sight, smell, and hearing.
A power of your choice. If you can't come up with one ask me for suggestions.
Weaknesses:
Silver is poisonous.
Can be killed by beheading, stab in the heart, fire, and too much silver interaction.
Newly turned can go insane if they are not helped by others when they turn into a wolf.
How to cure a Lycan:
The one who needs to be cured can only be if they have never drank the blood of humans. If they haven't, they need to drink liquid silver and a mix of a lycan who's over a 1000-years old.
Rand's Notes:
Lycanthropes, not werewolves, remember that. Lycans can morph at will, werewolves can't and don't have control over their wolf form. It's as simple as that and still some people mix it up. It really bugs me. Anyway Lycans have a relation to werewolves and that's the simple silver. Cut them deep and they'll be crying for hours. Even poking these guys with it makes them visibly poisoned. Having a silver rod or dagger at all times is a pretty safe precaution and good tester against them.
Their wolf form can be of various wolves, but so far I haven't seen any that were close to house dogs. The types and colors can vary, but their eye color stays the same. Pretty much the only thing that you can connect. Also wounds, those are the same as well. The weaknesses don't change at all when they change, but their sense to hunt is more driven when their in their wolf form.
Killing a werewolf is a bit easier than other supernatural. Of course, they're also slightly tougher than you average vampire so that factor really balances them. Decapitation, fire (seriously don't try fire I already explained why), stab in the heart, and silver will do the job. If you have a silver blade, the most ideal solution is to stab them in the heart. Easiest way to take them down and out for the count.
Strengths:
Can seduce males. Sirens with their singing voice and succubi with their persuasive powers.
Rapid reactions.
After a period of time with a male, they can basically brainwash him by kissing him and sharing saliva to make him a fanatic servant.
Succubi have powerful regeneration.
Sirens can breath underwater indefinitely and have minimal water powers.
Weaknesses:
All their power is in their voice.
Have no real power on females.
Any males they brainwash can be freed by the controller dying or the male not having contact with their controller for 24 hours.
Succubi can only be killed by decapitation. Sirens through beheading, fire, stab through the heart, starvation.
Their blood bubbles when cut by iron but it can't kill them.
How to cure a siren/succubus:
There is no way to.
Rand's Notes:
Right. Succubi. I don't like them. Sure they're not as physically strong as their spin-offs like empousai and sirens, but I personally hate them the most. Their reputation is also the best out of the two, being "the devil's whores" or whatever people also name them. Really, that's a lie and they're not demons, but some people still think that. Really, I'm not sure how succubi came into existence, but it was probably like lycans and vamps where there was some genetic difference of the alpha and that alpha made more of her kind. That's all I got for ya on that.
Succubi are known for their persuasive powers they have over males. It gets really annoying having to deal with these things, especially when they already have servants ready to give their lives for her. Going solo when you're male like me against a succubus is basically suicide, because you'll be dropping your weapon and roll over like a dog for her. Headphones can somewhat block their voice out, but they can get through that sometimes as well unlike their spin-offs. I'd like to say their most annoying aspect is how hard it is to kill them. Bleeding out, starvation, heart stabbed, fire, drowning (though it will knock them unconscious after a while), suffocation, none of those things works. Sure it hurts them but none of that stuff will kill them, and they're powerful regeneration just makes it go away within a couple hours. The only way I've really discovered so far on the sure way is decapitation. Yep, that's it, and it gets very hard because you can't decapitate something with a gun. You have to get really close and that's how they like it. This is why I just have Sarah do it most of the time for me while I blast Metallica through my headphones outside of the building.
Siren origins are varied. The most common form are the ones I call the spin-offs of succubi, but of course there's the ancient "pure" race of them. Those ones are weird and creep me out, but they're extinct so I don't have to worry about them! And if any of them exist I will be angry.
Sirens are almost a different matter when it comes to their powers. Sure, they also have persuasive like powers but with them it's in their singing. Cut their singing before they have you within their grasp, and you're fine, half the time. They can really easily start singing again, and then it's back to square one. But cut their voice or blast on your headphones during that time, then you're good. If you don't, same result as becoming a succubi's slave, complete dominance over your mind. Fortunately, their much easier to kill. Stabbing, bleeding out, decapitation, fire, they all work quite well, except obviously you can't drown them. Yeah, putting them in water is the worst idea you can have. Not only can they breath forever in it, but some have water powers and several others can turn their legs into a "mermaid tail". And no, mermaids don't exist, and if you think you've met one, run as soon as she begins singing.
Strengths:
Have no actual body and is just a thick black smoke.
Can possess any unwarded body.
Enhanced senses.
Incredible stamina and strength inside host.
Doesn't feel pain inside host unless by specific weakness.
Can give host control over themselves.
A unique power for each demon. (i.e. Vision, Telekinesis, Invisibility, Pyrokinesis.)
Demon possessing someone:
Weaknesses:
Refined Steel
Salt
Oil
Devil's Trap
Can be killed inside host by an oil fire.
Can be casted out of host by forced indulgence of a large amount of oil or salt.
If forcefully casted out of host, needs time to gain strength to possess another body.
How one becomes a demon:
When a person dies and doesn't move on and instead stays here they become a lost spirit. Sometimes those lost spirits are filled with so much evil and hatred that they become somewhat evolved and gain a smoke as some kind of body.
Rand's Notes:
Demons are not a fun species to mess with, I'll just state that right now. The part I hate most about them is that they have no actual physical body and they just take over someone else's like a parasite. And like a parasite the demon has a chance of escaping when you kill the host, which makes matters worse. The origin of demons is of mixed ideas. From what I've learned, demons are just another species and just got their name for acting like the devil in several cases. Really, they're just another creature that us hunters have the wonderful job to take down, really that simple.
