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    1. Zurnt 10 yrs ago

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9 yrs ago
Current I'm gonna just lay my head down. Don't bother me if I never move again.
9 yrs ago
I just read the greatest line of any story ever: It made them speechless. It was like a mule had infiltrated a group of horses and then it defeated all of the horses. -TMW
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One Post Wonder


Welcome to my Interest Check! Not really. Sort of.

This is more of a way for me - and hopefully you as well - to kill some time, have some fun, and practice some creative writing skills.

What I have to offer is a very simple concept: If you send me a piece, I'll reply to it with one of my own, and that's it, story over. If you want to reply to my piece, that's fine too, and I might even continue from there, but no guarantees.

This isn't meant to be a long term arrangement, but instead one to experiment, improvise, and get that little nagging piece of content off your mind and into a text format. Hopefully, receiving a satisfying conclusion in the process. Reach for the stars and stretch your wings, try your best, and as always: Please!

That said, I do have a few rules.

> PMs only. Naturally, there's no reason to set up a thread for something like this, and I won't notice any posts here.
> Advanced content only, simply because there's no way to write anything of substance otherwise.
> I'll reserve the right to refuse any prompts sent for content reasons if it really doesn't sit well with me.
> If you want to try this, but don't have a prompt, you can PM me and ask for one, but you'll need to link to a sample-piece to show that you'll be able to reply adequately. I may turn down these offers if it becomes an issue.
> I'm always open to friendly conversation and RP offers, but I'm fairly busy and can't guarantee anything.
> Continuing that thought, I also cannot guarantee my response (or prompt) will be satisfactory to you, simply because I can only do my best.
> It might take some time to receive a reply from me, but unless I say otherwise, one will definitely be coming.
> Not a rule, but earnest and courteous introductions are very much appreciated.


Thanks for your time. I hope to hear from many of you in the future, and if not, live and let live!

Sincerely,
Zurnt


It's fine. :)

This is ultimately supposed to be for fun, so don't push yourself to write any more than you want.

@Koda Everything alright?
Taking the popular Dungeons&Dragons as a reference:

Intelligence is the ability one has to memorize and recall information.

Charisma is a representation of presence and force of personality.

These are definitions that the system gives to these terms so that they can be used to represent a numerical value. Without this supplied definition, the terms are meaningless.

The biggest issue is not in the playing of these traits, but in the misconception that they mean something without specification, and can therefore be quantified as part of a character with terms like "extremely."

It's better character design to describe your character using more specific terminology, rather than broad debatable concepts.

Going back to the Dungeons&Dragons reference, it's the difference between Strength and Athletics, Charisma and Diplomacy, and Intelligence and Knowledge: History.

Once you provide a definition of your own for these terms, you can play them to your heart's content. If your definition of Charismatic is "can tell boldfaced lies straightforwardly and never questions his own opinions," just use that to determine how your character should act.
Adventure! Adventure?

Hosted By: Zurnt



Rules:

> Read the little story bits.
> After each story bit, a list of options will be presented.
> Vote FOR one of the options by posting it in [Lime Green]
> Vote AGAINST one of the options by posting it in [Red]
> You may only vote for/against one option once per post.
> You do not have to vote for the same option every time.
> The vote does not have to be the only thing you post, feel free to Spam as usual.
> The option with the most votes FOR will be narrated when I get around to it, and the story will continue.
> In the event of a tie, the option with the fewest votes AGAINST will be chosen.
> In the event it is still a tie, the option that was posted first will be chosen.
> I would normally add pictures to go along with this, but my pen is broke, so no art for you.



Zurnt: First, a quick tutorial on the color-coding of this story. Several options in the game are context sensitive, and the [Things] with which you can interact are denoted by the pair of brackets: [...] and corresponding color.

> Things that appear in [Blue] only work with Inspect.
> Things that appear in [Orange] work with Inspect and Pocket.
> Things that appear in [Yellow] work with Inspect and Talk.
> Things that appear in [Green] work with Inspect and Go.
> Things that appear in [Purple] work with All Options.

NOTE: All Options can be used with All Things, but if you vote for something that doesn't work, you'll usually just get a nonsense reply.

Specify an option and thing in the following format to have it count towards the vote.

FOR: Inspect > Soil
AGAINST: Inspect > Soil



Part 001

[You] awaken in a [Hole] deep beneath the [Surface]. The [Soil] is moist and compact, oozing a beautiful, terrible array of sights and [Smells]. [Bits of Worms] wriggle on the floor as if they had been cut in half, and the tails of tiny burrowing [Rodents] peek at you from the threshold of various small [Tunnels]. After a moment, they scamper off into the [Darkness] with a flurry of little squeaks. A [Soft Light] illuminates the confines of the hole and fills you with a warm sense of composure and dignity. It makes everything feel alright. Even taking into account the fact that you're in a dank pit somewhere, you seem to be doing alright for yourself.

Though... you're not sure exactly how it is that you came to be here.

Just a short while ago, you were in your usual spot: sitting at your prized [Desk] and playing an [Online Video Game] with your arch-rival and resident scrub, [CrybabyBanana413]. You can't stand that girl... She's one of those kinds of people... a roleplayer. You're definitely no good with that sort of person. You became so fed up with her happy-go-lucky bullshit that you lost all composure and refused to lose at any cost! Let's see... After that there was a [Loud Beeping] that filled your [Apartment] and a sudden surge of heat licking at your heels and neck. A cloud of [Noxious Smoke] descended upon your furiously gaming form and burnt your eyes front to back, as if someone had forcefully shoved your head into a barbecue grill full of smoldering coals.

Ah... then you suffocated and passed out. The last thing you remember are the words "Invader Repelled!" flashing on your monitor with an accompanying victory jingle. Good for you, you won! Just not at life, it seems.

Options
> Attack
> Go
> Inspect
> Pocket
> Talk
Looking forward to it.
Yup. Any signs you show of being smarter or more willful than you're supposed to be will raise suspicions of being feral.

Unless you're under the pretense of being controlled by Weiyang, of course.
She shouldn't be able to speak at first, but it also shouldn't take her long to adapt.

Originally she shouldn't have been able to talk because she didn't have a human anatomy, but depending on how much of her is intact, it should be possible.

I imagine she'll have to learn the language by piggybacking off of Weiyang's sensory input/output.

That said, the minute a Bronze-Rank Fair Beast starts talking, heads are going to roll.
It's mostly just fluff.
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