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    1. WolfsRose 11 yrs ago

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UncleBob and I are working on a battle.
I'm good with that.
So, uh... This still a thing?
We could just say they went somewhere to do something that's not at the school and they'll be back later.
Maas has been around long enough to respect the need for and abilities of Saarebas. However, he has an inherent distrust of them, and since Isala is a Qun-blooded Saarebas without his Arvaraad, that's going to be a major sore topic with him. However, he's calm and level-headed enough (when he's not berserking) to not beat him to a pulp on sight. ...Is it wrong that I keep wishing Isala was a girl? I feel like that would be pretty excellent.
Can do.

On the other hand, a Qunari and a Saarebas. I will tell you right now that Maas will not approve of Isala.
The simple story is that Maas traveled around Ferelden looking for rumors of Grey Warden activity. Whenever he heard that a Warden had been sighted somewhere, he went there to try and track down the Wardens. When he finally caught up to them, he was surprised to discover that they were reduced to such an extremely low number. He volunteered his services, and he's been travelling with the group since.
Where did everybody go?
Name: Maas
Race: Qunari
Age: 58
Faction Loyalty: Tal-Vashoth (renegade Qunari)

Appearance: Maas is 6'8" and keeps his body muscular and fit. His skin is pale like worn stone, and he keeps his grey hair long and straight. He has two proud horns, both bearing many scratches from being used in various battles. He has several scars across his body, and will tell how he obtained each of them if asked.
Class: Warrior, Berserker
Class Description: Maas was trained as a noble warrior from a very young age. Since becoming Tal-Vashoth, he has also learned of Berserkers and occasionally incorporates their technique into his own. Because they clash with his sense of honor, however, he only unleashes his rage in times of desperation.
Weapons: A steel Greatsword called Orn, which he maintains religiously between battles.
Armor: Heavy-plated reinforced steel armor from head to toe, with the exception of a helmet (his horns prevent it).

Special Skills: Tactics, Smithing (not an expert; can repair and maintain equipment if it's not in shambles)
Personality: Maas is much like other Qunari: quiet, straight to the point, and honorable. He values honor and strength above all other things, and it is very hard to earn his respect without them. Not that earning his respect with them is much easier. Maas says only what he feels is necessary and will usually not take part in a conversation unless pulled in or unless he has something of value to contribute.

Biography:
Maas does not talk about his past, but he was born in Par Vollen as most Qunari are. He was trained from birth to be a soldier, but eventually grew tired of the strict teachings of the Qun. He left to become Tal-Vashoth, those who have abandoned the ways of the Qun. Since then (about 37 years now), Maas has made his way as a mercenary, especially as a bodyguard or enforcer. He had heard stories of the Darkspawn and what they were capable of, but he had never encountered one in person. That changed at the beginning of this Blight.

Having a rare day without a job to do, Maas went to the mountains to do some physical training. He left Orn behind (the training was for his body, not his weapon) and went to scale one of the taller mountains by hand and in full armor. Six hours later, he was taking a short break on a small plateau about halfway up when he heard the ever-familiar sound of metal being pulled from a sheath. Had it not been for his armor and his decades of combat experience, he would probably have died right then and there. He spun away just in time for a Hurlock's blade to bounce off of his shoulder plate - exactly where his head had just been. Without Orn, Maas was forced to fight hand-to-hand against this nightmarish creature before him. Fortunately, there was only one, and Maas was able to dispatch him. Unfortunately, the sounds attracted more Darkspawn that were hiding within the mountain. A lot more. Maas took up the dead Darkspawn's weapon and attempted to fight them all off. However, they just kept coming, to the point that they would soon overwhelm him with sheer numbers. As another came charging toward him, Maas threw his weapon at the monstrosity and, as it pierced the creature's chestplate, kicked the monster back into its kin, causing them to momentarily stumble on top of each other. He then quickly dove off the plateau and began sliding down the mountain as far as he could. When he finally came to a stop, he waited for a full five minutes before finally deciding that he was not being followed. Yet. Climbing the rest of the way down, Maas quickly retreated to the small village where he was currently residing. The village was on fire.

Maas hesitated at the sight of the village burning before him. He raced to his hut and bashed open the door. There was Orn, thankfully, though it had been knocked to the floor. Maas took up his blade and raced out to look for survivors. However, it did not take long for him to discover that he was already far too late: the villagers were all gone, either dead on the ground or taken by the Darkspawn. And yes, it had definitely been the Darkspawn; Maas could see their foul black blood staining some areas, and - ah, there was even a severed head on the ground. One of the villagers must have gotten in a well-placed swing with a sword before being taken by those creatures. Leaving the doomed village behind him, Maas set out for a port city. If the Darkspawn were mobilizing, it must mean a dreaded Blight was beginning. That would mean an Archdemon had been awakened, and that would mean danger. Maas was no coward, but he knew his limitations, and he knew that no one man could ever take on an Archdemon alone. However, if Maas remembered correctly, the Grey Wardens were always known to rise in order to defeat such demons. He would seek out the Grey Wardens, and he would join them in their battle. The last Blight had been in Ferelden; that was where Maas would start.
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