Thanks for the quick and thorough response Ellri. I've gone through and actioned everything you mentioned, as well as added a few bits and pieces that felt relevant. I hope that I've covered everything off.
Yeah, SWTOR was my biggest point of reference for the Sith Academy. I hope the current versions fits the image we all have in mind here more closely.
How long do you usually write? Several paragraphs.
Do you enjoy writing collaborative posts for things like conversations, combat, etc.? Yes. I almost always find that it's easier and more fulfilling to sit down for a few hours and write a scene in a collaboration of some kind than to play purely by post.
Is grammar and depth of writing important to you? Yes. Part of my appeal to roleplaying is to improve my writing skills and write an engaging story, so both are important to me.
Are there any writing subjects you particularly enjoy exploring? I enjoy exploring moral "shades of gray" areas in almost any setting but especially Star Wars, where the focus can be often on "light versus dark."
Is there anything you really dislike and want to avoid like the plague? Nothing comes to mind at first thought, but I'm sure there will be a couple of things here and there. I'll make it known if I think of anything.
Is there something you are uncomfortable with happening to your character? Again, nothing comes to mind at first thought. I'd like anything excessive to be omitted or faded to black, but I think that's covered in RPG rules anyway.
Do you have any short-term or long-term goals with this character? In the short term, I want to explore life at the Korriban academy as an acolyte and how that changes being focused on for battle meditation. It's a theme that interests me, as well as a theme that I've never really explored before. In the long term, I want to see how far I can go as a Sith while starting as an acolyte, as well as see how being capable of battle meditation might alter and affect that.
Name: Atria K'avel. Species: Zabrak. Pureblood percentage:Not applicable - subject is an alien. Homeworld: Balmorra. Age: Nineteen, 19. Gender: Female. Rank: Acolyte. Master:None - currently accountable to Overseer Alecor. Former master(s):Not applicable - formerly accountable to Overseer Liat before Liat demonstrated incompetence. Apprentice(s):None - insufficient standing. Sphere of influence:None - not yet graduated from the Sith Academy.
Detailed appearance.
Liaison with Sith Academy records has disclosed documents that detail Atria as a plain creature. The documentation describes her as standing at 5 feet and 6 inches with a pale complexion. Her build is noted as "sufficiently athletic" by Overseer Alecor. She sports a crown of short horns around her scalp and wears a narrow length of darl brown hair, which is normally worn tied back. She wears minimalistic traditional tattoos that are spread across most of her body, most of which self-inflicted or inflicted by her alien peers at the academy. It is noted that the tattoos resemble some varieties of Sith holocron and that all the lines lead to the third eye tattooed on her forehead.
She is known to primarily wear simplistic, unrestrictive robes or plain pants and a tank top.
Report on natural ability with the Force, as well as all known Force Techniques and the skill level.
When Atria entered the academy as a neophyte, she was noted by overseers to lack any particular talent with the force. Reports from the Korriban Academy detail that she "struggled to interpret the flow of the force" and that she "struggled to be assertive enough to command the force." Her betters suspected her of lacking tangible talent until they discovered an artefact in her training, which led to the discovery of her aptitude for type 2 battle meditation. Authorities in the Sith Order consequently authorized reprioritized special case training.
The understanding that Atria has an affinity for type 2 battle meditation has provided some insight into her talents. Special case training has coaxed new skills, most of which related to battle meditation, out of dormancy. They have also helped to bridge her shortcomings, which Imperial Intelligence suspects that would not have been addressed with assistance otherwise. Current reports describe her as assertive enough that "her presence commands the force to pool around her." Overseer Alecor noted on her record that "the methodology of dark force practices have, after must effort, not been lost on her."
Report on skills not directly rooted in the Force, including level of skill
Atria is known to be unnaturally perceptive, which is suspected to be a mix of natural capability and arcane capability. Additionally, she is known to have extensive discipline and resilience, demonstrated by way of sustaining injury and punishment admirably. While she had no particular aptitude for military theory prior to the impelentation of a specialised training plan, focused training has allowed her to excel past her peers in those subjects. These mainly include tactics and strategy, with secondary focuses on logistics, administration, and signals.
