Name: Annabelle Tinker (goes by Tinker)
Age: 19
Description:Tinker looks like a pretty boy most of the time. She uses her androgyny to her advantage to blend in or stand out; whatever she needs at the time. She usually keeps her vibrant red hair cropped in a short pixie-cut, though often colors it darker brown or black (or the occasional accidental dark green or purple) with her own concoction of plant dyes.
Taller than most, she's not quite 6’ and pale under a near-constant smudging of dust, rust, oil, grease, from whatever projects she may be working on. Her hands are oddly delicate-looking (or as delicate as anything can look covered in scrapes and scars), but strong.
If she's not working on something that calls for steel toes, she prefers some beat up canvas sneakers.
History: Annabelle's father was a survivalist and engineer. Their bunker was well stocked and had a fair amount of useful equipment. The young girl learned how to use everything from the camp stove, to the reloading equipment, to the welders, as well as the principles of how they worked. While the bunker was stocked for a decade of lock-down, they still ventured out for fresh supplies and company. It was on one of these trips a few years ago that Tinker's father was killed by bandits. He returned home a walker and Anna was forced to “kill” her own father. She built a treehouse somewhat near the bunker so she wouldn't have to live there, but still had easy access to the supplies and tools stored there.
About a year ago, Tinker came across a litter of wolf-dog pups and their mama. Something had killed most of them, but two pups were still alive, so she tended their injuries and raised them. They're still playful pups at heart, but they are big enough now, that Tinker trained them for protection and to pull a little cart or sled. She was never fond of horses and much prefers her own feet or the dog-cart to equine transportation.
Skills:Engineering/mechanic/scavenger- Tinker is mechanically inclined and is constantly fiddling with little inventions.
Explosives- She mostly taught herself from books in the bunker after finding descent deposits of the necessary materials near her home.
Stealth- Until recently, Tinker's main “defence” was hiding and not disturbing wildlife to avoid being detected at all. It also is handy the rare times she ventures in town to get the odd five-finger discount or avoid meeting her father's fate.