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    1. TheWizardLizard 10 yrs ago

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<Snipped quote by TheWizardLizard>

"Particularly bad decision" is an understatement.

But, fortunately for you, Valkyr's reaction time has slowed down.


Yeah, I was thinking for a while about how I had imagined Chris's personality and backstory and stuff to decide how he would realistically respond to this situation.

My eventual conclusion was, "Shit, he's going to tackle her."
Hmmm... I'd be interested in it in a small group setting, but I'm not fantastic at 1x1.

Would a paladin from a steam-punk themed universe be acceptable? I've got a few ideas already.
Post up.

Gee, I sure hope my character lives through this particular bad decision.
A monster. Betrayed, hunted, squeezing red ragged rips, running, can't kill it can't kill it can't kill it.

The fear cracked into Chris's mind like a lightning bolt. Something was very, very wrong nearby.

That was when he turned to see the bandaged man (now sans-bandage) sprinting towards him. On his tail was someone or something else, a woman in a red and black bodysuit, a collar around her neck. Another Gifted, he thought. One they'd made a slave of.

"Go! Gogogogogo! NOW! Run! There's a fucking MONSTER after me!"

"GET BACK HERE SO I CAN RIP YOU APART!"

Now it was starting to make sense. The bandaged man was a hunter, or worked for hunters, and he'd known this thing was coming, or maybe he hadn't but he'd known something, and he knew that Chris and the girl were in danger. That's why he did what he did, but now he was in danger.

The monster had hurt him, that much was clear from his pain and the dripping red holes in his arms. It would kill him if it could, and then the girl, and then Chris, and maybe other people too. Innocent people.

All of these thoughts flashed through Chris's mind in the fraction of an instant it took the man's frantic pace to reach his position. Fortunately, his next action required no thought. None at all.

With one hand he flung the scarf and glasses from his face and dropped them to the ground, along with his bag and guitar case. He took off running, running towards the monster, and slammed his shoulder into it from the side.

"Go! Run! Get out of here, get away from the library, there are people in there!"

I'm not totally satisfied with my post, especially since it's mostly just wanking my cyborg samurai vampire hunter super spy who's also in the mafia. It's really, really hard not to.

But I did anyways.


Every good team needs someone who is just constantly, incredibly badass at all times.

Cut the eff out of some vampires, Ken. For all of us.
<Snipped quote by TheWizardLizard>

What? Post?

Working on it. I got all the permission I needed from Lalia.

Or if you want anything else...too bad.


Why, Ark, that's all I ever wanted.

*doe eyes*
-Signal error...Please wait...your show will be resumed shortly-

...Please wait...

...Please wait...

*2+ hours later, dr. Phil is over*

...Please wait...

*turns out that there was like some massive fight or something, shanks and cotton candy were involved*

*people were also shot*

*and burned*

*and frozen...how did that happen? Idk*


Ark...

Pls...
@Inertia

Cat's Character hunting us down with your lot and Lalia's Character Greg :D
(If that doesn't work we can just conveniently use plot devices to bring us together. *Wild 3rd Party Extremist Group Appears*)


Unsure how my character is going to fit into this.

Actually, without Nice there, I'd need to think of a reason for him to be following John around at all, seeing as how he's basically gathered that he's a dangerous person.
The way I see it is that what they don't see in their own vision they do see on the overlays; information from other cameras and other agents' vision. That means that, for example, hostiles are marked, their distances known and they can quickly and effectively look at the terrain and get a good idea of their approach and so forth. There's a lot of information to navigate there, similar, to say, the Ghost Recon games. The computers and the networking fills in the gaps and keeps them tracking the same targets. Also, I imagine there is some sort of reticule change for when they do get a clear line of sight, such as for a shot from long distance.

That means they can, on the fly, figure out where the Mullens are likely to cut through with their thralls -- the Mullens themselves are marked differently from the thralls and so forth.


Makes sense to me.
<Snipped quote by TheDarkTemplar>

I'm working on a request...

Mmmhehehe...a very dark request...


Well, do whatever you're going to do. I already haven't been able to post for days.
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