More mundanely, she is capable of mending her own clothing, cooking with some prowess, and crudely constructing ad hoc resources. She is something of an academic; Overseer Alecor notes that while he "doubts she will be a talented inquisitor, she is capable of interpreting and researching from literature and other such resources reliably." She has taught herself how to crudely butcher and flay, which she has used to take meat and hide from creatures she has slain in the course of her studies.
Report on known combat experience, training and lightsaber training.
Atria has successfully demonstrated proficiency in the mainstay of her combat training deliverables. She understands how to use the force in a combat scenario to her advantage and demonstrates talent in fighting with a weapon. She used to excel beyond the capabilities of most of her cohort in melee combat skills but has since fallen behind her cohort since her training focus has been reprioritized to battle meditation. She has demonstrated these skills both in examination under supervision and while completing trials independently.
Initially, Atria worked to learn elements of the Ataru and Djem So forms to develop her saber style while using the Shii-Cho form as a base. She has since been refocused as an outcome of her special case training to primarily use elements from the Soresu and Djem So forms. At her request, she has been taught some beginner elements of the Juyo form to adapt for use with relation to prominent Sith philosophy, but she found her attempts unsuccessful and has since focused more purely on the Soresu and Djem So forms.
Detailed notes on political influence and associates.
Atria is known to have insignificant political influence, but a high potential to have so. Overseer Alecor reported that she has friends in her cohort at the academy who also have insignificant political influence. One of her former friends - a fellow alien - has since gone on to become an apprentice under a Lord, but the apprentice's influence is also too lacking to be noteworthy. She is notably in contact with several prominent Lords who are providing intensive specialist training in relation to her battle meditation capability. These contacts and this capability could potentially lead to significant political influence.
It should be noted that several prominent Sith operating in the Ministry of War have frequently queried the academy regarding the status of her training, as well as when it is due to be complete. It is suspected that she may be be able to further the political influence of such a Sith within the ministry.
Detailed notes on known rivals and enemies, outside and within the Empire.
Atria is known to have a number of enemies in her cohort. Most notable of these Pau-Cas Kar: an alien known to have control and dominance over a number of his mostly alien peers. The two were rivals before Atria began specialist training for battle meditation, where she was then afforded protection from the academies competitive activity. It is believed that this largely fuels the fued. Overseer Alecor believes the two have lethal intentions and that they may have gone as far as to attempt to organize such circumstances in the past. Overseer Alecor suspects a confrontation will occur soon.
List and description of other known associates, including underlings.
Atria is accountable to Overseer Alecor, who has reported a begrudgingly interested disposition towards her. He is following her progress due to her "overstated relevance to Imperial interests". He has expressed some disdain at her "alien heritage" and has expressed his dissatisfaction with Sith Lords protecting her from routine academy trials that are considered dangerous. It should be noted that Overseer Alecor is the apprentice of one of the lords teaching Atria.
As aforementioned, Atria is in contact with a number of visiting Sith Lords. These lords are executing a specialist training regime to accelerate her studies in battle meditation, as well as to gather data on the effects of battle meditation at different stages of training.
List of known all ownerships, including vessels, non-standard equipment, slaves and locations.
Atria has been assigned a small room in the Sith Academy on Korriban. She owns and maintains an electroblade training sword, which she has modified to have an elongated handle for more effective use with two hands. She has styled a dagger from scrap metal and beast hide which she makes a point of carrying with her in the course of her studies.
Psychological evaluation of candidate.
Psychological evaluation of Atria suggests some manner of sustained trauma, as is standard for Sith acolytes, but nothing that is out of tolerance. She has demonstrated adaptive behaviors to the conditions sustained at the academy. Overseer Alecor ensures Imperial Intelligence that these behavior adoptions are on the most part ideal for a prospective Sith. With this in mind, the psychological evaluation concludes the candidate is acceptably healthy.
List and description of known and suspected flaws. To be put into restricted database.
