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Commander Greyson: Alright everyone, if everyone is decided, time to head to the teleporters, we've only got about less than 3 hours on this rock before we face the sun again, and we lose our stealth... we will teleport at the rim and try to approach through a secret entrance connected to some canals that one of our agents reported.

*He says as he calls the engineering room to engage the teleporter engines and activate the pads*
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Is there something that prevents you from adding more cores? Or are they the densest part of the build, or something?


Soldier Boy: *I let out a low whistle, shaking my head with a wry grin.* More cores, huh? You got a real hankerin' for power, don't ya?

*I tap the Healer again, this time a little harder.* See, that's where it gets tricky. This ain't like stuffin' extra ammo in a clip. This core, it's... delicate. It's already bendin' the rules of reality just to work. Add another one, and you're askin' for trouble.

*I hold up a hand, the faint glow of my powers illuminating the lines on my palm.* It's like tryin' to hold a miniature sun in your hand. Too much power in one place, and things start to get... unstable. Could tear a hole in reality, suck everything into a black hole. Not exactly the kinda thing you want on a battlefield.

But hey, don't let that discourage ya. If you can figure out a way to make it work... well, then you're lookin' at a whole new level of power. A god amongst men. But that's a big if, pal. A big, dangerous if. *I contemplate*
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I see, interesting. How do you reload it?


Soldier Boy: Reload it? *I chuckles, a gleam in my eye.* Well, pal, that's where it gets interesting. See, this ain't your grandpappy's peashooter. It don't take no bullets, no shells, no nothin' like that.

*I tap the Healer's sleek casing, the metal cool under my fingers.* This baby runs on pure energy, siphoned straight from the fabric of reality itself. It's got a core in there, see? A little piece of somethin' special that draws in energy and converts it into that healin' beam.

*I gesture with the Healer, tracing an arc in the air.* When it's spent, it needs time to recharge. Think of it like a battery. You gotta plug it in, let it soak up the juice, and then you're good to go again. Takes a few minutes, but trust me, it's worth the wait.

*I lean in, my voice dropping to a conspiratorial whisper.* And between you and me, there's rumors of a way to speed up that process. Somethin' about tappin' into the user's own life force. But that's classified, top secret stuff. You ain't heard it from me.

*I wink, then slap you on the back.* But hey, if you prove yourself out there, maybe I'll let you in on a few secrets. You got potential, kid. Just gotta see if you can handle the heat.
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Is there any reason you wouldn't be able to use the healer on yourself? It sounds like you could almost make yourself near-invincible.


Soldier Boy: Who said that? Yes if you can carry even one of these and have the manoeuvrability and flexibility to use one on yourself, and are not cornered, and it is reloaded... cause it takes some time to reload... you do you... be a friggin god if that's what you want. As i said... Terran Dominion army... NOT to be messed with!
*I just grow giddy at the sight, but then remember i don;t really need any... but why not load myself up with a bunch because i can still use them to direct my energy through them as i usually do*

Commander Greyson: As for the enemy it's time to head out to the planning room.

*H takes the entire ship's crew and also plugs in some commands to make the broatcast live to every other military vessel present, oh yeah, this is a full scale attack, and they came packing - also the line is unhackable and secure*

Commander Greyson: Alright team, eyes on the screen. This is the heart of the Iliath Pirate Cartel's operation on Phobos: their central fortress. This monolith isn't just a power source, it's their lifeblood. It's where they store their ill-gotten gains, their experimental weapons, and most importantly, their psionic tech. Those mind-bending weapons are their ace in the hole, and we're taking that ace away.



Now, don't let the term "pirates" fool you. These ain't your grandpa's peg-legged rum-runners. The Iliath Cartel are organized, ruthless, and heavily armed. They've spliced themselves with cybernetics, mutated into monstrous forms, and built an army of automated drones that'll rip you to shreds if you're not careful.

You'll be facing a variety of threats. We've got intel on hulking brutes with cybernetic enhancements that'll charge you head-on. There are stealth units that can blend into the shadows and strike from nowhere. And of course, the dreaded psionic specialists. These guys are the real deal, capable of causing hallucinations, manipulating emotions, and even controlling your mind if you let them.

But we ain't goin' in blind. We've got a plan. We'll be insertin' you under cover of darkness, usin' the latest stealth tech to bypass their perimeter defenses. Once inside, we'll split into two teams. Alpha team will focus on takin' out the power core, while Bravo team will secure the psionic weapons and any intel they can find.

This ain't gonna be easy. The Iliath are gonna fight tooth and nail to protect their fortress. But we're the best of the best, and we ain't backin' down. We're gonna hit 'em hard, hit 'em fast, and show 'em what happens when you mess with the Terran Dominion.

