A record of rolls used to determine what kind of biotechnology is created through experimentation to achieve the desired effect.
ID | When | Roll | Total | Note |
---|---|---|---|---|
2549 | 7 yrs ago |
1d5
|
2 | Island utility: 1-FishPoison 2-ClimbingPads 3-BenzoicAcid 4-Goggles 5-Flippers |
2548 | 7 yrs ago |
1d6
|
3 | Island utility: 1-FishPoison 2-ClimbingPads 3-Glue 4-BenzoicAcid 5-Goggles 6-Flippers |
2334 | 8 yrs ago |
1d5
|
1 | Polar Utility: 1-HeatSource 2-StasisDrug 3-Nitrates 4-LightSource 5-ClimbingPads |
2333 | 8 yrs ago |
1d6
|
5 | Polar Utility: 1-HeatSource 2-StasisDrug 3-Nitrates 4-LightSource 5-Oxygen 6-ClimbingPads |
2332 | 8 yrs ago |
1d5
|
4 | Mining utility: 1-RockDissolver 2-FloodPrevention 3-DecentPickaxes 4-OreFinders 5-CopperRefining |
2331 | 8 yrs ago |
1d6
|
1 | Mining utility: 1-BreathingMasks 2-RockDissolver 3-FloodPrevention 4-DecentPickaxes 5-OreFinders 6-CopperRefining |
1447 | 8 yrs ago |
1d5
|
3 | Defensive utility 2: 1-Foggenerators 2-Tunnellers 3-Camouflage 4-Falsestructures 5-DizzyingAgent |
1446 | 8 yrs ago |
1d6
|
4 | Defensive utility: 1-Foggenerators 2-Tunnellers 3-Camouflage 4-Falsepools 5-Falsestructures 6-DizzyingAgent |
1328 | 8 yrs ago |
1d6
|
1 | Useful naval material: 1-VitaminC 2-Iodine 3-H2O2 4-HeatSource 5-BenzoicAcid 6-LightSource |
1327 | 8 yrs ago |
1d6
|
4 | Crowd control agent: 1-Capsaicin 2-UricatingHairs 3-Ammonia 4-Ethanol 5-Lubricants 6-DizzyingAgent |