What I personally hate about demons the most is how they're all unique. Not in that nice elementary school you-are-all-special different, the in-what-way-can-this-thing-kill-me kind of different. All demons have an individual power kind of like vampires and lycans except in a more scary alternative, and I don't like that very much thank you. The different variety in powers forces me to wait until I discover their power so I can figure out the best way to ensnare them without screwing myself over.
Killing a demon isn't fun. While they're not as hard to kill as a succubus the problem is killing them without also killing the host. The preferable method is to first ensnare the target into a devil's trap. It's far more effective than salt because several demons can find a way out of that while Devil's Trap keeps them in a single place and disables their abilities for the time their in it. Problem is getting the demons to walk into the trap in the first place, so preparation is essential when fighting demons. After you've finally gotten them in you're free to do whatever to them, and this is where I usually force feed them salt and drag their smoke hides out of the host. I usually position myself to where the smoke is going and target it head on. The demons without their essential host are virtually powerless. Chucking salt at the smoke works but sometimes doesn't kill it which ruins the whole process. What I've found to be most effective is to literally chop the smoke in half with my steel blade. From what I can tell it's like chopping a body in half. Doing this has proven to be 100% effective and I've never seen it fail as long as I'm accurate. When a demon dies, the smoke drops to the ground and dissipates, leaving only some sulfur behind.
Explanation of Rand's Notes:
Rand's notes were really made one day to go more in-depth with explaining the supernaturals but add more personality to it in the process. If you don't know yet, Rand is my main hunter character who has created a large dictionary and personal log of almost every supernatural creature that's been discovered.
Most hunters are part of a worldwide system. The main use of the system is the rules to abide to and finding connections for weapon dealers, information, jobs, false identities, etc. There are absolutely no supernaturals that are hunters. Magic is used but rarely is, mostly used for incantations and enchantments but several use it as powers. It's frowned upon by many and some hunters have even been executed for going to far in it.
Rules of a Hunter:
1. Don't be stupid.
2. Should a hunter become turned, they must be executed immediately to spare them the pain.
3. Protection of civilians is the reason for our existence.
4. If torturing a supernatural is necessary, do it.
5. Never deal with a supernatural unless lives are at stake.
6. All supernatural must meet their end.
7. Never show civilians this world unless absolutely necessary.
CS Skeleton:
Human:
Name:
Age:
Gender:
Appearance:
Hunter/Civilian:
Weapons: (Limit of 2, hunter only)
Relationships:
Personality:
Bio:
Other:
Vampire/Lycan:
Name:
Age: (What you look like and what you are.)
Gender:
Species:
Appearance: (If Lycan, show wolf form.)
Weapons:
Power:
Relationships: (Include affiliation if with any group.)
Personality:
Bio:
Other:
Siren/Succubus:
Name:
Age:
Gender:
Appearance:
Relationships: (Include affiliation if with any group.)
Personality:
Bio:
Other:
Demon:
Name:
Age: (What host is if one and what you are.)
Preferred Gender:
Current Human Host Appearance: (If one)
True Eye Color: (Black, red, yellow, or pure white.)
Weapons:
Power:
Relationships: (Include affiliation if with any group.)
Personality:
Bio:
Other:
Custom Supernatural (Must be approved by me. No angels. Do not be overpowered.)
Name:
Age: (What you look like and what you are.)
Gender:
Species: (No angels.)
Appearance:
Weapons:
Powers:
Weaknesses: (No holy/blessed items.)
Relationships: (Include affiliation if with any group.)
Personality:
Bio:
Other:
Approved Characters
Human:
Name: Rand Johnson
Age: 27
Gender: Male
Appearance:
Hunter/Civilian: Hunter
Weapons: Pistol crossbow and silver dagger.
Relationships: None
Personality: Very humorous in dark situations and is disliked by several for this.
Bio: Rand's past is a dark area where few know about except that in his early years he became a hunter and has been one ever since. He is mainly known for creating a basic encyclopedia on all supernatural with his own notes in it. Rand has also gone through hell and back again with only gruesome stories to tell. He's had his entire hunting group killed by an insane wizard, another group enslaved in a horrific hotel for several years and emerged as the only survivor, and has probably avoided death and insanity at least 26 times. For a couple years Rand was on his own but now he's working with another group to fight this dilemma.
Other: Leader of Hunter group.
Vampire/Lycan:
Name: Nixon
Age: 20, really 305
Gender: Male
Species: Vampire
Appearance:
Weapons: Black spear (in picture) and dagger.
Power: Blink- Can teleport instantly up to 10 feet away from his last location. After several uses it mentally wears him out.
Relationships: Only one he mentions is his 'boss' and seems to also have a relationship with Sarah.
Personality: Notably insane and satanic in his perverted methods.
Bio:
Other:
Human:
Name: Mat Narrow
Age: 18
Gender: Male
Appearance:
Hunter/Civilian: Civilian
Relationships: N/A
Personality: Gets his nose into everything and very spiteful.
Bio: Mat is the most notable of getting into trouble. His excuse for it is that he can never help himself with it and was "just curious". His curiosity has led him to very dangerous happenings upon him including falling off a three story building.
Other:
Name: Connor Matria
Age: 17
Gender: Male
Appearance:
Hunter/Civilian: Hunter
Weapons: Hunting rifle and katana
Relationships: Trainer was Rand
Personality:Cautious but still accidental prone.
Bio: TBR
Other:
Siren/Succubus:
Name: Sarah
Age: 240, appears 18
Gender: Female
Species: Succubus
Appearance:
Relationships: A part of Nixon's group and seemingly close relationship with Nixon himself.
Personality: Very sadistic but always talks with a smile.
