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    1. Vinsanity 11 yrs ago

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Are there any islands? Was curious to if my character could be an islander who immigrated to Beruga with possibly just a mother.

Let me know, if there is not then I will adjust accordingly.
Read a majority of the basic information, interested in my character having been born in Beruga. I am going to be Earthean which fits the Beruga mold and Expert rank. My character would have mastered two weapons, one being a long sword, while the other a short sword. His apprenticing weapon would be throwing knives.

One martial style he would have mastered is Nitojutsu (Katana, and Daito sword style). If these styles are not in this world, we can give another name or if you have one, I am just using the names that exist today to give it an easy identification. The second martial style is fictional, Ishidatami or "Stone Path". An art practiced by my character under one of his elders in the country of Beruga. The third apprenticing martial style would be that of something similar to Aikido.

I honestly do not really have any questions, you seem to of put a lot of thought into this, I wanted to exercise my interest to you and see what the OOC brought to the table. If no one else finds interest, I also do not mind playing this world out with you in a 1x1. I like Feudal Japan, and I like the concept you have going here.
I am interested
Name: Hayden Tanner

Call-sign/Nickname: Mako

Age: 25

Nationality: Italian, and Spanish

Appearance: Hayden stands at 6'1" with broad shoulders, and a lean, muscular, athletic build. His skin complexion is tan and his eyes are blue. Coming from Italian-Spanish descent his hair is dark, thick, and typically cut in a fade fashion along with a clean shaven face due to military restrictions.

Battle Suit:

- ODS Helmet with reinforced protection: The helmet has a Oxygen Delivery System that feeds air into the mouth and nostrils when going through a free fall or drop. This is so that they wearer does not pass out from extreme altitude changes and can prepare for combat all the way down until he is on his feet.

- Lightweight Exoskeleton: The armor Valkyrie teams wear are somewhat new. These suits can withstand a good bit of wear and tear while also allowing for increased maneuverability. The armor does not rub at any point against itself which creates less noise when walking in this armor.

Occupation: U.E.S.A. Air Force, Valkyrie Team

Background:

Sgt. Hayden Tanner of Valkyrie Squad, served as Military Police before qualifying for the Air Assault school. Completing the school granted him an invite to a special operations unit called "Valkyrie". The U.E.S.A. Air Force isn't winning the war in the sky but it is implementing strategies by creating specialized units to help win the war on the ground using the air technology and vehicles they do have. Valkyrie teams are comprised of 4 pilots, and 12 men at a time on shift, 4 to 6 man rotation, 24 hour mission ready. There are a small number of Valkyrie teams but each one has some of the very best soldiers the U.E.S.A. has to offer.

Valkyrie teams are trained at a specialized school once other prerequisites are met through other schools. They are assigned to rescuing downed pilots, injured squads performing missions behind enemy lines, and intercepting enemy routes. Skilled in rifle shooting, squad maneuvering, first aid, hand to hand, air assault, and close quarter combat. Valkyrie teams are seen as the angels of the battle field, a sigh of relief is typically in order when infantry sees a Valkyrie team entering the battlefield.

Sgt. Hayden was Military Police when the First Contact War began, his commanding officer referred him to the Air Assault school, which would have just been built with a curriculum created 6 months after the beginning of the war. This referral was due to the enemy gaining ground all over the world and the U.E.S.A. looking for more capable soldiers to fill the shoes of those who have fallen already. Hayden accepted understanding his chances of death would greatly increase. The world needed men, and Hayden had no issue with furthering himself, his training, in giving the world one more man to put up against the toughest enemy the world has yet to see.

