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    1. WatermelonTango 10 yrs ago

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Yeah it'll be a bit difficult for us to keep up on where we are exactly. I read the last 2 pages to try to get an idea of what the characters are up to, but there's a bit too much paperwork to do.
The reason I have Deyna grow is because if she stayed 5"10 then she would not be able to transform back to normal if she lost any amount of body mass in Gel form. Maybe I can take a foot off to 6"5?
Alias: The Jello-Juggernaut (She was young, okay?)

Secret ID: Deyna Cullers

Nickname(s): J.J.

Age: 17

Gender: Female

Nationality: Indian

Physical Description: Deyna is something of an eccentric with her appearance. She stands at 5"10 and is quite thin. She has large rounded glasses and short hair dark. She wears braces without any shame (Does she even need them?) at all and often enjoys wearing bright and colorful wear. Tye dye in particular is often what she goes with in her dress wear. Her wardrobe is vibrant and colorful, just how she likes it. She's also notorious for always wearing sandals to work.

In her Jello form.. she wears nothing at all. The clothes she wears seem to get stored when Deyna becomes J.J., and instead of being an Indian woman she becomes a 6"5 humanoid mass of blue gel with bright yellow eyes. Her form is semi-transparent, and bubbles of air move through the gel in her body as she moves around. The only thing to note is that even though she becomes a homogenous blue gel, when she is lifting or otherwise straining herself the gel knots in a similar fashion to human muscle.

General Personality: Deyna is bright and cheerful individual. She can often be fun humming to herself, and will generally try to improve the mood of those around her. She can also be quite lazy sometimes, opting to take frequent naps and generally not being extremely active. Mrs.Cullers is very protective of other people. She will often throw herself into the line of fire without any hesitation, and can be difficult to reason with once she's set her mind on doing something. She is generally a happy and bouncy individual, but she can easily be affected by the atmosphere around her. Her mood is often a reflection of the group's relationship.

Sexual Orientation: Straight

Powers/Abilities: Deyna is an overall ordinary look girl. However, in times of need she can rearrange her molecular structure and become the Jello-Juggernaught (J.J. For short). She'll begin to grow and become a deep blue, tall featureless humanoid figure that has all of the properties of a gel. She can stretch and bend to any angle, morph into many different shapes and bounce with rubber-like elasticity. This also gives Deyna a significant boost to her strength (allowing her to lift a car with a moderate amount of difficulty) and gives her a boost of durability, making her resistant to most physical blows. Combine her boosted strength and her elastic properties and you have a fighter with a very unpredictable fighting style capable of some incredible feats.

Weaknesses: J.J.'s gel form is affected by her environment in several different ways. If the temperature is too low there is a possibility of her freezing up and loosing her elastic properties, while if it's too hot she may find it difficult to maintain a solid density. Deyna can also shed her weight to a certain degree and can eat food in order to regrow lost gel, but if she gets to a dangerously low point of body mass she will be helpless and unable to return to her more human form. She's difficult to harm, but she can be contained.

Weapon(s): (Optional)

Fighting Style: Since Deyna becomes something of a wild card when she shifts over, her style can't really be described. She's very adaptive, and will always be using her unique gel properties to better suit the situation. Generally J.J. will have a preference of strong powerful blows that require a wind up on the side of offence, but Deyna is defensive minded. She will often use her gel-form to diffuse and eliminate dangerous attacks or otherwise try to grab her opponent's attention to keep her teammates out of the line of fire.

Voice Actor: (Optional)

Theme Song:
Red wing you around buddy? I can post without you, but I'd rather give you a chance to post on the events before I do.
I finished my edit. Lug if you feel like you need to double post then I wouldn't have a problem with it if it's for the sake of pushing the plot forward a little bit (the GM might feel differently). I don't really want to make a post equating to "Zelda waited there and thought about things while she waited for a thing" and can't really get a meaningful post right now unless Sheik steps into the picture.

Not that I mean to rush Redwing. Take your time if you need it, dude.
I can retcon if you need me to Lug. Would our characters meet right at the entrance, or would you prefer somewhere else?
Apollosarcher said
I posted Dark Link along with Link sorry it was short, I was about to leave on a very long car over night trip and would not be able to post, as it stands Dark Link cares not for Ganondorfs plans but will follow them to the letter and has sensed out Zant and Midna. Link has now entered Hyrule castle, through the garden... Again, anyway he will more than likely hide there and try and see if he find a way towards the private rooms to see Zelda, if there's one thing we know Links good at it's being ignored by guards when they should have seen him.


I have plans to have Zelda enter the gardens at some point soon for some sleuthing, so I don't think having the two of them meet will be a problem.
Lugubrious said
It's almost certainly my fault that there's so much focus there.


Don't worry about it. What's going on in Castle Town is awesome. I'll just need to let Mikau sit on the backburner... or have Saria and Mikau adventures sometime down the line.
Zelda gave her brother an annoyed huff as he toyed with her hair. She knew that Sheik often hid information from her and the princess didn't like it. Zelda wanted to raise her hand in protest and request that she be present when he delivered the news to father, but she knew that her brother thought he was protecting her by not telling her whatever it is that he had learned. There was that, and the fact she and her brother were still situated in a crowded bar where she could easily give herself away with that kind discussion. As the holder of the Triforce of Wisdom, she felt like she needed to know whatever it was that had been putting her at unease.

Even if it meant going in behind her brother's back.

"We should return home. Impa probably already knows where we are." Zelda said with a playful smile, "That woman always seems to find us out."
Zelda walked out of the bar as boldly as she walked in, not paying particular mind if her brother was following her or not. Behind the surface she was trying to figure out how she could eaves drop on their meeting without being caught. Zelda couldn't hide outside of her father's door, that would be obvious. She mulled over the problem as she ducked into a hidden corner where the secret entrance they had used earlier was hidden. She approached the entrance, somewhat apprehensive about things happening in castle town. Zelda felt like there were forces out there out of her control, and the more she waited the more powerful these feelings became.

Was she in over her head?
Maybe. I'm thinking over how I want to integrate him into the plot, since I've realized that I sort of sent him out on his own quest independent of the plot and kind of regret it. I didn't realize we'd be focusing all of our attention on Castle Town.
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