Returning to site, returning role-player. Looking for immersion and escapism in most settings (fantasy, sci-fi, superhero or anything inbetween and different.)
"He really is a Wizard?" thought Ellaryn, she looked at him impressed and whispered under her breath "Gandalf Firecracker." Every hobbit in the shire had heard of him, even Ellaryn had fallen in bliss to the stories of his fireworks, and he was here now and had asked her aid.
He fit everything she knew about wizards (and all she knew was that he looked the part,) so she meekly took his directions and entered the room with the others. Els went and sat on a small stool with an almost childlike grace. Her eyes wide with wonder and her demeanor decidedly in awe of reputation.
Despite her hardships, her youth shone through at that moment (she had only come of age in the last year) and sitting on the stool, facing the blue wizard, she drank in his image and awaited every word he had in utter respect.
Name:: Shu Kamarla Nickname/Alias:: Stitch Gender:: Male heith:: 5' 8" Age and date of birth:: 19, September 22nd
Guild:: Golem's Hand. Fuscia tattoo on right shin. No it's NOT pink.
Rank:: B
Personal Information
Personality:: Shu has always been queit and patient while growing up with his sewing skills. His patience with sewing has made him a planner with any problems he has to face.
He will offer first aid to anyone that asks and as a result will try to minimise any damage from his own actions. That said, the few fights he has been in have resulted in whole areas covered in sticky webs.
In situations where is gets embarassed or flustered, he usually ends up sticking himself to something. He has to use his Partial Transform to get out of it.
History:: Since his father has mysterious disappeared, he has grown and followed in his mothers footsteps in sewing. The Threag Magic he uses has been passed down in his family, but only after learning first aid and joining Golem's Hand has he started using it in combat. This has been as entrapment as he dislikes causing harm to others.
Before he joined the guild one of the last big projects he and his mother proformed was the embroidering of several silk sheets. With the deadline fast approaching he worked several nights in a row in order to finish the asignment. On three of these nights he lost his memory and put it down to 2being in the zone" as the work was flawless. It was several days after that his Partial Takeover magic manifested.
Unlike nearly every guild member everywhere, he is probably one of most non-violent ones around. His passion for sewing has left him laid back, that he decided to also learn first aid to help those in need. His stiching skills combined with his sewing has made him sought after as a first responder until proper medical aid can be rendered. With his aid being offered to anyone that requires it, it has got him in trouble with his fellow Golems.
The Mage Rule
He binds to take opponents out of combat, he rarely fights and if he does the rule kicks in: He never strikes a girl.
Magic
Magic Name:: Thread Magic, Animal Soul Description::Thread MagicAnimal Soul Known Spells:: Silk Lasso & Cocoon Pod Sends out a lasso of silk and the length of silk will end up binding the target into a cocoon, imprisoning them. The cocoon forms faster if Partial Takeover is used at same time, the spider arms aiding in rolling the target. Silk Lasso & Cocoon pod Silk Thread Sticks an end of a single thread of silk to target surface, and unreals the length of non sticky thread. Stitch uses this to track by following the thread, since it is light and almost non-hindering, most people don't notice it. He just winds the other up up and follows the thread. Needle & Thread Close ranged spell. Used as a binding technique, the silk joins two surfaces together with more silk making a stronger bond. It only only really works if the two surfaces are immobile. It's used to repair, stitch wounds or to bond something together. Needle & Thread
Partial Takeover Spider arms sprout from back. Increased agility, increased speed while sewing and stronger thread/webs. It also allows he to break his own bonds if he manages to stick himself in his own webs. Web Screen Requires Partial Takover. His defence spell will throw a vertical web up infront of himself, so long as there is something to the sides to attach to. It's sticky and if he has more time, he can make it thicker and stronger.
Other
Private project, working on new set of clothes for himself combining Thread Magic and Partial Takover, once finished he hopes it will be as strong as plate (or at least chainmail.) Possible polthook, what happened to his father? Possible plothook, how did he get the partial crossover?
Relatives:: Father, Fedreck, disppeared without a trance. Finella, his mother still alive and working as a seamstress. No siblings.
Posseions:: First aid kit Cloth patches Leather patches Needle and thread (various sizes for different material thicknesses) Fathers ring Mothers brooch Fine clothes made from Thread Magic (tougher than normal, maybe as tough as leather?)
