Avatar of Tomotaxi
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    1. Tomotaxi 4 yrs ago

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Recent Statuses

4 yrs ago
Current Did you know that the critically acclaimed MMORPG, "Final Fantasy XIV", has a free trial that includes the entirety of-
3 likes
4 yrs ago
Why does anyone creep on anyone's profile? Cute anime girls, of course.
1 like
4 yrs ago
Anyone else really love the rain when writing? I couldn't ask for a better sound.
7 likes
4 yrs ago
If Heaven's Feel 3 gets canceled in my local theaters again I WILL start a war.
4 yrs ago
I dunno, more recent RWBY has been fine. Like last season was a solid overall 8/10 imo with some legit 9/10 or 10/10 episodes.
1 like

Bio

The Nasuverse is the best. Oh, and RP things too, I guess.

Fandoms: .hack, Danganronpa, Digimon, Drakengard/NieR, Fate, Final Fantasy XIV, Hunter x Hunter, Madoka Magica, RWBY, Shin Megami Tensei, Soulsborne
Favorite Color(s): Green, red, black
Favorite Game: Okami
Favorite Anime: Madoka Magica or Hunter x Hunter 2011 (it changes a lot between these two, honestly)
Favorite Character: Shirou Emiya
Favorite Genres: Fantasy, Sci-Fi, Horror, Mystery
Needs Writing Improvement: Romance, Slice of Life, Combat RP, 1x1 RP
Curious/Unsure About: Black Clover, Naruto, Sword Art Online, Supernatural



Personal details

Age: 24

Time Zone: Pacific

Writing Level: Advanced or Casual - I can do either, but I'm not really into going below casual most of the time. Occasionally I can do a one-liner type of RP, but it's not really my thing.

RP Preferences: I can do most RP styles from an aesthetic perspective, but using real people as FCs isn't for me. I also prefer third person RP, but I'm not opposed to first person from time to time. I dislike RPing as canon characters, so any story set in an existing fandom will almost always require original characters for me to be interested. Finally, for 1x1 RPs I prefer writing with people who are 18+ to delve into mature themes as necessary.

Where to Talk: You could private message me on here, or for quicker responses, you could add me on Discord by asking me for it through a PM.

Just a 24 year old guy who enjoys writing, and if other people would like to write with me or read/critique my writing, that's cool too. I'm not good at talking about myself in the general sense, so if anybody wants to know more or needs clarification on something, don't be shy about sending me a private message! Or if you wanna just share mutual interest in a given thing or whatever else, that's fine too!

Most Recent Posts

A person can have proficiencies in more than one element yes?


Typically a person only has one, and casting elemental spells of any other type would be done through enchanted items.
Quick question: How would self-buffing work in this kind of setting with the elements? I imagine it would fall into the element of Wind as support magic?

I'm planning to make a generally tanky type of frontline character


The argument could be made that different elements could buff different aspects of a person. Fire magic to "heat up" the muscles and increase physical strength, wind to speed them up, earth to shield themselves, so on and so forth. Due to its nature as freeform rather than having a hard stat and ability system, as long as there's a reasonable explanation for the usage of magic whether it be literal or figurative, I don't see a problem.

I had another question. I'm interested in possibly playing a child of a nobleman that resides in Lowick. Do you have anything planned already for a type of class system (nobility, lower-class, middle-class), or would I be able to wing it?


Other than the general class system of your average fantasy kingdom, you'd be able to wing it with Lowick for the most part in that regard.
Ah, following that line of thought, I have now also added an "equipment" section that I forgot to add to the character sheet! Knew something was missing.
Just a minor question. I imagine mages don't need to be kept to just one type of weapon, such as staves? Can they use daggers, swords, bows, etc, and push their magic on to those weapons? Or is it more common for them to not have any weapons or focuses?


Staves aren't necessarily the item of choice, no, it could be whatever you'd like.
As a first little note, it's intentional that there's little info on each of the ruling nations at the moment. It'll be filled in more as the story progresses. As a result of this, though, you may feel free to expand upon bits of the world within reason. Things like making up towns or cities where your character may have been born or lived in, as long as they fit the general theme of the area, is totally fine and even encouraged!

I also don't want anyone to feel like they need to be a mage to be powerful, as things like special items will be found throughout the story as well that non-mages could use. Just as well, due to this still being anime in essence, over the top physical feats will be something you could aim for.





The Beginning: At the start of history was a goddess of great power, isolated within an ivory cube of nothingness. With all of her power, she was still alone, and she still had nothing. Thus she created the world, and with it, five disciples to spread word of her glory to all who would soon walk the same soil as them. The goddess feared that her creations would look upon her and see one unworthy of their praise, and so forbade all from entering her realm, closed off from those that would later come to be called 'mortals', and even her own personal disciples. Soon, she was forgotten. Despite this, her disciples would carry out her work, joining the world that came to be known as 'Ivor'.

The Middle: Her disciples, which later came to be known as the 'Starborn' for their descent from the goddess' divine realm from above, and each of them representing the point of a star, would spread word of their creator's selflessness and beauty. They would demonstrate mysterious powers far beyond the reach of mere humans, and as a sign of peace in times of mistrust, would grant humans the ability to cast what was later called magic. However, this peace was not to last.

