Woo! So it looks we're gonna be starting the RP proper now; I can't wait. I do still have to get my updated NS up, but that presumably shouldn't take too long. But knowing my luck I just shoved my foot in my mouth and it'll take much longer than I anticipate. XD
Oh, and @Frengo, my nation's Yossod now. Qa-Avnel's just the capital.
EDIT: And sorry to be a bother, but there's a tiny chunk of land that was put as Elamia that should be Yossod. It's just area around the little 'hill' image farthest east. I'd upload an image, but imgur won't load it for some reason.
For decades there had been a source of great shame within Yossod, a thing that beget nothing but righteous fury among Yossod loyal and faithful. It was the Feinar, and the kingdom they carved out of Yossod lands whilst Yossod tore itself apart in civil war. And Yossod could do nothing but halt the barbarians in their tracks and raid the heathens, for most of Yossod's resources were tied up in the reconstruction of the places decimated by the civil war. But within the second decade of the century, the reconstruction was complete and Yossod prepared for war. But the Prophet and Ayelic Council both desired something more than a simple reconquest; they desired an end to the Feinar threat for good. But the Feinar had the cunning of beasts, and fighting them within their own homes was a dangerous proposition. Yossod could not do it alone, and so required help. And so Yossod turned to the nearby stone trolls of Elamia, who shared the mutual enemy, and plans were made.
Great military expeditions were sent westwards in 536.2 (414AE) and 539.2 (416AE), which ended in rousing successes for all involved. The Ilaist subjects ruled over by the Feinar rose up against their heathen conquerors, speeding things up considerably, and by the end of the second expedition Yossod had begun to rule the territory of the Feinar themselves. And, interestingly for the Ayelic Council back in Qa-Avnel a number of the feinar had expressed a desire to convert and formally join the Temple of Ila. They had been impressed by the martial might of Yossod and it's Brotherhood of the Covenant as well as by several trolls who had converted to Ilaism during their wanderings. The conversion was only sped up by the laws favouring members of the Temple as well as the benefits brought by inclusion in Yossod's sphere of influence. The feinar had already begun to settle down in their lands, but they had still been a warlike people with only the most basic grasp of agriculture and trade. Peaceful contact and trade with Yossod's lands to the east brought new ideas and technologies to the feinar, and the tribes under Yossod began to flourish from this.
But all was not peaceful; there were still a great many feinar in the conquered lands who saw those who converted as weak and abandoning the traditions of their people and resented the rule of Yossod. And it was in 545.2 (421AE) that the Feinar Uprising occurred, which sought to break free from Yossod's yoke. While at the start of the Uprising the feinar made great strides, but fortunately for Yossod a great push against the feinar by Brothers of the Covenant and some of the loyal feinar were able to crush the rebellion and many of the rebels were executed as punishment. And expansion westward into feinar land would continue, though not through any major military campaigns. Instead priests were sent to proselytize and had more success thanks to Yossod's show of strength, as well as smaller military actions against those feinar who attempted to fight against Yossod or their priests.
And thanks to their mutual enemy of the Feinar tribes, Yossod and Elamia began to align with one another as allies. And mutual trad between the two states would only come to strengthen their ties. And to cement the friendship and alliance between them it was in 554.2 (428AE) that Yossod's Prophet would make a grand visit to speak at Elamia's Great Council to the assembled Chieftains, Ancients, and the High Council. And it was in the next year that the stone troll's Council would make a visit to Qa-Avnel as well, which would fully cement the friendship between the two nations.
And with the most pressing problem dealt with, Yossod entered another period of peace and prosperity. Following news of the impending completion of the kobold's Great Temple, the Prophet ordered the construction of a massive temple dedicated solely to Ila within Qa-Avnel. The temple would be the largest within Yossod and would be a marvel of engineering and architecture thanks to it being constructed by the most talented architects Yossod could hire. It would not, however, exceed the kobold's Great Temple in size. And with closer ties to the stone trolls, some of the priests saw the monks and their monastery and began to sdopt a similar practice in Yossod. However, unlike the trolls whose monasteries were primarily for learning the Yossodite monks would be priests who would dedicate their lives to God to an even greater extent than most others. Over time many monasteries would crop up over Yossod's hegemon as places where those who so choose could live a simple life of worship and contemplation of God. Later in the century, steel would be imported into Yossod from the south and east. Though it would take many years for it to be adopted into common usage the Brotherhood of the Covenant would quickly see the advantages of the metal and over time the Brotherhood would adopt steel weapons and arms as their standard and it was through the Brotherhood that Yossod's blacksmiths would receive their earliest patronage.