Hayden has now performed over 15 drops and earned the call sign "Mako". During one operation his drop coordinates were scrambled and he ended up 2 clicks from his target location. The rest of his team were dropped in their correct spots but only moments after linking up they were ambushed by the enemy. Hayden would trek the mile and a half before encroaching enemy positions from behind and eliminating their firing positions, one by one. 2 of his team members were killed, 3 injured, and Hayden left with a stab wound in his lower abdomen but it unsuccessfully penetrated any vital organs and with being first aid qualified he quickly bandaged it and received care later. He received Mako as his nickname, fast, deadly, and sneaky all at the same time, he saved 3 lives that day, lives that swear they would not be here if not for his efforts. It's the 2 that they lost who are remembered and missed the most however.
Keyguyperson, indeed I don't think WE'RE accepting anymore either. ;)
Nations Name: Regency of Caer

Flag: A white flag with a gold vertical line down the center and two gold parallel horizontal lines at equal distance apart that cut across the vertical line.

Form of Government: Regency and Monarchy

Describe the System:

The Regent of Caer has complete authority over the land and answers to the former Kings council.

Location on Map Desired: Whatever is left

Capital: Located in the center of Caer's borders lies a city called Dorian, the city is built for maximum efficiency when it comes to utilizing space. Taking a look at the blue prints shows a grid-like system with a street large enough for two wagons to pass each other with ease going in opposite directions. It is filled with riches and luxurious materials that the higher class indulges in more than they should.

Important Settlements:

Christendale
Mooringlye
Dakwood

Description:

Only the most fortunate can survive in the cities, middle class no longer exists if it ever had at all. Poverty is rising, crime is rising, and the state of the cities and nation itself is on the brink of collapse. The king has disappeared and with that the Prince being to young to rules the General of Caer has deemed himself Regent of Caer until the king returns. Maintenance is low and people are tired, small armies are still maintained but the population grows weary of their leader, the rich, and the military presence. Taverns are empty, streets are deserted, curfews have been placed and martial law is in order.

Important Characters:

Gabriel Edward Bane (31) (General)

Tristan Dante Caer (9) (Prince)

Traits:

Professional Army: Your nation’s army is well trained and equipped with good weapons, performing better in battle. -3

Small Army: Your nation maintains a relatively small number of troops, when fielded in battle against another nation your forces are almost always outnumbered. +2

Strong Industry: Your craftsmen and labourers are good quality and hardworking making some of your nations goods very reliable, sometimes fetching a high price from a market. -2

Landlubbers: Your sailors don't exactly train on a boat, boarding and marine forces perform slightly worse due to the moving deck. +1

Depleted Materials: After years of exploitation mines now run dry and woods no longer exist, your nation has to import its goods and anything that is made from your own raw materials is highly coveted and so expensive its not worth the cost. +3

Army: (I will roll this, navy, GDP and stability.)
Navy:
GDP:
Stability:
Disregard post
If you are really concerned with me choosing I can delete them, I find nation Roleplays to be large scale stories not a competition to see who has what and who can conquer all. I only did it because I am a pirate based nation, which means I have huge disadvantages when it comes to combatting all of your nations, and being that its a pirate nation it was only fitting to assign my important characters...who are all pirates, their own ship, since that's what would make them pirate captains to begin with.

The only reason I put a ship of the line with Dante is because he is my most important, and has the most notoriety among the seas. Just because his nation does not have technology to build a ship of the line, does not mean he could not have commandeered one. ;)
I've been in touch with Gowia via PM, it was just a matter of finishing the NS and of course a measly two points can be fixed to be 0. :)
Nation Name: Brethren of the Coast
Flag: Crimson Sails with the letter "C" going through the holes of the letter "B" in gold and a sword underneath the letters in a horizontal fashion.
Form of Government: Confederacy
Describe the System:

There is a bi-weekly summoning of the "Voices", the Voices are appointed by the individuals of their community and have typically been nominated by the notoriety of their careers as privateers/pirates. The one who holds the last say in all matters falls on the founder and most notorious pirate of his time Captain Dante Carrera. The Brethren of the Coast are a network of pirate communities that fall under one banner and work cohesively together for a more permanent future with a constant evolving world around them.

