Innue said
It isn't a stupid question, especially since at what point someone marks off whether something is truly 'story driven' or truly 'character driven'. Likely roleplays will require elements of both.However, to clarify a bit. I've been a part of roleplays in which the GM is so focused on pushing the roleplay forward with his story that even when my character disrupted it, he completely ignored the actions my character took and shouted at my in the OOC saying that I couldn't do such a thing 'for plot reasons'.
That sucks when gms do that. My point is that it gets really frustrating for me when the rp turns into a social gathering and then becomes a total mess when every single character gets in on a conversation because the players don't have anything else to do with their characters and then it gets really annoying having to respond to each character. If I want a social gathering then I converse in the ooc, it especially pisses me off when the theme of the role play is suppose be about telling a story and instead becomes conversational mess. I don't role play for the sake of conversation, I role play to create interesting characters and to tell a story as well as have my characters face challenges. I'm in it for the Hero's Journey