Bio: Sarah's past is a dark mystery that very few know about. For those that know anything about her knows to stay away. To any she is a twisted and messed up individual who takes pleasure in having her "boys" do suicidal acts to themselves for her amusement. For a century she resided in a location which she does not reveal but has emerged recently to work with Nixon on the new human trafficking program.
Other: Really, who's in charge of whom?
Name: Dexter Morgan
Age: 39, reality 236
Gender: Male
Species: Vampire
Appearance:
Weapons: He prefers anything with a pointy end. Swords, knives, bonesaws...Dexter will use and love
Power: Dexter is able to produce a sort of venom from his fangs, which has the power of knocking any human out in the matter of seconds. Furthermore, it works on other Supernatural being, but is not as affective as it is on humans. Finally, like all venom, Dexter only has a limited amount he can use per day.
Relationships: Leader of the Vampire's
Personality: Dexter suffers from schizoid personality disorder, which is evident through his constant talking to an imaginary entity, who, as Dexter says, gives him advice. . Dexter seems to consider himself 'emotionally separated' from the rest of The World. Dexter makes frequent references to an internal feeling of emptiness, leading to many youthful attempts to "feel alive" or as a alive as a vampire can be. Dexter claims to have no feelings or conscience. He has no interest in romance or sex. He doesn't get any sexual release from anything he does. There are kinks in Dexter's emotional armor. His one soft spot is for his group of vampires which he raised and treats like his child. Dexter feels if he raises this group correct and makes them powerful, he will feel alive. Overall, Dexter is a great actor and will act any part as a disguise in order to get what he wants or needs for his group.
Bio: Dexter was born in 1778 in which he didn't have a pleasant childhood. The American revolution was in full swing in the South and by the time he was 2 years old, his mother and father had been killed by British Soldiers that Dexter's parents refused to give refuge too. Dexter sat and watch them be slaughtered and when the British soldiers saw baby Dexter they ran from the scene. Dexter sat in his parents blood for a good 8 hours, crying, until a passerby heard him, early in the morning, from the road. The man, Harry, took Dexter in and raised him as his own. However, Dexter had these urges to hurt others. Even as a small child he would kill animals and other things for fun. He once told Harry that taking another life made him feel alive. Dexter soon developed a keen interest in bigger game. He decided to target humans by the time he was 18. Dexter would cut them up into pieces and toss the bodies in the Chesapeake bay. Dexter was responsible for over 100 deaths until the night he stole another vampire's prey. That Vampire took revenge on dexter by turning him into a vampire as well.
Other: Where'd they go?
Zzyzx/Dean [-]
Name: Zzyzx, goes by Dean
Age: Host= 45 Demon= 699
Preferred Gender: Male
Current Human Host Appearance:
True Eye Color: Red
Weapons:
Power: Emotion tapping: Dean is able to use his mind in order to influence another human or creatures actions. He doesn't specifically control them, he just's pushes them in the right direction of where he wants them to go. The victims under the mind tapping have full control over their own actions though. If their mind is strong enough, or they come to extreme physical or mental harm, the victim breaks out of the mind tap which returns them to their normal state. Dean can also control the emotions he wants to emote, hence the term Emotional tapping.
Relationships: Works for Nixon, but enjoys doing his own thing
Personality Zzyzx/Dean is suave, but he loves to use insults and banter. He uses gratuitous sexual innuendo in an effort to make people uncomfortable and therefore give himself an advantage. Dean is an efficient business man and while he prides himself on integrity, he will use any loopholes given to him to turn the situation to his benefit proving the saying 'be careful what you wish for' to be more than true. Overall, Dean's main goal is self-preservation, and he is willing to sacrifice anything else for it. In fact, he tends to only lose his temper when his personal safety is threatened or when dealing with what he considers overwhelming stupidity. Dean is cunning, devious, and highly skilled at manipulating others. Being a man of business, Dean loves doing it as well.
Bio: Dean was a royal Lord back in the 1300's. He wasn't very kind to the peasants, civilians, and his own troops. He would take advantage of them in every way shape and form, so as soon as the chance rose he was confronted by an angry mob and killed. Dean's soul couldn't rest for the evil deeds he committed so he wandered becoming restless and more evil making him a demon. Dean doesn't reveal too much after that, except he made a fortune in human money because even as a demon he still loves money.
Other:
Custom Supernatural
Name: Xxem / X
Age: (What you look like and what you are.) In appearance- 23, In time- 1254.
Gender: Male
Species: (Loophole : D ) Cherubim
Appearance: His figure figure is similar to a human, but much thinner, though he could pass for a human with a few key exemptions. He has up to twelve wings that he can tuck into his body, or fold down to fit his figure. They are not particular large for human-sized wings, but they expand further when flies higher than merely hovering over the ground. If one looks closely, even when they are in his body, a person can notice slits where they come out.
His eyes are crystalline, and he can also have up to twelve of them. To the naked eye, they appear completely round and smooth, but in truth there is many same indents and curves designed to bring light into the eye as efficiently as possibly. The eyes themselves are a solid gold.
His hair is blonde and kept short. Short hair is normally a mark of the exile and ashamed, however to him, he keeps that way to separate himself from other Cherubim. He also wears very informal human clothes, another way he distances himself from his race. His normal clothes include a white t-shirt with slits that are custom made so that they expand as his wings come out, and blue jeans.
Weapons: Two daggers that he keeps to his sides, and a pistol
Powers: Cheburims are photosynthetic, allowing them to be sustained on light alone. They are also empaths, allowing them to manipulate a person's emotions, they are also illusionist, allowing them to manipulate a person's senses
Cherubim's sight is amazing with only two eyes, however they some of the greatest sight of all the supernatural when they use all twelve. Cherubims other abilities include invisibility, healing, and flight.
Weaknesses: (No holy/blessed items.) He may only effect one person with his illusions, and machines are unaffected by it. Not only that, but he has very little control over the sense of touch, and he can not override the sense of touch.