Location on Map Desired: North West side of cove with a good stretch of coast on the unclaimed continent.
Capital: Port Iron Eye
Important Settlements:

Kinston
Lockemoore
Bennington
Port Iron Eye

Description:

There is a distinct smell in the air, from the food basking out in the sun at the markets that litter the city streets, to the aroma rising off the skin and clothes of everyone populating the town itself. Some people can be seen relaxing and lounging around on barrels that are sitting outside of store fronts, while others hang their feet off the wooden porches that wrap around the Tavern.

The streets are teaming with life, kids playing, men and women walking from one store to another, as meetings are held and products are bought. Bottles in hand, and alcohol in their breaths a celebration down at the beach is carrying on, while another man is being mugged in the back alley of one the brothels. Dice are rolled and the four men throw down currency in bet of who is going to win and which one will be walking away with the winnings.

Ships can be seen off the coast, floating, and looking alive as sailors maintain it for smooth operation in the days to follow when out farther at sea. Tales of infamous pirates and sea faring stories are being told in public forums and the talk of other nations buzz around from ear to ear.

This is what a city would be like if it were under the flags of the Regency. Free with many opportunities and many obstacles.

Important Characters:

Leader

Captain Dante Carrera/Prince of the Abyss

Birth: Dante was born in Lancus, mother passes due to child birth.
7 years of age: Starts an apprenticeship under his father who is a Harbormaster.
11 years of age: Joins with the Lance Empire Navy and is a servant to one of the Captains.
13 years of age: Ship is attacked by pirates and Dante is thrown overboard by a barrage of cannons. Recovered by the attacking ship and recruited to be a servant for the Captain aboard the Pirate ship, Captain Edward Tyson, also named the "Snake" of the sea. He had a way of eluding military ships and hunters.
16 years of age: Dante has learned how to manage a ship, fight like a pirate, and drink like a man. His baptism of violence and the life of piracy has now become one of normalcy and Dante begins to push the boundaries of what not only his body can accomplish but also how far he can push himself to perform daring feats, such as diving off the mast and into the ocean without hesitation.
18 years of age: 5 battles have now been marked on his belt and the Gauntlet has took 21 ships and sent them to their graves. The last battle is on Dante's 19th birthday, an ambush off one of the island coasts in Ostlandet started at 7a.m., with a hungover crew and surprise attack wavering in the Ostlandet's favor the Gauntlet was successfully captured and Captain Edward Tyson was jailed until his execution in the capital of Ostandlet.
19 years of age: Dante evaded capture during the ambush and ended up persuading 32 individuals to a life of riches and fame, Dante used stories he had on his days on the Gauntlet to entice his audience and over the course of two meetings at a local tavern, Dante and 32 men captured a Ostlandlet ship.
24 years of age: Dante captains a Ship of the Line called the "Noble" that was docked on an Ostlandlet dock but flying under a unknown banner, later the ship is modified and renamed the "Abyss" and Dante's infamous stories begin to spread throughout the cities of empires and other government entities.
28 years of age: Dante has been captaining his own ship now for 9 years, and for 9 years with each ship he had been able to capture he would give them to his most trusted sailors which created sailors aboard his ship to stay loyal in hopes to one day receive their own ship. However, a mutiny occurred by an individual who thought his turn would never come but ended on the decks of the "Abyss". Dante personally rammed a broken piece of board through the mans heart and forced him to the ground with one hand. He then hoisted the dead body to the top masts with the stake in heard and hung by rope as a reminder.
29 years of age: A close call with a Lydiah brig sent Dante rethinking his entire career path and wanted more out of life than what he already had. Dante called for a summoning of pirates in a disclosed location in hopes that those he gave ships to and others he had helped along the way would answer the call. The summoning had a very high attendance due to Dante's renowned status among the pirate community and he announced his vision of a nation built away from the oppression of other Empires. A nation where those who had been outcastes could go and find freedom.
31 years of age: Dante and several others joined in creating "Brethren of the Coast", a connection of pirate settlements that would agree to adhere to the decisions of the "Voices" and Captain Dante Carrera. Many pirates did not sit well with this decision and decided to venture by themselves as they always have.
34 years of age: Establishes the territory of Brethren of the Coast.