Name:: Kimura Shu Nickname/Alias:: Stitch. Gender:: Male heith:: 5' 8" Age and date of birth:: 19, September 22nd
Guild:: Up for recruitment
Rank:: B
Personal Information
Personality:: Quiet and patient. He will take alot to get him to get him into a conversation. He likes to plan ahead if he knows if he's going to be in a fight. He will offer first aid to anyone that asks and as a result will try to minimise any actions he takes to cause the least possible damage. That said, the few fights he has been in have resulted in whole areas covered in sticky webs.
In situations where is gets embarassed or flustered, he will more ofter than not, end up sticking himself to something. Usually having to use Partial Transform to get out of it.
History:: Unlike nearly every guild member mage, he is probably one of most non-violent ones around. He started growing up following his mothers footsteps in becoming a tailor and was often teased (until the teasers had to come to him for cloth repairs and then realised how good he was) but then decided to try and learn some basic first aid when he saw how much fighting was going aroundin Luna Crescente.
He is nowhere the standards of a doctor but his first aid and stitching skills have started to become desired.
The Mage Rule
He binds to take opponents out of combat, he rarely fights and if he does the rule kicks in: He never strikes a girl.
Magic
Magic Name:: Thread Magic, Animal Soul Description::Thread MagicAnimal Soul Known Spells:: Silk Lasso & Cocoon Pod Sends out a lasso of silk and the length of silk will end up binding the target into a cocoon, imprisoning them. The cocoon forms faster if Partial Takeover is used at same time, the spider arms aiding in rolling the target. Silk Lasso & Cocoon pod Silk Thread Sticks an end of a single thread of silk to target surface, and unreals the length of non sticky thread. Stitch uses this to track by following the thread, since it is light and almost non-hindering, most people don't notice it. He just winds the other up up and follows the thread. Needle & Thread Close ranged spell. Used as a binding technique, the silk joins two surfaces together with more silk making a stronger bond. It only only really works if the two surfaces are immoble. It's used to repair, stitch wounds or to bond something together. Needle & Thread
Partial Takeover Spider arms, they allow Stitch to handle the threads his weaves, and break the bond if he ends up sticking himself together. Web Screen Requires Partial Takover. His defence spell will throw a vertical web up infront of himself, so long as there is something to the sides to attach to. It's sticky and if he has more time, he can make it thicker and stronger.
Other
Private project, working on new set of clothes for himself combining Thread Magic and Partial Takover, once finished he hopes it will be as strong as plate (or at least chainmail.)
Relatives:: Father deceased, mother still alive and working as a seamstress. No siblings.
Posseions:: First aid kit Cloth patches Leather patches Needle and thread (various sizes for different material thicknesses Fathers ring Mothers brooch Fine clothes made from Thread Magic (tougher than normal, maybe as leather?)
A work in progress. I thought maybe you guys might want a new recruit/intiation into a guild. As I was making this CS I thought maybe Golem's Hand if possible. Also had a few ideas for player history which I add later. Just a rough draft for now. Any feedback is apprecaited.
{{Site is being ikky with me, posted this on the forum and the wrong game eariler}}
The girl had finally put on some spare clothes she had, and passed some more to the other naked girl. It still unnerved me how she had suddenly become healthy after that wound. I couldn't speak to her and just bowed. The attention went back to the fleeing shades.
The last girl was causing a small riot all by herself, that was when other shades started to rise up all around us. Two beams fell into the greatest group of them. they pretty much destroyed all the shades and a third fell in our midst. The three newcomers seemed so much more frightening than the shades. I thought I was scared before, but these three that killed the lot with so much ease. just like the other in the blue ballgown. At least I had their names Tia and Renfred and the purple one was Cleo.
"We don't have time for this," interrupted the girl dressed in green. She shot a glare towards the girls. "Which one of you ate the Shadows flesh?"
I was just too fearful, I shook my head in a negative and backed away a step.
Name:: Kimura Shu Nickname/Alias:: Stitch. Gender:: Male heith:: 5' 8" Age and date of birth:: 19, September 22nd
Guild:: Up for recruitment
Rank:: B
Personal Information
Personality:: Quiet and patient. He will take alot to get him to get him into a conversation. He likes to plan ahead if he knows if he's going to be in a fight. He will offer first aid to anyone that asks and as a result will try to minimise any actions he takes to cause the least possible damage. That said, the few fights he has been in have resulted in whole areas covered in sticky webs.