And now Yossod sits in a period of peace, stability, and prosperity, but one wonders how long that can last. In Zaqir the Ilists gained much strength and while Yossod itself does not officially support them it's no secret that the Yossodites are on their sides, and saurian politics are renowned for their volatility and brutality. Yossod itself has also supported the stone trolls of Elamia, who are at odds with Five Stones who are aligned with the Scalethein Empire. And while Yossod and Scalethein have no animosity towards one another, some worry that conflict between the stone trolls could drag their allies into the war as well. And the current Prophet is an elderly monk by the name of Azuumad; Azuumad is a competent ruler and administrator and loved by many for his kindness and generosity, and while he is a good ruler for these times of peace many worry if he will prove and adequate ruler in the event of war. And he is at odds with First Brother Jinoa of the Brotherhood of the Covenant; a man well-loved by those in the Brotherhood and loyal to a fault, but a man harsh to his enemies and unafraid to make war or sacrifices for the greater good. And in the midst of it all the Ayelic Council sits in their walled-off district of Qa-Avnel, unseen by all but the Prophet and their servants and only knowing of the outside world from word of mouth and reports.
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Major Events of Yossod: Fifth
Cultural: A great Temple is constructed in Yossod, and though it is not as impressive as the kobold's Great Temple it is the largest place of worship within the Yossod hegemon. Many feinar are converted to Ilaism.
Technological: Steel is adopted into usage in Yossod after being imported from the south and east. It is at first utilized predominantly for military purposes, but iron and steel eventually replaces bronze as the metal of choice for tools within Yossod.
Military: Military campaigns westward in 536.2 (414AE) and 539.2 (416AE) reconquer territory lost to the Feinar decades prior, and eventually conquer into Feinar land. The Feinar Uprising in 545.2 (421AE) occurs and despite initial success is driven back and Yossodite control restored. Smaller actions over the course of the century slowly expand Yossodite influence eastwards. Steel is adopted by Yossodite warriors; first by the Brotherhood of the Covenant and iron and steel eventually come to be adopted by non-professional warriors of Yossod's hegemon.
Diplomacy: Yossod and Elamia are brought together because of their mutual enemy, the Feinar, which eventually evolves into friendship and alliance between the two civilizations.
Government: The Feinar tribes that convert are integrated into the Yossod hegemony as semi-independent states in the vein of the Ashatite Tribes and Idumian Kingdoms.
Your enemies might like to know what would happen if they started blockading and raiding your trade routes. Of course you shouldn't give them this information, but they should be able to guess anyway - it's just your chance to clarify things.
It might not be an issue, people might not try to spend the entire in-character phase killing each other, but by all that is Frengo, I want to be prepared :)
My only real problem is that, well, I don't know. :/ I mean, I suppose I have something of a vague idea but nothing particularly concrete.
It seems I should have stuck with measuring population after all.
Hmmm, actually I change my mind. It's not really too long; the way it's laid out and formatted made it look quite a bit longer than it actually is. My bad.
I do think we could do without the "Estimated National Income Through Trade" part, though.
The Ayelic religion is going to start to appear in my civilization this turn. Is that alright with you?
It's fine by me, and Ilaism is the name of the religion. Just shoot me a PM if you have any questions.
Behold!
I present thy good selves with the draft of the Nation Summary Sheet.
Suggestions or ideas will now be accepted, until you all annoy me and I press ahead anyway :D
States of Evolution
Late Ancient Era Nation Summary
Flag
Nation Name
Lightning Summary: In one paragraph, summarise your nation. This is to provide any new players a brief idea of what your nation is, and what it's about.
Example - "Jalsador is a single city state, but a regional maritime power, with an emphasis on securing trade to all nations that are willing. It maintains a small professional army, but its true strength lies in its navy. It is led by a King, and has a proud history of acting on the right side of morality. It is inhabited by a mixture of humans and turtle-like humanoids."
Population:
Race A
Race B
Race C
Main State Religions:
Religion A
Religion B
Religion C
Famous Technological Developments:
Tech A - Year
Tech B - Year
Tech C - Year
State Government:
Name
Type
Names of leaders or prominent individuals and their roles within government.