His invisibility only covers him, his clothes, and anything under his clothes. Or something that is covered by his hands.
Silver can hurt him more effectively than other metals, however gold is the preferred method to harm them. It is similar to vampires and steel, however both can drain them of their energy. (Gold is still more effective in this aspect.)
He may not influence anybody through mirrors or glass, meaning a fairly effective way to counter them is to wear sunglasses. (this only applies to their illusions and empathy.)
Their wings are particularly fragile and sensitive to pain. They may be regrown, but it is a painful and gross process.
Relationships: (Include affiliation if with any group.) None
Personality:
Xxan is arrogent, deceitful, and intelligent. However, he isn't completely ethic-less, for example he refuses to kill a sleeping or other wise has no chance of winning, though he will stack the odds in his favor, he feels like the other person is stupid if they don't do the same. He also doesn't believe in murdering for the fun of it, and does really care much for torture. He considers those things barbaric. He also loves to messing with people both human and supernatural, though he does have a certain respect for the Manager and doesn't really try to bother him, though he isn't completely against it, he mostly just doesn't want to get thrown out of the hotel. He also very good at weaseling himself out of his own ethic code, and can find justification in what he does, expect the murdering or physically torturing for the fun of it. Though, he doesn't mind just trying to break humans and watch the process, that he does find very enjoyable.
Bio: Normally, Cherubims are humble, peaceful, and try to keep to themselves but also helping people in need. If you have yet to figure it out, Xxem isn't a normal cherubim. So he "left" his home, well, in truth he was exiled. He roamed here and there until he stumbled across Colver. After staying hidden for several days while just resting, he quickly discovered storm clouds a brewing and how he loves to watch the storms.
Other: Where'd they go. Xxem normally only says his name is just X.
Custom Supernatural
Name: Alexander Grove
Age: (What you look like and what you are.) 21/21
Gender: Male
Species: (No angels.) Wizard/ Enchanter
Appearance: At first glance, he looks completely human. He has short brown hair, and very normal looking clothes. He is quite tall and slender. However, if you look more closely, his eyes are an unnatural arcane blue. He also keeps a crystal around his neck whose color matches his eyes. When he is enchanting, brewing, or rune-craving, he will often times put on his robes, which are blue.
Weapons: He two bags of enchanted sand which heat up whenever they hit someone. They are intended for self-defense.
Powers: He may preform hedge magic, which is just basic general magic. This would be things like levitating things that could he could easily lift, or making enough fire to iit a candle, etc. He is also practiced in the arts of enchanting, potion brewing, and rune-craving.
Weaknesses: (No holy/blessed items.) In order to use any magic, he needs to use an object to channel. Also, his more advanced magics normally require a greater amount of resources and time. His magic channel is a crystal that he keeps around his neck.
Relationships: (Include affiliation if with any group.) Brother of David Grove
Personality: He normally keeps to himself. He isn't a person you would call that is good with people. He tends to be very passive-aggressive and sarcastic.
Bio: His life so far has been pretty uneventful. He was born to two magic-users, and grew up with his mother and brother. His father would occasional visit, but for the most part he was distant. He grew up going to a private school, while learning about magic and the supernatural from his mother. Recently, he and his brother felt it was time to move out so they rented a room in Colver as it seemingly had a small but peaceful supernatural presence while they decided where best to set up in.
Other: Where'd they go
Custom Supernatural
Name: David Grove
Age: (What you look like and what you are.) 19/19
Gender: Male
Species: (No angels.) Wizard - Diviner
Appearance: David is one of the most mediocre people you ever glance at. He has short blonde hair and very normal clothing. He is average everything. He is average sized, average weight, etc etc. However, if you study him you will find something that are odd about him. He always wears every decorative gloves and refuses to take them off and his eyes are a very unnatural purplish.
Weapons: None
Powers: He has the three primary abilities, to see into an object/or person past by touching them, to see an aspect/property/etc of object/person by touching them, or to find something however he needs a memento of that object, a broken piece of it, a picture, etc. Unreliable danger sense.
Weaknesses: (No holy/blessed items.) Without his channel (his gloves), his ability is very unstable, and even with them he doesn't have full control over his abilities.
Relationships: (Include affiliation if with any group.) Brother of Alexander Grove.
Personality: He is quite and tends to keep to himself, however when he does talk, he likes to be straight-forward and blunt.
Bio: His life so far has been pretty uneventful. He was born to two magic-users, and grew up with his mother and brother. His father would occasional visit, but for the most part he was distant. He grew up going to a private school, while learning about magic and the supernatural from his mother. Recently, he and his brother felt it was time to move out so they rented a room in Colver as it seemingly had a small but peaceful supernatural presence while they decided where best to set up in.
Other: Where'd they go
Human
Name: Damien Mithias Varomere
Age: 26
Gender: M
Appearance:
Hunter
Weapons: Damien has fairly mediocre swordskills, but the fact he has any at all is generally one-up on most adversaries. He can shoot rifels and pistols, drive heavy machinery, setup explosives, and generally do what you would expect a human trained in hunting would be able to do at his age. His primary weapon is a black compound bow. Of course, he also poisons his arrows specific for supernatural targets. Can't have them just pull the arrows out and walk away. Guns are too loud to snipe vampires with, but having a heavy hand pistol is worth it in a pinch.
Relationships: Orphan. Few friends.
Personality: Damien doesn't really know his place in life. He has high ideal of morality, feeling that he should live up to the image of the great hunter his father had been, but he really grew up without parental guidance. He caved to a strict upbringing in a religious orphanage. He's emotionally suppressed, obedient, and somewhat fatalistic.
