Avatar of Zhaliora
  • Last Seen: 5 yrs ago
  • Old Guild Username: Zhaliora
  • Joined: 11 yrs ago
  • Posts: 424 (0.11 / day)
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    1. Zhaliora 11 yrs ago

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6 yrs ago
Current I feel old....
7 yrs ago
o7

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Denise sighed as she looked across the landscape. This was going to be a pain in the arse. The grass was getting too tall. She wondered what they others were thinking and how they were doing in this tall grass. But then she barely cared any longer when she gave it a second thought. Why should she care about them? They were potential food or pawns, or both. Get attached and things turn to shit quickly. She turned around and looked at Calieo and sighed once again. Things were already turning complicated; wasn't it?

She barely turned around in time for Helvyra to growl in alarm as the grass thing launched itself onto her. Denise barely saw it before it was on top of Helvyra. "Shit!" she hissed before rolling backwards off the golem's back only to almost be crushed by it's legs, forcing her to dodge out of the way. Denise quickly turned around and looked towards where this thing launched itself. Her eyes swirled as she searched for it.

"Ol's wun lil' aeros!" the golem rumbled out in it's deep and infernal voice. Denise looked up and saw the thing expand into a disk just before crashing down onto the ground, Calieo barely being able to dodge. Her eyes scanned the surroundings. Fire would probably be the most effective, or her explosives. Explosives were out though since they would probably damage her allies as well. So that left fire, but that also carried it's own risks, a massive grass fire.

"Sister, try to punch it's lights out!" Denise shouted out as flames started dancing around her body. Balls of flames, similar to her little show before started appearing and forming but giving them into more of a cone shape. By the time she was finished Helvyra's fists were gathering a little bit of flame that slowly grew as she sprung into action. With a loud roar it charged towards the grass thing and swung it's fists while Denise launched her flames towards it, hoping to catch the grassy back of the thing. She had not seen it well enough to make a guess as to where else to strike it.
@Claw2k11
Yeah, still good.
Move em over.
The world is pretty dark and gritty, but if the players ignore those parts, try to change it, that's up to them.
Slavery is rampant, executions are public in some places, wars and skirmishes are abound.
Wanna improve the world through character actions? To ahead. XD
@Nib
Pretty much.

As for frequency, if I don't hear anything from you within two weeks, then I'll get worried. XD
Otherwise, unless you hold up others, there are no requirements.
Guess I gotta abandon since you did finger gunsss. xD

I'll work on a postie when I wake up.
@Hour Error
If anything I'd say a small contingent or a small castle base of the order would work pretty well.
Links to characters and players will be here once we get them rolling in.

Don't post your character here without approval.
Do note that things are always happening behind the scenes, but you won't know about it unless you investigate about it. Just a friendly tip. ^_^
I'm not fully finished on writing up all the things, but it's mostly explained in the opening. Send me a PM with your character once you're done or if you want more information.

The rules are quite simple.
Normal RPG rules along with a few extra.

Don't be an ass. Ass away IC if you want to, but be in character.

Actions have consequences. If you LEEEROY into a horde, you're gonna die. Nuff said.

Don't post in Characters until I've approved the character. I prefer you send the character to me in a PM.

Solve arguments in PM's between the two/more of you. If you can't work it out, create a PM convo with me in it as well.

NO GIFS....or faceclaims, just no. At least IC and in Character sheets. OOC is for fun.

Discord server.
https://discord.gg/9Qjy7XY


The world of Telduria is filled with dangers and opportunities. The world is made up of numerous factions, kingdoms and alliances. Most of the time there is relative peace but every now and then wars and skirmishes breaks out. There is a council of nations which tried to mediate peace between the nations. Each nation is represented along with the guilds which span the world.

The guilds have an invested interest in keeping the peace due to how they work across the borders. The different nations make up half of the council while the guilds make up the second half. The balance in the world is on a life's edge. A powder keg waiting to blow, but no one dares to make the first move.

After the formation of the adventures guild and the mercenary guild most nations dissolved their militarises and instead the army is more of a policing force than an offensive one while the guilds hunt down dangerous creatures and monsters that appears in the world.

The nations have changed their ways from war to one of assassination, espionage, economics and diplomacy. World leaders don't tend to survive very long if they don't have guards with them at all times.

While officially there is no assassin's guild or thieves guild they do sure exist and are thriving like never before in the current political climate. That and the other guilds don't stop them since they also hire their services from time to time.

The various temples and religions have no official power part from some nations which are based around a belief. In actuality though they have considerable powers since they control the masses just as well as the rulers themselves. Get on their bad side and you might just find an assassin coming for you.

The world is there for you to explore, exploit or serve. Which path with you take? Honour? Nobility? Perhaps a darker path? Its up to you to decide.




This RP is sandbox styled with focus on player choices and actions. The main story revolves around the players but there are numerous things happening behind the scenes that the players don't know about unless they investigate it themselves.

For example The players might hear a rumour about a daemonic cabal which wants to summon a daemonic horde to wipe out a country. The players choose instead to take over the country themselves. But then Perhaps a few years down the line the cabal succeed and crush the country, players included if they don't deal with the threat.

I as the GM would act like the environment and control the NPC's much in the way of how a DM would in tabletop games.
The rules are the standard rules you are everywhere with a few add-ons which I'll post in the OOC.
Pretty much they revolve around not being an ass.

While there is an underlying plot line and events, quests, ect, the players have complete freedom on what they want to focus on and do. I wont also you on the wrist for killing a town, but fully expect the consequences of your actions.

Want to live like bandits? Do that. I won't stop players from living out their fantasy in the RP. This also means that the RP will always be open for characters and multiple groups of any size. Player choices can bring the groups into conflict with each other, which is fine, as long as it gets solved realistically and in character.

There will be an alignment, fame and infamy system which I'll keep track of in the OOC.
Amongst other things.

Feel free to invite others to the RP. Any and all that you enjoy RP'ing with. Due to the dynamic there is a distinct chance that the different groups may never meet, or a while into the RP.




You can assume a lot of what they do by their names. I'm mostly going to add where they are located (HQ), who leads them, and such.

Existing guilds
    Mercenaries
    Adventurers
    Merchants
    Mages
    Inventors
    Miners
    Builders
    Teachers
    Enchanters
    Tailors
    Blacksmiths
    Leather workers
    Hunters
    Crafters
    Shipwrights


Unofficial guilds
    Assassins
    Thieves
    Bandits
    Pirates





A plathera of player races

Assume typical fantasy races until I write up more about them. With the pros and cons of each race. For example a vampire is most likely going to get hunted if exposed, making it harder to play as one. But as a trade-off they are much faster, stronger, and live eternally.



Basic character sheet
Name The name that the character goes by
Titles Have you received, or hold any titles?
Age Duh
Race Until I write more about the races, assume typical fantasy
Training Have you received any formal training?
Equipment what you're slugging around
Spell skills Do you have any talent with magic?
Other skills Any other skills that are useful?
Affiliation Are you affiliated with any nation or order?
Personality A quick run-down of personality
History How did you become who you are today?
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