Eric /// Steel Crow
“Message me if you need anything. I'll come if I can.”O V E R V I E W
N A M E
Eric Steele
A V A T A R
Steel Crow
A G E
20
G E N D E R
Male
V I S A G E
Crow's image in game is vastly different from his appearance IRL. This is because he is a triple amputee, having only his right arm as a full limb. He lost entire left arm, his entire left leg, and his right leg at the knee in a tragic fire that claimed the lives of his parents. Forty percent of his remaining body is scarred. He spends most of his time in a power chair since his older siblings can't afford to get him fitted with prosthetics. In real life, he wears mostly simple, neutral colored tee shirts, black, tied-off sweats, and his favorite grey slouchy hat. His hair is dyed silver and his eyes are a lush green.
Inside Pariah, Crowe has all of his limbs and layered, black hair. His eyes change to an inviting, purple-ish color and he wears mostly light, yet sturdy armor with thick plates on his forearms and shins to use as on-the-fly guards. He can be seen carrying large, heavy, two tanded weapons, but his physique is pretty average. This is because although he uses a strength-based playstyle, he hates the look of huge, beefy guys with oversized weapons. He can use any two-handed weapon adequately, but the great sword is his baby.
P E R S O N A L I T Y
Crow was once cocky and outspoken, but ever since the fire, that version of him is long gone. He can be reserved, even reclusive at times, but mostly he just likes to watch and listen to other people. Among friends or in a party, he is kind, compassionate and always wants to be helpful to the group. If anyone is a symbol of the Drox way, it's the Steel Crow.
Eric has a hard time letting people in. Although he is kind to them, he tries to keep himself blocked from most people. It's easier for him to not risk making close friends he might lose. The only person in game that he actually trusts is his blacksmith, Vulcan, and he hasn't even met the guy IRL.
B A C K G R O U N D
Eric was born into a well-off family of five. His parents were hot-shot political officials embarking on some revolutionary things. Someone seemed to disagree. An unnamed party was suspected to have been responsible for the fire that burned down the estate and killed both of his parents, but no one knows for sure.
Eric was trapped under smoldering support beams for long enough to end up a triple amputee after the emergency services finally arrived. His limbs were burned beyond use.
He elated to hear that Virtual Reality was coming into its prime, and when Pariah came out he had to try it. The thought of being able to walk and swing a sword was intoxicating. When he finally got the game and loaded in, he fell immediately in love.
His older brother, Brandon inherited monthly checks but they weren't enough. Brandon joined the Navy and claimed Eric as a dependent. Now they move from place to place, enjoying life as much as they can while their Sister, the middle child of the three, does who-knows-what.
A T T R I B U T E S
R O L E
Tank or Support
A F F I L A T I O N
Drox
P R O F E S S I O N
Healer
W E A P O N O F C H O I C E
Most two-handed weapons, Mainly Greatswords. He can also wield a sword and shield if he's playing support, although he's not nearly as good at it.
B E N C H M A R K S
PHYSICAL
Fleet Footed: Being overjoyed to be able to run, Crow tends to do it a lot. He gets faster and faster all the time, and can use this as an escape if his slow-natured attacks put him in a pinch.
Enhanced Strength: hours of swinging his great sword around have increased his physique, allowing him to deal more damage as a DPS or carry even the heavily armored party members out of the fray as Support if needed.
Ward of Drox: as a protector of his friends,Crow has blocked a lot of attacks as a tank. This has hardened him as a fighter, allowing him to take a lot of damage without wavering, as well as increasing the durability of his weapons and gear.
Charge: Crow can run through a group of enemies, dealing increased DPS as long as his out-held weapon does not move. If he slashes instead of letting his own momentum do the work, the buff is lost.
Sunder: When activated, this once-per-encounter skill allows Crow to block any attack with unrelenting defense. The block rattles the enemy, stunning them and holding a chance to deplete the durability of and shatter their weapon.
MENTAL
Helping Hands: Crow's practice with healing has increased his overall affinity with healing practices. He is able to learn healing skills slightly faster than the average student.
Field Dress: If he's quick enough, Crow can field dress a downed player's wounds and get them back into the fight.
War Dog: As a tank, Crow has learned the best ways to gain the agro and attention of enemies, effectively distracting them from the actions of party members such as DPS's and Supports.
Hidden Talent: Crow's multi-play style build has allowed him to use low-level, AOE type healing incantations, but players have to be close to him and he has to be in a defensive or blocking position.
Multi-class: Crows interest in two very different play styles has allowed him to begin merging them. Hidden Talent is the only result currently, but more could come.
WEAKNESSES
Crow is little more than cover for others in a ranged fight, and in order to switch between Tank and Support, he has to re-equip between his great sword and sword-and-shield combo, sonit takes a lot of time, especially if he's in an encounter. His need to help people can sometimes distract him from the duties of a tank. Additionally, his lack of close relationships means he rarely works with the same party twice. This means there is a lack of teamwork at times due to the single-serving nature of the encounters
R O U G H V I R T U A L H I S T O R Y
Crow spent most of his time grinding for decent gear and skill with his weapon at first until a party asked him to join them in a dungeon. There he discovered his passion for helping others. He began to dabble in healing magic and other restoration abilities like treating wounds on the battle field with med kits. He's just recently learned to use mid-level healing incantations. He found his way to the pathos of Drox, and has lived by it since. This also led to a change in attitude IRL too, but his scars are not just skin deep. He still carries the emotional and mental trauma from the fire.
One might call him a sword for hire, although he doesn't charge a price or even ask for unreasonable shares or drops. He just wants to help others and have fun, even at the expense of his own progression.