Bio: All Damien knows, is that he was left at the orphanage by his mother, who did not stick around to give her contact info. A note gave his name and that his father had been a member of the hunter organization who had recent disappeared. Some research gave details of his father, but he never knew who his mother was. Damien felt righteous and vengeful against the supernatural, and so he focused on learning to kill them.
Other: Nightvision goggles. Smoke grenades, flashbombs, knife.
Vampire
Name: Mithias Aldaric Varomere
Age: Looks 27, age 53.
Gender: M
Species: Vampire
Appearance:
Weapons: Two titanium alloy swords. Whip.
Power: Mithias' one gift is a great strength in defending his mind. He is uniquely immune or highly resistant to mind control or thought manipulation and mind reading. He can chose to lower his mental shield to allow such influence.
Relationships: Father of Damien Varomere.
Personality: Mithias is quite noble and honorable in his dealing with allies or enemies, but that doesn't mean he won't kill you. He is an emotional wreck, almost manic at times. His intense feelings fuel his willpower. He focuses on his goals, but he is also, lonely.
Bio: Mithias is torn between a great love for his only son and a great hatred for the vampire that made him. Secretly, he monitors and protects Damien, but will not allow his offspring to see the monster his father has become. Compelled to drink human blood, Mithias lashes out by continuing his mission as a hunter, killing vampires, lycans, etc. as recompense for what has happened to him. Most of all, he longs to destroy the sadistic devil that ended his human life. This being, however, is far more powerful than himself. Unknown to Mithias, his sire is an antedeluvian, an ancient vampire, and he has no hope of ever finding him, let alone excising him from this world.
Other: Mithias often fights with two swords, which are titanium alloy, stolen after his death from the hunters he formerly worked for. He personally finds guns and projectiles too slow for killing supernatural beings, although explosives are quite handy. He also uses a whip for non-lethal damage or ... torture.
Demon:
Name: Jaitheia Hale(human)/Zaknafein(demon)
Age: 25/650
Preferred Gender: Female
Current Human Host Appearance:
True Eye Color: Pure white
Weapons: Two decent size hunting knives.
Power: Water manipulation-Zaknafein can manipulate nearby water sources to use as a weapon, like freeze it into a spike of ice or the sort. With considerable amount of consintration, she can pull the water from the very air to use, if she's not near any kind of water. The only down fall is that she can exhaust her host to the point of extreme weakness and/or unconsciousness.
Relationships: None for now.
Personality:
Jaitheia- To be role played out.
Zaknafein- To be roleplayed out.
Bio:
Zaknafein was born into a wealthy Italian noble family during the Renaissance. As she got older, she got a taste of power when she got married to a local businessman. Tired of standing in the background, she slipped poison into her husband's wine. When he "mysteriously" died, Zaknafein gained control over the family business. The next unlucky victim was a known banker from Florence, who she met during a trip to the city. Again, she got married to the banker and he also died mysteriously. Two perfectly healthy men dead, and a third on its way. And enough money to buy her way into more power. One day when she was walking she was greeted with family members of her deceased husbands. They didn't give her a chance to defend herself before they hung her and left her to die. After that she spent many years roaming around as a restless spirit until she became what people would call a demon when she couldn't let go of the evil she had committed. During her years of just aimlessly roaming the earth, she noticed that a young girl was into the occult, and decided to posses her in order to continue what she want to finish what she was going when she was alive.
Other: When Zaknafein is in control of Jaitheia, she makes sure that she has some memories of what happened, but makes it appeared that it was a nightmare. (Where'd they go)
Human:
Name: Ishiya Hale
Age: 16
Gender: Female
Appearance: Ishiya is a short young woman of about 4'10" tall with shoulder length straight black hair which she has purple bangs with the tips dark red and pink tips, has fair skin, and dark green eyes. She always like to wear a pair of black baggy paints that has chains on them, and a white tank top. On her left arm she has a full sleeve of tribal tattoos, while her right arm has a scene of Oriental dragons on the upper part of her arm.
Hunter/Civilian: Civilian
Weapons: None
Relationships: Jaitheia (Older sister)
Personality: To be roleplayed out.
Bio: Ishiya came to live with her mother and sister when her father married another woman that doesn't want to raise another's child. At first she didn't think of nothing about the small town she's living in until she heard about all of the disappearances. Everyday she will spend time getting to know her sister just by walking through the streets. Ishiya began to notice that her sister was starting to act strange at times. By having black outs almost everyday and when she will have a drastic change in personality. Again she thought nothing of it even when she thinks of all the "dark things" Jaitheia will mess around with as she spent time just getting used to a family she knows nothing about.
Other: (Where'd they gone)
Custom Supernatural (Must be approved by me. No angels. Do not be overpowered.)
Name: Michael (Mike) Fertar
Age: Looks 21 but is actually 1021
Gender: Male
Species: Bloodwolf
Appearance:
Human:
Bloodwolf:
Weapons: Wields two Samurai swords called Dark Beast and Lunar Eclipse
Dark Beast:
Lunar Eclipse:
Powers: Is about 50% stronger and more agile then modern day Werewolves and Vampires, Fast regeneration factor though depending on how much damage is down to him it can take a long time, Flight, If he bites you, you will turn into a bloodwolf as well.
Weaknesses: Silver and Fire
Relationships: Sashia Fertar (sister)
Personality: Mike is a calm and very friendly young man who loves life and his little sister, Mike is very protective of his little sister and will always defend her houner the best way he can. Mike speaks of his Bloodwolf as a separate entity and tend to be quiet about certain aspects of his life.
Bio: TBR
Other: Where'd everyone go?
--
Name: Sashia Fertar
Age: looks 19 but is actually 1019
Gender: Female
Species: Wolf Kitsune
Appearance:
Normal Form:
Kitsune Form:
Weapon:
Nine dagger which she can summon at will.