During psychological assessment, the psychological assessment authority noted an interesting combination of adaptive behaviors. On one hand, Atria has actively withdrawn from socialization in most ways available to her. She is known to be wary of her cohort and apprehensive of authority, which behavior has since intensified since she has entered specialist training for battle meditation. This is not particularly bad behavior - in fact, it's a behavior taught by the academy - but it's the way it interacts with the other adaptive behavior that makes it noteworthy. Atria is dependent on a number of things: significantly the academy, her overseer, and the spotlight that's been shone on her since she was discovered as capable of battle meditation. We suspect this derives from her past as a slave. It is suspected that this combination may make her easy to manipulate with specific approaches. To some extent, this is ideal to the success of the Empire as she can be reliably controlled and utilized, but this makes her a liability if she is captured by Republic or Jedi Order elements. If she is captured for too long, assassination may be an ideal solution at risk of excessive exposure to Jedi philosophy and personnel. Further training regarding Sith philosophy and force application is underway to mitigate the chances of such an outcome.
More mundanely, there are a select number of skills that Atria is near flat out incompetent in. She understands the basics of computers and not much else and is not at all familiar with operating planetside or spatial vehicles.
Known interests of the candidate.
Atria displays a stark lack of interests. She has become almost entirely immersed in the academy environment. She spends much of her spare time studying, training, preparing, and exercising. To facilitate this, a special case exception has been made to allow her extended access to sensitive holocrons, namely relating to battle meditation and related fields, while under adequite supervision. This outcome regarding her broader interests is noted as ideal by Overseer Alecor.
Major achievements on record.
Atria has successfully demonstrated the ability to use battle meditation in a combat environment, albeit in a controlled test. In the controlled test, two teams of three Sith warriors fought to a score of 4 to 6. The next day, with Atria's intervention, the same teams fought to a score of 8 to 2.
Major failures on record. Confidential.
While conducting the subjects profile evaluation, Imperial Intelligence has noted an anomaly while carrying out standard investigation protocols. A sect of data believed to be pertinent to the investigation has been all manners of administratively misplaced, lost to data corruption, and relocated to secondary data storage facilities. The correlating timeline of the anomaly suggests that the related data correlates approximately with an event where Atria entered Sith ruins with one of her peers and he was unfortunately caught in a cave collapse. Imperial Intelligence notes the subjects stark lack of political influence and understands that Atria has no involvement in the event. [OOC note: Atria killed a student and was protected by Overseer Alecor at the instruction of his master. This event happened when her battle meditation capability was known. The footage documenting the encounter has since been made largely inaccessible and the event has been covered up. Overseer Alecor disciplined her off records.]
Personal biography, as detailed by the candidate for use in imperial archives. Acquired shortly after last achievement of note.
INTERVIEWER: It is currently 17:14 in local time at the Sith Academy on Korriban. State your name and occupation for the record. SUBJECT: Atria K'avel. Sith Acolyte. INTERVIEWER: What were you before you came to the Sith Academy? SUBJECT: I was a slave on Dromund Kaas. I don't remember much. I've been told that my uncle and his friends raised me as most of my family were working elsewhere. INTERVIEWER: As slaves? SUBJECT: As slaves. INTERVIEWER: Were you worked as a child? SUBJECT: Again, I don't remember much, but I've been told I did menial work such as taking lights into crawlspaces and helping with laundry for the other slaves. INTERVIEWER: I see. When were you discovered as a force-sensitive? SUBJECT: I had recently turned six years old. I was tested for force sensitivity as a matter of course. I arrived at the Sith Academy within the month. INTERVIEWER: Do you remember being tested? SUBJECT: Only faintly. INTERVIEWER: Do you miss your family? SUBJECT: I hardly knew them. I don't even know who they are or what they're doing, or if they're still alive. The overseers have taken care of the rest. INTERVIEWER: I see. Tell me about your time as a neophyte. SUBJECT: I struggled for a long time. I wasn't at all physically fit- hardly even capable for that matter. It was my first exposure to academics and I struggled to understand basic concepts for a long time. I didn't even know the force existed before I arrived at the academy. I'm sure my record describes the many times I was disciplined by the overseers. INTERVIEW: Your record also describes you eventually came up to par, no less than 2 years before becoming an acolyte. Tell me about your time as an acolyte, before the... "incident" with Overseer Liat. SUBJECT [after some delay]: We'd all heard the stories about the acolytes. We understood that the implication is that they kill one another without killing one another. We understood that we had nowhere else to go but up or likely under. So I made every effort to keep to myself. I focused mostly on fighting. I figured that if I could survive the academy, I could teach myself the rest later. INTERVIEWER: Your reports reflect that. You were an excellent fighter before the Liat incident. Now I understand you've fallen behind. SUBJECT: Regrettably, yes, but the order needs what I have elsewhere. I will serve. INTERVIEWER: And for the record, what exactly is it that you have? SUBJECT [after some delay]: I have the ability to practice category 2 battle meditation. INTERVIEWER: You understand that battle meditators are extremely rare and an undeniable asset to the order and to the empire? SUBJECT: I understand. Many of my other training fields are secondary and the traditional methods of the academy do not apply. I will serve. INTERVIEWER: Well your patriotism is commendable. Now tell me about how you were discovered as a battle meditator. SUBJECT: We were rotating between meditating and sparring in a controlled class by Overseer Liat. Four students would fight and the rest would meditate. The idea was to sense emotion from the battles and draw power from it, then apply that power in our own fight. INTERVIEWER: A common exercise. Go on. SUBJECT: I did just that. I sensed the emotion, I picked it out from the white noise, and I focused on it. I then found that I could visualize the battle - to follow it and even premonition it in my mind's eye. As I focused on the battle, I projected my hopes onto it, and much of the time they happened. It was uncanny and the overseer noticed it. INTERVIEWER: You were evaluated shortly after? SUBJECT: By a council of inquisitors and lords, yes. INTERVIEWER: I see. What happened afterward pertaining to Overseer Liat? SUBJECT: The order deemed it appropriate that my training is strictly managed. I was removed from many classes and exempted from many training outcome measures. Instead, I was taught by several lords regarding the force and how to wield it. This mostly related to battle meditation. Overseer Liat did not approve so he thought to make up for the lost time by sending me on more dangerous and demanding trials. INTERVIEWER: What happened to Overseer Liat? SUBJECT: He was recalled by his master to Dromund Kaas. He no longer serves at the academy. INTERVIEWER: How prudent. Tell me about your life since. SUBJECT: I've continued with my training more intently. Battle meditation has been my primary focus. I've been practicing the light method, which relates to influencing instead of dominating. There has been a focus on teaching me how to dominate minds to practice Sith battle meditation, but my understanding is that truly practicing Sith battle meditation may be an unachievable goal in one lifetime. INTERVIEWER: I understand that there are many of your betters with a vested interest in your success. I have documents here that detail Sith and Imperial personnel both inquiring about the status of your training. How do you feel about this direction in your... career? SUBJECT: My understanding is that the occurrence of battle meditation capabilities is not only rare but also pertinent to the success of the Empire. It is a blessing to be able to serve with the capability such as the one I have. INTERVIEWER: And as to your personal feelings on the matter? SUBJECT: I look forward to working with Imperial personnel after spending my life surrounded by Sith and Sith aspirants. I also look forward to visiting new places in the galaxy in the course of serving the Ministry of War and having some authority serving a master. [SUSTAINED SILENCE] INTERVIEWER: That covers all the key interview criteria. Do you have anything further to add? SUBJECT: Nothing further.
B1-LL3 enjoyed watching the light from his lenses play with the smoke. It was so rudimentary, so useless, but that's exactly why B1-LL3 enjoyed it. It could enjoy the little things now, after such a time of- "On the left! Sand people!"
As Beck's voice came by, breaking over the roar of the skiff, a series of warnings assaulted B1-LL3's visual interface. [CONDITIONS REASSESSMENT...] came first, before several [CONDITIONS REASSESSMENT COMPLETE: DANGER] and several [AUDIO ARTEFACT DETECTED] warnings flashed over. By the time B1-LL3 could pull its combat subroutines from secondary memory to primary memory, the no-named gunslinger - and just about everything else, for that matter - had already started moving.
Metal clashed against metal as B1-LL3 threw itself for something solid: for the bow of the skiff. The rifle came next, being thrown from the droids shoulder and into its hands. Steel slid and clicked as the ejection port of the ad hoc rifle was forced open, before it was racked shut again over a fresh energy cell. Then, as the rifle sat whirring and squealing as the gas from the cell was pulled into the weapon, B1-LL3 lifted its head just in time to watch the no named gunslinger glide her pistol abroad and advise over her own gunfire: "Aim for the heart, tin man." There was a moment to process before one of B1-LL3's lenses flickered off for a second. The droid winked.