In situations where is gets embarassed or flustered, he will more ofter than not, end up sticking himself to something. Usually having to use Partial Transform to get out of it.
History:: Unlike nearly every guild member mage, he is probably one of most non-violent ones around. He started growing up following his mothers footsteps in becoming a tailor and was often teased (until the teasers had to come to him for cloth repairs and then realised how good he was) but then decided to try and learn some basic first aid when he saw how much fighting was going aroundin Luna Crescente.
He is nowhere the standards of a doctor but his first aid and stitching skills have started to become desired.
The Mage Rule
He binds to take opponents out of combat, he rarely fights and if he does the rule kicks in: He never strikes a girl.
Magic
Magic Name:: Thread Magic, Animal Soul Description::Thread MagicAnimal Soul Known Spells:: Silk Lasso & Cocoon Pod Sends out a lasso of silk and the length of silk will end up binding the target into a cocoon, imprisoning them. The cocoon forms faster if Partial Takeover is used at same time, the spider arms aiding in rolling the target. Silk Lasso & Cocoon pod Silk Thread Sticks an end of a single thread of silk to target surface, and unreals the length of non sticky thread. Stitch uses this to track by following the thread, since it is light and almost non-hindering, most people don't notice it. He just winds the other up up and follows the thread. Needle & Thread Close ranged spell. Used as a binding technique, the silk joins two surfaces together with more silk making a stronger bond. It only only really works if the two surfaces are immoble. It's used to repair, stitch wounds or to bond something together. Needle & Thread
Partial Takeover Spider arms, they allow Stitch to handle the threads his weaves, and break the bond if he ends up sticking himself together. Web Screen Requires Partial Takover. His defence spell will throw a vertical web up infront of himself, so long as there is something to the sides to attach to. It's sticky and if he has more time, he can make it thicker and stronger.
Other
Private project, working on new set of clothes for himself combining Thread Magic and Partial Takover, once finished he hopes it will be as strong as plate (or at least chainmail.)
Relatives:: Father deceased, mother still alive and working as a seamstress. No siblings.
Posseions:: First aid kit Cloth patches Leather patches Needle and thread (various sizes for different material thicknesses Fathers ring Mothers brooch Fine clothes made from Thread Magic (tougher than normal, maybe as leather?)
A work in progress. I thought maybe you guys might want a new recruit/intiation into a guild. As I was making this CS I thought maybe Golem's Hand if possible. Also had a few ideas for player history which I add later. Just a rough draft for now. Any feedback is apprecaited.
Name:: Shu Kamarla Nickname/Alias:: Stitch Gender:: Male heith:: 5' 8" Age and date of birth:: 19, September 22nd
Guild:: Golem's Hand. Fuscia tattoo on right shin. No it's NOT pink.
Rank:: B
Personal Information
Personality:: Shu has always been queit and patient while growing up with his sewing skills. His patience with sewing has made him a planner with any problems he has to face.
He will offer first aid to anyone that asks and as a result will try to minimise any damage from his own actions. That said, the few fights he has been in have resulted in whole areas covered in sticky webs.
In situations where is gets embarassed or flustered, he usually ends up sticking himself to something. He has to use his Partial Transform to get out of it.
History:: Since his father has mysterious disappeared, he has grown and followed in his mothers footsteps in sewing. The Threag Magic he uses has been passed down in his family, but only after learning first aid and joining Golem's Hand has he started using it in combat. This has been as entrapment as he dislikes causing harm to others.
Before he joined the guild one of the last big projects he and his mother proformed was the embroidering of several silk sheets. With the deadline fast approaching he worked several nights in a row in order to finish the asignment. On three of these nights he lost his memory and put it down to 2being in the zone" as the work was flawless. It was several days after that his Partial Takeover magic manifested.
Unlike nearly every guild member everywhere, he is probably one of most non-violent ones around. His passion for sewing has left him laid back, that he decided to also learn first aid to help those in need. His stiching skills combined with his sewing has made him sought after as a first responder until proper medical aid can be rendered. With his aid being offered to anyone that requires it, it has got him in trouble with his fellow Golems.
The Mage Rule
He binds to take opponents out of combat, he rarely fights and if he does the rule kicks in: He never strikes a girl.