Powers:
Psychic
Can lift people in the air and throw them flying, her dagger can be summoned back to her at will, Can lift up objects to throw them, Can heal someone.
Weakness:
Gold, Ivy
Relationship: Mike Fertar (Brother)
Personality:
Bio: WIP
Other: Where'd everyone go?
Name: Draco Morgan
Age: Looks 29 but is around 200 or so
Gender: Male
Species: Dragon Shifter
Appearance: White-blond hair with black streaks that look like flames, violet eyes, lean build, 6'2, strong and muscled
Weapons: Twin, black steel katanas, throwing knife in his boot and a dagger strapped to a belt on his waist. Also uses his bare fists and fights dirty.
Powers: Can shift into a huge white dragon with black flame markings, heightened senses and reflexes, can speak to other people telepathically depending on how strong their will is and pull his wings out of his back whenever hecwants when he is in his human form
Weaknesses: His lower region (obviously ) very weak if he has been wounded in his dragon form and just shifted back, the soft part on his dragon form is the stomach because it doesnt have as many scales and if he uses too much energy or uses his telepathy for too long he gets horrible headaches that leave him immobile with pain and leaving him unprotected. The membranes on hus wings are a little bit softer than his stomach and hurt like hell if they are torn or wounded in any way and whoever holds his heart of hearts, (a colored hard heart shaped gem that holds his very soul,) has the ability to destroy him completely.
Relationship: None so far
Personality: Draco is quiet most the time, preferring to speak through his actions. Don't mess with him unless you have a death wish. His temper can be very short if provoked. Normally he is patient and gentle, fighting only when in the mood or when it is necessary.
Bio: Born in Italy in the 1800's. Had a hard life and lived on the streets as a boy. He doesn't remember much except that he was a hired assassin and was very good at it.
Other: Where'd they go? Tends to wear jeans, boots and a leather jacket
Name: Inkness Rain
Age: 28
Gender: Female
Species: Black Panther Shifter
Appearance: Black hair down to her waist, dark blue eyes, lean, 5'8
Weapons: Stainless steel blades with prongs on each side of the hilt, dagger strapped to her calf
Powers: Can shift into a black panther that blends in with the shadows, feline senses and reflexes and flexibility and can speak to any kind of cat
Weaknesses: Sensitive hearing gives her headaches when she is in a noisy place, her belly is the most vulnerable places on her body and she cant eat almobds or carrots because she is deathly allergic to them and strong smells can either make her pass out or get sick for days because smells can linger in her nose or she thinks she can still smell them
Relationship: None
Personality: Catty, sarcastic, sometimes solitary and can be unpredictable with her moods sometimes and is too curious than whats good for her
Bio: Was abandoned in the forest when she was five years old, and taken in by a mountain lion when she accidentally shifted. Eleven years later she was discovered when a hunter shot the mountain lion and her and took her in. She moved away when he died two years later.
Other: Where'd they go? Likes to wear chokers, kneehigh boots jeans and a denim jacket
Name: Mason
Age: 19
Gender: Male
Appearance:
Hunter/Civilian: Hunter
Weapons: Twin Berettas, combat knife
Relationships: none
Personality: Mason is at times a quick witted smart alack, at times he even shows his most dangerous traits. His cunning and persuasive ways often gets him out of bad situations.
Bio: Mason comes from a fairly wealthy family that made their living by stopping others from living. Having mercenaries as parents, one would assume that they'd be safe than anyone else. After a contract his mother and father were assigned to went bad, their boss at the time demanded payment. His family took every precaution necessary to evade their employers, their paranoia had gripped them to the point where they had begun teach Mason how to handle weapons in his youth in case they were ever found, they were. Mason's mother and father had put up a good fight to defend themselves but were eventually killed, Mason was taken as payment, his parent's previous employers thought they could sell Mason and make money.
For the most part it was smart, this way he'd be gone and they'll have made some sort of funds. The mistake was selling the boy in the first place, Mason seemed like an ordinary 12 year old kid at first glance, acting oblivious and unaware of what was going on, the game of deception he played with his captors up until his sale date was all too well planned out for his age. Mason was taken from an empty room, still wearing the same tattered clothes he had been wearing for months. A wide smile was on the boy's face, as it usually was, unbeknownst to them was that Mason had a plan already, Mason had stolen a number of objects he found laying around, managing to hide them every time, the same two items he knew he'd always need, a gun and a shank he crafted himself. Once he was sure his opportunity presented itself, the young boy struck, lunging at the captor "handling" him, kicking his captor in the groin and plunging the blade of the shank into the man's throat once he hunched over. Without hesitation he immediately pulled the loaded pistol from his pants, aiming at the buyer. A boyish smile crept across Mason's face, his smile grew wider once he pulled the trigger. As that gunshot resonated through the building, Mason ran from the area, gunning down anyone who got in his way that he knew meant him harm. As he felt himself getting closer and closer to freedom he began to laugh, a laugh that blended with insanity and happiness, the realization that he had killed everyone in the building hadn't even set in yet.
Once he had gotten a little older, Mason had finally tracked the man behind his parent's deaths, posing as a mercenary he barged into the man's office. Immediately weapons were drawn on him, as skilled as the boy had become, dispatching the armed guards was a snap. Though when he did aim his weapon at who upon reading his desk nameplate, he now recognized the man as Mr.Sental. He had attempted to pull the trigger but something had stopped him, it was like the man's stare was paralytic or something. He frantically tried to regain his movement only to fail every time. Around his the room seemed to be burning and warping before his very eyes, he had no idea what was going on, what kind of drug they put into the room but it didn't matter. Turning his gaze from around the room he fixed his eyes on Sental, letting out a gasp of shock to see how the man was changing as well. Into what he didn't know for sure but it looked like some sort of demon snake monster to him, Sental was a sight almost impossible for Mason to look at, the burning red skin, claws, and nasty complexion. His mouth was riddled with teeth, the top half of him seemed normal but it changed drastically from the lower half. He had no legs, just a tail like a serpent, those burning red eyes of his stayed visible, piercing into Mason. He didn't understand he was now faced by, true terror plagued the boy once it started to slither its way toward him. "Silly child, you thought you could kill me?" The demon spoke, his voice warping from a normal man's to a monster's by the second, making the boy more unnerved. He wanted to run but as he looked around at the hellish nightmare that was Sental's office, he knew that was a slim possibility.
