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    1. Zugzwang 9 yrs ago

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Why not hop on the Bazaar and chat with Amolia. She would be looking for a second opinion on interrogating Jedi, after all.
Boom. Done. This post will eventually become my other character, who I do not have time to start.
Name: Sixth Prince of the Empire, Sigismund len Ruthweiler, Duke of Kolberg

Age: 23

Caste: Royalty

Occupation: Former Deputy-Chief Researcher at the Royal Chemical Society, Kolberg Branch. Currently General of the Army of the Northern Electors.

Appearance and Personality: Sigismund is a small man, the trappings of youth still present in him. He is lanky, standing taller than most men but weighing significantly less, without the paunch of older officers or the taught muscles of the younger. His skin is naturally pale, free of the common soldier's tan due to his posting to the far north. He wears his uniform smartly, but lacks much of the pomp and circumstance the gold braid would normally suggest. He slouches, and frequently has his hands in his pockets. He moves carefully, always wary of making a mistake, and his trepidation is clear to all those who observe him. His voice is deep, but when he speaks it is either slowly, with pregnant pauses between his words, or quickly, his mind stumbling over what he wants to say before it leaves his mouth. His angular face is topped with a mop of brown hair, perpetually untidy despite constant ministrations. His eyes are large and vibrant green, his mouth looking like it is always on the verge of smiling. When alone, in contemplation or at work, he rarely lets a contented smile leave his face. When speaking, answering questions or dispatching orders, a look of frustrated uncertainty replaces it.

He is a jovial man, deep down. When among friends, in a casual setting, he is quick to joke and quicker to laugh. He prefers to listen than to speak, but is known to hold forth on subjects of particular interest, sometimes longer than his peers would like. He is excitable when dealing with the few matters that hold his interest, and has a long, if grudging, attention span for matters that do not. He respects knowledge and sage wisdom, but idolizes those who innovate and think outside the normal bounds. He thirsts after information, always wanting to learn more about anything he is told. He values bravery and daring in their place, but despite his position still feels the heavy weight of dead men on his shoulders. He is not one for violence himself, and is even more loathe to send others to do violence on his behalf, but does at least understand the realities of his situation. Sigismund does not make friends quickly, though he is perpetually polite, but what friends he manages to collect are cherished by him higher than any others would.

Biography: Sigismund had a happy childhood. The sixth son of the royal family has little expected of him as a child, or at all, really. He lived in the Imperial Palace, playing with his brothers and sisters and those few children who he managed to meet, isolated as he was. He never wanted for anything, and made extensive use of the royal library, working his way from the children's section and the Scriptures to the adventure serials and finally to the histories and sciences. He played with tin soldiers and loved to play checkers. He was always working on a puzzle, and would never stop until they were finished, though he would take breaks of months at a time.

He was educated privately at first, much younger than the other princes. He remembered at five years old, begging to be let into the classroom with his older brothers. He was fascinated, and even when he finally grew bored, as all children do after sitting still for more than ten minutes, he was not put off. He applied himself in all subjects, and as he grew from a precocious child to a prodigious teen he left to study at the Imperial Academy of the Natural Sciences, where he became enamored with the burgeoning field of chemistry.

He graduated at 16, and immediately was granted a post at the Royal Chemistry Society, one with authority not fitting his knowledge. He never exerted his power, and was just content to learn from and debate with the much older, much more knowledgeable scholars. He published his doctoral thesis at 19 after successfully synthesizing urea, earning not insignificant attention from the scientific community.

When he turned 21, his father demanded he take a commission in the army, which he grudgingly accepted. He continued his research while in command, though he had to spend a great deal of his free time actually learning military theory, unwilling to be a imbecilic figurehead. At 23, he quite by chance discovered a mixture of charcoal, sulphur and saltpeter that has the potential to act as a propellant or pyrotechnic. Two weeks later, his favorite older brother was tragically murdered, thrusting him unwilling into the deadly game of succession.

