At the moment decks include: Toons Ancient Gears Krawler Blue Eyes Red Eyes
so something along those, but looking at the build themselves, they are not optimum (and krawler is a bad deck anyway, I might look into having Kayne pick up something with a bit more power ICly)
Brief History: Made an orphan at an early age, with very little to remember his parents by, he was a loner at the orphanage, when he saw someone throw away a bunch of cards at the local park one day, curious he went to see what was thrown away (as with everyone else, able to recognise Duel Monster cards) and saw that it was a bunch of random things, a good chunk of the Krawler cards amongst them, after teaching himself the game (watching famous past duels and reading about it at the library), for the longest time, his cards where his only friend and confident (not having any human friends at the time, he would talk to his cards, thinking they could hear him) he was able to recently win a scholarship to attend duel academy, where he hopes to be able to make some friends.
Personality: A quiet loner, doesn’t speak more than the bare minimum required for any situation unless it’s talking to his cards – he is very academic and always puts his all in the pursuit of knowledge that interests him or allows him to improve his duelling technique.
Ace Monster: Guess for this deck it would have to be Qualiark
Deus x Krawler x1 Krawler Dendrite x1 Krawler Ranvier x1 Krawler recptor x2 Krawler glial x3 Morphing Jar x1 Krawler Axon x3 Krawler Spine x3
World Legacy Survivor x3 Worm Bait x2 Card of Demise x1 Scapegoat x1 World Legacy in Shadow x3
World Legacy Mind Meld x3 Needle Ceiling x3 Lost wind x2 Breakthrough skill x2 All-out attacks x2 World Legacy Pawns x3
Do say if there is anything i need to change or if I have a couple of monsters that are too powerful for the deck - and a question, what is the say on seeing/interacting with duel spirits?
EDIT: never been good with setting out long personality sections :(
Brief History: Made an orphan at an early age, with very little to remember his parents by, he was a loner at the orphanage, when he saw someone throw away a bunch of cards at the local park one day, curious he went to see what was thrown away (as with everyone else, able to recognise Duel Monster cards) and saw that it was a bunch of random things, a good chunk of the Krawler cards amongst them, after teaching himself the game (watching famous past duels and reading about it at the library), for the longest time, his cards where his only friend and confident (not having any human friends at the time, he would talk to his cards, thinking they could hear him) he was able to recently win a scholarship to attend duel academy, where he hopes to be able to make some friends.
Personality: A quiet loner, doesn’t speak more than the bare minimum required for any situation unless it’s talking to his cards – he is very academic and always puts his all in the pursuit of knowledge that interests him or allows him to improve his duelling technique.
Ace Monster: Guess for this deck it would have to be Qualiark
Deus x Krawler x1 Krawler Dendrite x1 Krawler Ranvier x1 Krawler recptor x2 Krawler glial x3 Morphing Jar x1 Krawler Axon x3 Krawler Spine x3
World Legacy Survivor x3 Worm Bait x2 Card of Demise x1 Scapegoat x1 World Legacy in Shadow x3
World Legacy Mind Meld x3 Needle Ceiling x3 Lost wind x2 Breakthrough skill x2 All-out attacks x2 World Legacy Pawns x3
In the process of making a first draft of the Character Sheet, might need some help points on some bits (mostly history/goals and personality, always suck at those bits lol)
here it is :) As I said, it is a first draft and ideas/suggestions most appreciated :D
Name: Ryōshi Atsushi Title: The Scarecrow Bounty: $750,000 Nickname: (might find one IC) Crew: non at the start of the RP Occupation/Skillset: Doctor / Chef (being a mercenary before RP starts, has to learn at least basic levels of medicine and cooking to live) Age: 25 Age Appearance: 20 Appearance:
Allegiance: Will be set shortly after RP starts (depends on who first interacts with Atsushi ICly to convince him) Personality: (Who is this guy? What's this person like around their crewmembers? What about around their enemies?) Laugh: doesn’t laugh much, but when he does find something amusing, will often do a ‘Bwah ha ha boom boom!’ (Basil Brush laugh) Birthplace: East Blue
History: The son of two mountain bandits, he left the bandit group at an early age as he was disgusted with how the bandit clan acted (pillaging / random property destruction and the more horrid things he had witnessed) so stealing his father’s prized guns and his mothers sword Atsushi ran down to the nearby port and was able to stow away on a merchant ship. After getting to the next island he was picked up by a mercenary guild where he was taught the skills and code of the guild – finally striking out on his own at the age of 16 (he was nine when he ran away from his clan)
Goal: (not sure, maybe find a legendary gun or something? Might need some help with that)
Combat
Devil Fruit Doesnt have it at the start of the RP, will find it shortly after start Name: onepiece.fandom.com/wiki/Wara_Wara_no_Mi Abilities: Will learn the ‘Canon attacks’ during the RP Signature Moves: Straw Spike Shot: Fires individual blades of straw from his fingers which are covered in armament haki Straw Spike Rapid Shot: A rapid fire mode for Straw Spike Shot
Haki
Type of Haki: Armament (enough to cover a weapon/projectile) Control: high novice? Enough to be able to cover a blade for a short time or a projectile (such as straw strike shot or a bullet) Special Skills: I guess being able to coat just the bullet instead of the whole gun?