With the noise from the rifle lifting towards a crescendo, B1-LL3 drew a pistol in its offhand and lifted over the cusp of the skiff's bow. The pistol didn't nearly have the same effect as most of the others on the skiff; it didn't crack like thunder or kick like a bantha. Instead, it more screeched as it threw yellow bolts across the terrain and into the mountainsides. The droids algorithms struggled to keep up as they attempted to follow the fight and make sense of where the attackers were, but B1-LL3 moved briskly never-the-less. Every time the algorithms pinged a potential weapons fire source, B1-LL3 put fire into it. It wasn't worried about checking and with a mere blaster, it certainly wasn't worried about bleeding an energy cell before the fight was over.
"Oy, lads!" roared the same voice. Beck, if B1-LL3 remembered right. The would-be shot caller on this skiff, if B1-LL3 remembered that right too. He seemed capable enough, was B1-LL3's initial verdict - not that they'd had much time to chat. "Get this cannon online and get us some damned surpressive fire!" B1-LL3 twisted around to check where the cannon was just in time to see Kid running for it. Twisting back about, B1-LL3 indiscriminately sprayed more blaster bolts at the ridges to try and give Kid a minute to get there and going. As the first volley came from the cannon, B1-LL3 dropped back below the bow. "You alright to- use that, kid!?" B1-LL3 shouted, crudely cutting two voice samples together to make its voice.
Then it came: steel groaning and roaring and cracking, threatening to give its water away. B1-LL3 peeked over the bow for a moment, sweeping its yellow lenses over the train and then towards the ridges. "Keep an eye out for whatever that was!" came Beck again. B1-LL3 dared to continue to look, searching intently before being interrupted. It sounded like an oven timer, a cute little noise a dutiful upper-levels Coruscanti housewife would chuckle responsibly at while taking food out of an oven. It came from the droids rifle, which now thrummed and shuddered with anticipation. The droid snatched the weapon up, pressing it into its shoulder servomotor and bracing it on the rail of the brow. "Does anybody see- it!? Any ideas, boss!?" shouted the droid, intently glaring over its weapon as it swept over the ridges. It snuck a glance to the no-named gunslinger, recalling her words from before. Aim for the heart, right? The droid wondered if the rifle even could.
No dramas big fella. Thank you for finding the time to give it a read.
Regarding the headset: No dramas, sounds fair. I'll edit the sheet momentarily to reflect that feedback.
Regarding wireless networking: All understood on that one. When I envision how I'd go about interacting with computers in the setting, I'm envisioning the whole 80's style sci-fi gimmick like Star Wars and Aliens, complete with "jacking in" and such-and-such. But yeah, back to the point, I'll probably just avoid wireless networking entirely unless it's a specific plot device in a thread to be safe.
Regarding the neuromachine interface: All understood on that one too. My main intent with the neuromachine interface is so she can directly control her doc ock style droid arms if appropiate. Instances of controlling vehicles and managed droids I envisioned more as a "high stakes" sort of moment, probably with "strain damage" affiliated to borrow from Star Wars RPG. Linking back to your point, yeah, will make sure there is a physical connection for those instances if they ever occur.
I hope I've covered off all of your points there. Please do weigh in if I've missed anything or if I haven't addressed any of your concens.
A distant wall of sand sapped the colours from the suns. A pair of yellow lenses twisted tighter as they watched from underneath a wide-brimmed hat.
"Agh, sand!" B1-LL3 exclaimed, to the voice of a B-grade actor. As much as it tried to flatten the exclamation from the sound sample, the awful acting still carried through. Its yellow lenses fell from the horizon and to its chassis, where it tugged and twisted at its hips and its elbows. Seemingly not content with its inspection, it tugged a bandage from a crook in its belt and began fastening it around a wrist servomotor. The sand that they headed for would get everywhere, coarse and rough as it is, and B1-LL3 knew first hand it certainly isn't beyond many of the myriads of threats in the wastes to attack in a sandstorm. It didn't take the many threat notifications for B1-LL3 to know that a seized joint was the last thing it needed if it came to that.
