Rolls (Newest to oldest)

ID When Roll Total Note
2549 7 yrs ago 1d5 2 Island utility: 1-FishPoison 2-ClimbingPads 3-BenzoicAcid 4-Goggles 5-Flippers
2548 7 yrs ago 1d6 3 Island utility: 1-FishPoison 2-ClimbingPads 3-Glue 4-BenzoicAcid 5-Goggles 6-Flippers
2334 8 yrs ago 1d5 1 Polar Utility: 1-HeatSource 2-StasisDrug 3-Nitrates 4-LightSource 5-ClimbingPads
2333 8 yrs ago 1d6 5 Polar Utility: 1-HeatSource 2-StasisDrug 3-Nitrates 4-LightSource 5-Oxygen 6-ClimbingPads
2332 8 yrs ago 1d5 4 Mining utility: 1-RockDissolver 2-FloodPrevention 3-DecentPickaxes 4-OreFinders 5-CopperRefining
2331 8 yrs ago 1d6 1 Mining utility: 1-BreathingMasks 2-RockDissolver 3-FloodPrevention 4-DecentPickaxes 5-OreFinders 6-CopperRefining
1447 8 yrs ago 1d5 3 Defensive utility 2: 1-Foggenerators 2-Tunnellers 3-Camouflage 4-Falsestructures 5-DizzyingAgent
1446 8 yrs ago 1d6 4 Defensive utility: 1-Foggenerators 2-Tunnellers 3-Camouflage 4-Falsepools 5-Falsestructures 6-DizzyingAgent
1328 8 yrs ago 1d6 1 Useful naval material: 1-VitaminC 2-Iodine 3-H2O2 4-HeatSource 5-BenzoicAcid 6-LightSource
1327 8 yrs ago 1d6 4 Crowd control agent: 1-Capsaicin 2-UricatingHairs 3-Ammonia 4-Ethanol 5-Lubricants 6-DizzyingAgent
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