Weapons/Equipment
2x
Fighting Skills/Attributes: Pinpoint accuracy with guns, would make Ussopp and Hawkeye look like rank amateurs in comparison, he has been learning and training to duel wield his guns since he was young enough to hold them and fire shots from both guns at the same time (is also skilled at fast reloads as each gun only holds 6 bullets) He is able with a blade (by no means to the same level as his guns) but has enough strength and stamina to match most in the art of a swordsman (but not someone of Zoros level, let alone Mihawk)
Fighting Style: Prefers to be at range to shoot opponents, but can handle a sword if he needs to, his main hand to hand combat style is judo, which he mostly uses to throw his opponents away to create space to resume his gun slinging.
I dont mind not using toons, as there are at least 2 or 3 other archtypes I wouldnt mind having (Crystal Beast, Battlin' Boxer, Maybe Gem knight (but i know thats too OTKish) or if not those, then a Krawler (pure of mix) or a Subterror deck and those are just off the top of my head :)
Are you still accepting for this RP? Have a couple of ideas, was playing around with the idea of the Wara Wara No Mi (Basil Hawkins fruit) or a made up Kitsune Zoan fruit?
This still open to join? And I am guessing as one of the rules that we cant use a deck that some one else is using? (one of my fave decks is toons, but wouldnt want to step on any toes as I just checked what decks everyone is playing)
Name: Sigrun Age: 12 Trainer Type: Regular trainer/Co-ordinator Gender:Female Eye Color: Blue/ Green Hair Color: Dirty Blonde Height and Weight: Average for a child her age
Overall Appearance
Hair Style/Length:straight and shoulder length (mostly hidden beneath her hat) Notable Features: a light smattering of freckles focused on her nose and a vertical scar down/over her right eye Build: petite/slim Clothing:
Coat - top(s) - Skirt -
Sleepwear - just a plain white nighty She doesnt really have any formal wear
Accessories: *wears a burnt orange fingerless glove on her right hand, dark triangular sunglasses and a hat similar to this:
Personality/Preferences
Likes: Dango and Necessary violence and her pokemon
Dislikes: Unnecessary violence and rudeness
Personal Flaws: Nail biting Has an over tendency to apologise and to claim either herself or her pokemon are 'ungraceful' She often hums as she walks, the three songs she most often hums are 'Binks Sake (from one piece)', 'Let's start a Riot (green day)' and 'Monster (Skillet)'
Skills/Hobbies: She is a great singer and can play the guitar and violin.
Personality: revealed IC (cause I never stick to Written personalities)
History: After having a modicum of success in contests in her home region of Alola, Sigrun decided to spread her wings and explore how other regions perform in contests. On her way to the Jhoto region her interest was peaked by talk of the pokemon league and so has made it a goal to see if she has what it takes to battle for badges as well as maintain and improve her contest performance.
Pokemon Related
Favorite Pokemon Types: Ghost, Bug and Dark Battle Style/Strategies: Main styles she uses is to either try and steam roll an opposing team or she will go for the stall tactic with things such as substitution and toxic stalling (and other sneaky like tactics) Starter:
Images are allowed to be LINKED preferably linked to it's name. Example: Name: Rowlet
Pokemon #1 Name: Rowlet (Hedgewig) (F) Type:Grass/ Flying Attacker Moves: #1 Peck #2 Leafage #3 Growl #4 Special Move: overgrow Personality: mostly calm, but gets fairly irritated at her trainer when hedgewig thinks said trainer is doing something wrong.
Pokemon #2 Name: Litwick (Ludwig) [Star] (M/F) M Type: Fire/Ghost Attack Moves: #1 Smog #2 Heat wave (egg move) #3 #4 Special Move: Flame Body Personality: Mostly the Mother hen of the group, always making sure everyone else is okay while taking more of a back seat in terms of battling but does occasionally battle. when on travels Ludwig can normally be seen floating around wearing an apron with a butlers uniform design and a feather duster