Avatar of Xartarin
  • Last Seen: 8 yrs ago
  • Old Guild Username: Xartarin
  • Joined: 11 yrs ago
  • Posts: 170 (0.04 / day)
  • VMs: 0
  • Username history
    1. Xartarin 11 yrs ago

Status

Recent Statuses

10 yrs ago
Current not interested in the macroscopic

Bio

Molecular Biology major living in California. 21 years old, he/him/his.

Most Recent Posts

Metou glanced to her side to catch Gin's look, prompting her to respond as well. Kiko had actually made a good impression on Metou, as the meticulous way she talked appealed to her. As far as a reason to trust her went, Metou would find it hard to believe that a woman who didn't know they were coming would intend to take advantage of them, unless she was working for the Ki Witch, in which case they probably wouldn't be in any more danger than they already are. Besides, Metou was secretly hoping to score some free musical accompaniment on their journey. Not to mention, having an extra traveller probably would not cost them anything, and having her guide them was more reliable than Metou's failing memory. Metou cracked a slight smile, and said, "Having some more company sounds delightful, and I'm sure your journey will be safer with us around. However, there are others travelling with us, and I suppose we never agreed on a place to meet. Two of them went off to find this town's chief, at least, I'm sure I remember where that's likely to be..."
Posted CS in the character section and added the sketch I whipped up. My tablet hasn't been working today (like all my electronics it's finicky as hell) so I don't know when I'll be able to trace it.
Name: Melanite

Appearance: Melanite is between Amethyst and Pearl's heights, and mostly black or dark gray in appearance. She has a short poof of curly hair, and frayed robes that make her look like a ghost.


Gender: Female

Personality:
Melanite has a mischievous streak, often using her powers to play pranks, but she means this always in good fun, and is part of her habit of constantly misunderstanding what makes people happy. Melanite has a constant drive to bring cheer and fight evil, which drove her to fight against the Homeworld when Rose Quartz's rebellion began. However she has a hard time figuring out how to please different people specifically, so she often attempts to help people or express her joy through pranks or tricks. Melanite's insufferably light-hearted demeanour often makes it surprising for people to learn she loves gory horror and action movies.

Bio:
The Melanite species of gem were used to help operate simple machinery through possession, but as gem technology began to advance and harness magic to function, these powers began to grow obsolete. At the tail end of her usefulness to homeworld, Melanite took part in creating Kindergartens on Earth, destroying wildlife to create more gems. Melanite couldn't justify the actions of the gems when she saw the destruction firsthand, and she fled the homeworld gems and hid away, a task made easier with her powers. For a long time Melanite could only feel anguish and remorse for her own deeds, until word reached her that a rebellion had been started by Rose Quartz that sought to defend the Earth, and it gave her a cause to channel her remorse into.
During the war, Melanite's kind personality was consumed by her passion for fending off evil, and when her gem corrupted she became a selfish spirit that lashed out against all who hurt her. As a formless spirit surrounding a singular gem, Melanite was passed around by humans who mistook her for a valuable stone, bringing misfortune to humans who owned her, until she eventually became buried in the lighthouse in Beach City.

Association: Melanite was loyal to Rose Quartz at the start of the rebellion, and still is.

Gem: Melanite

Weapon: None

Gem Location: The back of her head.

Gem Unique Ability:
Melanite has the ability to possesses non-magical objects, which excludes living beings as well. Melanite phases into an object, and her gem relocates to a location inside the object she possesses, a location she chooses but can't change once she's in control. This object can be as large as a building, and if so she can use telekinesis to move anything non-magical that isn't too strongly secured. If she possesses a machine, then someone controlling the machine could possibly restrict her movements. She can move the thing she's possessing, but a building is attached to the ground too strongly by its foundation for her to move it. A car would be no problem, though. Damaging the object she's possessing hurts her, and destroying it completely forces her to retreat into her gem.
Melanite is physically weaker than most gems (but probably still stronger than humans) but she can levitate. Melanite cannot easily shapeshift into anything non-humanoid or shapeshift parts of her body selectively, but she can create projections like Pearl can, and often does so to share memories.
Mostly focused on giving her powers similar to the lighthouse poltergeist in the show. I'll start working on a sketch now, I hope to have a colored drawing ready in the near future.

Kiko asked ambiently if Metou was Gin's grandmother, and she only responded without emotion, "We're not related."

The request for more information seemed completely reasonable to Metou, though her business-like thoroughness of the subject surprised Metou considering she was a travelling musician. There may have been a way the answer could be used against them, Metou considering, as a restraint against revealing your goals was often a good practice. However, the question seemed harmless to Metou, and it would need to be answered if they were to progress. "We come from Shima, and we travel on behalf of their lord, seeking the sacred relics that were stolen from Shima by these thieves," Metou explained.
Sure thing. I was watching anime and didn't notice there were two new posts, so gimme a few minutes.
My profile should be done soon, hopefully I'll have at least a sketch of the character done today but it might take a bit longer depending on other people's plans tonight.
If no one has any objections I was thinking of playing the lighthouse ghost gem (although there are other corrupted gems I wouldn't mind playing), with the power to possess objects and buildings.
Gin found the woman they were looking for and pointed out her location to Metou, who followed the boy as he moved through the crowd and approached her. His greeting was a fair bit less subtle than she would have personally gone for but she didn't object right away, unsure if the woman would be offended or not. The woman, Kiko, seemed charmed, and asked Gin about his interest in her music.

Metou stepped out from behind Gin to address Kiko. "While we'd love to hear some music later, unfortunately that's not what we need to ask you about," Metou said. She wasn't sure if she should mention who revealed this woman as a lead on the relics, if she already knew of the Ki Witch's involvement or not, but just to be safe Metou decided not to mention it. "We've been sent to recover some stolen relics, and we've heard that you may know something that can lead us to them. Do you know anything about relics being stolen in several regions, or a thief with a purple corruption?"
I think the conversation might flow more naturally if Metou didn't speak right after Gin now
© 2007-2024
BBCode Cheatsheet