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I like the outfit. What kinds of weapons are we facing?


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I like the outfit. What kinds of weapons are we facing?


Commander Greyson: As in the enemy or what equipment are we offering you?

Well i guess it's time for the preparations before teleporting to the action, well in case you are wandering what we are offering you, it's what your guardian angel already has equipped. An armor that can defend you from high intensity kinetic and energy blasts plus has a powerful anti-psyonic shielding to prevent any mind or emotion intrusions as these particular pirates are infamous for doing... Weapons for you, you said you are a pacifist but i gues why not...

*He opens the door to the ship's armoury*



Commander Greyson: Alright, listen up! This here's the armory, your one-stop shop for all your ass-kickin' needs. Now, pay attention as I go through the options. We ain't got time for dilly-dallyin', and those pirates won't be waitin' for us to pick out our favorite color.

First up, we've got the M-99 'Pulsefire.' This baby's a standard issue carbine, but don't let that fool ya. It's got a rapid-fire mode that'll turn anythin' in front of you into swiss cheese. And the best part? Each bullet's got a little plasma punch to it, so you can fry circuits and flesh alike.

Next, we've got the E-11 'Shockwave.' This bad boy's got a shorter range, but it packs a helluva punch. It fires electric pulses that'll scramble a target's nervous system and leave 'em twitchin' on the ground. Perfect for close-quarters combat or when you want to make a statement.

Now, if you're lookin' for somethin' a little more versatile, we've got the P-22 'Plasma Caster.' This one's got a switchable firing mode. You can either spray plasma bolts like it's goin' out of style or charge up a shot for a concentrated blast that'll melt through armor like butter.

And finally, we've got the 'Healer.' This one's a bit different. It doesn't fire bullets or plasma. Instead, it shoots out a concentrated beam of energy that can heal wounds, repair damaged tissue, and even bring someone back from the brink of death. Every squad needs a medic, and this is the best damn medic you could ask for.

All these weapons are powered by the same energy source that keeps this ship runnin', so you can bet your ass they're more powerful than anythin' you've ever seen before. They've got a little somethin' extra in 'em, a little kick that'll give you the edge you need to survive out there.

Pick any or use whatever you've got, i know my crew already is in here equipping some and Soldier Boy is a weapon onto himself, so yeah...
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The two re-merged into one a few pages back.


lol.... i completely didn't even saw that cause of life... well just pretend it happened where Soldier Boy didn't saw it then 😅😛
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I recognize that, but... what's the alternative?


*Commander Greyson rubs his temple*

Commander Greyson: Explain yourselves... means to explain... fuck you know what?... *He sighs wearily* Okay, you want to join, you might as well, it's not like we can leave you here where there barely is even an atmosphere, but you will be under intense scruitny, i see you pull ONE wrong move and i'll shoot these two without hesitation MYSELF... then Benjamin will have to face some disciplinary actions for chosing to invite suspicious people on a secure mission like this... not that i'm not thinking on putting him in the brig for the next 4 months!

Soldier Boy: *I just gulp at that last statement*

January MacClay: So what are we doing commander?

Commander Greyson: Just show them to the equipment locker like you did these other two... we'll deal with this after the mission... *He sighs wearily*

January MacClay: Aaalright... right down this way new mysterious people...
*She directs you but she intently scans you for any suspicious body language*
@Memory Another question, i just remembered our early confusion... is Soldier Boy now looking at both @Spiritblitz and your double, because you mentioned prism has the ability to clone or split himself... so aren't there technically speaking 3 people (Including your double)
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I think for now, we're safe. But you have new participants, sir.


Commander Greyson: Sure thing, let me just get my notebook where i write how people manifesting out of the void are going to be accepted into a HIGHLY dangerous mission against maniacs... Yeah in your dreams! Explain yourselves

*He evidently did not trust the new arrivals in fact his demeanour gives more suspicious defensiveness than anybody*

Soldier Boy: I gotta say Prism... like this doesn't sound good, nor does it look good. Think if you were a highly medalled and ranking officer of a pretty big deal of military branch in any country but especially one as big as The Terran Dominion, that granted, they do have teleporting tech, but don't suddenly expect new people to just pop in out of the blue and especially in enemy territory where this was supposed to be a stealthy mission... I vouched for Misty and you, because we met just a few hours before my mission began, but these two new people, i have no idea where they came from, no way of evaluating their trustworthiness...

I may be impressed, but with such a big gap in our understanding, these two new people look like potential enemies...
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