Motivation: When Admar was the Crown Prince and heir apparent, Sigismund had little ambition beyond living a comfortable life and breaking new ground in the field of chemistry. With his older brother dead, he finds himself playing a deadly game, and he is realizing more and more that he wants to win. He would be a better emperor than his failures of older brothers, of that he is certain, and he could right the wrongs so ingrained into the empire. Winning is the only way to guarantee his survival and the survival of those he cares about. Inevitably, but reluctantly, he is starting to realize that he is going to have to rebel against the new Crown Prince, and start a deadly reaction that might blow the empire to smithereens.
I'm gong to try to have something up tomorrow, but next week is midterm central, so I can't make any promises. Expect something in the next few days.
“Admiral Fairfax, Eriadu has been seized. The governor and his council have surrendered, and the defense forces have been neutralized completely within the capital. We’re receiving messages of compliance from other population centers now, and I am deploying the rest of my Stormtroopers to ensure cooperation. The Revenue took light damage from the small complement of anti-pirate ships, but its combat functionality is not impaired.”

Commodore Fayet’s young, pale face was displayed in rather poor definition on her personal screen, his voice small and tinny, blaring from the cheap speakers. Amolia noticed a few of her bridge officers listening in: it was the first combat any of them had seen, beyond simulation, and she shared their enthusiasm. She did not stop them, this time.
“Well done, commodore. The fleet will be arriving within the hour: begin procuring food and materiel at high prices, and give ground forces eight hours leave. Remind them we are liberators: rape and pillage will be met with firing squad.”

The commodore nodded along with her, memorizing his duties and no doubt already planning ahead. It was one of few things she liked about the man. Understanding her to be finished, he saluted. “Understood ma’am. Emperor protect.”

She did not respond. His face snapped off her screen, and she looked up, running over what she knew. She looked out of the fore window, the transparisteel almost invisible as she gazed past it and saw the enormous dagger-shaped ship extend in front of her, the point nothing more than a speck against the white streaks of hyperspace. She stood from her command chair with some relish.

“Captain Linser, you have command. Relay to the fleet that orders have changed: the fleet is to enter medium orbit above Eriadu and prepare to repel counterattacks. I have business to attend to.”

The balding man, no more than thirty years old and with chocolate-hued skin, turned from his station directly in front of her now- vacated chair and saluted smartly. “Yes, Admiral.”. He knew better than to wait for a response, and simply began executing her orders efficiently. They had become quite the team over the months.

The walk to her quarters was a short one. A flight of stairs and a trip down a drab grey corridor deposited her in her spacious quarters. Two rooms and a personal lavatory, well appreciated. She used very little of it, of course, and today was no exception. She dropped herself in her far more comfortable personal chair, and turned to her desk, turning her various computers and communicators on as she did so. Her desk was immaculate, of course: there was no using heavy, wasteful and expensive paper on a Star Destroyer. Her computer, however, was highly cluttered. She still managed to navigate it smoothly, and keyed open a new communication channel. She trusted her staff, as any officer must, but some matters are best kept out of the minds of the fragile.

“Pardalis. I trust the Jedi were no problem, even without the bomb.”

The rough voice of her agent came across in terrible quality, the price paid for portable communicators. “They weren’t, boss. I managed to take the padawan alive, like you asked. I couldn’t get the knight, too dangerous.”

“Indeed. Is she fit for transport?”

“Absolutely.” Even through the bad connection she could hear a note of relish. “She’ll be no danger on the ship, though I’d recommend you let me handle her while she’s aboard. Jedi are slippery, even when you can resist their tricks.”

“Understood. The Bazaar will be entering orbit in an hour. I expect you here as soon as possible.”

“Got it, boss.”