Magic
Magic Name:: Thread Magic, Animal Soul Description::Thread MagicAnimal Soul Known Spells:: Silk Lasso & Cocoon Pod Sends out a lasso of silk and the length of silk will end up binding the target into a cocoon, imprisoning them. The cocoon forms faster if Partial Takeover is used at same time, the spider arms aiding in rolling the target. Silk Lasso & Cocoon pod Silk Thread Sticks an end of a single thread of silk to target surface, and unreals the length of non sticky thread. Stitch uses this to track by following the thread, since it is light and almost non-hindering, most people don't notice it. He just winds the other up up and follows the thread. Needle & Thread Close ranged spell. Used as a binding technique, the silk joins two surfaces together with more silk making a stronger bond. It only only really works if the two surfaces are immobile. It's used to repair, stitch wounds or to bond something together. Needle & Thread
Partial Takeover Spider arms sprout from back. Increased agility, increased speed while sewing and stronger thread/webs. It also allows he to break his own bonds if he manages to stick himself in his own webs. Web Screen Requires Partial Takover. His defence spell will throw a vertical web up infront of himself, so long as there is something to the sides to attach to. It's sticky and if he has more time, he can make it thicker and stronger.
Other
Private project, working on new set of clothes for himself combining Thread Magic and Partial Takover, once finished he hopes it will be as strong as plate (or at least chainmail.) Possible polthook, what happened to his father? Possible plothook, how did he get the partial crossover?
Relatives:: Father, Fedreck, disppeared without a trance. Finella, his mother still alive and working as a seamstress. No siblings.
Posseions:: First aid kit Cloth patches Leather patches Needle and thread (various sizes for different material thicknesses) Fathers ring Mothers brooch Fine clothes made from Thread Magic (tougher than normal, maybe as tough as leather?)
Appearance: This brown haired girl, is still growing into her figure. Hair is a little long and slighty unkept and keeps her scent to a minium by applying moss and fragrent leaves (sometimes damp dirt.) She wears what she kills, and that is furs and leathers. Having to live outside evading the beasts has made her light on her feet, and her outdoor life has made her skin tanned. She has several scars across her body and one down her left cheek, all of which show up as a pale line.
She is barely 5' 6", a little underweight but surprisingly healthy, and also with well developed muscle tones. She is never without some bright red warpaint on her face and if no dye is available, she settles for ash.
Personality:Kallista has gone feral, she remembers other humans, but her last contact was over 8 years ago. First and foremost she is a survivor, it makes her very short with people and interactions just wash over head. She does know how to speak but is very much out of practice, so much so that she'll mostly mumble with lots of arm waving.
Backstory: The City-kingdom of Arx 65 years ago the mechanism failed, the beast, a giant snake actually breached the gate and laid waste to a huge portion of the slums. it was one of those events that reinforced the need for adventurers to search the towers for new ones. the warriors had to ulled from the interior to fight the beast, the serfs in the slums could either flee into the more crowded sections of the city or outside. it was said that around 10,000 fled the city and half that number perished.
The warriors did arrive and they drove the snake out, and a fair few stayed to finish the beast off. Not one returned. The gate guards kept anybody that left out and the warriors that remained only succeeded in mortally wounded the beast. it was Kallista's distant relation that took up a spear and finished the beast off.
The Nomadic Tribe 40 years ago the survivors were reduced to a meer 200 and of those they eventually split into 4 groups. the first few years after leaving the city saw so many die of starvation or despair. Kallista's ancestor and a few others set away to hunt and find somewhere new to live. hardly anybody any gear, and the dead warriors were stripped of all gear. In the years that followed, the tribe never settled in one place, always moving to throw off any predators. It didn't really work.
The Girl 8 years ago her life ended, the last surviving member of the tribe died in her arms. She barely remembers anybody now, the words she learnt to speak faded with the years. She recalls some, but she doen't remember how to sound them out loud. She survives. She hunts. She finds a place to rest. She moves on. She repeats the cycle until...
Present day finds a wonder that makes her heart flutter. A wall stretching as far as she can see, and behind it, reckless as it seems. Smoke. She could safe inside, but there was no way in. The wall was unbroken only loking a little different in a few places, made of wood instead of stone. that was unbroken as well. She moved on. She hunted. She came back days and weeks later.