Its rifle almost looked as sad as B1-LL3 did: rusted and mismatched, with bolts hanging out that are too long to fit. A roll of tape might almost do it some good - a thought B1-LL3 agreed with as it covered over a damaged ejection port with a few wraps of it. It made a conscious effort to keep the rifle stowed above 6 feet high. If Kid got a hold of it, B1-LL3 imagined that he would hand him back a different weapon altogether. In the back of it's indexed secondary memory, B1-LL3 made a note of getting Kid to take a look at the weapon if they ever took another job together; but for now, they both had bigger concerns.
The sandstorm crept closer, or at least as well as a sandstorm could creep. It loomed over them, sapping the colour out of the twin suns and casting a long shadow that only drew closer. It wouldn't be easy to press through a sandstorm by skiff, but it had to be done. B1-LL3 twisted to look at the hovertrain. Water, B1-LL3 reminded itself; the very same thing its two wards needed 6.2 times per day. Browsing back through its secondary memory records, B1-LL3 eased for a moment to revisit old memories; memories of his two daughters leading it by the hand and eating its meals, from steel to skin.
But now it was time for reality. B1-LL3, returning to the land of the living, swung its rifle over its back by the sling and stood up from its rail. It had heard about the woman with no name. Being a droid in the industry, how could it not? In truth, it hoped to learn a thing or two from at least everyone on the skiff before the job was over, but old no-name especially so. B1-LL3 was not subtle in its approach: it whined and whirred, plagued by mismatched servomotors and rusting joints. Contrary to its lack of discretion though, it knew better than to talk to her, so it didn't bother. Instead, it plucked a packet of off-brand cigarras from a dusty pouch and offered a protruding one towards the woman.
A distant wall of sand sapped the colours from the suns. In a manner not too unfamiliar, a plume of smoke sapped the colours from a pair of faint yellow lenses, all underneath a wide-brimmed hat.
Occupation and Affiliation: Bounty hunter and hired gun. Known to be freelance.
Description: B1-LL3 is a battered and rusting droid that stands a little underneath the height of the average man. It is constructed from an amalgamation of different droid parts, with the base chassis resembling a mass-produced protocol model used extensively by Czerka Corporation. Memory analysis details that not only is a mandated memory wipe 7 and a half years overdue, but that the droid has gone so far to develop its own quirks and personality. In many ways, B1-LL3 resembles a sentient being. Lacking a working voice modulator, it butchers together extracts from news reports and audio logs instead to communicate.
B1-LL3 dresses in coarse swathes of leathers, wools, cotton, and even a couple of oil-stained bandages, with a beaten poncho and a broad hat taking prominence in the outfit. One leg is crudely built to the design of a peg leg, while one hand is a finger short. Somewhere along the line, someone with a sense of humor worked on B1-LL3 by going as far as installing a smoke emitter at about the same place as a human mouth would be, presumably to emulate smoking.
While B1-LL3 is quite deliberately separated from the holonet, it comes with a variety of interesting modifications. The arm with three fingers is built with a series of additional motors, designed to facilitate a high-powered punch as often as the motors can fully spool - which is never really consistent. B1-LL3 carries an elongated blaster rifle of his own design which like him, is an amalgamation of several blasters. The blaster rifle is designed to output almost an entire energy cell in a single shot, giving it incredible range and power at the cost of being quite dangerous to the user. After every shot, it exhausts the side effects of super-heated plasma from several points along the weapon. Additionally, the weapon runs incredibly hot, and energy cells need to be loaded manually into the breach after most shots. The average temperature of the weapon while being used is far too hot for an organic to handle without suffering burns, making it inappropriate for an organics and even some droids to use. Less significantly, B1-LL3 also carries a heavy blaster pistol, a sawed-off slugthrower scattergun, and a vibrodagger.
Background: B1-LL3 - Designation B1, lower levels 3 - was originally produced as a protocol droid in service to Czerka Corporation. It primarily maintained an assets database in addition to answering phones and processing related data. It's uncertain how long B1-LL3 continued with this function due to the frequent memory wipes for Czerka service droids. This continued until almost 8 years ago in Tatooine local time, where B1-LL3 was being transported on a convoy that was attacked by raiders and left in the dunes. B1-LL3 was recovered by Jawa scavengers shortly after.