Infrastructure Summary
Capital City:
City Name
Known For: I.e Centre of learning
Other Major Cities:
City A
Known For: I.e Iron Production
City B
Known For: I.E Trade Hub
City C
Known For: I.E Religious Centre
Transportation Network Summary: What are the main forms of travel employed by your nation, when transporting goods? Horse and cart? Carried by hand, and on foot? Sea routes? And what kind of condition are your trade routes in? Are they roads paved of stone? Are they waterways full of hazardous reefs? Are bandits and pirates a problem?
Military Summary
Standing Army Size:
Crisis Army Size: (The most individuals you could plausibly call up to serve, and equip, in a time of crisis on a short term basis)
Outline of Military Tactics and Doctrine: I.e emphasis on tightly packed spear infantry, loose unit guerilla tactics, focus on individual combat, use of missile weapons, use of cavalry and support wings. Etc, etc. How your army fights, in a typical situation, basically.
Navy Size:
Heavy Ships - Large war galleys, or in that ilk.
Medium Ships - Balance of power and speed. Ships of the line.
Light Ships - Fast, but lacking combat power. Used for raiding and harassing.
Crisis Navy Size: After converting all merchant and civilian ships into makeshift war ships, how many vessels could you feasibly float in a time of crisis?)
Outline of Naval Tactics and Doctrine: Your ships, their advantages and weaknesses, their weapons and use of tactics, etc, etc.
Industry and Trade Summary
Nation's Natural Resources: What kind of natural resources does your nation have access to?
Goods Available for Trade: Anything and everything your nation is able to trade with others. Examples include processed iron, lumber, food, mercenaries, silk, salt etc etc
Trade Pacts: Nations you start the RP trading with.
Estimated National Income Through Trade: % of annual income.
Through Their Eyes...
Character Name:
Character Gender:
Character Race:
Character Age:
Character Appearance:
Character's Role Within Nation:
Character Background Info:
Other:
Leaders: Monarchs, Emperors, Prime Ministers etc
Government Officials: Prominent members of government who do not necessarily dictate the direction of a nation, but may have a hand in influencing it.
Generals: Leaders of armies who are not necessarily linked to the running of state, but rather, the leading of armies. Commanders, Lords, Princes, Admirals, Captains - that kind of role.
Scientists/Inventors: Individuals whose research and experiments are likely to procure ground breaking results in the very near future. Could for example, be someone on the verge of figuring out how to harness gun powder in an effective form.
Explorers: Individuals who have accumulated enough wealth, or who have been sponsored by rich benefactors, to set sail beyond the great seas to lands yet unknown. Think Christopher Columbus.
Soldiers: Individuals of great skill and renown (or not?), who have made their living in the trenches or on the sands of some Gods forsaken arena, but whose story might bring grit to the tale of an entire Empire.
Common Folk: Every day citizens and subjects, or slaves, who may yet one day be of some significance to the history of your nation.
Leaders
< E M P T Y >
Government Officials
< E M P T Y >
Generals
< E M P T Y >
Scientists/Inventors
< E M P T Y >
Explorers
< E M P T Y >
Soldiers
< E M P T Y >
Common Folk
< E M P T Y >
Players may have as many characters as they wish.
It seems a tad long for a 'summary' in my opinion.
Hey SovGrave, why don't we have the Church of Ila proselytize the Feinar? I see that as a satisfactory solution to end the century.
You created the Feinar; would they be particularly receptive to proselytizing? And more importantly, would they be willing to return the land they conquered?
Thanks for sticking with me guys, it's been awesome so far.
No problem. I came because I thought the concept was interesting, and I have to say that I'm glad I did. It's interesting seeing how all the different nations develop, and not just reading a few paragraphs of history in a NS. But I'm quite excited for the beginning of the RP proper; it should be fun. :D
<Snipped quote by TheSovereignGrave>
ZAQIR! IS A Q! IS A Q!
I... I know damn well that it's a 'q'... Why did I put a 'j'?
I feel like now that Yossod is the only civilization without a death arena. :C Nah, I don't really mind; I don't need one when there's a perfectly serviceable one in Zajir.
And Shorticus, form now on I'm going to make my mental image of humans in Zajir just the guys from that video.