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4 yrs ago
Either RolePlayerGuild.com is glitching, or everyone is studiously ignoring my PMs.
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Races:

Human: The most well-rounded combatants, and the longest-lived. Aion's environment is tailored for humanity, so humans tend to live long, live healthy, and age much less. Drakengard is the strongest human faction, holding most of the highly coveted southern lands as well as Southaven Tower. Human mages are rare, and the few that exist are highly sought-after.

Elves: This species trades physical strength and lifespan for enhanced senses and magical power. So while their bodies do not age much at all, they die about 30 years earlier than the average human. Their strongest warriors have the physical capacity of an untrained human male. What they lack in physical power, they gain in magical proficiency, and they have that in spades. The mightiest elves could tear up whole cities with their power, and their senses are second to none among humanoids. They cannot breed with humans, but that certainly doesn't stop them from trying...

Dwarves: This species trades lifespan and stature for enhanced durability and hardiness. While they live about half as long as humans (~60 years), they can heal almost any injury, even loss of limbs or organs, and can digest almost anything. They grow a good deal of hair on their bodies, which, combined with their short stature, grants them a degree of stealth. Female dwarves develop most of that hair on their heads instead, and so their head-hair can grow absurdly long.

Orcs: This species trades lifespan for strength and birth rate. Few orcs live past 30, but their muscles do not atrophy, so orcs can grow absurdly strong toward the end of their lives. One mother can give birth to dozens of children, and sometimes whole clans owe their existence to a single matriarch. The species is just as intelligent as humans, but it's often lost on their bloodthirsty, tribal lifestyle. Evil overlords like to use orcs as disposable footsoldiers.

Goblins: Unlike the above four races, this species possesses no human soul, but rather an animalian one. As such, they have an order of magnitude less intelligence than any of the four humanoid races. Diminutive, weak, and somewhat stupid, they should have been little more than a footnote in history had not a certain enterprising sorcerer bred them en masse for his own personal gain. They are a violent species and highly susceptible to Void possession. Possessed goblins are known as hobgoblins, and unlike their ordinary brethren, possess true sapience equal to any humanoid. While it is possible to find a "good goblin," conventional wisdom says that the only good goblin is a dead goblin.
@Lumiere Thanks! Got any ideas on what character you'd like to play?
At the start of the story, humans are the only playable race, since Drakengard is a human nation. Players may create new characters from other races as they visit those nations. So for example, if you visit the elves' nation Aetherion, you may create an elf character.

While Aion is bursting with magic, people capable of casting it are relatively few, and thus far relegated to the realm of NPCs. The knights are among the strongest soldiers in the kingdom, able to best any other soldier in single combat. You won't be slaying whole armies all by yourselves, though, so when you're up against numerous opponents, you'll need to fight judiciously, and maybe even recruit the locals.
Back to the very basics of fantasy!

The current date is 6/21/3150.

You are knights in service of King Dragan, ruler of the Kingdom of Drakengard. A mighty dragon captured the king's daughter, Princess Prim, and is holding her in his volcano stronghold. You won't get close without a fight, since the dragon has a whole army of goblins and orcs at his command. Worse, several important towns have already fallen to the dragon's control, one of which is home to the kingdom's Legendary Dragon-Slaying Weapons. Your mission, should you choose to accept it, is to slay the dragon and rescue the princess!

I'm sorry guys, I gotta bow out for now. The pace has gotten far too fast for me to keep up, and I have other RP commitments I have to keep. Thank you everyone for letting me participate for as long as I did.

Have fun, y'all! :D
Erudessa Durvain


One of the seven Immortals roaming the world of Aion.

Born 2/29/2072, Erudessa is older than interstellar travel, and perhaps the only Immortal who still holds any respect for the lives of ordinary mortals. Together with the other six, she helped transform planets all across the galaxy into habitable worlds for humanity to live on. She was the Prime Terraformer, the geo-engineer of the group, gifted with immense elemental powers with which to shape the earth to her whim. While she worked on nearly all known planets in the galaxy, Aion was her magnum opus. For this world, she held nothing back. From rich vegetation and rolling hills to the invention of magic itself, she wanted this place to become the new home for her immortal kin, and a shining beacon of perfection for the rest of mortal humanity.

The first settlers arrived on Aion in 2550. Erudessa stayed planetside to develop the blossoming civilization here, a practice the other Immortals soon adopted. At first, everything went well. But only two hundred years later, a disaster struck that would change the face of the galaxy forever:

Voidspawn.

Strange, vicious creatures hailing from another plane of existence ripped open a portal and escaped into Aion. The vast Haven towers erected all around the world, powerful though they were, could not stem the black tide for more than an hour, and billions of lives were lost in the resulting slaughter. Only the timely intervention of the mighty Azure Armada and a host of civilian starships prevented the Voidspawn from escaping to the galaxy at large, but only just.

Thus the Immortals began their slow, arduous campaign to push the wretched creatures back to the hell they came from. Though they all died time and time again, hundreds of times over, they eventually succeeded in driving out the Voidspawn and closing the portal. Erudessa, weary from decades of endless war, chose to take a few centuries' break from her usual wandering to live an ordinary life on Aion. She took a husband, raised children, and became the matriarch of her own clan. In time, together with millions of brave new settlers, they turned the war-ravaged world into an inviting home once again.

Still, every once in a while, Erudessa turned her eyes upward, wary of an enemy she never fully defeated.
__________

In terms of personality, Erudessa is personable, easygoing, and more than a little flirty. She also has a high level of pride in herself, known for her flashy battle tactics, intimidating poise in the political sphere, and general confidence in most social situations. Her romantic confidence, in particular, is perhaps her most famous trait - she married and outlived seven husbands in a row, wooing each of them with a bold confession of love. The public still perceives her as the most eligible Immortal of the seven, a perception she actively tries to cultivate.
Most word processors don't let you insert images so easy, so the RPGuild is my stand-in for now. Here are some of the characters I'll be using.
Her eyes narrowed. She huffed with disgust and folded her arms. "Ugh, yes, I know what you meant. Killjoy. 'Good' and 'bad' magic is judged by the morality of its application range, right?"
Vali jutted her hip and laid a hand on it. A smirk formed on her lips before she replied, "So 'good' and 'bad' magic is judged by how hard it is? Tell me, Sir Jonathan..." She reached up and touched his chin. "...are you a bad boy?"
Vali squinted. Sounds like Daemonic magic. "What is the source of this control difficulty? My understanding was that a thorough and accurate imagination is required for quality casting, but it appears that this shadow magic is a different beast entirely."
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