Magic: Lunar Sigils
How it works: Magic is, in essence, an energy that can amplify things that are already there. Like you can’t merely MAKE fire appear from nowhere. However, if you are good enough and strong enough you can make a spark into a roaring flame. Or use a small fan to create a wind storm. (or by twirling a spear above your head). You can speed the growth of plants and alter the earth by pouring the magical essence into them, and much the same with water, or ice. It can make you stronger form shields and things such as that. Everyone in the world can use magic… it just matters to what degree that they can use it. Some can barely do anything… where others can work wonders like some could hardly believe.
Magic the ability to amplify natural forces through the addition of power.
Moon “God’s” Names:
Nations/Kingdoms:
A bit of History:
For the last five thousand years, the five God Kings have ruled the world (four right now with Ral’s death/disappearance 1200 years ago). Before that, there is no recorded history of Human or Beastkin history. The Five God Kings raised Human and Beastkin up from their primitive societies and granted them the power of the ‘Lunar Sigils’.
The Human’s and Beastkin waged war for their Gods and carved out the Five Kingdoms (now four) in their names establishing and worshipping them reverently. As years passed the Gods came to settle in their domains and peace was finally brought to the land two thousand years ago. However, the God of the Red Moon – Ral, grew tired of the mortal races peace and started to prepare for war once more. Rok, Ral’s twin Brother, took note of this and tried to stop him. However, after being unable to stop Ral’s ploy peacefully, he was forced to kill his twin brother. The Four God’s wept for their faller sibling and for three hundred years the world was plagued by disasters, epidemics, and strife.
Finally, 900 years ago, Rok assumed power and brought the world back into line.
Two Hundred Years ago, Rin – God of the Green Moon vanished without a trace. In his/her absence the Kingdom of Alpheim has fallen onto hard times. Without a God/Goddess to help regulate the weather or grant Sigils to his/her subjects (some are born with them naturally) the people are being harassed by all of their neighboring kingdoms. Raiders, bandits, unnatural climate changes, and disease run rampant throughout the kingdom. The ruling body established after his/her disappearance is doing everything they can to stem each disaster, but are only barely able to stay above the rising tide at the best of times.
Three Expeditions have been raised previously, one every fifty years, in order to search for the Lost God Rin. Each has ended in only defeat. Now, it is time for the fourth to start, men and women both young and old, humans and beastkin, those with and without Sigils are being assembled once more. Their task is to strike forth into territories known and unknown in search of their Lost God.
Storyline:
The call has gone out across the Kingdom for any citizens that wish to join the expedition. Not all will seek to aid it, other Kingdoms will try their best to stop the expedition from succeeding. Not all will be a part of a larger group, some will split off into smaller ones, or simply seek on their own with regular checkups at the larger cities with their progress.
The Expedition will go on, like the previous three, for a maximum of ten years. However, all hope that the Lost God is found much sooner.
How it works: Magic is, in essence, an energy that can amplify things that are already there. Like you can’t merely MAKE fire appear from nowhere. However, if you are good enough and strong enough you can make a spark into a roaring flame. Or use a small fan to create a wind storm. (or by twirling a spear above your head). You can speed the growth of plants and alter the earth by pouring the magical essence into them, and much the same with water, or ice. It can make you stronger form shields and things such as that. Everyone in the world can use magic… it just matters to what degree that they can use it. Some can barely do anything… where others can work wonders like some could hardly believe.
Magic the ability to amplify natural forces through the addition of power.
Moon “God’s” Names:
- Ral: The largest Moon in the sky during the day (only seen during the day); Fallen God, and once Ruler of the entire world. His/her Moon is Red. After being defeated by his-her brother some 1200 years ago, she-he has not been seen.
- Rez: Goddess of the Eastern Archipelago, and the most loved of all of the Gods. He-she frequently spends time among his-her people and keeps the violent storms that threaten her people at bay… most of the time. His-her moon is Gold, seen during both day and night as it moves through the sky.
- Rin: Goddess of the Westernmost Kingdom; disappeared some sixty years ago. Even if the other God’s knew where he-she was, then they have not told anyone. Perhaps at Rin’s own bidding. God/Goddess of the Green Moon seen during both day and night as it moves through the sky.