His face disappeared, and Amolia sat back calmly. She couldn’t wait to interrogate the jedi: there were just too many things she wanted to know. A rare smirk played on her face, just for a few seconds.
Character you wish to play: Admiral Amolia Fairfax

Race: Human

Faction: Imperial Navy

Background: Amolia was raised on ships. Her father was an imperial officer. Her mother was an imperial officer. Her grandparents had served the empire, and her great-grandparents had been at Endor. She was raised imperial, she was taught to think imperial, and she had had the imperial ethos around her from the crib. That is not to say she is a true believer: she had her moments of doubt, and for years she fought against her parents and the counter intelligence division to learn about the Republic, find out who her enemies were and if they were as bad as the imperials preached they were. Amolia learned that they were not: she read diaries and reports, prowled image boards and news outlets, spent most moments of her free time harvesting what information she could, half a galaxy away from Coruscant. She learned that the republic was not the demon it was made to be. It was the wasting carcass of one, a dead weight crushing the lives of quadrillions as it slunk into depredation and failure, rewarding the lucky few who could take advantage of its rotting edifice, their triumphs inevitably hurting the rest.

Amolia dedicated herself to the imperial cause. She enlisted, her female status still making her a rarity even after all these generations of austerity and shortage. She underwent psychological training, physical instruction, and hours upon hours of learning. She clawed her way up from being a 2nd Lieutenant at 14 to a Captain at 18, to a fully-gazetted Admiral at 27. She fought tooth and nail for her position, lied cheated and stole to earn her unusual place on the Admirality, outmaneuvering and out-performing her competitors at every turn, hungry to earn the place she now had: a place at the head of a fleet the likes of which have not been seen in a century, aimed directly at the heart of the dying institution she so hated.

Character Class (choose one): Soldier

Items: The Bridge of a Super Star Destroyer is one of the safest places in the galaxy, and the White Bazaar is no exception, a wizened but fully functioning Executor-class from just before Byss. As such, she carries a blaster pistol at all times, but other than that carries no protective equipment. Planetside, she has stormtroopers much better at protecting her than she would be, and simply wears her uniform.

Character Personality: Amolia hates to waste time. It is the only thing that can never be replaced, after all. She speaks fast. She thinks fast. She does her duties quickly and diligently: mistakes slow her down. She is a very frugal person, and it reflects in her command. She hates to waste anything, especially lives. She values talent and free thought, preferring those who have their own dreams and goals rather than the die-hard imperials so common in the remnant. Innovation is valuable, dogma is deadly, and those who do not adapt to changing times are destroyed by them, in her mind. She thinks like a utilitarian: everything she does, she thinks will make the universe a better place, and she is always willing to change her ideas with new information. At her core, though, she is precocious and determined, the flames of her ambitions fanned by her pride, and she has been known to over-justify her actions when power was at stake.

Character Alignment (Choose one): Light Side

Do you know how to post pictures on the RPG Boards: Yes. Amolia is not a tall woman, and appears slender to the point of delicacy. She is rarely seen out of the Admiral’s uniform she worked so hard to earn. Her hair is long, but is always covered by the traditional naval hat from which she is never parted for long. She has a boyish figure, narrow hips and a flatter chest than would be fashionable, but she does not lack for severity or gravitas with sharp eyes, a sneering mouth and gently up-turning nose. Her voice is high and jagged, the grinding of an axe rather than the ringing of a bell, and a frown of concentration or placid look of contemplation seldom leaves her face when on duty.

Sample Post: “Admiral Fairfax, Eriadu has been seized. The governor and his council have surrendered, and the defense forces have been neutralized completely within the capital. We’re receiving messages of compliance from other population centers now, and I am deploying the rest of my Stormtroopers to ensure cooperation. The Revenue took light damage from the small complement of anti-pirate ships, but its combat functionality is not impaired.”

Commodore Fayet’s young, pale face was displayed in rather poor definition on her personal screen, his voice small and tinny, blaring from the cheap speakers. Amolia noticed a few of her bridge officers listening in: it was the first combat any of them had seen, beyond simulation, and she shared their enthusiasm. She did not stop them, this time.
“Well done, commodore. The fleet will be arriving within the hour: begin procuring food and materiel at high prices, and give ground forces eight hours leave. Remind them we are liberators: rape and pillage will be met with firing squad.”