His heart sank as he felt the rough scales slowly coil around his body, shuddering and beginning to nervously hyperventilate as he felt clawed hands touch his shoulders. Just then remembering what the demon said, he responded back, trying to be as calm as he could. "M-maybe I did, maybe I will..." He said, sounding a bit more confident, the room seemed as if it were shaking as Sental laughed."Foolish child..." Those words were the last Sental spoke before the demon gripped his shoulders tighter, treating the boy like a ragdoll. slamming him against the now rock walls, in the end leaving the boy badly beaten and barely breathing. "I swear......I'll find you..." Mason spoke before slipping into an unconscious state, the next time he came to, he awoke at the train station. He still had one thing on his mind, he had to figure out what he had gone through, there had to be an explanation for it. He started reading up on demons and other supernatural entities, the more he learned, the more prepared he wanted to be, training anywhere he could whenever he could. After he had learned all he left his hometown, maybe he could track Sental if he looked in the right place.
Other: "Where'd they go?" Oh, don't give him sharp objects...
Name: Marcus Hale
Age: 17
Gender: Male
Hunter/Civilian: Hunter
Appearance:
Personality: Clever, Calculating, and Dangerous
Relationship: None, unless...I'm missing something, am I?
Bio: Marcus was born into a family of hunters whose bloodline had a long history. His father had always made his expectations of his son evident, training him to the point of breaking every day and night. Day by day his father molded and shaped the boy into a warrior for mankind, going so far as to even teach him magic. Something that was highly looked down upon by other hunters, not that his father really cared, all he knew was that he was creating something that had an edge others didn't. Marcus never really understood what all the training meant, even as old as he was, grasping all of this new knowledge was tough. Eventually he had learned all he could learn before his father passed, dying a peaceful death, confident that his son would bring his name honor.
Magic: Shadows
Weapons: Enchanted Katana
Other: Where'd they go?
Demon: Standard Demon
Name: Nikolai
Age: Host is 28, Nikolai himself is over 700
Preferred Gender: Male
Current Human Host Appearance: An ex hunter, he was possessed four years ago, while
True Eye Color: Black
Weapons: A Heckler M. Koch pistol, and a Remington 870.
Power: He is capable of healing his host body.
Relationships: He sides with Humanity, he believes if demons over run the world or any other kind of creature it would become boring.
Personality: He is not a cold person but he is most definitely a killer, he takes pride in torturing those who would harm any he befriends. He is generally caring and will often let his vessel speak before risking his life.
Bio: Born in 15 century Russia he was raised to fight the Muscovite Civil War. He fought for the side of Vasily II, and served well, he was 23 when he fought in the battle of Suzdal, this is where he lost his life. Since that day he has existed as a spirit, wandering, waiting, boiling up rage. Eventually finding a place within his thoughts to channel the rage. But as he existed he longed for his humanity again, to love, to feel, to eat. God he missed eating, he craved for beef, it was ungodly his desire for red meat. After some time his rage boiled over his mind, he grew into his smokey form from his anger. He quickly possessed a body, a body he later found out was a hunters. He soon did as the hunters did, helping them eradicate evils, helping them to stop the perils of man.
Other: Where'd they go?
Name: Isaac "The White Terror"
Age: 803 but looks like he's in his late 20's
Gender: Male
Species: Lycan
Appearance:
Weapons: A sword he got off a now long dead Samurai. And his wolf form. Can use guns.
Power: Geomancy, effectively control of all things earth, from dirt to stone to metals. He cannot control silver. In addition, he has a rare mutation that makes anyone he infects loyal to him. He is unaware of this mutation, though.
Relationships: None
Personality: Usually a really quiet one, he rarely speaks and that allows him to be a fairly calm individual. He has a short temper, which is not good for those that anger or get on his nerves. Other than that, his emotions may varry from time to time, though its hard to tell as one rarely sees anything aside from a blank look on his face.
Bio: No one knew exactly where he came from, just that he went from builder, to soldier, to becoming the White Terror that very few today know about or speak of. He had made northeastern Europe his hunting ground ground for some time, bringing fear into the hearts and minds of both humans and supernaturals, well, at least those supernaturals that attacked or offended him and survived. Humans had immediately become a meal that he would often enjoy every few nights, taking them from even there own homes and ending families in one go, he rarely left anything behind. However, hasn't done anything openly in so long that his existence has become something close to a myth even among the hunters, and only members of the families that were his victim and survived believe he even existed. He has recently gained a need to lead a pack of his own, and has decided to start in a small town called Colver.
Other: He has traveled the world and as a result has learned many languages. (Where'd they go?)
On page 16.
AFK or missing RPers
Name: Jess Sinclaire
Age: 26
Gender: Female
Appearance:
Hunter/Civilian: Hunter
Weapons: Beretta 92SB with several different type of amo; kept in the waistband of her jeans at her back; and a specialized silver dagger with a wooden hilt, laced with poison, wolfsbane, the blood of a dead man, and a couple other nasty surprises [Not enough to kill many supernatural on it's own, but 82.47% of the time it can give quite the kick, suppose it just depends on who she's shanking. plus it still is a very sharp object, despite all the fancy additions]
Relationships: 19 year old younger sister Natalie
Personality: Sarcastic, stubborn, quick-witted, and creative in her methods, with a short temper and a problem with not getting her way.