B1-LL3 was then sold by the Jawas to a mining enterprise, where it was then decommissioned after sustaining serious damage to one arm. It was then sold to a local elder to provide aged care and look after her young wards: a daughter and a son, 4 and 3 respectively. The elder passed shortly after. B1-LL3 continued with his only remaining directive without interference: looking after the deceased elder's wards. Without proper maintenance, B1-LL3 continued in its protocol until it developed personality quirks, which came with an independent streak. These quirks and streaks later developed into a full-blown personality, where B1-LL3 has become a reluctant but surprisingly loving stepfather to two young children, despite being a droid.
B1-LL3 took up all sorts of work to make ends meet for the odd family. It scavenged and bartered for droid parts to repair itself, and took to work to keep food on the table. B1-LL3 found more reliable work as a bounty hunter and all-around hired gun, where it's since settled. It's since fallen into employ with various Hutts, where it chased down debts and gave muscle to work in exchange for care for its two growing wards.
Occupation and Affiliation: Bounty hunter and hired gun. Known to be freelance.
Description: B1-LL3 is a battered and rusting droid that stands a little underneath the height of the average man. It is constructed from an amalgamation of different droid parts, with the base chassis resembling a mass-produced protocol model used extensively by Czerka Corporation. Memory analysis details that not only is a mandated memory wipe 7 and a half years overdue, but that the droid has gone so far to develop its own quirks and personality. In many ways, B1-LL3 resembles a sentient being. Lacking a working voice modulator, it butchers together extracts from news reports and audio logs instead to communicate.
B1-LL3 dresses in coarse swathes of leathers, wools, cotton, and even a couple of oil-stained bandages, with a beaten poncho and a broad hat taking prominence in the outfit. One leg is crudely built to the design of a peg leg, while one hand is a finger short. Somewhere along the line, someone with a sense of humor worked on B1-LL3 by going as far as installing a smoke emitter at about the same place as a human mouth would be, presumably to emulate smoking.
While B1-LL3 is quite deliberately separated from the holonet, it comes with a variety of interesting modifications. The arm with three fingers is built with a series of additional motors, designed to facilitate a high-powered punch as often as the motors can fully spool - which is never really consistent. B1-LL3 carries an elongated blaster rifle of his own design which like him, is an amalgamation of several blasters. The blaster rifle is designed to output almost an entire energy cell in a single shot, giving it incredible range and power at the cost of being quite dangerous to the user. After every shot, it exhausts the side effects of super-heated plasma from several points along the weapon. Additionally, the weapon runs incredibly hot, and energy cells need to be loaded manually into the breach after most shots. The average temperature of the weapon while being used is far too hot for an organic to handle without suffering burns, making it inappropriate for an organics and even some droids to use. Less significantly, B1-LL3 also carries a heavy blaster pistol, a sawed-off slugthrower scattergun, and a vibrodagger.
Background: B1-LL3 - Designation B1, lower levels 3 - was originally produced as a protocol droid in service to Czerka Corporation. It primarily maintained an assets database in addition to answering phones and processing related data. It's uncertain how long B1-LL3 continued with this function due to the frequent memory wipes for Czerka service droids. This continued until almost 8 years ago in Tatooine local time, where B1-LL3 was being transported on a convoy that was attacked by raiders and left in the dunes. B1-LL3 was recovered by Jawa scavengers shortly after.
B1-LL3 was then sold by the Jawas to a mining enterprise, where it was then decommissioned after sustaining serious damage to one arm. It was then sold to a local elder to provide aged care and look after her young wards: a daughter and a son, 4 and 3 respectively. The elder passed shortly after. B1-LL3 continued with his only remaining directive without interference: looking after the deceased elder's wards. Without proper maintenance, B1-LL3 continued in its protocol until it developed personality quirks, which came with an independent streak. These quirks and streaks later developed into a full-blown personality, where B1-LL3 has become a reluctant but surprisingly loving stepfather to two young children, despite being a droid.
B1-LL3 took up all sorts of work to make ends meet for the odd family. It scavenged and bartered for droid parts to repair itself, and took to work to keep food on the table. B1-LL3 found more reliable work as a bounty hunter and all-around hired gun, where it's since settled. It's since fallen into employ with various Hutts, where it chased down debts and gave muscle to work in exchange for care for its two growing wards.