The commodore nodded along with her, memorizing his duties and no doubt already planning ahead. It was one of few things she liked about the man. Understanding her to be finished, he saluted. “Understood ma’am. Emperor protect.”

She did not respond. His face snapped off her screen, and she looked up, running over what she knew. She looked out of the fore window, the transparisteel almost invisible as she gazed past it and saw the enormous dagger-shaped ship extend in front of her, the point nothing more than a speck against the white streaks of hyperspace. She stood from her command chair with some relish.

“Captain Linser, you have command. Relay to the fleet that orders have changed: the fleet is to enter medium orbit above Eriadu and prepare to repel counterattacks. I have business to attend to.”

The balding man, no more than thirty years old and with chocolate-hued skin, turned from his station directly in front of her now- vacated chair and saluted smartly. “Yes, Admiral.”. He knew better than to wait for a response, and simply began executing her orders efficiently. They had become quite the team over the months.

The walk to her quarters was a short one. A flight of stairs and a trip down a drab grey corridor deposited her in her spacious quarters. Two rooms and a personal lavatory, well appreciated. She used very little of it, of course, and today was no exception. She dropped herself in her far more comfortable personal chair, and turned to her desk, turning her various computers and communicators on as she did so. Her desk was immaculate, of course: there was no using heavy, wasteful and expensive paper on a Star Destroyer. Her computer, however, was highly cluttered. She still managed to navigate it smoothly, and keyed open a new communication channel. She trusted her staff, as any officer must, but some matters are best kept out of the minds of the fragile.

“Pardalis. I trust the Jedi were no problem, even without the bomb.”

The rough voice of her agent came across in terrible quality, the price paid for portable communicators. “They weren’t, boss. I managed to take the padawan alive, like you asked. I couldn’t get the knight, too dangerous.”

“Indeed. Is she fit for transport?”

“Absolutely.” Even through the bad connection she could hear a note of relish. “She’ll be no danger on the ship, though I’d recommend you let me handle her while she’s aboard. Jedi are slippery, even when you can resist their tricks.”

“Understood. The Bazaar will be entering orbit in an hour. I expect you here as soon as possible.”

“Got it, boss.”

His face disappeared, and Amolia sat back calmly. She couldn’t wait to interrogate the jedi: there were just too many things she wanted to know. A rare smirk played on her face, just for a few seconds.
If souls exist in this game, what do they do? What functions does not having a soul prohibit, and what function that we think are done by the brain are actually done by the soul? In addition, how does the soul interact with reality, and how can it be observed? If I created a perfect copy of a living brain and put it in a perfect copy of the corresponding body, what would be the result? What is the soul made of? Do souls significantly vary? Where are they stored in the body, or where are they physically when attached to a thing?

Kind of like energy or matter, which can't be created or destroyed?


As a side note, matter is destroyed and created all the time. Pair production produces it, and matter/antimatter annihilation destroys it. Energy cannot be created or destroyed, but it is constantly being tied up as more entropy, so that sucks.

Speaking of pair production, how hard would it be for a deity to make some antimatter? I would figure if we can make a skyscraper in an hour or two, we could make a pile of protons with their chirality swapped over without too much difficulty, if we really wanted to fuck everything up. Even excepting antimatter, though, I know you say we can create an explosion, but it seems like it would be much more time-efficient to just make a skyscraper of tnt, or your regional equivalent, and light a match.
I can totally play both. Is the imperial army run like pre-ww1 Germany/Prussia (staff officers attached to noble-commanded armies, with various but significant control)? If so, running both would be much easier.
So I have two ideas so far: younger prince discovers mixing sulphur, charcoal and saltpeter, forced to go into the military to not get murdered for position.

Or,minor nobility whose family got murdered by royalty for some crime or another, wrongly or not: goes into the army and becomes a general officer of some kind, gotta get revenge.

Which would work better?
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