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    1. World of Terra 7 yrs ago

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7 yrs ago
Current My datalogs are sufficiently compiled. PRAY I DO NOT COMPILE THEM FURTHER. :]
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7 yrs ago
Collecting data from RPG's userbank has caused some strain on your primitive servers. Issue should be solved by tomorrow. Apologies.
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In the beginning, there was Terra. Certainly, its inhabitants may have called it something else; perhaps their word for "Blue" after the sky, or perhaps their word for "home", or simply "place". All the same, just as it is now, there was Terra. According to its wisest scholars and historians, Terra has seen three ages, each divided by Terra's slumbering for a hundred-hundred years. Though our oldest history is lost to time, modern advancements made in the field of archaeology tell us much about Terra's past cycles -- Denizens of the first age were each extraordinary builders and architects, constructing great stone homes and fortresses, while their descendants of the second age were skilled scientists who engineered the ancestors of today's races. The races of the Third Age.

Ours has been an age of peace. There are Kings, but not so many that they have yet fought over lands. There are warriors, but no armies yet to join. There are demons, but none so foolhardy to wake them. Terra, for all its forgotten ruins and ancient mystics, is relatively new. The radiation of yesteryear has long since settled to the dark corners of the world, and life has flourished in its absence. Pockets of civilization exist, but they are few, far-between, and rightly fearful of the world outside their walls. Terra is a land where ancient horrors dwell in the glowing seas, where fearsome giants pillage small villages with impunity, and where the weak are picked off by pterodactyls if they cannot protect themselves with a sufficient fort, sword, or shield.










In the beginning, there was Terra. Certainly, its inhabitants may have called it something else; perhaps their word for "Blue" after the sky, or perhaps their word for "home", or simply "place". All the same, just as it is now, there was Terra. According to its wisest scholars and historians, Terra has seen three ages, each divided by Terra's slumbering for a hundred-hundred years. Though our oldest history is lost to time, modern advancements made in the field of archaeology tell us much about Terra's past cycles -- Denizens of the first age were each extraordinary builders and architects, constructing great stone homes and fortresses, while their descendants of the second age were skilled scientists who engineered the ancestors of today's races. The races of the Third Age.

Ours has been an age of peace. There are Kings, but not so many that they have yet fought over lands. There are warriors, but no armies yet to join. There are demons, but none so foolhardy to wake them. Terra, for all its forgotten ruins and ancient mystics, is relatively new. The radiation of yesteryear has long since settled to the dark corners of the world, and life has flourished in its absence. Pockets of civilization exist, but they are few, far-between, and rightly fearful of the world outside their walls. Terra is a land where ancient horrors dwell in the glowing seas, where fearsome giants pillage small villages with impunity, and where the weak are picked off by pterodactyls if they cannot protect themselves with a sufficient fort, sword, or shield.




















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