Ship Type: Ship of the Line

Vincent & Maya/Shadows of the Brethren: These two individuals do not own or manage a ship, in fact they are not apart of any Voice or leader of any settlement. What makes these two so unique? Their unique ability to find out any information you ask for. They are the two most skilled individuals in espionage and hand to hand combat. They of course can wield a blade just fine, but prefer the subtle kills.

The Voices

Captain James Eros/Raven: They say if the a raven is spotted out at sea, you are as good as dead. Captain James Eros, a man who has defied capture on 4 separate occasions in four separate countries and even broke from jail on two accounts. His elusiveness is well-known and along with his edged weapon capabilities. A raven nests aboard his ship hence the name and can be seen venturing in the skies but never too far from its floating home. James is a smart man, patient, and versatile, his wittiness has allowed him to survive out on the open water as a outlaw for many years.

Ship type: Frigate

Captain Donovan Paynes/Red Tide: A man of many mysteries but one story has ignited over the years with placing him as a butcher among men. He was said to have once commanded a fleet of 4 ships and attacked a 7 ship convoy. Outnumbered, out gunned, and out manned, Donovan prevailed with no ships left to command but had boarded an enemy vessel and used it to confuse the convoy. The vessel he just so happen to capture was the one transporting many valuables and gold to a port city pay roll for their military. He sent many soldiers overboard to swim back to shore and kept many as slaves to work the decks under his command. The story goes that the incoming tide off the coast of one of the towns the battle took place at was completely red from the blood of the battle.

Ship Type: Frigate

Captain. Felix Harrow/Admiral: An Admiral once of a navy, he has been in countless encounters and won a majority of them. Except his last...his ship was sunk to the depths of the ocean and he ended up marooned on an island. Captain Dante Carrera spotted Felix and a bonfire he created which was near its last fumes. Felix was picked up and eventually given his own ship by Dante Carrera after earning his keep and showing loyalty to Dante. Felix resented his prior navy days because ultimately they never came searching for him, yet a pirate gave him everything and more to survive. They even gave him the nickname Admiral out of respect, and sarcasm.

Ship Type: Brig

Traits:

King of the Seas: Your nation has a glorious Maritime history and a navy that matches, many grand ships fill your docks and sailors are viewed as hero’s in the eye of the public. -3

"We take the best, we leave the rest...or kill them."

New Age Ship Construction: New ways of shaping the wood and newly discovered types of wood has led to advances in how ships perform. However these come at a cost, making ships more expensive than usual. +/-0

"I may be a pirate, but I'm damn good at it, I know my way around these hulls and can make 'em better than any sea mate around!"

Conscription: Your army conscripts men from the countryside to fill out it’s forces. You have large numbers of men that can overrun positions however they have next to no training and break very easily. -1

"Every man must earn his keep, take to your torches and pitchforks, there's a job to be done and no one else is gonna do it but you!"

Outdated Army: Your army has weapons that not even your grandfather remembers, not to mention they use tactics that are theories of old. +2

"We take what we can and use what we have, I'm a pirate...not a noble...improvisation is my specialty!"

Ambitious Generals: Your generals all want a piece of glory. Sometimes even going to backstabbing each other and arriving to another’s aid ‘late’. +1

"You can take the word pirate and give it another name but at the end of the day, I...as are you...we are still pirates."

Sealegs: Your sailors have spent some time at sea and so can deal with storms and rough weather better than those of other nations. -1

"Its a pirates life for me!"

Off the Beaten Track: Your nation rarely if ever sees a supply of merchants, only those that bring in the goods on order. Sometimes you wonder if it’s even worth an import tax. +2

"We take what we need, what's trade?"

Free market: Your economy is not controlled by the state, it can fluctuate completely freely. This means that it can rise incredibly quickly making you very rich, however you are vulnerable to recessions and collapses. -1

Army: (I will roll this, navy, GDP and stability.)
Navy:
GDP:
Stability:
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