Bio: Jess was born in Boulder, Colorado as Jeasminda Eloni Sinclaire to Jean and Gregory Sinclaire, a couple of hippie hunters who believed that there was good in all creatures somewhere. Her parents were always trying to help the creatures they hunted, which occasionally hindered their doing their job. They were good people but they weren't ready for a kid, and they still weren't ready for a kid when Natalie was born. It wasn't until Jacob was born that they finally decided to raise him better. But kindness is a killer, and long, painful story, short, their quest to find the good in everyone got Jess' 6 year old brother killed and left 9 year old Natalie traumatized. The kids had always been raised in the hunting world, they knew what their parents did, but only Jacob had really wanted to follow their footsteps. After the accident and a very loud fight, Jess left. taking her mom's dagger and half the money in her folks' joint account, about 700. She was 16. After a year she was picked up off the street by a policeman, and lost her virginity to get out of being arrested. She worked at a bar in Texahoma, OK along 54 for two years when she was recognized by an old colleague of her parent's. A few drinks with her led to the woman's apartment where they were attacked by a waiting rugaru. The woman was killed and the rugaru escaped, fought off barely by a terrified Jess. That three weeks she took to hunt down the thing and kill it started off her "career". After 7 years of doing it and a lifetime of watching others, she's pretty good at what she doe even if she has yet to straighten up her moral compass. She joined the group of hunters she's with now about two years ago. She's not a huge fan of teamwork and her team ain't always a big fan of her, but she gets by I suppose.
Other: Once aspired to be on Broadway, has several tattoos, she's golden at poker and sucks at pool, and she's a cheesey spontaneous 80s sitcom girl when she's drunk. Also she keeps in touch with her sister as often as possible.
Where'd They Go?
Name: Natalie Beatrice Evans
Age: Actual age undetermined // 19
Gender: Female
Species: Phoenix (she is unaware of what she is)
Appearance: True form tbd
Weapons: tbd
Powers: Incineration by touch; Immortality; Invulnerability; Superhuman strength; Regeneration; Shape shifting.
Weaknesses: The colt, iron, her human for has an allergic reaction to peanuts and bee stings
Relationships: Her elder sister, Jessica
Personality: Clever, curious, quick learner, and a heart of gold, with a temper you don't want to invoke. Wants to be like her sister, and shares her sharp tongue and strange mind. Struggling to understand the world and and many aspects of herself and the people around her.
Bio: The middle child to Jean and Gregory Evans, she was given more attention than her sister, but never quite enough. She grew up very curious and full of wonder, wearing her heart upon her sleeve. She was always a little different from everyone else, though, and after the accident she became very introverted, rarely talking to anyone but Jess. When Jess left, Natalie was forced to begin taking care of herself, and began to learn more things about herself she had never realized in the care of her loving, but all the same, teenage (not a parent), sister. When she discovered her ability to burn things by touching them she went back into secluding herself from the world, talking only to her sister through postcards, random phone calls, and one visit two years back. She doesn't know how to be around people, or create healthy relationships, being that she has never had a strong role model, and as she learns more and more about whatever these things are that she can do, she has more questions. She is a very smart girl but has never truly been able to integrate herself into any part of society. Hopefully the events of the future will force her to test herself.
Other: Does not know she is a Phoenix, nor does anyone else as far as she knows.
Where'd they go?
Note: Elemenopy announced that she needed to leave and may return.
((Forgive me it's been awhile since I made a CS if this conflicts with anyone's opinion i'll take it down and alter it.))
Name: Margaret “Maggie” Holliston
Appearance:
Age: Looks: 18/Actual: 18
Gender: Female
Species: Vampire
Weapons: Currently: Half a can of pepper spray and a concealable pen knife.
Power: Not recognizable with her young age.
Relationships:
Dexter Morgan: Maker
Affiliation: Vampires
Karen Holliston: Mother
Harley Holliston: Father
Patrick Holliston: Older Brother
Personality: Margret was always a quiet girl, polite and considerate to a tee. Most likely from the way her Southern born parents raised her, to be a good mannered Christian girl. Most of this was a front she had to put on for the general population’s entertainment; in all honesty she wasn’t so meek and predictable. Maggie has a passionate heart, not swayed easily by influence from others. She could be hardheaded and quick to anger from the explosive temper that, little by little everyday of her life grew and grew. She thought that she was a nice person always believing in the benefit of the doubt and held a candle for the little guy. She was insecure though and constantly doubted herself which always made her give up on some of the things she loved because of that little angry voice in her head telling her that she would never be good enough.
Bio: Not much can be said about Margret, she was born to a true Southern belle of a mother and a traditional Italian father who never expected anything but perfection. She took dancing, riding and mannerism lessons much to her hatred, but she never told them. Not that they really paid attention, her brother Patrick was the apple of their eyes all her life. He being the oldest and a son meant she would live in his shadow for the rest of her existence. Still she tried her best to make her parents proud, doing everything they told her and never asking why or disagreeing no matter how much she wished she could. Despite the obvious favoritism of her brother, she still loved him as he did her and they were always close.
The years went by and her brother became a track star and golden boy of high school and town, graduating 4th in his class and getting a scholarship to Georgetown. Maggie was just the nice Holliston girl who sang prettily in the church choir, she graduated two years after her brother only being 7th in her class much to her parent’s disdain. She received offers to attend many prominent universities, but no scholarships. This left her the summer to deal with her parent’s anger and disappointment and try to figure out what she wanted to do with her life. Of course that was the plan before her life spun in an entirely different direction, one geared towards darkness…
Other: Where'd they go?