Skills and Divine Abilities: Divine Ability ~ Flexibility Kallista can, while weilding the spear, bend as if she was double jointed allover. Melee Combat Spear Below Average, no training all self taught. It's only made above average with her Divine Ability. Melee Combat Knife Below Average, no training, all self taught. Ranged Combat Sling Excellent, self taught. Fishing Average, self taught. Excellent with her spear and Divine Ability. Wilderness Survival Excellent, self taught and with memories from tribe. Direction Sense Excellent, since she travels so much she not only knows the surrounding area, but can navigate by stars and the sun. In the city and underground it will be very poor.
Equipment: Spear of the Ophidian(carried in hand, the metal tip is sharp) Flint Dagger (stuck in her belt) Leather matress (more like a thick blanket, it's tied up with straps and worn across the shoulders) Thin fur rugs (wrapped in the leather matress) Waterskin (with water) Pouch (Contains stones and a sling.) Pouch (Contians a veriaty of survival items. Kindering, twine, dried meat etc.) Additional Notes: Illiterate. Unable to speak at start of play. Socially inept. Feral, base emotions.
Name: Steffan Gilbert III Age: 19 Gender: Male Species: Human (medium) Appearance:
Steffan with Tony before he passed on. Personality: He is completely insane to the average person meeting him. As well as being very easily distracted, his attention span can be measured in nano-seconds (see abilites.) He is very quiet when speaking but always seems to be talking to himself. Jittery with his gaze constantly roving in all and any direction.
Abilities/Skills: Dead Speaker: Any spirits that are about can talk and understand Stefan. This is constantly "on" and makes for a nightmare if anybody is trying to communicate with him. Dead Friendly: His entourage have been around for all his his life (some more recently) but they all realise that without Steffan about they can't communicate to the world at large. That said they mostly keep their voices low when he sleeps (even doing their best to keep other spirits away) and are very loud to wake him if there is trouble. Dead Sight: Literally he can see people. The spirits he speaks to have a non-corperal form he can view. Usually they are dressed in whatever atire they had at time of death. Holidays of the Dead: Any holiday or funeral distracts the spirits, Steffan becomes almost normal except for the few spirits that constantly follow him, even they are distracted. All Hallows Eve, Halloween and Remembrance count as well as anything the country as a whole mourns. The shear scope of the country's mourning/participation plays havoc with spirits.
Weaknesses: Speak Dead: He is always talking to the dead and any conversation will involve them, making him seem to constantly talk himself. Friendly Dead: Word quickly spreads when Steffan moves about, the dead seem to want to have their say to Steffan wether he wants it or not. See Dead: Everytime he speaks to the dead, he will look at them or even turn to face them Graveyards: it's not that he fears churches of any type, it's just where they lay the dead to rest. The number of spirits present simply overwhelm him, it's so bad bad he fears to go near burial sites.
Brief history/background: Born into a wealthy family, he ability to speak to the dead and see them came at birth. He isn't even sure if it's a gift, a curse or just something that happens every generation or two. His parents took steps when his "imaginary friends" refused to go away. They disowned him, put him up for adoption and adopted another to take his place. his life was hard, always passed around as a problem child and eventually just life home. The few places of employment he had did not last long, and the lack of cash in the end made him homeless. He has a few friends that stick him, the only ones that actually breath are Ben and Phil, two homeless drunks that at least give him some comfort.
A number of spirits are always in his entourage. These restless dead have not found peace as yet. Bloody Mary: She doesn't remember her real name, burnt as a witch in 1487, she seems to be a schizophrentic. Tony: Sadly this homeless drunk passed away six months ago, he still doesn't realise he is dead yet. Steffan Gilbert II: His grandfather, passed away 18 years ago. Anything else: Every post this character will do will have a hider text at the end. This will show the real conversation Steffan has with any spirits around him. Steffan doesn't get the living dead at all. He communicates with these creatures (even though they are not actually spirits) but fails to realise they are material and everyone else can see them.
[b][color=fff200]Returning to site, returning role-player. Looking for immersion and escapism in most settings (fantasy, sci-fi, superhero or anything inbetween and different.)[/color][/b]
<div style="white-space:pre-wrap;"><span class="bb-b"><font color="#fff200">Returning to site, returning role-player. Looking for immersion and escapism in most settings (fantasy, sci-fi, superhero or anything inbetween and different.)</font></span></div>