The Beginning of the End: As centuries passed the Starborn would grow bored and lax, allowing their powers to freely leak out into the mortal world and create new life that would not have existed without magical interference. They eventually distanced themselves across the world, becoming more withdrawn from the new world that was moving on without need of them. Dragons, orcs, goblins, undead, and all other manner of beings that defied reason would spawn from the dying optimism of the Starborn. Even so, the world at large didn't miss them. However, a religious order dedicated to the Starborn would eventually form to allow their voices to be heard, which came to be known as the 'Order of Five Spears'. The Order would start with peaceful sermons, but when met with mockery and denouncement, seen as people that clung to the past foolishly, they did not waver. As years passed, their name became synonymous with villainy itself, and the Order became known as a group of violent and psychotic extremists that wished for an age that no longer had a place in the world.

The End: Year 1799 of the Ivorian calendar, March 1st. On this day, Ivor as a whole was changed. The capital city of the kingdom of Lowick was attacked by strange, mud-like beasts that resembled nothing that any historian or scholar had ever written of in any tome. Many were killed by the abominations, and those that survived were escorted by official knight transports to escape the massacre. With Lowick's fall, the Order of Five Spears, now known as a cult of outlaws, claimed to be responsible for the attacks. They said that the Starborn had taken up the path of dark magic and had become witches to destroy the world. Soon, town after town throughout the remaining territory controlled within Lowick's borders would be ravaged and destroyed by creatures never before seen and nigh impossible to kill for an average person. Soon, reports flooded in that this same situation was occurring across other territories and even across different continents. The former king of the fallen kingdom of Lowick, and many other royals in his footsteps, put out the order for a 'Witch Hunt'. In essence, to find and eliminate all of the Starborn corrupted by witchery. Immense wealth would be given to any adventurers who could defeat even a single witch, as many whispered that the fate of the world was now hanging in the balance. Thus, a group of adventurers hired by the old ruler of Lowick would band together, each with their own goals, to save the world.




The Continents

Within Ivor, there are five continents, each one taken over by a different ruler. There are many territories within each continent, but each swears fealty to one of the five rulers.














Magic, Religion and the Order of Five Spears

Magic is widely used across Ivor, and it's not even uncommon to see somebody casting spells to solve minor inconveniences if they have the proficiency to do so. The ability to cast magic naturally exists within roughly 50% of the population, being the descendants of the first people blessed by the Starborn. Experiments have been conducted by wizards in the past to attempt to force the Starborns' blessing onto a non-magical person, but documented successes are rare and the consequences for failure are severe and life-altering on the subject. For casting magic, the elements of fire, water, wind, earth, lightning, and ice are the most commonly used and researched. Other less common but still known elements include light and darkness, with those who possess them considered to be gifted or destined for greatness. Other elements aside from these do exist, but aren't documented very often with their rarity, and with the average mortal body not well equipped to contain elements aside from the commonly known ones. Typically, if someone adopts an element other than these, it's because they're created from leaking Starborn magic and are born as beasts, demons or other such unnatural beings.

Religion was once a popular and encouraged side of life, with different pantheons of gods. However, after a certain point, the world seemed to forget their names. Their deeds and laws were erased, and their most devout clerics completely clueless as to what they revered so highly so much as a minute before. The only deity that can truly be remembered is the goddess who allowed her Starborn disciples to descend to the mortal realm, but even her name has been forgotten. As it is now, religion is mostly based around the "concept" of gods, with people following laws and ideals of gods that they believed must have existed in the past. This memory wipe occurred at the start of recorded time, with year 1 of Ivor's calendar being the starting point of current civilization.

The Order of Five Spears is one of the more prominent, yet illegal, religions currently in Ivor and was founded in the early 1500's. They praise the Starborn as spawn of the Original Goddess, The Ivory Queen, and wage war in the name of her and her disciples. While at first they were a religious organization dedicated to the betterment of the world and to pray for the return of the Starborn to civilization, being ridiculed and mocked for their beliefs eventually resulted in a more violent direction for their members. There are five War Priests that rule over the Order as a council that dictates the direction their organization takes, and each is revered by the lesser members greatly. With the witch hunt being declared, the Order is moving to defend the newly deemed witches that they worship. Each War Priest is said to be strong enough to turn a city into a crater by themselves or turn an army into a pile of corpses, and thus must not be taken lightly by any who would oppose them.

Above the War Priests is the Grand Templar, who has been said to be alive for hundreds of years and who has created miracles to guide the people to salvation. He hasn't been seen in public in many years, but it's said that anybody who is granted a private audience with him leaves as a loyal follower for life. One person in the party will start out as a loyalist to the Order of Five Spears.




The Ivory Grimoire



A special book that will be updated as your journey progresses. It will detail world knowledge you acquire, people you meet, and monsters you fight, as well as display any current objectives as a reminder.
















Rugged, thuggish characters, "dark knight" archetypes, manipulators who aren't very strong in direct combat, and unrelenting heroes of justice would be my primary types, I'd say.
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