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    1. WolfsRose 11 yrs ago

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Username: WolfsRose

Name: Serina Temerr

Age: 17

Gender: Female

Birthday: February 2nd

Class: Cleric

Allied to: Plegia - her ancestors served Gangrel during his time, and now she is aide to Plegia's new ruler. She also serves as Plegia's prime ambassador when out on a mission.

Weapons: Staff - Healing Magic

Clothing: White robe with gold trim and decoration. The Plegian symbol is embroidered on the back and sleeves. ((Sadly lacking in Google images... =/ ))

Appearance:
Often wears her hair in pigtails, except in formal settings.

Personality: Serina's life can be defined as an emotional roller coaster: every minute is a different and lively minute. Serina wears her heart on her sleeve, and her emotions are much more manifested than most. If she is thinking something, she will likely let you know it. This leads most to misclassify her as a ditz, but she is actually quite intelligent. Serina cares very deeply for other people, especially those who can't take care of themselves. Having come from a family of servants, even servants of royalty, keeps her humble and honest. She does not like double-talk, and prefers to keep matters straightforward and simple. That said, she knows how nobles are, and will use any advantage she must in order to do her duty. She often uses her femininity and young age to act cute and/or sweet talk others into doing what she wants. She has fierce determination, and once she sets her mind on something, it becomes almost impossible to change it. She is also fiercely loyal to Plegia, and will willingly die for her people.

Biography: Serina was born in service of Plegia. From birth, she was schooled as a servant in the castle. Though her studies were often cursory (basic math, a few sciences, and some history), she excelled in them. When it was discovered that she had an affinity for magic, she was trained as a Cleric of Naga to heal others. She took to Naga like a duck to water, serving devoutly and with a great deal of passion. However, the solemn, meditative lifestyle of a cleric did not sit well with her, and she soon took to wandering the castle out of sheer boredom. One afternoon, as she was exploring, she accidentally bumped into the queen (literally!) in a hallway. Rather than be angry or upset, however, the queen seemed to empathize with the young girl and invited her on a walk. As they talked, the queen grew to enjoy Serina's open and straight-forward attitude ("It's a nice change from the politicians and favor-seekers," she once commented), and one walk soon became regular meetings. During one such walk, the queen offered to give Serina lessons in diplomacy and negotiations during her spare time, which the young girl happily accepted. Eventually, she was found to have real talent with the subjects, and eventually earned her way to becoming the queen's personal aide. Despite her age, she is often sent on diplomatic missions across the world as an ambassador for the crown, often with a bodyguard. Sadly, due to the chaotic state of the world, she is forced to switch bodyguards often - even Clerics can't heal death.

Quirk: She has an almost supernatural love of pie, especially apple pie. Sadly, she is a terrible baker.

Strengths:
-Skilled negotiator
-Well connected in Plegia; if you need it, she knows who can get it

Weaknesses:
-Emotions, emotions, emotions
-Like most Clerics, has almost no combat experience
-Being constantly on the move, she often misses what might be right in front of her.

Likes: Loyalty, determination, Plegia, Naga, excitement, adventure, homemade apple pie

Dislikes: Dishonesty, backstabbing, treason, anti-Plegian movements, anything related to Grima

Romantic Interest: Weeeeeeellllllllllllllllllll... I mean, if he's interesting...

Other: She knows the Shepherds are on Plegia, but does not know exact names, numbers, or intentions. Though she keeps an eye out for activity, she does not actively oppose their being there.
I was reading over the other character sheets, and I swear Crimson, I did not mean to make a Manakete version of your character. XD We have almost the same personality! My bad!
Crimsooooon, good to see you again! You and your surprisingly rewatchable gif signature. XD
Username: WolfsRose

Name: Dag

Age: 87 (looks like a very young child)

Gender: Male

Birthday: August 8th

Class: Manakete

Allied to: Shepherds (yet to become a full-fledged member)

Weapons: Dragonstone, Breath

Clothing: ((Google has failed me, so)) White shirt with an orange cloak over it, soft brown pants. Usually barefoot. He wears his Dragonstone, which is red, around his neck.

Appearance:
However, his ears are long and pointed.

Personality: Young even for a Manakete, Dag is nevertheless a lot wiser than his appearance would suggest. He's very open and trusting with others, especially fellow Shepherds. He takes hardship in stride and is usually quite serene. He's usually very soft-spoken, which, combined with his young appearance, causes him to sometimes be ignored (if indeed he is heard at all) by other Shepherds. However, he can also be very playful, and has a great deal of energy to spare. Even those who have known him for a while often forget about his advanced age. His friends are the most important thing in the world to him.

Biography: Dag was separated from his birth parents before he was even a year old, so he does not remember anything about who they were (feel free to speculate). He spent most of his younger years living far from any civilizations, as his adopted parents were rather hesitant to let him be seen by other humans. After all, having a Manakete for a child was an entirely new experience for these two humans. As such, they kept his Dragonstone hidden and did not encourage Dag to explore his Draconic heritage - he believes this is why his personality is so different once he transforms. After the death of his father, Dag's mother finally revealed to him the reason why he always remained so young, despite his age. She returned his Dragonstone to him and died three days after. Alone in the world, Dag found his way to Ylisse. Soon after arriving, he encountered a Shepherd ((feel free to take on this role, anybody!)) under attack by several armed guards in an open field. Thinking the Shepherd was being threatened by bandits, Dag transformed and jumped into the fray, and the two of them were able to defeat the guards and flee. He has lived with - and occasionally fought with - the Shepherds ever since.

Quirk: Dag is normally a kind, caring individual, but all that changes when he turns into his Dragon form. His personality does a complete 180, turning him into a very brash, very dangerous individual. As a Dragon, Dag will recklessly attack anyone that threatens him... even if that person is his ally, and even if it puts Dag in harm's way. He does not usually remember what happened after he transforms back into human form, but will apologize sincerely if he has hurt anyone.

Strengths:
-Very empathetic toward others.
-As a Dragon, can fly and breathe fire. Also strong enough to carry a full-grown man, even in human form.

Weaknesses:
-Even by Manakete standards, Dag is still very young and inexperienced.
-Has not had much contact with people, so he is still *very* naive.
-His dual personalities make him quite dangerous in battle, both to the enemy and to himself.
-Suffers the species-wide weakness to Wyrmsbane

Likes:
-Reading
-Playing games, especially physical games (like sports or racing)
-Meat
-Sweet stuff
-Flying

Dislikes:
-Rude people
-Vegetables (he's a Dragon, for Pete's sake; you want veggie-lovers, try a Taguel)
-Being cooped up for too long
-Wyrmsbane weaponry

Romantic Interest: He's still young. Unless there's a girl his age (and by that I mean the age he appears to be), don't count on it too much.

Other: Like his stone, he's a red Dragon.
Is this still a thing? I would like this to be a thing.
Works for me. I'm eager to get started.
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