- Rok: Ral’s worst rival, and twin Brother . After their… disagreement took a drastic turn over humanity and other mortal’s futures he ‘killed’ him. He is the current Ruler of the world form his capital at the very center. His moon is Blue or Black depending on the other moons, and only seen at night.
- Rux: Ruler of the Northern Most ‘Kingdom’. The Kingdom of ice and Snow. Populated by the snow elves, and more winter clime loving animal-human hybrid species. Ice god, His moon is white and seen during both day and night as it moves through the sky.
Nations/Kingdoms:
- Paladonius: The kingdom, after consuming Ral’s central Kingdom of Valtear, is the largest stretching from South and consuming the entirety of the central landscape effectively harnessing all of the climates into one. Holds the ‘world capital’ and is the seat of power of Rok, who all but rules the world.
- Ivanos: The Northern Kingdom, ruled by Rux, ‘The Ice God’, referred to as the emotionless God. The kingdom is nothing but icy wastelands and lush northern Forests blanketed in a nearly year round winter snow.
- Alpheim: Western most kingdom, and known as the Tropical Kingdom with forests, rivers, and the most wildlife of anywhere else on the planet. Also known as the Kingdom of the ‘beastkin’. Filled with Forests, Steams, and an over abundance of Magical energy, it is plagued by slavers from the other countries invading its borders.
- Durandel: The Eastern archipelago, ruled by Rez ‘God/Goddess of the Golden Moon’. Can have very bad storms throughout the year, and is known for pirates… naturally.
Falkar: Capital of the world… it’s big. Don’t need to know much about it, just the name.
Irene: Capital of the Northern Kingdom.
Merain: Capital of the Western Kingdom. The city is built into a natural harbor, along the cliffs and mountains of Alpheim’s coast. Being a port city it is a bustling place that hardly shows the strife present in the Kingdom currently. Nobles and higher merchants hardly leave the safety of the city anymore, and as such they have grown apart from the citizens needs. Slowly, the Kingdom is falling more and more into corruption.
Vorteks: Odd name, but the capitol of the eastern Kingdom. It sits on the very edge of the largest island in the eastern Archipelago.
A bit of History:
For the last five thousand years, the five God Kings have ruled the world (four right now with Ral’s death/disappearance 1200 years ago). Before that, there is no recorded history of Human or Beastkin history. The Five God Kings raised Human and Beastkin up from their primitive societies and granted them the power of the ‘Lunar Sigils’.
The Human’s and Beastkin waged war for their Gods and carved out the Five Kingdoms (now four) in their names establishing and worshipping them reverently. As years passed the Gods came to settle in their domains and peace was finally brought to the land two thousand years ago. However, the God of the Red Moon – Ral, grew tired of the mortal races peace and started to prepare for war once more. Rok, Ral’s twin Brother, took note of this and tried to stop him. However, after being unable to stop Ral’s ploy peacefully, he was forced to kill his twin brother. The Four God’s wept for their faller sibling and for three hundred years the world was plagued by disasters, epidemics, and strife.
Finally, 900 years ago, Rok assumed power and brought the world back into line.
Two Hundred Years ago, Rin – God of the Green Moon vanished without a trace. In his/her absence the Kingdom of Alpheim has fallen onto hard times. Without a God/Goddess to help regulate the weather or grant Sigils to his/her subjects (some are born with them naturally) the people are being harassed by all of their neighboring kingdoms. Raiders, bandits, unnatural climate changes, and disease run rampant throughout the kingdom. The ruling body established after his/her disappearance is doing everything they can to stem each disaster, but are only barely able to stay above the rising tide at the best of times.
Three Expeditions have been raised previously, one every fifty years, in order to search for the Lost God Rin. Each has ended in only defeat. Now, it is time for the fourth to start, men and women both young and old, humans and beastkin, those with and without Sigils are being assembled once more. Their task is to strike forth into territories known and unknown in search of their Lost God.
Storyline:
The call has gone out across the Kingdom for any citizens that wish to join the expedition. Not all will seek to aid it, other Kingdoms will try their best to stop the expedition from succeeding. Not all will be a part of a larger group, some will split off into smaller ones, or simply seek on their own with regular checkups at the larger cities with their progress.
The Expedition will go on, like the previous three, for a maximum of ten years. However, all hope that the Lost God is found much sooner.